Command a team of 5 elite soldiers against an alien horde of 100,000. Surrounded on all sides, you must outmaneuver and outsmart the enemy.
用户评测:
Overall:
好评如潮 (1,162 篇评测) - 1,162 篇用户的游戏评测中有 95% 为好评。
发行日期: 2014年3月6日

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购买 Infested Planet

购买 Infested Planet - Deluxe Edition

Includes Trickster's Arsenal DLC

 

评测

"Alex Vostrov has created the most fiendishly clever, creatively generous, and cinematically thrilling facing-down-the-alien-hordes real time strategy game this side of the original Starcraft! Who says a great RTS has to be a big budget studio endeavor?"
--Tom Chick, Quarter To Three

"Infested Planet is a game I’m excited to see evolve, as it has the potential to be a unique and engaging RTS unlike any I have played before."
--Nightmare Mode

"Infested Planet is already quite fun, and the current beta is being very actively expanded, refined and tuned. If you’re into strategy, this might well be worth keeping an eye on. After all, who knows what it could mutate into?" --DIY Gamer

"The mutations are an ingenious way to mix each game up and keep the experience fresh."
--WarGamer

关于这款游戏

Command a team of 5 elite soldiers against an alien horde of 100,000. Surrounded on all sides, you must outmaneuver and outsmart the enemy.

The enemy is closing in around you. Your soldiers are being flanked and the perimeter is slowly collapsing under a vicious alien assault. Robotic turrets will not last much longer. Just a little more and the bugs will swarm into your unprotected base. What are your orders?

You order your soldiers to fall back to a defensive chokepoint and rebuild your defenses. Sacrifice the forward squads to gain some extra time. Gather your team while equipping them with flamethrowers and laser guns. Start building a siege cannon for fire support. Then, while the aliens are busy, flank their main hives to destroy and capture them.

You have just pulled off a tactical victory - but there's no time to rest.

The aliens are constantly mutating. One moment your shotguns are ripping through the horde, the next the aliens grow hard, bullet-proof armour. You must adapt as well. Equip your team with stealth suits, miniguns, grenade launchers - your commands will decide the battle's outcome.

Features

  • Real time tactical combat
  • A lengthy campaign where you develop new weapons
  • Procedural maps and random mutation system keep the game fresh
  • 21 Human weapons and buildings for you to wield
  • 33 Alien mutations to keep you on your toes
  • Fight thousands of enemies at once

系统需求

Windows
Mac OS X
    Minimum:
    • OS:Windows XP or later
    • Processor:2.2 GHz
    • Memory:1 GB RAM
    • Graphics:256MB OpenGL 2.1 Compartible
    • Hard Drive:300 MB HD space
    Recommended:
    • Processor:2.4 GHz Quad Core
    • Memory:4 GB RAM
    • Graphics:1024MB OpenGL 2.1 Compartible
    Minimum:
    • OS:Mac OS X 10.7 or above
    • Processor:2.2 GHz
    • Memory:1 GB RAM
    • Graphics:256MB OpenGL 2.1 Compartible
    • Hard Drive:300 MB HD space
有价值的用户评测
10 人中有 9 人(90%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
4.4 小时(记录在案的)
发布于:2月7日
蛮惊讶的,这游戏很棒呀!
一款类塔防的轻度RTS,节奏和难度都很适宜。
画面一般,音乐也一般,但是打起来噼里啪啦的把虫子全艸翻真挺爽。
特别是中期开始,铺天盖地的虫潮,突突突之后一片血海。
我也没玩多久,至此感觉策略上也没什么特别的东西,单纯的很爽。

最后,大年夜祝各位好友和看官们猴年吉祥。
这篇评测是否有价值? 欢乐
35 人中有 30 人(86%)觉得这篇评测有价值
有 3 人觉得这篇评测很欢乐
17.5 小时(记录在案的)
发布于:1月8日
I am sure this is really an Atari 2600 game with SNES powered grafix.

It's absolutely brilliant in short or long bursts. You wont regret buying this.

Light RTS Heavy Starship Troopers.

Meaty campaign and with branching optional missions funding a tech upgrade system. Which you'll need to take on more advanced aliens and mutations (well over 20 random buffs) that make tactics vital. Difficulty curve is also handled extremely well.

After that it's on to skirmish and randomly generated and endlessly tweakable alien settings. You can even turn of mutations you find too OP (if you're a noob. that is).

Developer is still active in a 2 year long thread on the forum asking what he should add next. There's just no negatives here. Buy it.
这篇评测是否有价值? 欢乐
30 人中有 21 人(70%)觉得这篇评测有价值
有 7 人觉得这篇评测很欢乐
2.9 小时(记录在案的)
发布于:2015年12月24日
Infested Planet is a good RTS with taste of tower defense, made by Rocket Bear Games in 2014!

Pros
+ Really nice graphics
+ A lot of soldiers (Snipers,officers,etc)
+ Achievements
+ Some good modes to play with
+ Steam trading cards!
+ Amazing music
+ Fantastic tactics
+ Upgrades to your soldiers
+ Lots of aliens!

Cons
NONE
这篇评测是否有价值? 欢乐
12 人中有 9 人(75%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
23.1 小时(记录在案的)
发布于:1月26日
It's a very short game but super fun and addictive. It is a unique twist in a very pleasant way on tower defense. It still feels very much like a tower defense but the way it is presented is quite engaging. It takes a few elements I like, for instance; unit management and open planning. Add those elements to your usual tower defense and stragtegy and you get a very good game.
这篇评测是否有价值? 欢乐
18 人中有 12 人(67%)觉得这篇评测有价值
9.3 小时(记录在案的)
发布于:3月28日
I mean, it was $15 when I bought it and I got 9 hours out of it, so maybe that's enough value to recommend? But I agree with the other negative reviews, you reach a point where the difficulty turns into a brick wall. And because you're so INCREDIBLY limited in your units and build points, and because in those levels you're massively under siege the second the level starts, there's not like this great range of creative strategies you can play with. You've got five guys - I never got the chance to build the cool stuff I kept winning, I was having to use my points to spawn emergency troops to defend my ground - upgrading to shotgun troops was a luxury in those stages. And because you're so limited, yes, it feels like there's exactly one strategy and one build order that has any chance of working, and that if you take a wrong turn early you'll wind up with an unwinnable level (with nine alien colonies all stuck together, defending each other with turrets, making even a one-by-one assault impossible).

That's just not enjoyable for me in a game of this genre, where I'm just randomly trying different things until I stumble across the exact perfect sequence the developers want. The difficulty truly feels cheap, like I'm just not being given any options. By that point in the game I should be starting to feel powerful, with lots of cool options I can whip out against an overwhelming enemy. I never felt that in this game.
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