Endless Space is a turn-based 4X strategy game, covering the space colonization age in the Endless universe, where you can control every aspect of your civilization as you strive for galactic dominion.
User reviews: Very Positive (4,370 reviews) - 85% of the 4,370 user reviews for this game are positive.
Release Date: Jul 4, 2012

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Buy Endless Space® - Emperor Edition

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Packages that include this game

Buy Endless Space® Gold

Includes 2 items: Endless Space® - Disharmony, Endless Space® - Emperor Edition

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Buy Amplitude Endless Pack

Includes 12 items: Dungeon of the Endless™, Dungeon of the Endless™ - Australium Update, Dungeon of the Endless™ - Crystal Edition Upgrade, Dungeon of the Endless™ - Rescue Team Add-on, Endless Legend™, Endless Legend™ - Echoes of Auriga, Endless Legend™ - Emperor Edition Upgrade, Endless Legend™ - Guardians, Endless Legend™ - Shadows, Endless Legend™ - The Lost Tales, Endless Space® - Disharmony, Endless Space® - Emperor Edition

AUTUMN SALE! Offer ends December 1


Recommended By Curators

"One of the best 4X space games. Has a lot of depth and options. Has a great and supported modding scene. Check the new game Endless Legend as well."
Read the full review here.

Recent updates View all (24)

July 30

Endless Space 2

Hello everyone,

It's been crazy here these past few days, with the iPad announcement for Dungeon of the Endless, the Endless Legend: Shadows expansion and Gamescom approaching. The Endless mysteries have almost all been solved now and you have unlocked the ENDLESS SPACE 2 website and teaser.

Press SPACE to toggle Amplified Reality: http://www.yourvision-theirfuture.com.

Thank you so much for your hard work and enthusiasm: it was a real pleasure to follow your progress on this treasure hunt through this thread and on our social networks. Don't forget to subscribe to our newsletter and invite your friends for exclusive in-game goodies! :)

~The Amplitude team

51 comments Read more


“Endless Space is smart, polished and intelligent game of countless permutations. Its strength lies in how carefully and how cleverly it's balanced, as well as how it rewards all kinds of playing styles. We haven't seen a strategy game quite like this in a while.”
8/10 – IGN

“In case it's not yet clear: go for it. If you are an experienced player, go for it. You are rather inexperienced with the 4X genre and it frightens you? Go for it.”
9/10 – FactorNews

“For a first game, it is surprisingly complex, demanding and motivating.”
82% – GameStar

Extra Content

Endless Space game

Play Endless Space on PC and Mac.

All Endless Space Add-ons

These 4 add-ons bring a new faction, heroes, buildings, technologies, events, musics and plenty of new features voted by the community, such as Exploration Rewards or Wonders, enhancing the game experience!

Official Digital Soundtrack

All Endless Space tracks created by FlybyNo in mp3 format.

"Endless Space" Amplitude Badge

Adds a unique badge to your Amplitude account.
Adds 500 G2G points to the value of your votes on our website.

About This Game

This galaxy is ancient, and its first intelligent life was the civilization we call the Endless. Long before our eyes gazed upon the stars they flew between them, though all that remains of this people is what we call Dust. A substance found scattered or in forgotten temples, it once gave powers to admirals and galactic governors. The galaxy will belong to the faction that can take control of the Dust and uncover its secrets…

A Born Leader

Guide one of eight civilizations as you strive for galactic dominion. Will you control the entire galaxy through subtle trade and diplomacy, explore every corner of the universe to find powerful artifacts and resources, overwhelm other civilizations with your advanced technologies, or destroy your enemies with massive armadas?

Endless Discoveries

With hundreds of star systems to explore, different planet types, luxuries and strategic resources to exploit, the mysteries within the Dust to master and a host of strange scientific phenomena to deal with, the player will have no lack of challenges. Hire heroes to become fleet admirals or system governors and discover five hero classes and their unique ability trees and specializations.

Space Opera

Experience Endless Space with state-of-the-art graphics and interface, switch between strategic battle decisions and long-term planning. Optimize each fleet for epic battles around contested stars. Create the perfect combinations from dozens of unique ships per civilization. Customize your ship with modules, armament, engines and special mods. The player has a plethora of choices of how to best destroy or dissuade his enemy.

Take on the Universe

Play against up to seven opponents and build up – or break – alliances at will. Discover an innovative and dynamic simultaneous turn-based gameplay. Permit instant jump-in for your ongoing online games. Define your own custom civilizations and confront the ones created by your friends.

Endless Replayability

Control every new game’s scope, from a quick match-up to an endless war. Generate an infinity of random galaxies where every start begins a new adventure. Modify the size, shape, density, age and a lot more to create your ideal galaxy. Choose from different victory conditions and adapt your strategy on the fly.

System Requirements

Mac OS X
    • OS:Windows XP SP3 / Vista / 7
    • Processor:Core 2 Duo Processor or Equivalent
    • Memory:2 GB RAM
    • Graphics:256 MB DX9 Compliant
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    • Sound:DirectX 9 Compatible Audio
    • OS:Windows XP SP3 / Vista / 7
    • Processor:Core i5/i7 or equivalent
    • Memory:2 GB RAM
    • Graphics:512 MB DX9 Compliant with PS 3.0 support
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    • Sound:DirectX 9 Compatible Audio
    • OS: MAC OS X 10.6.7 or higher.
    • Processor: Intel Core Duo Processor (2GHz or better)
    • Memory: 2GB
    • Graphics: ATI Radeon 2400 or higher / NVIDIA 8600M or higher / Intel HD Graphics 3000
    • Hard Drive: 2GB
    • OS:MAC OS X 10.6.7 or higher.
    • Processor: Intel Core Duo Processor (2GHz or better)
    • Memory: 4GB
    • Graphics: ATI Radeon 2400 or higher / NVIDIA 8600M or higher / Intel HD Graphics 3000
    • Hard Drive: 2GB
Helpful customer reviews
81 of 106 people (76%) found this review helpful
1 person found this review funny
193.6 hrs on record
Posted: June 24
Review: Endless Space

"Come, my friends,
'Tis not too late to seek a newer world. . . .
To sail beyond the sunset, and the baths
Of all the western stars, until I die."

Alfred Lord Tennyson

The universe with it’s endless amounts of galaxies, stars and planets was born out of what we call “the big bang”. It took billions of years before the first life was given and further billions for the new rulers of space to conquer every star they could reach: The Endless. They traveled through wormholes, became masters of time and space, built outstanding monuments and structures and oppressed every lifeform that stood in their way, all with the help of a special gift called dust. The only ones who could make them fall were the Endless themselves with inner conflicts and arrogance. Millions of years later other empires arose from the stars. The Endless were gone but their technology, wisdom and Dust is still there, waiting for new conquerors. Which faction will dominate the others with science, war and dust? Hopefully yours.

It all starts with your chosen nation. May it the aggressive bird-like Hissho, the mechanical Automatons or the old human Imperials, they all come with positive and negative aspects that fit differing playstyles. Colonizing your first planet afterwards can be a tough choice. Planets differ and thus do the resources they produce. What you should keep in mind here is FIDS, standing for Food, Industry, Dust and Science. Basically, these four get your planets populated and fed, build ships and structures, offer the possibility for doing research and pay your running costs for ships, planetary improvements and heroes. Improvements can be portals for faster travel, refineries or habitats, just to name some out of a huge amount ES offers. Heroes are specialized commanders who can be attached to starsystems and fleets to further improve certain aspects like production or offense. They get XP, level-up and cost more while doing so. Better ships and improvements need more research and cost more Dust. See, it is the well known cycle you have to bear with. What makes it even more difficult sometimes are random events that can be a blessing but also a plague for the whole empire.

Having established yourself, there is room for more difficult tasks. First, acceptance. Planets, taxes and other effects influence your nation’s happiness. The higher the taxes, the higher the dust outcome. But who wants to pay taxes? People will likely start to get lazy and work less. It works the other way around too. Less taxes, more resources. Next task: luxury ressources. Once your scientists know how to deal with them, you gain the opportunity to build better ships, planetary improvements and use them as trading goods. Trading leads us to task 3, diplomacy. Venturing into the unknown will make you meet new friends. Or Foes. Fight or feed them? Living in peace means building trade routes for dust and science, luxury resources and even full researches. An alliance keeps your back when war is raging against You. But why even trading when there is the chance to OWN your friends starsystems?

Talking about war makes it necessary to talk about the combat system. Since the whole game uses a turn based system you might expect this happening for combat, too. It somewhat has “turns” but once your fleet started the battle, there is no way to stop nor influence it. Every battle is divided into 5 phases, were these are again divided into turns. Roughly Explained: Remember turns as a term that got used in Baldur’s Gate where attacks and effects were happening in a specific amount of time? Take this, mix it with scissor-rock-papers referring to bullets, lasers and rockets and their defensive counterparts and add some tactical influence via abilities, used as “cards” ingame. These cards have to be chosen before the battle starts, thus forcing you to have a close look at your opponent. If you like battles à la Sins of a Solar Empire you will get disappointed. Fights in general last about 1 min if you choose to watch them and tend to look repetitive after a while. Still: Choosing the right weapons and armour can make your fleet win against even way stronger contenders.

Let’s have a look at graphics and sound. Whilst the tactical overview tends to look spartanic, does a zoom make this game shine. Planets, Moons, Stars, everything looks nice and realistic and every faction looks unique in terms of ships. Although battles aren’t the most exciting part of the game, they still do have some nice explosions and fleet animations to offer. The UI can be overwhelming at the start but having played for 2-3 hours I already felt myself at home. To those complaining about it in other reviews: There is a tutorial that nicely shows and explains everything. My recommendation here: Take your time, read carefully. It is turn-based.

The soundtrack fits just perfectly into the setting of an unknown and unexplored galaxy. Sometimes thrilling, most of the time relaxing, I never stopped it while playing for hours.

Story? Lore! It is everywhere in this game and it needs to be mentioned here. Every planet, every ship, research, hero, resource...every single fact comes with a nice and well written explanation and makes this game shine. Most of the facts are fictional though but still written in such a reasonable manner that one might want to look up a lexicon. Keep in mind: There is no single-player campaign, yet there is enough content to fill hundreds of hours if you choose to play every different faction. Everything happens in scenarios that can be set up before starting, like choosing difficulty, number of AIs, nations, single- or multiplayer. Multiplayer feels great and allows players from all over the world to play without having any ping-loss - the advantage of a turn-based game.

Big Text, Quick Facts:

  • Turn-Based 4x at it`s best - gotta manage them all!
  • Various factions to choose from, each with their own unique background story
  • Dozens of different planets, ships, researches, heroes and random events
  • Wonderful graphics that show details on ships, planets and star systems
  • Satisfying diplomacy and trading
  • Rich fictional yet reasonable setting full of lore and text
  • Multiplayer allows to form alliances with - or against - your friends
  • Chilling Soundtrack

  • Overwhelming start (Hint: Read the Tutorial!)
  • Combat feels short, uncontrolled, even luck-depending sometimes and once you found the right answer for enemy ships, they are meat
  • No single-player campaign


Endless Space. A game that uses the 4x in its description, roughly translated as explore, expand, exploit and for the sake of all: exterminate. Resource management, diplomacy, research and war, perfectly arranged for turn-based strategists who love to play at their own pace whilst planning for future turns.

One can not ignore that combat lacks the thrill other space strategy titles offer in exchange for strategical choices but graphics, depth and lore is what compensates and entertains for hours.

My personal verdict is 9.25 / 10

No drama, Just Reviews
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22 of 23 people (96%) found this review helpful
155.5 hrs on record
Posted: October 21
I loved this game for a really long time. It was interesting and had a good aesthetic (and still does). The developers were really responsive to the community and released a string of free DLCs that added many new features to the game. Even the expansion, which was reasonably priced at ten dollars, was interesting and fun, although the interesting, radically different Harmony faction was permanently crippled by two very, very bad design decisions.

...but I digress.

However, this is an example of a game that was destroyed by its updates. The final changes made to the game completely destroyed the diplomacy system and resulted in the AI repeatedly declaring wars on the player almost immediately after the player's score surpassed their own. It was a serious blow to the game's immersion factor and playability. It's not even like the wars were deadly, as it wasn't that hard on most difficulties to just endure the early sieges and produce a fleet of advanced dreadnoughts to wipe out the million tiny cruisers the AI would throw at you. Simply put: it turned Endless Space into a sci-fi version of the Total War games.

This was a great game; it's still a decent one, but I would not recommend buying it now. If you want a good 4X game, either buy Endless Legend, a much better game by the same company, or wait for Endless Space 2.
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24 of 31 people (77%) found this review helpful
9.4 hrs on record
Posted: August 8
Endless Space - Emperor Edition is a turn-based strategy game where the object is to meet one of the conditions for Victory, Expansion, Scientific, Diplomatic, Wonder, Economic and so on. You can play in a randomly generated galaxy, the size of your own choosing, with up to 8 opponent empires. Endless Space also allows for full modding and multiplayer capability.

There are several stock empires ready for you to play as, or you can choose to create your own. You start in your capital system and then must explore nearby systems, colonize new planets, research and unlock new technologies, locate strategic resources to upgrade and more. As turn-based games go, this game was a lot of fun. I spent Five hours playing and ended up not getting much done in the way of review writing yesterday. The Space combat portion of the game, involves a different type of combat. Other reviews and game analysis have referred to it as akin to Rock-Paper-Scissors, and I think that is a pretty valid observation. Of course you can always allow the computer to auto-resolve the conflict, in which case the game takes into account the type and strength of ships involved in the conflict and randomly generates an outcome.

All in all, I enjoyed Endless Space - Emperor Edition and may go out on the web to look for player-created Mods to make the game more challenging. If you enjoy these types of turn-based strategy games, give Endless Space a try.
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10 of 12 people (83%) found this review helpful
24.8 hrs on record
Posted: July 27
Three first games down the toilet because I forgot to do something - not all idle actions and queues have reminders. The pull of One More Turn is strong, however, so I recommend any 4X fans interested in atmospheric space exploration and conquest to give this a try. Making your own ship designs and managing solar systems is mysteriously compelling!

See other reviews for in-depth information as I have played very few hours so far.

Best Bits and Needs Improvement in the first 8 hours

+ Music. Perfectly on theme. Decent number and length of tracks.
+ Visuals. Vibrant and immersive. Ships and effects could use more detail and variety.
+ Writing. Clever, not reliant on tropes or overt references, consistent throughout.
+ Ships. Planetary and fleet management is one thing, but tweaking ships is next level.
+ Details. Everything from planets and ships to perks has that extra step of depth.

- Camera. The combat autocamera needs work, repetitive and produces blind/empty shots.
- Cards. I like the card combat idea, but the execution is very rudimentary, no nuances.
- Polish. The game looks great and plays well, but there are annoyances:
. . Tech web improvement colour flags are tiny and disappear when zoomed out.
. . Tech web search does not include descriptions and resulting improvements.
. . Text is way too small in parts of the UI and distorts oddly, needs scaling.
. . Planetary system view keeps pulling to one side, skewing the view uncomfortably.
. . Fleet and ship names are limited way short, and even then get cut off.
. . And so on...

Still loving every moment, and quite happy with the style of the game. Good design and writing, makes me wish there was a campaign I could play in this universe.

Note after 24 hours: this game is all about the ships and fleets, blockades and battles. Expect to get hammered into submission if you fail to build up your fleets. Isolated systems don't stand a chance and diplomacy and allies may come too late.
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8 of 9 people (89%) found this review helpful
86.8 hrs on record
Posted: August 28
this game reminds so much of Isaac Asimov's novels.
Once I had two separate colonies at the far ends of the galaxy that eventually became 2 separate empires, like in the Foundation saga. so cool.

- every decision counts, but errors are not irreparable.
- awsome ship design system, you have to keep you fleets up to date, man.
- many ways to win
- long games (might be a con for you)
- high replayabily value, you could play it endlessly

- micromanaging 20 systems can be a pain sometimes
- no real surveying/intelligence system...like I would like to scout enemy fleets and systems, but I can't until I engage or conquer
- the learning curve is a bit steep, but that might be a pro for you
- endless space 2 is coming out!
- sometimes the AI does dumb ♥♥♥♥, but at higher difficulties it gets pretty strong.

super cool game, would racomend it...it's kinda relaxing sometimes.
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