Omerta - City of Gangsters is a simulation game with tactical turn-based combat. Taking the role of a fresh-from-the-boat immigrant, with dreams of the big life, the player will work his way up the criminal hierarchy of 1920’s Atlantic City.
用户评测:
最新:
特别好评 (16 篇评测) - 过去 30 天内的 16 篇用户评测中有 87% 为好评。
总体:
褒贬不一 (1,287 篇评测) - 1,287 篇用户的游戏评测中有 62% 为好评。
发行日期: 2013年1月31日

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注意: Korean language only available for purchases made in Korea

购买 Omerta City of Gangsters

夏日特卖!7月4日 截止

-75%
$19.99
$4.99

购买 Omerta City of Gangsters Pre-Order 2-Pack

夏日特卖!7月4日 截止

-75%
$34.99
$8.74

含有此游戏的礼包

购买 Omerta - City of Gangsters - GOLD EDITION

包含 6 件物品: Omerta - City of Gangsters, Omerta - City of Gangsters - Damsel in Distress DLC, Omerta - City of Gangsters - The Arms Industry DLC, Omerta - City of Gangsters - The Bulgarian Colossus DLC, Omerta - City of Gangsters - The Con Artist DLC, Omerta - The Japanese Incentive

夏日特卖!7月4日 截止

 

关于这款游戏

Omerta - City of Gangsters is a simulation game with tactical turn-based combat. Taking the role of a fresh-from-the-boat immigrant, with dreams of the big life, the player will work his way up the criminal hierarchy of 1920’s Atlantic City. Starting with small jobs, his character recruits a gang and expands his empire by taking territory from other gangsters. Eventually he establishes his own crime syndicate and becomes the de facto ruler of Atlantic City.

Key Features

  • Historically accurate representation of Atlantic City and its landmarks
  • Strategic gameplay allows city overview, planning, expansion and gathering of intel
  • Turn-based tactical combat with a cover system and stealth action
  • 15 unique player controlled characters each with unique personalities and backgrounds
  • A RPG system for development of player characters and managing their equipment
  • Competitive and cooperative multiplayer mode with persistent gangs
  • 15+ hours of gameplay in a single play-through
  • 20 unique maps visualizing the various districts of Atlantic City

系统需求

Windows
Mac OS X
    Minimum:
    • OS: Windows XP SP3 32-bit, Vista SP2, Windows 7
    • Processor: 2 GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: Geforce 8800, Radeon HD 2000, Pixel Shader 3.0, 256 MB discrete RAM
    • DirectX®: 9.0c
    • Hard Drive: 5 GB HD space
    • Sound: DirectX compatible
    Recommended:
    • OS: Windows 7 64-bit
    • Processor: 2 GHz Quad Core
    • Memory: 4 GB RAM
    • Graphics: Geforce 400 series, Radeon HD 5000 series, 512 MB discrete RAM
    Minimum:
    • OS: Mac OSX 10.7 or higher.
    • Processor: Dual-core or higher
    • Memory: 2 GB
    • Graphics: Intel HD 3000 or higher, NVIDIA 8x00, 9x00, 2x0, 3x0, 4x0, 5x0 and 6x0, and AMD 2x00 or higher.
消费者评测
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最新:
特别好评 (16 篇评测)
总体:
褒贬不一 (1,287 篇评测)
最近发布
QuestandConquest
( 13.7 小时(记录在案的) )
发布于:6月30日
Has some of the worst combat i've seen in a game period. If you can get past that it's a fun time waster. I think if i could use two words to describe this game it would be "missed potential".
是否有价值? 欢乐
Kordiack
( 11.1 小时(记录在案的) )
发布于:6月27日
i loooove this game!
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FreedomPortal
( 14.3 小时(记录在案的) )
发布于:6月26日
If you're looking for a fun strategy game with light depth with a little rpg element couple with a short play time this game is for you.
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Your Friend Pat
( 17.5 小时(记录在案的) )
发布于:6月12日
This game is fun, very fun but to the right person, it's a criminal management/strategy game based in early 1900. It is worth a try but not worth $20 I recommend going to ♥♥♥ and buying it there and giving it a try it's around $3. It is worth $3 it isn't full of content, it holds a decent amount but it doesn't hold a huge amount. Most of the content is in the story not in the missions. I believe there is a lot of potential for modding in this game a lot can be done to make this game incredible.
Side notes
Multiplayer is dead
Has Random Number Generater that feels like crap (missed 3 %75 shots in a row)
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epic squirrell man
( 31.4 小时(记录在案的) )
发布于:6月11日
its pretty good
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Izjeen
( 14.4 小时(记录在案的) )
发布于:6月9日
Awesome game. Tropico x Xcom. The music is awesome, the story is pretty interesting and broken up into differing cities. The last mission though is tough!
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garciadiaz
( 2.4 小时(记录在案的) )
发布于:6月8日
Can't play the game without registering an account, but I can activate it because the server won't send the activation email. I shouldn't need to create an account in the first place.
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RustyNails
( 17.3 小时(记录在案的) )
发布于:6月6日
Honestly, I didn't think I'd like it. It's fun, It's a challenge, and it reminds me of Gangsters 2 Vendetta... I miss that game... Hope it's on steam someday! This is like it only more graphics, more weapons, and cars ♥♥♥♥ing suck. I think if you like a challenge, or you like business simulator and crime, or you miss GTA VCS crime empire campange, then this is your game.
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SheenManator
( 9.6 小时(记录在案的) )
发布于:5月30日
I really like the concept and the gameplay, but the game itself has some small issues.

There is not enough in-game missions.
There are not enough in-game different things to do.

I don't know if i could recommend the game. It is i funny to play, but not for along time.

I will not recommend this game, on the price of 19,99 Euro.
If on sale i can recommend buying it.
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Ketanov
( 45.4 小时(记录在案的) )
发布于:5月29日
You gonna bark or bite?
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最有价值的评测  在过去的 30 天内
1 人中有 1 人(100%)觉得这篇评测有价值
推荐
17.5 小时(记录在案的)
发布于:6月12日
This game is fun, very fun but to the right person, it's a criminal management/strategy game based in early 1900. It is worth a try but not worth $20 I recommend going to ♥♥♥ and buying it there and giving it a try it's around $3. It is worth $3 it isn't full of content, it holds a decent amount but it doesn't hold a huge amount. Most of the content is in the story not in the missions. I believe there is a lot of potential for modding in this game a lot can be done to make this game incredible.
Side notes
Multiplayer is dead
Has Random Number Generater that feels like crap (missed 3 %75 shots in a row)
这篇评测是否有价值? 欢乐
6 人中有 3 人(50%)觉得这篇评测有价值
不推荐
2.4 小时(记录在案的)
发布于:6月8日
Can't play the game without registering an account, but I can activate it because the server won't send the activation email. I shouldn't need to create an account in the first place.
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最有价值的评测  总体
59 人中有 58 人(98%)觉得这篇评测有价值
不推荐
21.3 小时(记录在案的)
发布于:2014年10月12日
<Omerta - City of Gansters> = Totally Disappointment

在OCG登陆Steam的宣传期,我曾对它满怀期待,看看Kalypso当时的宣传吧:黑帮题材+都市舞台&模拟经营+回合策略的结合.

无论是游戏题材、故事背景、还是系统机制都立即抓住了玩家的心:
黑帮题材+自由都市——这不是GTA吗?
模拟经营——这不是Tropico吗?
回合制策略——这不是Jagged Alliance和Wasteland吗?

把这些结合在一起?
OMG,我简直都无法想象它该有多好玩!
Kalypso在模拟经营类游戏中的出色表现,再加上 $39.99 的3A级模拟经营大作定价,作为一款初出茅庐的全新游戏能有如此底气,想必是具备让人难以拒绝的魅力.

果然,游戏正式发售后玩家热情高涨,高定价并没有阻止它一度占据Steam热销榜首位,而上市首周也是好评如潮,一派欣欣向荣... 再看如今的玩家评分和好评率,你不难发现本作的口碑过山车般一落千丈。

不要谈首周$39.99入手的模拟经营粉,就连折扣入手的我也无法掩饰对这个游戏的巨大失望.
Why?
就让我按照Kalypso的宣传来一个个吐槽吧:


1. 黑帮题材+都市再现

黑帮题材是做到了,无论2D人设还是角色配音都有着极强的时代感,特点鲜明.

但游戏的舞台亚特兰大市却缔造得无比失败,重现20年代的亚特兰大是不要指望了,整个就是方方正正的原创豆腐块,都市感还不如EA的<The Sims>.

这还没完,制作组还把本就不大的亚特兰大市划分成了8个地区,你也许觉得这没什么,但如果我告诉你这8个地区都是“完全独立”的呢?
——是的,这个所谓的“亚特兰大市”其实就是8张完全相互独立的小地图的总称!
你进入任何一张地图都必须重新读取并白手起家,相互之间毫无联系,你以为只有剧情模式是这样?他喵的连沙盒模式也是这样!

如果说地图太大,你分成8块来做我完全可以理解,可事实是这8张地图全都小得令人发指,甚至还赶不上模拟人生的瀑布镇.

不知道的还以为又是“缺经费系列”,可你是K社家的娃儿啊,还有那 $39.99 的定价,定价是和项目预期以及投入相匹配的,你要说OCG这个项目没钱那我怎么可能会信!


2. 模拟经营

既然Kalypso都说是模拟经营了,那么我肯定期待着不比Tropico差太多的经营体验.
帮派管理、拓张,黑白两道的竞争,商业、政治的介入,贿赂、幕后推手,各种阴谋阳谋...等等,这个题材有很多可以蓝翔的内容,想想都有点小激动.

然而当我真正玩的时候,却发现OCG的经营内容被弱化到了<模拟人生>的地步,到任何一张地图你都是在做同样的事情:
开辟Joint,搞酒厂、办酒吧、开药店,赚黑钱,再洗白,买车买房升级基地,然后再买点装备带上小弟就去干这个地图的Boss,一场乏味的战斗之后,游戏就结束了.

至于什么警察、什么政府、什么Warlord,就是你给钱它办事,那感觉就跟20年前仙剑奇侠传花点银子买个符召唤一下的效果一样一样的.
什么?你说阴谋阳谋明争暗斗?哎我去,还是算了吧,如果你能在这种机制中玩出“内涵”,那我只能说Mountain神教和豆瓣欢迎你.

毫无深度、毫无难度,只有简单的几件事重复、重复再重复~
这一部分的游戏性甚至还赶不上手机平台 Kairo 游戏社几十mb的作品.
不夸张的说,这跟把Kalypso的模拟招牌给砸掉没啥区别.


3. 回合制策略中的养成部分

Jagged Alliance、Wasteland和Shadowrun 把这个类别玩的风生水起,于是OCG也来掺一脚,就给我们交出了如下答卷:

a. 每个小弟都有专用的武器,但整个游戏总共也就不超过5把枪!几乎是每种类别的枪就1把——手枪就只有个叫“手枪”的,霰弹枪也就一个叫“霰弹枪”的;近战武器同样不超过5个,就只有日本妹子Mori自带一把太刀“半藏”算是全游戏中最特立独行的专属武器了.

b. 所有人的技能都只有3个 ,而且大部分还是重复的,而所谓的“天赋树”几乎就是硬生生的加减各项基本属性,毫无“天赋”可言.

c. 正是由于 培养和收集内容 的极度匮乏,导致制作组不得不把NPC的成长速度设定得非常缓慢,简单难度下升1级基本上当前地图就打完,有时甚至没升过级就结束了.

看样子制作组完全意识到了OCG养成内容单薄的可怕,估计连他们自己都不好意思了,所以把个升级速度设置得如此缓慢以强制性的延长游戏时间,其实完全是多此一举——这游戏每张地图的主要内容2个小时内就可以搞定好吗?升不升级完全没必要纠结OK?


4. 回合制策略中的战斗部分

这大概是我近些年见过最扯的回合策略战斗了,是的,OCG的战斗部分远比经营部分难得多,让我来告诉你它难在哪儿:

a. 每场战斗你的初始位置是不可选择的,这不要紧,要命的是它还是随机的!
你见过哪个回合制策略游戏在战斗一开始主角就直接出现在敌人堆里然后被直接秒杀么?
今天OCG是让你开眼了,有的关卡让你不得不一开始就选择读档重开,为了一个良好的开局位置,有时甚至不得不读档十几次!完全不明白制作组是怎么想的,这种设定有任何存在的意义么?逗你玩?

b. 命中率低得可怕,为了让本作能有更多“战术”的味道,制作组也加入了视线和命中率的设定,这本身是不错的.
但你见过哪个TBT(Turn-Based Tactic)的主角拿把手枪走到别人脸上——就TM差合体了——连开3枪还能枪枪打飞机的?这跟瞎子有何区别.
要命的是不仅仅火器,就连近战攻击也是各种miss.
升级后加精准可以提升命中率,但联系之前提到的缓慢升级速度,很容易就能明白:制作组无法在深度和战术乐趣上做出文章,于是只能硬性的提升难度以延长玩家的游戏时间.

c. 小队组合策略. 的确,NPC们各有所长,差异化的设定使得团队配合成为可能,然而单薄的养成内容和简单粗暴的战斗机制使得本作基本上成了一个“卡地形配医生”的游戏,高命中队员拿枪卡地形配个医生,你反复这么做就OK了.
如果你指望着得到其它经典TBT游戏中的体验,那我劝你尽早打消这个念头.


个人评价:

+ 不错的人设和Jazz,充满复古风

+ 游戏流程尚可,剧情模式差强人意

=== === ===

- 过于简单的模拟经营内容,乏味,实际只需2小时就可以玩透,通过强制拆分地图不断白手起家的设定来延长玩家游戏时间

- 不得要领的回合策略战斗,无聊,没战术深度和乐趣可言,每场战斗我想的只是“快点结束吧”

- 糟糕的城市设计,毫无生气的路人+随意划设的街道,把几个地标建筑强行塞进去,就成了“亚特兰大”

- 糟糕的画面,如此小的地图,却在细节方面比几年前的Sims3还要差一截,模型重复率高,无诚意的又一体现

- 无重复可玩性,这无论在模拟经营还是回合策略游戏中都属罕见,事实上你能坚持通关就不错了

- 堪称无耻的定价,$39.99 的刺眼数字彰显着Kalypso节操的流失,相较于其品质,简直是对玩家智商的侮辱


总评: 6/10 ,原本可以给6.5,但定价要减分.
把两大时间杀手级游戏类别结合到一起,却做出如此失败的产品,也算难得一见了.

即便Kalypso默默的把本体降到 $19.99、Gold版降到 $29.99,也仍然不值得入手,哪怕再来个80%off也不值得,慈善包将是它最终的归宿.
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8 人中有 8 人(100%)觉得这篇评测有价值
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26.3 小时(记录在案的)
发布于:2014年3月13日
游戏的整体风格很对我的胃口,背景以及故事设定让我觉得简直是boardwalk empire的游戏版,一手经营整个黑帮集团想想就有点小兴奋。刚开始玩的时候感觉游戏并不是特别出彩,人物设定也略显卡通,但是静下心来慢慢体会整个游戏就会渐渐发现这个游戏的魅力所在。如何打理这个黑帮之城也给玩家很多的余地来选择(强取豪夺,还是笑里藏刀)。在线合作也值得尝试。总的来说,游戏并没有某些媒体说的那么的差(或许是因为XCOM的评价太高导致所有人对这游戏的期待值都有些略高了),趁着打折值得一入。
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7 人中有 7 人(100%)觉得这篇评测有价值
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18.3 小时(记录在案的)
发布于:2015年11月27日
这款游戏最大的特点,如果用一个词概括,那就是“简单”。游戏涉及的系统很多,如酒水供销系统、黑钱白钱系统、交易系统以及战斗系统,然而每个系统都缺乏深度。刚开始游戏时,大部分人可能出于谨慎,会先选择建造一个最便宜的建筑——啤酒厂,然后再造一个最便宜的酒馆来销售。那么恭喜你,本游戏中最基础的酒水供销系统你已经掌握了,剩下的无非就是造更贵的酒,开更大的店,如是而已。
运营系统简单粗暴,战斗系统也不能免俗。记得游戏发售时正值幽浮大红大紫之际,恰好二者的战斗又都是回合走格子,这让当时的玩家(包括我)自然而然的将这两款游戏的战斗系统做了一个对比,结果自然是幽浮完胜——标准的方块式地形简洁明了,掩体效力一目了然。而本游戏的地形则并不那么明确,多角度的掩体貌似可以增强游戏的丰富性,但实际应用起来却不是那个味,不少掩体角度十分尴尬,所提供的防御面更加尴尬,几乎不能供玩家进行有效的计算。而且游戏中手枪要用很久,远射命中率几乎为零,想要有效输出就不可避免的要冲上去莽脸,导致掩体射击的重要性降低,拉低了整个游戏的策略性。
吐槽完之后,来说一说游戏的优点。如前所述,这款游戏的各个方面都显得太简单以至于到了简陋的地步,不过这恰好也是他的特色。想通关不用绞尽脑汁,买栋楼开家店慢慢玩就好,轻松加愉悦。而游戏中人物的设计与辐射系列极其类似,每升一级都能点perk,这也部分增加了游戏的丰富度。遗憾的是这些perk都是战斗性的,而战斗恰恰是这款游戏的槽点,所以免不了有点明珠暗投的感觉……
还有一个最大的优点,那就是游戏对美国黑手党文化的描绘十分到位。语言、工具和背景身世,乃至人物头像都很有那个年代的感觉,城镇界面里一边听爵士乐一边贩卖私酒、开设赌场、贿赂政客也格外有代入感。剧情虽然比较单薄,但也有阴谋,有屌丝逆袭,而且还原了当时共同形成黑帮文化的民族冲突、帮内阶级冲突,也颇有看点。
总的来说,对于《教父》的爱好者而言,这是一款不错的小品级游戏。游戏性方面简单明了但缺乏深度,及格分是有的。剧情和游戏氛围塑造则比较成功,可以打8分。不建议原价入手,趁打折季入手比较合适,13元连带DLC打包带走玩上几个下午,虽然没有惊喜,但起码能物有所值。
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这款游戏越往后体验越差,强行提难度。一开始还想给个好评,玩多了后反而像差评了。。。无语
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4 人中有 4 人(100%)觉得这篇评测有价值
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97.5 小时(记录在案的)
发布于:2014年1月9日
黑手党:黑帮之城。大多数人对这个游戏评价很低,因为是冲着黑手党这个名号来的,结果进游戏一看回合制游戏,渣画质连人物的脸都显示不清楚。游戏更类似光荣三国志系列,回合制也是个优点,和外国人联机也不用在乎延迟。
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344 人中有 308 人(90%)觉得这篇评测有价值
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101.9 小时(记录在案的)
发布于:2013年12月5日
tl;dr version:

PROS:

+ Easy to learn, not that hard to master
+ Authentic language, music and scenery
+ Functionally combines Economy Sim and Round-Based Combat
+ "Sandbox" Mode where you can check out tactics you didn't try in the campaign
+ Fine-tune your henchmen and their weaponry by leveling them up and finding new firearms
+ All weapon classes (Revolver, Pistol, Knife, Baseball Bat,...) have their own playstyle and useful
+ All STATS (Strength, Endurance,...) are useful and you can reset PERKS for your player/henchmen easily
+ All characters unlock widely varied combat-specific SKILLS which if properly used give a BIG advantage in combat
+ Multi-Player with Henchman Level Progression
+ Skills, STATS and Perks and the ability to switch out your gang on the fly helps to vary gameplay


CONS:

- Average economy system will be too easy and simple for above average sim fans
- Turn based combat can be a bit infurating (Hit chances, friendly fire, damage stats,..)
- Playing too many hours in a row will show how repetetive the gameplay can get
- Co-Operative Mode is restricted to 2 modes of the Turn Based Combat, no co-op campaign with economy map!!
- After 10 hours you have may have heard and seen everything that exists in the game
- You might think that some henchmen are better than others



DLC WORTH IT?

Yes if you get it all cheap at once, each DLC (not counting ADDON!) adds 1 mission and 1 henchman but on their own not worth 5 bucks.

SUMMARY: Definitely buy if you want a fun and not too deep eco-sim/turnbased hybrid and feel a bit like "Boardwalk Empire" or other Prohibition-related media. Great game, just not perfect but one can forgive the weak spots.


Long Text:

A fun little niché title that combines economy simulation with round-based combat in a meaningful way. By no means the most deep and realistic simulation of the Prohibition Era but it manages to capture the atmosphere through authentic, if sometimes comical, voice bits, great and fitting music and general flair.


Neither combat nor economy sections of the game work perfectly but work seamlessly together but it can get repetetive.


Multi-Player is PvP (vs other players and their gangsters) and 2 Co-operative missions. You can only play the turn-based combat but you can build your gang out of the game's henchman list, level and equip them according to your preferences (and what you can afford).



It IS a fun game that draws you in with its charm, easy to use and understand controls and mechanics, quick action and original maps based on Atlantic City.


It is NOT a hardcore economy sim with deep layers of mechanics nor a high-tech combat simulator.

You are limited to the ingame ressources and will most likely figure out the most efficient way to play about midway through the 10-15 hour campaign and slight repetivity might sour your experience.
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347 人中有 297 人(86%)觉得这篇评测有价值
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39.4 小时(记录在案的)
发布于:2013年9月2日
Actually, that is very controversial game to be recommended...

On the one hand, it's a quite attractive mix of city management game (like Tropico series) and tactical combat game (like XCOM or Silent Storm).

On the other hand attempt to mix these two features can't be called successfull because:
- management part much easier than in Tropico and not so absorbing:
- tactical combat part can entertain you but it's far-far behind XCOM or Silent Storm:

In other words, if you have an opportunity to buy it on sale for 5-10 USD (with all DLC) then do it - worths it completely. If it's much more expensive, it's simply waste of time and money.
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374 人中有 291 人(78%)觉得这篇评测有价值
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19.5 小时(记录在案的)
发布于:2013年11月28日
I love gangster settings, but this game has oen massive problem.
It's boring.

You will sit on the map waiting for resources to unlock so you can continue plugging away with the game. Want to break up the monotany with combat missions? You'll be punished with a raised alert status with the cops. It goes too high and the game is over.
Unless you have money to bribe, in which case it's never a concern.
And sadly the combat missions feel random. The difference between everybody living and everybody dying can sometimes just feel like a random dice roll, even after playing the entire mission smart.
To add insult to injury I still don't know how to change the weapons my crew is carrying. And I'm ten hours in.
There's a lot of potential but it just doesn't live up to any of it.
I won't begrudge anybody who likes this game, but this game just wasn't for me.
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130 人中有 114 人(88%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
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33.2 小时(记录在案的)
发布于:2014年9月16日
Omerta is not a terrible game, and I'm almost inclined to give it a thumbs up. Heck, I spent 30+ hours playing it, so you might think that's an implicit recommendation right there. But it's not.

There's enough going on in Omerta to keep you occupied in a pleasant, cow-clicker kind of way. But the strategic/RTS layer lacks enough depth to be really satisfying - every mission plays out in pretty much the same way, tilting from "how long do I have to wait until my next building? I hope I don't run out of money" over to "I'm printing money and the police are in my pocket" in about 10-15 minutes each time.

The tactical combat is pretty fun, but unlike XCOM EU, you don't feel like you're really making many interesting choices in the team construction. I've carefully balanced my squads between AoE shotgun-types and single-target pistol/rifleman. I've also just thrown a bunch of characters in with the best-rated weapons that happen to be in my inventory. Either way you'll find a way to win without too much sweat. So leveling up gang members and choosing their skills/perks becomes a forgettable side note, not the kind oi high-stakes, nailbiter moment it should.

I picked up Omerta as part of a Humble Bundle so I'm plenty happy with the purchase. If I'd dropped north of $10 on this, though, I'd feel cheated. Omerta has some nice production values, but the gameplay is a lot more like a Facebook/casual game than a real AAA title.
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