A carefully created world with unique environments and an engrossing atmosphere, Unmechanical offers over 30 unique puzzles of exploration and adventure!
Análisis de usuarios: Muy positivos (290 análisis) - El 95% de los 290 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 8 ago. 2012

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Recomendado por mentores

"A game with some good puzzles but the best part is, in my opinion, the story."
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25 de noviembre

Mega update "Unmechanical Extended" released!

Unmechanical, our adorable puzzle-exploration title just got quite a bit bigger!

We've just updated Unmechanical to the Extended version, adding an entire hour worth of gameplay to the game entirely for free, along with Linux and Mac support!

Unmechanical Extended Edition adds Mac and Linux support to the game, but it also adds a whole new chunk of gameplay - an alternative story of two little robots swallowed up by the darkness that lurks beneath their cities. After being separated in the caves and mazes, the only question that remains is whether you'll save your little friend, or will he save you?

The Extended upgrade is free for everyone who already owns the game, and we've set a limited time launch discount for anyone who wants to join in :)

Have fun!

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Acerca de este juego

Unmechanical es una aventura de puzles que combina ingeniosos rompecabezas con una atmósfera fascinante que te atrapará conforme vayas explorando. Ambientado en un mundo fantástico de carne, roca y acero, en tu viaje hacia la libertad deberás resolver una gran variedad de retos mentales y, aunque puedan parecer sencillos al principio, los desafíos se irán volviendo cada vez más difíciles.

Características Principales:

  • Controles simples e intuitivos aplicados a una gran variedad de interacciones
  • Un mundo cuidadosamente diseñado con singulares entornos y una atmósfera fascinante
  • Más de 30 puzles únicos que incluyen desafíos lógicos, físicos y de memoria
  • Descubre un oscuro secreto a través de extrañas pistas y fantásticos sucesos
  • Más de tres horas de puzles, exploración y aventura

Requisitos del sistema

Mac OS X
SteamOS + Linux
    • SO: Windows XP SP3 o Windows Vista
    • Procesador: 2.0 GHz o equivalente
    • Memoria: 2 GB de RAM
    • Gráficos: Gráfica compatible con Shader Model 3
    • Versión de DirectX®: 9.0
    • Disco Duro: 1 GB de espacio libre
    • Sonido: Dispositivo compatible con DirectX
    OS: OS X 10.9.5
    Processor: Intel Core i7, 2.5 GHz
    GPU: Nvidia Geforce 750M
    Memory: 4 GB RAM
    Hard Drive: 7 GB HD space
    Distro: Tested mainly on Ubuntu and SteamOS
    Processor: Intel Core 2 Duo 2.6 GHz or AMD Athlon X2 2.8 GHz (a dual-core CPU is required)
    Memory: 2 GB RAM
    Graphics: ATI Radeon HD 4850, or Nvidia GeForce 9800 GT or equivalent. (With respective proprietary drivers). 512MB VRAM.
    Hard Drive: 7 GB HD space
Análisis útiles de usuarios
A 33 de 35 personas (94%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
6.8 h registradas
Publicado el 16 de agosto
Unmechanical is a puzzle based game, released in August 2012. The game was also later ported to the iOS due to it's popularity on the PC platform.

I am normally not a massive fan of puzzle type games like this as I just find my self aimlessly trying to figure out what to do for hours on end. Thankfully Unmechanical offers puzzles whilst challenging, but also offer a logical resolution to them unlike other games in this genre. You can often work out what you need to do on each puzzle within a few minutes of analyzing the surrounding scene. The puzzles can range from light reflecting puzzles, to memory puzzles. In fact, I have to say, I can't remember (ironic) the last game I played which had memory puzzles in, this game actually made me write notes down on a piece of paper in order for me to progress which again, is something which is commonly not needed in this day and age.

The graphics and art style in Unmechanical are lovely. It has that mechanical look to it, with some really nice looking textures in the environment, and the animation of everything is just so smooth and faultless.

Unmechanical also offers various endings to the game; which is something I only found out after I had finished the game. Thankfully you can easily access the other endings of the game due to the last save point being just before you make the choice so, allowing you to see them all if you so please.

I wouldn't say Unmechanical is a difficult game as such, you can work out all of the puzzles if you think about it for a few moments, none of them have crazy resolutions that make no sense, and a couple of them are only skill based too.

A playthrough from beginning to end of Unmechanical took me about five hours which is exactly the sort of length I look for in this type of game. I think anymore and it would start to feel drawn out more than it should. However there is no replay ability to it, as I said, you can easily access the other endings, and once you have done all the puzzles once, there is no need to play it again. Thankfully though, the prices reflects this, sitting nicely at £6,99 - which is just the right cost for a game of this length.

I didn't have any technical issues whilst playing. Whilst the graphics look really nice, this game will be able to be played on pretty much any setup.

I'll certainly recommend Unmechanical, if you aren't normally a fan of puzzle based games I would still recommend it, because I'm not normally a fan, but I had a really good time whilst playing. Hardcore puzzle fanatics may well find the puzzles to be a little too easy, but it's still worth the couple of hours of your time to experience this awesome game.

Tom's Score Card
1) Stay away
2) Only recommended when on sale
3) Recommended
4) Highly recommended
5) This is a must play

If you found this review helpful, please consider giving it a thumbs up. You can also find more reviews over at http://www.completingthebackloggroup.com/

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A 3 de 3 personas (100%) les ha sido útil este análisis
8.9 h registradas
Publicado el 14 de agosto
Unmechanical is a charming and endearing little puzzle/exploration game that started off as a student project before a development team caught eye of the group of students and teamed up to make a full-fledged game. It's built on the Unreal engine, once again proving to still be one of the most superior as the graphics are top-notch and the mechanics are simple and fluid. Not jutters, not frame-rate issues, just smoooooooooooooooooooooooooooth.

You play as an adorable little flying robot, who I nicknamed "Ohm" (based on the small noise it makes when it bumps into things), and one day as you're flying about with your family, an odd-looking pipe sprouts out of the ground and sucks you in. After a very long ride down a very long pipe, you wake up in a very strange underground bio-mechanical nexus, and you need to find your way out and reunite with your loved ones. As you venture forth, solving puzzles to pass through obstacles, you will find this place to have a dark and sinister secret.

Unmechanical encourages exploration and outside-the-box thinking as it challenges you with a combination of traditional and environmental puzzles that test your memory and reflexes. Anyone who has ever played games such as Portal, Machinarium or Limbo will feel right at home with this one. It's not very long, though that can depend on your puzzle-solving skills. The game is solely based on its puzzles, so there aren't any enemies to stop you. Much like Portal, you either solve it, or be trapped.

If you're like me and like a challenge with environmental puzzles like those in Oddworld, Limbo or Portal, you'll love it. If you're more of a traditional puzzler who often plays Sudoku and puzzles those of the likes of Machinarium, there's plenty for you as well. If you consider yourself an expert puzzler who utterly destroys puzzle games though, Unmechanical will probably be pretty easy and you'll breeze through it in an hour. It really depends.

I suppose the only fair criticism that can be thrown at this game is its lack of narrative. The description I gave at the beginning is really just my own interpretation. It's rather ambiguous and interestingly enough, the game has two endings depending on this one action you may or may not decide to do near the very end of the game. Otherwise, you can simply consider it a story about escape. It's kind of like Limbo but you have a clearer idea of what your ultimate goal actually is.

If you're into any of the games I mentioned above, I recommend this one. Especially to fans of Limbo who enjoy a forboding atmosphere and visuals that'll make them drool with delight.
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A 2 de 2 personas (100%) les ha sido útil este análisis
2.4 h registradas
Publicado el 22 de julio
Very nice, charming and beautiful puzzle game. If you wanna develop games in Unreal Engine, this game is a good showcase.

Yet it's very short, takes about 2-3 hours. Also, doesn't have a plot. And finally, there are two endings, but they are dissapointing.

A nice game for one evening, I highly recommend taking it as a part of a bundle or with a BIG discount.
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A 1 de 1 personas (100%) les ha sido útil este análisis
5.5 h registradas
Publicado el 20 de noviembre
This game reminds of the parts of Oddword where you possess a flying slig and zoom around, minus the shooting. Instead, your robot has a small tractor beam used to pick up and manipulate objects. You do so to overcome obstacles to continue your progression through the game.

Overall, this is a well-made, good-looking little game. It reminds me of a cinematic platformer (well, without the actual platforming) such as the aforementioned Oddworld and the original 2D Prince of Persia games. You hit switches in the right order and solve environmental puzzles to progress.

Very fun and it doesn't overstay it's welcome. Admittedly, the endings are somewhat understated and not as rewarding as they could be, and replayabiity is fairly low. But it's overall a good time while it lasts.
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A 2 de 3 personas (67%) les ha sido útil este análisis
6.8 h registradas
Publicado el 28 de octubre
It's a nice puzzle game. I liked it. However right now you can't get 100% because of one achievement. You have to finish the extended level which isn't added yet. I hope they add it soon.

Edit: It's 25.11.2015 and the exteneded level has just been added. Finally got the last achievement.
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