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Haben Sie, was man braucht, um Realms of Ancient War zu überleben? Werden Sie zu einem furchterregenden Krieger, mächtigen Zauberer oder Schurken und tauchen Sie in eine Quest voller Abenteuer ein!Hauptmerkmale:Das explosive Hack’n’Slash (Action/Rollenspiel) R.A.
Veröffentlichung: 11 Okt. 2012
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“… Realms’ raw intensity and chaotic excitement will keep you playing.”
7 out of 10 – Official Xbox Magazine

Über das Spiel

Haben Sie, was man braucht, um Realms of Ancient War zu überleben?

Werden Sie zu einem furchterregenden Krieger, mächtigen Zauberer oder Schurken und tauchen Sie in eine Quest voller Abenteuer ein!


  • Das explosive Hack’n’Slash (Action/Rollenspiel) R.A.W nimmt Sie mit, allein oder mit einem Freund im Koopmodus, in eine Fantasiewelt, die in einem altem und brutalen Krieg zerstört wurde.
  • Steigen Sie mit Ihren Helden im Rang auf, sammeln Sie stärkere Waffen und Rüstungen, schalten Sie neue und verheerendere Zauber frei und vernichten Sie dutzende Horden von Gegnern, die Ihnen im Weg stehen.
  • Danke Ihrer Fähigkeit der Verkörperung können Sie Kontrolle über Ihre stärksten Feinde erlangen, um ihre Kraft freizusetzen und Zerstörung in den feindlichen Reihen anzurichten!


    • Processor: AMD/INTEL DUAL-CORE 2.5 GHZ
    • Memory: 1024 MB (XP)/2048 MB (VISTA/7)
    • DirectX®: 9
    • Hard Drive: 2 GB
Hilfreiche Kundenreviews
0 von 2 Personen (0%) fanden dieses Review hilfreich
441 Produkte im Account
32 Reviews
0.5 Std. insgesamt
Verfasst: 26 März 2014
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1 von 5 Personen (20%) fanden dieses Review hilfreich
62 Produkte im Account
50 Reviews
0.2 Std. insgesamt
Grafik: 4/5
Content: 3/5
Singleplayer: 3/5
Multiplayer: 3/5
Story: 3/5
Spaßfaktor: 2/5

Gesamt: 18/30 Pkt.
Verfasst: 27 Februar 2014
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57 von 68 Personen (84%) fanden dieses Review hilfreich
111 Produkte im Account
18 Reviews
8.4 Std. insgesamt
Inspired by games like the Diablo franchise or Torchlight, Realms of Ancient War is an old school hack and slash dungeon crawler with very limited depth and breadth that is hard to overlook even tough it isn't a triple-A title. The story in the game is not the worst we've seen so far, in all honesty it's fairly interesting and one of the stronger points of the game. The game starts years after the so called Ancient War which divided the land to 4 territories (East, West, South and North...duh, imagination at it's best). The Northern King proposed truce so he invited the remaining kings to the Hero's Garden. Something went wrong because the Northern King was never to be seen again and the rest of the kings became soulless zombies. Yes, clichés after clichés, but it's not all that bad. The game contains some witty dialogues and turns.

We can pick from 3 unnamed characters: wizard, warrior and rogue. Each have different styles but they aren't that different that any would change the gameplay significantly. Each class has it's own skill tree, where you can level up your attacks. There are 1 level and 3 level skills. Skills open up gradually. The first group right after the beginning of the game, the second after you reach lvl 10, the last after lvl 20. However, there are two problems related to your skill management. First, in every stage you can gain exactly one level. No matter how much you fight or how many side quest (there aren't that many) you complete. You can only get 1 skill point in each stage. That makes the whole level grinding procedure useless and dropping all the challenge. You will get your skill point no matter what.

The second problem comes with the use of your skills. You have only 4 skills at your use at a given time. Two of them are to be activated with the mouse and two with keystrokes on the keyboard. You can program these skills to the aforementioned buttons. If you want to use other skills you have to use the alternative set. Essentially you have 2 sets of skills, which can be changed at any time with a button push. Easy enough, in theory at least. Practice is a different beast. Remembering which skill you have assigned to which button in which set is pointless, painful and horrible. When a dozens of foes are attacking you there is no way this system can be use properly. Using this method is understandable on consoles where there are limited buttons to use, but on a PC it's unacceptable. This is where you realize that 4 skills/attacks are well enough to complete the game.

At least the fighting and hack'n slashing is exciting. You are continuously attacked by tens of enemies, making the game challenging and intense. Sometimes it is hard to hit smaller enemies, like spiders which live everywhere, rain forests or volcanoes it doesn't matter for them. Graphically the game doesn't excel, but it's not bad either. For an XBLA title it's passable. Not are the audio tracks though. Audio effects are horrible and repeating. Listening to the same 3 grindings throughout 8-10 hours when you hit enemies is annoying. The music is on par with the rest of the audio. You get one passable song which plays when you start the game, the rest of the music tracks during gameplay are just pointless burrs.

R.A.W. is a below average hack and slash game that tries to build upon it's great predecessors of the genre but fails in every possible way. It's chaotic, mediocre and boring. A game that is hard to recommend when you can get a dozen of it's kind cheaper (or even for free). If you can finish it once there is no point starting the game ever again.

Rating: 45/100; Replay Value: 1/5; To Beat: 8-9 hours; Played on: normal.
Verfasst: 3 November 2013
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22 von 28 Personen (79%) fanden dieses Review hilfreich
192 Produkte im Account
1 Review
6.3 Std. insgesamt
I'm five hours in this game and I have to say:
I must be an alien from another planet to differ from the overall opinion about R.A.W. - It might be a guilty pleasure, but I like it. The game is simple, you aren't doing much more than slashing through waves over waves of enemies and take their mostly not so spectacular loot.
I wouldn't say it's too repetetive judged by the level design, which has quite the variety from each area. There's sand levels, ice levels, fairy forests, dark jungles, castles and a weird meta ghost world. And that's not even all. Enemy types could be more diverse, but at least there IS change to it - plus smaller and bigger bosses.
You have three classes, I'm playing as warrior - and the levelable skills are satisfactory in my eyes. You can choose to be more defensive or more of a battle type.

I don't about the story, but from what I understand it's okay to have a reason for all the monsters and quests.

The game is very linear, don't expect any open world / sandbox feeling.

If you search for a pure action RPG with lots of monster killing and dig a nice graphic style, then you might wanna try this out. You liked Greed: Black Border? Then definitely try this out. You want a lot of open world feel, a great variety of quests, a lot of voiced over dialogue? Then you might wanna skip this.

Oh: You should play this with an Xbox 360 controller, if you have one. It plays GREAT with it ;)
Verfasst: 9 Dezember 2013
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20 von 29 Personen (69%) fanden dieses Review hilfreich
123 Produkte im Account
9 Reviews
25.8 Std. insgesamt
An ok game.
Fun but nothing special.
They really overdid it with the spiders on every level.
Also no map was annoying.
Having said that I kept playing to the end so can't be bad.
A nice little dungeon bash if you can grab it in a steam sale as I did then a bargain :)
Verfasst: 3 November 2013
War dieses Review hilfreich? Ja Nein