Vous êtes Tiny, un inventeur un peu nerd, qui tente de récupérer son bien le plus précieux - les sous-vêtements de Grand-Père !
Évaluations des utilisateurs : très positives (3,022 évaluation(s)) - 92% des 3,022 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 19 juin 2012

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Acheter Tiny and Big: Grandpa's Leftovers

Acheter Tiny and Big: Grandpa's Leftovers Soundtrack Edition

Packages qui comprennent ce jeu

Acheter The Black Pants Suspenders Bundle

Inclut les 2 articles suivants : About Love, Hate and the other ones, Tiny and Big: Grandpa's Leftovers



“Absorbing gameplay and presentation combined with a mesmerizing soundtrack…”
90% – Gaming Nexus

“Tiny & Big is everything an indie title should be.”
85% – Everyeye.it

“Delightfully drawn and packed with both personality and innovative game ideas…”
83% – PC Gamer UK

Steam Big Picture

The Black Pants Suspenders Bundle

You can now buy Tiny & Big in a bundle with our latest offering, About Love, Hate & the other ones!
If you double down on that offer, you will also receive Leschek's Flight, a comic book from the Tiny & Big Expanded Universe!
To access the comic book, navigate to your Steam folder, and open SteamApps\common\TinyAndBig\Lescheks_Flight.pdf.

À propos de ce jeu

Tiny & Big, un jeu de plateforme de saut et de découpage, vous donne la capacité unique de modeler un monde entier comme vous le désirez ! Vous êtes Tiny, un inventeur ringard qui essaie de reprendre son objet fétiche: le caleçon blanc de grand-père ! Dans son voyage à travers un désert oublié, il rencontrera des créatures mystérieuses, no clowns, un taxi robot et son plus grand ennemi : Big !

Caractéristiques principales

  • Aspect dessiné à la main unique - les textures dessinées à la main (initialement crayonnées) et les dialogues dynamiques vous mettent directement dans un roman illustré !
  • Gameplay Saut et Découpage créatif – utilisez une corde à grappin, un peu de science et de chirurgie laser pour découper le monde qui vous entoure et ainsi se frayer un chemin... à votre manière. Profitez d'une liberté totale de découpage et d'un gameplay de type "bac à sable" innovant !
  • Physique plus vraie que nature – Une physique crédible dans un monde immersif complètement destructible qui a été conçu pour être découpé en magnifiques morceaux artistiques simulés par votre processeur !
  • Histoire centrée sur les personnages - suivez Tiny dans une histoire bizarre et humoristique trempée de singularité : retrouvez les caleçons de grand-père à tout prix. Remportez la victoire sur Big, votre grand ennemi chemin faisant!
  • La part belle à la musique indépendante - collectionnez plus de 15 chansons de groupes peu connus mais vraiment indépendants. Découvrez de nouvelles chansons underground afin de pouvoir les faire découvrir à vos amis !

Configuration requise

Mac OS X
    Minimale :
    • Système d'exploitation : Windows XP
    • Processeur : Core 2 Duo / Athlon X2, au moins 2 GHz
    • Mémoire vive : 2 Go de RAM
    • Affichage : ATI Radeon 2400 / NVIDIA GeForce 8600 ou supérieure
    • Disque dur : 1500 Mo d'espace disque disponible
    • Son : Compatible OpenAL
    • Notes Additionnelles : Souris 3 boutons ou manette Xbox 360 recommandée. Nécessite les pilotes OpenGL.
    Recommandée :
    • Système d'exploitation : Windows 7
    • Affichage : ATI Radeon 2900 / NVIDIA GeForce 8800 ou supérieure
    • Notes Additionnelles : Souris 3 boutons ou manette Xbox 360 recommandée. Nécessite les pilotes OpenGL.
    Minimale :
    • Système d'exploitation : OS X 10.5
    • Processeur : Intel Core Duo
    • Mémoire vive : 2 Go de RAM
    • Affichage : ATI Radeon 2400 / NVIDIA 8600M ou supérieure
    • Disque dur : 1500 Mo d'espace disque disponible
    • Notes Additionnelles : Souris 3 boutons ou manette Xbox 360 recommandée.
    Recommandée :
    • Processeur : Intel Core 2 Duo / Core i5
    • Mémoire vive : 4 Go de RAM
    • Affichage : ATI Radeon 2800 XT / NVIDIA GeForce 9600 ou supérieure
    • Note Additionnelle : Souris 3 boutons ou manette Xbox 360 recommandée.
Évaluations intéressantes des utilisateurs
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
5.4 heures en tout
Posté le : 24 novembre 2015
Un excellent jeu indé où vous pouvez découper absolument tout le décor, à vos risques et périls ;)
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
19 personne(s) sur 21 (90%) ont trouvé cette évaluation utile
5.4 heures en tout
Posté le : 17 août 2015
”Size matters not. Look at me. Judge me by my size, do you?” -Master Yoda
Tiny and Big: Grandpa’s Leftovers is a relatively short Indie title that follows the story of an individual-with a murmuring voice similar to that of Tom Kenny-named Tiny as he embarks on a journey to seek the only heirloom his late grandfather bestowed upon him: a pair of all-powerful underpants that the main antagonist, Big, obtains. I know how this sounds, and you have every reason to be skeptical because of this description. However, the relentless rivalry between Tiny and Big’s primary protagonist and antagonist-aptly named Tiny and Big-is a very amusing struggle. Tiny is equipped with a radio that seemingly has a mind of its own, as well as a set of three gadgets-rocket attachments, a cutting tool, and a hooked rope- that aide in manipulating the environment.

Here are just a few reasons to give Tiny and Big: Grandpa’s Leftovers a chance:

Gameplay - This title is a physics-heavy game that utilizes the three previously stated tools-each obtained progressively through the game’s story- to allow the environment to be altered, and to, subsequently, allow for progression. Though not all of it is, a large part of the environment is destructible, allowing the player to create varying ways in which to solve puzzles and proceed to the next portion of the game. In fact, so much of this game is able to be manipulated that it is highly possible to discover multiple solutions to a single problem, which adds to the replayability of this relatively short title. The control scheme for this title is quite simple, with the standard W, A, S, and D movement layout providing movement, the Space Bar acting as Tiny’s jump button, and all three of the gadgets being accessible by utilizing the mouse; moving the mouse aims the reticle, LMB activates the cutting tool, MMB allows rockets to be placed on objects-with another click of MMB, once attached, to send the mass flying within the rocket’s trajectory-, and RMB connects the grappling hook to a target. The cutting tool takes a bit of getting used to, but is extremely fun to utilize after a short time of learning.

Humorous Dialogue - Both Tiny and Big share not only a physical rivalry but a verbal one. Speech is erected through text bubbles and is acted out through voices that are jabbering gibberish, but with tones unique to each character. Even Tiny’s radio lends notable dialogue to situations while lending a hand with hints and sounding like someone is constantly changing the station. Combined with its cell-shaded graphics, this game’s approach to conversation is both minimalistic and highly enjoyable.

Collectables and Secrets - You can definitely see the developers’ sense of humor within Tiny and Big’s collectibles system. The most prominent pickups in the game are known as Boring Stones, and pretty much describe how, in general, objects such as these are tossed into games as extra content to add to the replayability; it is quite a silly satire. The developers also have self-inserts hidden within the game which prompt Steam Achievements. There are other secrets such as hidden game cabinets that take the player to a variation of Tiny and Big that is reminiscent of a retro video game’s color palette but I will allow you to figure out what and where they are throughout the landscape.

TL:DR - I must admit that I was skeptical about purchasing this title due to its completion time, but the overall feel of the game entranced me into reviewing levels I had already cleared just to retain the same sense of prior enjoyment, just to experience this game’s overworld, conversations, secrets, and themes. Admittedly, Tiny and Big: Grandpa’s Leftovers is one of my favorite physics-based adventures, and I have been secretly awaiting a sequel though I know this aspiration is highly unlikely at the given moment. Thanks for reading.

Do you enjoy these reviews? Please visit my Curator Page at Spearpoint Reviews .
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
6 personne(s) sur 6 (100%) ont trouvé cette évaluation utile
26.2 heures en tout
Posté le : 7 février
Get the pants.

That's what the game is about. The title makes it sound like the game is about leftover food, but it's actually about a pair of underwear the player character's, Tiny, grandfather once owned. You see, this pair of underwear is magical, much like Mormon underwear.

I will say though, this was one of the most interesting platformers I've played in a while, mainly because of the amazing physics and cutting edge laser cutting that was wildly accurate when cutting apart statues, rocks, pillars, etc. The devs did a thorough job of making sure the game has its own art style without trying to imitate platformers of the 90's or the early 2000's. The only difference between this platformer and others is there's no hub world. The game is in constant adventure, through 6 different stages of varying atmosphere, difficulty and length.

The plot is that at the beginning of the game, Tiny gets in a car crash with his radio robot that's trying to guide him, presumably to these pyramids that are seen throughout the game. Well, this other fellow, Big, steals the underwear from the car crash and gains the powers, throwing big rocks and levitaion and what not. Anyway, radio robot helps you along the way while using your tools to fight Big throughout 5 of the 6 stages.

Pretty great game overall though, might have benefited from a full soundtrack of orchestra, platformer music, instead of jams and beats.

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5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
12.1 heures en tout
Posté le : 6 janvier
My favorite puzzle/physics game alongside with Portal 2, yes it's that good besides being a little short like the first Portal
Great soundtrack too
This game deserves a sequel so bad ;-;
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7 personne(s) sur 9 (78%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
28.6 heures en tout
Posté le : 13 janvier
Best METAL GEAR RISING: REVENGEANCE simulator I've seen so far!
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante