Endless Space는 엔들리스 우주의 우주 식민지 시대를 배경으로 펼쳐지는, 턴기반 4X 전략 게임입니다. 여기서 플레이어는 은하계 장악을 다투어 나가면서, 문명의 모든 측면을 제어할 수 있습니다.
사용자 평가:
Recent:
대체로 긍정적 (평가 107 개) - 70% of the 107 user reviews in the last 30 days are positive.
Overall:
매우 긍정적 (평가 4,913 개) - 이 게임에 대한 사용자 평가 4,913개 중 84% 가 긍정적입니다.
출시 날짜: 2012년 7월 4일

로그인하셔서 게임을 찜 목록에 추가하거나, 팔로우하거나, 관심 없음으로 표시하세요.

Endless Space® - Emperor Edition 구매

여름 할인! 종료일: 2016년 7월 4일

-80%
$29.99
$5.99

이 게임이 포함된 패키지

Endless Space® Gold 구매

2 가지 포함된 항목들: Endless Space® - Disharmony, Endless Space® - Emperor Edition

여름 할인! 종료일: 2016년 7월 4일

이 게임의 다운로드할 수 있는 콘텐츠

 

최신 업데이트 모두 보기 (25)

2016년 1월 21일

The Endless Day has returned



Hi all,

The Endless Day has returned! :) We're celebrating today our studio's 5th anniversary with in-game events, tons of giveaways on Twitter, a special live stream and an office party!


Play Endless Legend, Dungeon of the Endless and Endless Space before Monday, January 25 to discover and permanently unlock rare Steam achievements or play with Tarosh the Archivist in each game. For more information, check out this FAQ:


ENDLESS DAY SPECIAL CONTENT - SPOILER ALERT

ENDLESS SPACE
  • How to unlock the Emlek Tarosh hero: you need to start a new game of Endless Space (make sure you have disabled your mods if you are playing with any), before January 25th (end of the event). If you manage to do so, the hero will be unlocked for your future games once the event is over.
  • To unlock the “Endless Day” achievement: win a game in “Endless” difficulty, started between January 21st and January 25th, but completed at any time.

DUNGEON OF THE ENDLESS
  • How to unlock the archivist, Esseb Tarosh: you need to start a new game of Dungeon of the Endless. The hero will be available in your pool right away, for the duration of the event. Like any other heroes in DotE, you need to survive at least three floors with the hero or finish the game with it. If you manage to do so, once the event ends, you will be able to keep the Esseb Tarosh in your pool of heroes.
  • How to unlock the “Endless Day” achievement: you need to start a new game in any difficulty, hire the archivist hero and keep it alive, and complete the game. Make sure you start and complete a game between January 21st and January 25th in order to get the achievement.

ENDLESS LEGEND
  • How to unlock the Eslek Tarosh hero and the “Endless Day” achievement: you need to start a new game of Endless Legend (make sure you have disabled your mods if you are playing with any), before January 25th (end of the event!). Once you have built your first city, a new quest will appear: “Day of the Awakening”. Complete it and you will unlock the new hero and the Steam achievement.

TWITTER GIVEAWAYS
Twitter giveaways will be taking place all day long on Twitter. Follow us on Twitter (@Amplitude) for a chance to win Steam keys for all our games and a great Endless goodies package! This event starts at 10am CET, and we plan to continue giving keys away throughout the whole day! So stay tuned, and good luck!


MEZARI
As a thank you for being part of our community, we will be unlocking the Mezari faction (Vaulters faction skin) for everyone in Endless Legend!


LIVESTREAM
Don't miss our Live Stream, starting at 4pm CET with Mathieu & Romain, our co-founders! They'll discuss the studio's recent achievements, give updates on current projects, and drop hints about what comes next. Follow us on Twitch and be sure to tune in!


BEER2GETHER
A Beer2Gether event will be taking place over at our studio in Paris. There's no more room for this one, sorry, be sure to be among the first to register next week to be able to visit us!


The Endless Day events conclude on January 25th at 12am CET. Achievement hunters, make sure to get them before then!


~Amplitude Studios

댓글 18 개 더 읽어보기

평가

“Endless Space는 무한대의 변환이 가능한 스마트하고, 정교하며, 지적인 게임입니다. 섬세하고 빈틈없이 균형을 이루는 것은 물론 모든 플레이 스타일을 보상한다는 장점이 있습니다. 이처럼 우수한 전략 게임은 한동안 보기 힘들었습니다.”
8/10 – IGN

“아직 어떤 게임인지 감이 오지 않으신다면, 직접 플레이해보세요. 노력한 플레이어라면 바로 시작하세요. 4X 장르에 익숙하지 않아 두렵다고요? 그냥 해보세요.”
9/10 – FactorNews

“첫 번째 게임부터 매우 복잡하고, 힘들면서도, 흥미를 유발할 것입니다.”
82% – GameStar

스페셜 에디션

Endless Space 게임

PC와 Mac에서 Endless Space를 플레이하세요.


모든 Endless Space 추가 기능

4개의 추가 기능에는 새로운 계파, 영웅, 건물, 기술, 이벤트, 음악 및 탐험 보상 또는 경이처럼 커뮤니티가 투표한 다양한 기능이 포함되어 게임 경험을 강화합니다!


공식 디지털 사운드트랙

FlybyNo가 제작한 모든 Endless Space 트랙을 mp3 포맷으로 제공합니다.


"Endless Space" Amplitude 배지

Amplitude 계정에 독특한 배지를 더합니다.
저희 웹사이트 내 귀하의 투표값에 500 G2G 포인트를 더합니다.

게임에 대해



이 유구한 은하계의 첫 번째 지적 생명체는 우리가 엔들리스라고 부르는 문명이었습니다. 인간이 별을 바라보기 오래전에, 이들은 별 사이를 누비고 다녔습니다. 하지만 지금은 우리가 더스트라고 부르는 흔적만 남기고 사라져버렸습니다. 산재된 상태로 발견되거나 잊혀진 사원에서 발견되는 이 물질은 제독과 은하계 총독에게 힘을 주었었습니다. 더스트를 조종하고 그 비밀을 밝혀낼 수 있는 계파가 은하계를 차지하게 될 것입니다…

타고난 리더

8개의 문명 중 하나를 이끌어 은하계를 차지하세요. 절묘한 무역과 외교를 통해 전체 은하계를 장악하거나, 우주 곳곳을 탐험하여 강력한 유물과 자원을 발견하거나, 앞선 기술로 다른 문명을 압도하거나, 막강한 함대로 적을 파괴하는 방법 중 어떤 것을 선택하시겠습니까?


끝없는 발견

수백 개의 태양계 탐험, 다양한 행성, 사치품 및 전략적 자원의 활용, 더스트에 숨겨진 비밀의 습득 그리고 다수의 이상한 과학 현상 처리에 이르기까지 수많은 도전이 플레이어에게 찾아갑니다. 영웅을 고용하여 함대 제독이나 시스템 총독이 되고, 5개의 영웅 등급과 이들의 특별한 능력 계보 및 전문성을 발견하세요.


우주 오페라

최첨단 그래픽과 인터페이스로 구성된 Endless Space를 경험하고 전략적 전투 결정과 장기 계획 사이를 전환하세요. 각 함대를 최적화하여 치열한 경쟁이 벌어지는 별 주변에서 대규모 전투를 벌이세요. 문명마다 다양한 독특한 우주선을 활용하여 완벽한 조합을 이루세요. 모듈, 무기, 엔진 및 특수 모드로 우주선을 꾸미세요. 플레이어는 다양한 방법을 선택하여 적을 파괴하거나 물리칠 수 있습니다.


우주로 진출

최대 7명의 상대와 실력을 겨루고, 자유롭게 동맹을 형성하거나 깨뜨리세요. 혁신적이고 역동적인 동시 턴기반 게임 플레이를 알아보세요. 즉시 참여를 허용하여 진행 중인 온라인 게임에 참가할 수 있게 하세요. 자신만의 문명을 규정하고 친구가 만든 문명과 대적하세요.


무한 플레이 가능

간편 대결부터 끝없는 전쟁까지, 게임의 새로운 기능을 모두 제어하세요. 시작할 때마다 새로운 모험이 펼쳐지는 무작위 은하계를 끊임없이 만드세요. 크기, 형태, 밀도, 나이 그리고 기타 설정을 조정하여 자신만의 이상적인 은하계를 창조하세요. 다양한 승리 조건에서 선택하고 상황에 따라 전략을 조정하세요.

시스템 요구 사항

Windows
Mac OS X
    Minimum:
    • OS:Windows XP SP3 / Vista / 7
    • Processor:Core 2 Duo Processor or Equivalent
    • Memory:2 GB RAM
    • Graphics:256 MB DX9 Compliant
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    • Sound:DirectX 9 Compatible Audio
    Recommended:
    • OS:Windows XP SP3 / Vista / 7
    • Processor:Core i5/i7 or equivalent
    • Memory:2 GB RAM
    • Graphics:512 MB DX9 Compliant with PS 3.0 support
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    • Sound:DirectX 9 Compatible Audio
    Minimum:
    • OS: MAC OS X 10.6.7 or higher.
    • Processor: Intel Core Duo Processor (2GHz or better)
    • Memory: 2GB
    • Graphics: ATI Radeon 2400 or higher / NVIDIA 8600M or higher / Intel HD Graphics 3000
    • Hard Drive: 2GB
    Recommended:
    • OS:MAC OS X 10.6.7 or higher.
    • Processor: Intel Core Duo Processor (2GHz or better)
    • Memory: 4GB
    • Graphics: ATI Radeon 2400 or higher / NVIDIA 8600M or higher / Intel HD Graphics 3000
    • Hard Drive: 2GB
Customer reviews
Customer Review system updated! Learn more
Recent:
대체로 긍정적 (평가 107 개)
Overall:
매우 긍정적 (평가 4,913 개)
Recently Posted
Zarkkill
( 5.6 시간 기록 )
게시 일시: 2016년 6월 25일
The gameplay was fun for a few hours until i got to fighting the AI where they were severly overpowered and quite clearly cheating. the worst problem i have is that 90% of the time i try to start it it freezes.
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Lady Tesla
( 10.5 시간 기록 )
게시 일시: 2016년 6월 23일
Normally strategy and huge-scale games aren't much in my interest, but this one has enough polish, personality and helpful options to make it one of the most enjoyable such titles of its kind which I've tried. I haven't spotted any major surprises, the game flows well, the soundtrack is very immersive but most of all the geology and cosmology nerds out there will enjoy some of the goodies one reaches after unlocking deeeeeeeeeeeeep space exploration.

See you, Space Cowboy
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Horrible4
( 130.2 시간 기록 )
게시 일시: 2016년 6월 23일
I purchased this game under the assumption that it was space Real Time Strategy. It is in a way. If you're looking for more space combat/warfare, I would recommend looking at Homeworld: Remastered. But as it stands, this is more of Civilization in space.

My first and only problem is that when you play the game for the first time, the game starts telling you ♥♥♥♥. WAYYYY too much ♥♥♥♥. Every little thing you click on or highlight on the user-interface gives you 2-3 paragraphs to read on what it does. I feel they over-complicated the tutorial as a result, but I'm glad I stuck through it, as what I got was a game that totally surprised me in its addictive nature. The combat may be on rails, but building a space empire sets the story to make the battle unique and epic without actually controlling the battle. The diplomatic side to the AI is lacking and one Race seems to dominate over the others in solo campaigns, but these games are usually intended for online multiplayer experiences, so this shouldn't be an issue if that's what you're looking for.

Not happy with the Races to choose from? Make your own. Not happy with the destructive firepower of your destroyers? Change it to your liking. There's hours of content here making it pretty good value for money.
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Tasker 2016 #KuritaStrong
( 94.9 시간 기록 )
게시 일시: 2016년 6월 22일
PRO: The best space 4x that's not Master of Orion 2.

CON: Definitely not Master of Orion 2.

VERDICT: Well, it's a hell of a lot better than Stardock's latest pile.
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amne
( 59.5 시간 기록 )
게시 일시: 2016년 6월 22일
Having spent ~30 Euros on this game, I really tried to like it. After almost 60 hours I still don't.

In principle this game has everything, a huge technology tree, complex gamplay, fighting, diplomacy, etc. Still, I didn't enjoy the game. Half of the time I was micro managing annoying things (enemies clearly losing fights and fleeing all the time but then "overpowering me" in the next system because I moved my fleets to chase them down), refitting ships and reoptimizing planets. Also the diplomacy was pretty much limited everyone declaring war on me all the time because - well I can only assume I was too powerful because I grew too fast.
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Burns
( 28.5 시간 기록 )
게시 일시: 2016년 6월 21일
Substationally worse than Endless Legend.
Trade routes are only possible with other empires so they sit largelly worthless if they do not build any.
Combat mechanics are a confusing mix of randomness and tooltips that give inaccurate information. Reloading a save and picking the correct counter strategy yielded a worse outcome multiple times, so tactics do not seem to matter.
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Dreamfire
( 22.5 시간 기록 )
게시 일시: 2016년 6월 20일
Promising, but poor combat and tech trees make it unsatisfying come mid-game. Colonizing and invading also is pretty unclear as to how to go about it.
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Aidan Taylor
( 29.4 시간 기록 )
게시 일시: 2016년 6월 20일
The best 4X I have played so far, I can't wait for the sequel to see more depth added to this awesome game
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BallsOfSteel
( 9.2 시간 기록 )
게시 일시: 2016년 6월 19일
Despite the sometimes pretty graphics, the game feels like it should play on a mobile device. I was looking forward to a fun space oriented strategy game and ended up with a game where I couldn't wait to find a stopping point.
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Never
( 69.0 시간 기록 )
게시 일시: 2016년 6월 18일
It will feel a bit dated if you're just getting it now, but it's still entertaining.
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Most Helpful Reviews  In the past 30 days
13명 중 11명(85%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
추천
90.5 시간 기록
게시 일시: 2016년 5월 27일
I gave this game another shot after trying Stellaris, and I must say I really prefer Endless Space. This is the gold standard for modern 4x. Great UI, interesting tech tree, solid combat system that doesn't bog things down, good management options, and the hero system really adds some flavor. Highly reccommended.
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6명 중 5명(83%)이 이 평가가 유용하다고 함
추천
36.3 시간 기록
게시 일시: 2016년 6월 8일
The first couple of games filled me with dread. I have tried the Civ 4 games and those just overwelmed me. The amount of stats and reading with no story, just straight info. Well this game does seem very similar to that, but I have gotten over the hump! I am understand the resources, combat, improvements, virctory conditions, etc, and it is turning into a fairly fun game after all. The tutorial and community guides helped. There is a background story, it would have been nice if they had made the story more prominant.

TLDR: good turn based game. Very complicated like other turn based games.
이 평가가 유용한가요? 아니요 재미있음
6명 중 5명(83%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
추천
54.4 시간 기록
게시 일시: 2016년 5월 26일
https://youtu.be/pBOSEicvBxk

This space faring 4x game from Amplitude studios may be a little rusty since it's original 2012 release but there is still enough shine under the surface to make it worth playing.

What makes this game stand out from other 4x games are the way leaders work, unique planetary systems, and a complex tech tree. A major negative is the ship combat is best done with the auto setting so players will never see the cool ships they design.
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5명 중 4명(80%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
추천
65.2 시간 기록
게시 일시: 2016년 6월 4일
TL;DR, a solid 4X with a couple unique & nifty features; lacks complexity, but it's at least not mind-numbingly easy. A solid intro to the genre on easier difficulties, and nice for veterans on hard+, definitely worth the price of admission for any fan of the genre...and at least worth a look if you're not, if you can snag it on discount.

With three games played and considering a fourth, something about it has me hooked, so I guess that's recommendation enough. This game is feature complete and isn't a platform for 4+ years of continuous overpriced DLC, so there's that too, I guess.

This game is the definition of what I think when I hear "Civilization in space," and is just about the same as Civ in how much of a repetitive slog to inevitable victory it is despite its shipbuilding & combat systems, and SUPERBLY crafted factions each with unique art/units/style, backstory, and game mechanics; I fell in love rather quickly. Sadly, as time went on and the veneer of starry-eyed wonder wore off, I discovered that the game ultimately lacks depth, as you end up rushing the same buildings & tech, and falling in line with the same battle strategies regardless of enemy or faction.

The Pros?

+ The Factions. As stated above, it's clear a lot of time was spent to make them all different, with detailed artwork & backstories, unique models for all faction ship classes, and game mechanics. I'm not just talking superficial changes in how they play, either: unique improvements, tech (and a mixup of where certain tech is in the tree), different specializations on your different ship classes, and a specific set of game rules - not just modifiers, but actual mechanics - endemic to each race that attempt to steer you into a particular playstyle with that race.

I mean, this alone makes me start up new games with factions I haven't played.

+ The shipbuilding, the real meat that sets Endless Space apart from many 4X games. The ability to personalize every part of your ships' systems and loadouts really adds a personal touch to your empire, and made me feel (rightly or wrongly) that any combat failures were my fault, that any overwhelming/surprising successes were my doing, and not some dickery of the game. There is no inevitability of overwhelming enemy numbers: as the supposed "weakest" empire in my first game, my 9 little gunboats held the border against the entire enemy armada from the empire with more than double my score, simply by hardcountering its build.

+ The aesthetics. The music definitely fits the whole "intergalactic space empire vying for supremacy" thing, and the map, artwork, ship models and planet models are all still a glory to behold, even after all these hours. It's pretty, I guess.

The Cons?

- You can - and eventually will - be dicked over by the galaxy generator. That's just the nature of the beast, sadly. A crafty player can overcome a bad start position, at least, but if you're looking for a quick game, you'r ebetter off just surrendering and restarting. The AI has deep difficulty in overcoming bad starts; I'm talking entire galaxy arm with less than half of their planets colonized by turn 120 (on normal speed).

- Every faction plays the same. "But what about those different mechanics you talked about?" Yeah, forget it. Notice how I said the different faction traits "attempt" to steer you into certain play styles. Ultimately once you've found your groove and know what works, you'll rush the same techs & improvements every game, regardless of pressure from the game itself to play differently...because there is an optimal way to play, and it just simply works best regardless of the faction.

- Combat is dull; you'll want to just autoresolve about 95% of it when you learn what you're doing. Sure, you can pick formations (which determine what your enemy shoots at) and strategies (which determine what you shoot at), and you can select from certain tactics cards to give an edge in a nearly "rock-paper-scissors" fashion...but ultimately, "manual" fleet control proves useless in a game where combat is just two fleets colliding into each other with no maneuvering, and really only has a use in changing your attack strategy to "guillotine" or "nosebreaker" when things unexpectedly go ♥♥♥♥-up and you try to get as much damage done before inevitable defeat. Even battle tactics become trivial after the early game, as you unlock ones that are just objectively useful in all situations.

- The tutorial is objectively ♥♥♥♥. It's pages of text overlaying screencaps of the game, talking you don't understand when you first boot the game. It's 2 hours of reading for an info/text dump that'll just leave you vaguely confused; you're better off finding a friendly FAQ/guide online somewhere...or do as I did, and stumble around in your first game learning as you go.

- The shipbuilding. It is vital, a necessity to know what you're doing with ship loadouts in order to survive, & WILL be the cause of you losing your first games. Also, hard-countering your friends is fun. Being hard-countered yourself is not fun, and will will be the cause of much raging and quitting when your entire armada is slaughtered by 9 piddly gunboats.

Yeah...I think that's about it. Probably forgot something, but that's what I remember off the top of my head.
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5명 중 4명(80%)이 이 평가가 유용하다고 함
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93.5 시간 기록
게시 일시: 2016년 5월 28일
Love the game, it takes a bit to get used to the tech tree but once you get the hang of reading and planning the tech you need it becomes easier. Do your self a favor and DO NOT try researching everything. Very polished game, love the clean UI nice Music.
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2명 중 2명(100%)이 이 평가가 유용하다고 함
추천
16.3 시간 기록
게시 일시: 2016년 6월 15일
Similar to sins of a solar empire with civilisation mechanics and some ship building from alpha centuri.

Very impressive game, massive research trees, heroes and good number of races.

Ship building, researching parts and watching them at war; most fun.

♥♥♥♥ hard for your average simian.
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2명 중 2명(100%)이 이 평가가 유용하다고 함
추천
10.5 시간 기록
게시 일시: 2016년 6월 23일
Normally strategy and huge-scale games aren't much in my interest, but this one has enough polish, personality and helpful options to make it one of the most enjoyable such titles of its kind which I've tried. I haven't spotted any major surprises, the game flows well, the soundtrack is very immersive but most of all the geology and cosmology nerds out there will enjoy some of the goodies one reaches after unlocking deeeeeeeeeeeeep space exploration.

See you, Space Cowboy
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4명 중 3명(75%)이 이 평가가 유용하다고 함
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49.9 시간 기록
게시 일시: 2016년 5월 28일
Good strategy game with a great art style and great music. The tech tree is interesting and the variety of victory conditions makes it possible to play in a variety of ways. The game falters a little in the middle to late part and could do more to keep factions interacting with each other and keep events happening. The game can also feel a little bit luck based at certain points and has a high learning curve. That being stated, if you can get over these few issues you will find a strategy game with a lot of depth that forces you to make interesting choices.
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6명 중 4명(67%)이 이 평가가 유용하다고 함
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19.1 시간 기록
게시 일시: 2016년 6월 3일
Pretty good version of the genre, all around decent. Not as complex as some of the others, not as simple as the easiest, middle of the road, some nice features I miss in the others (heroes, mostly).
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1명 중 1명(100%)이 이 평가가 유용하다고 함
추천
76.4 시간 기록
게시 일시: 2016년 6월 16일
There is a steep learning curve but once you get passed that this game is amazing.

I loved it when I first got it and I still love going back and playing it today. Cant wait for Endless Space 2!
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