Command a team of 5 elite soldiers against an alien horde of 100,000. Surrounded on all sides, you must outmaneuver and outsmart the enemy.
Nutzerreviews:
Kürzlich:
Sehr positiv (35 Reviews) - 91% der 35 Nutzerreviews der letzten 30 Tage sind positiv.
Insgesamt:
Sehr positiv (1,214 Reviews) - 94 % der 1,214 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung: 6. März 2014

Melden Sie sich an, um dieses Produkt zu Ihrer Wunschliste hinzuzufügen oder als "Nicht interessiert" zu markieren.

Infested Planet kaufen

SUMMER SALE! Angebot endet am 4. Juli

-67%
$14.99
$4.94

Infested Planet - Deluxe Edition kaufen

Includes Trickster's Arsenal DLC

SUMMER SALE! Angebot endet am 4. Juli

-55%
$17.99
$8.09
 

Reviews

"Alex Vostrov has created the most fiendishly clever, creatively generous, and cinematically thrilling facing-down-the-alien-hordes real time strategy game this side of the original Starcraft! Who says a great RTS has to be a big budget studio endeavor?"
--Tom Chick, Quarter To Three

"Infested Planet is a game I’m excited to see evolve, as it has the potential to be a unique and engaging RTS unlike any I have played before."
--Nightmare Mode

"Infested Planet is already quite fun, and the current beta is being very actively expanded, refined and tuned. If you’re into strategy, this might well be worth keeping an eye on. After all, who knows what it could mutate into?" --DIY Gamer

"The mutations are an ingenious way to mix each game up and keep the experience fresh."
--WarGamer

Über dieses Spiel

Command a team of 5 elite soldiers against an alien horde of 100,000. Surrounded on all sides, you must outmaneuver and outsmart the enemy.

The enemy is closing in around you. Your soldiers are being flanked and the perimeter is slowly collapsing under a vicious alien assault. Robotic turrets will not last much longer. Just a little more and the bugs will swarm into your unprotected base. What are your orders?

You order your soldiers to fall back to a defensive chokepoint and rebuild your defenses. Sacrifice the forward squads to gain some extra time. Gather your team while equipping them with flamethrowers and laser guns. Start building a siege cannon for fire support. Then, while the aliens are busy, flank their main hives to destroy and capture them.

You have just pulled off a tactical victory - but there's no time to rest.

The aliens are constantly mutating. One moment your shotguns are ripping through the horde, the next the aliens grow hard, bullet-proof armour. You must adapt as well. Equip your team with stealth suits, miniguns, grenade launchers - your commands will decide the battle's outcome.

Features

  • Real time tactical combat
  • A lengthy campaign where you develop new weapons
  • Procedural maps and random mutation system keep the game fresh
  • 21 Human weapons and buildings for you to wield
  • 33 Alien mutations to keep you on your toes
  • Fight thousands of enemies at once

Systemanforderungen

Windows
Mac OS X
    Minimum:
    • OS:Windows XP or later
    • Processor:2.2 GHz
    • Memory:1 GB RAM
    • Graphics:256MB OpenGL 2.1 Compartible
    • Hard Drive:300 MB HD space
    Recommended:
    • Processor:2.4 GHz Quad Core
    • Memory:4 GB RAM
    • Graphics:1024MB OpenGL 2.1 Compartible
    Minimum:
    • OS:Mac OS X 10.7 or above
    • Processor:2.2 GHz
    • Memory:1 GB RAM
    • Graphics:256MB OpenGL 2.1 Compartible
    • Hard Drive:300 MB HD space
Nutzerreviews
Nutzerreview-System aktualisiert! Mehr erfahren
Kürzlich:
Sehr positiv (35 Reviews)
Insgesamt:
Sehr positiv (1,214 Reviews)
Kürzlich verfasst
bplee93
( 8.3 Std. insgesamt )
Verfasst: 30. Juni
This game is great, especially if you get it on sale. It's a great mix of rts and tower defense. It does ramp up in difficulty pretty quickly, but the main campaign never gets too difficult. It's mostly the side missions that are a lot harder, but never too difficult as to not see how to win eventually or after restarting. The campaign is about 10-14 hours depending on how many side missions you do. Skirmish mode adds endless more hours of enjoyment. Runs great too.
Hilfreich? Ja Nein Lustig
Xierant
( 10.4 Std. insgesamt )
Verfasst: 29. Juni
An awesome game with quite interesting content. If you consider buying it here are some pros and cons.

Pros:

A lot of ways to finish each mission
Challenging but not insane level of difficulty
Quite interesting plot
Haven't seen any bugs (only those who swarmed my marines)
Good soundtrack
Variety of objectives that spice up the game

Cons:

If you look for a game with nice modern graphics you probably won't like this one
Standard price of this game is a bit too high, I recommend buying it on sale
Hilfreich? Ja Nein Lustig
Sanvy
( 10.2 Std. insgesamt )
Verfasst: 29. Juni
cheap, simple game system and challenging. Good game.
Hilfreich? Ja Nein Lustig
Krent79
( 13.0 Std. insgesamt )
Verfasst: 29. Juni
awesome game!! excellent mix between RTS and TD
Hilfreich? Ja Nein Lustig
DEIN FUHRER
( 0.4 Std. insgesamt )
Verfasst: 27. Juni
it was so much fun, it reminded me of door kickers
Hilfreich? Ja Nein Lustig
nightingale2k1
( 23.1 Std. insgesamt )
Verfasst: 27. Juni
it is like tower attack and tower defense mixed up.

you command marines to attack the enemy base, take over and build your base there. build defense or choose the unit to deploy.


Hilfreich? Ja Nein Lustig
justincouto103
( 2.8 Std. insgesamt )
Verfasst: 26. Juni
ai is complete garbage. your soldiers will get stuck running into wall and they just stand thier while enemies shoot them. Not sure why this game had such good reveiws.
Hilfreich? Ja Nein Lustig
neRok
( 50.0 Std. insgesamt )
Verfasst: 25. Juni
Great game that I thoroughly enjoyed completing.

I want to address some of the negative comments. Most peoples problems boil down to them not having worked out how to play the game properly. By the sounds of it, the extent of their strategy is deciding do I build 7 shotgunners, or 5 flamers, and then do I attack this point or that point. No wonder they can't complete the later levels.

This game requires constant 'recycling', and effective use of the limited resources. You need to do things like recycle old turrets and advance them forward, or turn your soldiers into snipers to take out the turrets, and then quickly switch them to flamours to rush in.

Sometimes you have to let some of your bases get captured, so you can focus on capturing the enemies in a specific pattern. For example, allow a base that is being attacked from 3 directions to be captured, so you can work your way down 1 of these of these directions, then return to your original base and only have to fend off aliens in 2 directions.

To claim this game lacks in strategies is absurd. The aliens will constantly beat you and cap your bases, so it is regularly 2 steps forward, 1 step back. If you can't handle 'losing for the greater good', then this game might not be for you.

Saying this though, the full price does seem a bit steep, and I did get on special.
Hilfreich? Ja Nein Lustig
DimensionalRift
( 13.5 Std. insgesamt )
Verfasst: 24. Juni
There is a TL;DR (too long, didn't read) at the end of each paragraph.

The Game *campaign*:
starts off pretty good. Small tutorial basically tells you to take your guys, move them forward, kill stuff. easy matches no problem until right around mission 7 - 8 regardless of whether it's a story mission or the random missions, ♥♥♥♥ goes to hell way too quick. You go from: Oh hey, this is easy im having a good time to: wait what the ♥♥♥♥? Why can't I kill one building? Why is everything dying? I built everything or upgraded everything and im still getting pushed through? The difficulty goes from 1 to 100 way too quick. Some missions, if you don't build PERFECTLY or follow a strict guideline you WILL fail. Some of the alien mutations become WAY too hard to fight. It would probably be better if you gained Build Points over time, or if they gave you more for doing certain things, but overall this game sucks. There's no difficulty settings, and some missions litterlly depend on RNG. Whether or not the AI wants to send massive amounts of aliens to kill you, or just sit back and wait while you slowly struggle to kill the bases. Whether they get insane defensive mutations, or just ♥♥♥♥♥♥ ones like visible landmines that any solider can destroy at any time.
TL;DR:
- Campaign goes from easy to bat ♥♥♥♥ crazy way too fast -
- No difficulty settings -
- No room for error -
- not enough resources -

The Units Part 1:
Starts off with rifflemen, which can take care of pretty much everything unless there is a giant swarm of somekind, and not so great against buildings (turrets). The shotgun guys come in on mission two, which makes crowd control SO much better and a lot more fun, but in the same match you notice something that will cause you immediate brain sufferage, Turrets. High range and damage, never miss. But here's the thing. They Also do damage over time AND SLOW DOWN your units movement speed.
TL;DR
- Fun early game crowd control units -
- ♥♥♥♥ turrets -

Upgrades part 1:
At this point you're probably thinking, well how bad could it be? first mission *mission two* with turrets, I only lost a guy or two, and i get infinite respawns without consequences, it's fine. The game brings you to your first screen in-between missions where you can buy upgrades. The Very first thing I notice? "Single Mission Exhaustible Powerup" I'm like wait, the first thing I can afford is something that ISN'T permanent? Not only that but I have to rebuy it regardless or whether or not i pass or fail the mission? (these upgrades also cost more over time - like say if you have an upgrade to start the match with 1 shotgun guy who replaces a riflemen, but you don;t buy it, the price of said powerup increases mission affter mission. Starting cost is 2800, but near the end of the campaign, these one mission use powerups costs over $40000) The second thing in he menu that you can buy costs almost twice as much as what you can afford, which is a decent upgrade. allows you to build portable healing devices. But still, no artillery units.
TL;DR
- Single Mission Powerups that cost more over time and can only be used once - (THIS ♥♥♥♥ SHOULD NOT HAPPEN IN VIDEO GAMES)
- No artillery units -

Mission 3 (Upgrades part 1.5):
Seriously, they could have just put this in the previous mission. They introduce the first ability to destroy buildings, the "launch rocket" ability. Able to be used by any soldier. You have a certain amount of ammo (10) these rockets cost 2 ammo each. One is enough to kill a turret, and ammo can resupply over time OR you can grab ammo crates lying around. Not much I can complain about with this one. The range isn't OP, you still get hit at-least once or twice before using it. My complaint about this comes at LATER levels of the game where the rockets become almost useless, especially when enemy bases developpe certain mutations like shields. We get more one mission upgrades and one more permanent one, again, costing almost twice as much as what we currently earned,
TL;DR
- Introducing rocket launch -
- more one mission buffs -

The game goes on repeating this cycle, over and over. with little variation to units and upgrades. The difficulty however changes drastically. The aliens get stronger and stronger, their bases are more and more defended, while you get little ot not resources to compensate. At this point the game introduces "mutation" as I previously mentionned earlier. Which as I can observe, the aliens gain bonuses from what you destroy (♥♥♥♥ed right?) The more buildings and nests you destroy the STRONGER the ENEMY gets! What the ♥♥♥♥ kind of sense does that make?
TL;DR
- Mutations: You're playing good? Having a good mission? let me fix that.

To bring this whiny post to a close, this game has GREAT potential. It has AMAZING potential. but somet hings need to be either reworked or changed. Simple as that. The upgrades are ♥♥♥♥, you need better late game tank units.
Hilfreich? Ja Nein Lustig
TheArsonist
( 12.1 Std. insgesamt )
Verfasst: 21. Juni
*pros:
Feels like a Flash game you would find on ArmorGames.com
*cons:
Feels like a Flash game you would find on ArmorGames.com

If you like Flash games so much you would spend money on them then this is the game for you.
Hilfreich? Ja Nein Lustig
Hilfreichste Reviews  In den letzten 30 Tagen
4 von 4 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
50.0 Std. insgesamt
Verfasst: 25. Juni
Great game that I thoroughly enjoyed completing.

I want to address some of the negative comments. Most peoples problems boil down to them not having worked out how to play the game properly. By the sounds of it, the extent of their strategy is deciding do I build 7 shotgunners, or 5 flamers, and then do I attack this point or that point. No wonder they can't complete the later levels.

This game requires constant 'recycling', and effective use of the limited resources. You need to do things like recycle old turrets and advance them forward, or turn your soldiers into snipers to take out the turrets, and then quickly switch them to flamours to rush in.

Sometimes you have to let some of your bases get captured, so you can focus on capturing the enemies in a specific pattern. For example, allow a base that is being attacked from 3 directions to be captured, so you can work your way down 1 of these of these directions, then return to your original base and only have to fend off aliens in 2 directions.

To claim this game lacks in strategies is absurd. The aliens will constantly beat you and cap your bases, so it is regularly 2 steps forward, 1 step back. If you can't handle 'losing for the greater good', then this game might not be for you.

Saying this though, the full price does seem a bit steep, and I did get on special.
War dieses Review hilfreich? Ja Nein Lustig
4 von 6 Personen (67 %) fanden dieses Review hilfreich
Empfohlen
14.5 Std. insgesamt
Verfasst: 2. Juni
I had been eyeing this game for a long time; it looked like a lot of fun but I was a bit put away by the cost. When I finally saw it was on sale, I got the Deluxe Edition right away.

Oh boy, it is fun!

I think the closest comparison to how this game feels is the film Starship Troopers. The core of the game is as follows: on each randomly generated map, there are several capture points. One of them is yours, and the rest are the aliens'. You have to send your small team of marines to capture these points. However, there is a hive to destroy on each one, protected by automated defenses, not to mention the ENDLESS stream of bugs that will go after you. By capturing points and collecting some crates spread around the map you get resources that you can spend on more marines (dead ones respawn), new weapons for your marines, turrets, robot medics, global abilities and more. However, since these resources are limited, you will have to decide and eventually recycle your buys because...

... the aliens aren't static either. For each point you capture, they will get a permanent mutation according to your strategies. For example, using flamethrowers might cause their poison turrets to have a knockback effect, or have a much longer range. Their hives might start to spit acid themselves. Their critters and spawners might enter frenzy mode after you capture a point. They might start to spawn hardened critters, living bombs or even clones of your marines! As the aliens adapt, you'll have to adapt as well, by recycling upgrades (for 100% of their cost) and reconsidering your strategy. There are a lot of mutations and upgrades, so the game never gets old.

The game has a campaign, random skirmishes and "weekly challenges" where you compete with other players for a place on the leaderboard. The campaign is quite varied, and serves both as an introduction and as a way to play special missions, like escorting a convoy or testing a new lifeform. You'll earn credits by completing these increasingly difficult missions, which you can spend on unlocking all these cool upgrades for your marines (I guess in Skirmish mode all of these upgrades are already unlocked). The story is cliché, but enjoyable.

I highly recommend getting the Trickster's Arsenal DLC. It adds new toys for both your marines and the aliens, among other stuff, giving some nice additional variety to an already varied game. If you can, get the Deluxe edition!

I must mention the dev is making another DLC that adds a conquest-like campaing, where you would be capturing regions of the planet via regular missions, and unlocking upgrades as in the current story campaign. Since he announced he was working on it on March, I'd say we can expect this new DLC to arrive soon...

Finally, the simplicity of the graphics means it will probably run super smoothly on the vast majority of computers. Units and effects are simple but pretty, and retain a lot of detail if fully zoomed in. It does look and sound nice to me.

Oh, and one can't review this game without mentioning the HUGE bodycount. On the post-mission summary, it's normal to have killed tens of thousands of aliens and having lost tens of marines. A nice reminder of the scale of the battles!

To finish my review: a game that is genuinely fun to play, that will make you think to overcome the AI's reactions to your own strategies, with a lot of ways to play, and space marines vs bugs, plus continued dev support. Do I recommend it? Hell yeah!
War dieses Review hilfreich? Ja Nein Lustig
1 von 1 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
13.3 Std. insgesamt
Verfasst: 3. Juni
This is Walkover x Creeper World. If you know these games, then just go for it.
Infested Planet is a modern and polished version of the "shoot your way through an endless stream of xeno biomass" genre, maybe the only current title of its kind. The early missions motivate through quick success, the later ones feel like you're throwing buckets of sand into an ocean. It has so many positive reviews already so I won't go into detail. 10/10.
War dieses Review hilfreich? Ja Nein Lustig
1 von 1 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
10.2 Std. insgesamt
Verfasst: 29. Juni
cheap, simple game system and challenging. Good game.
War dieses Review hilfreich? Ja Nein Lustig
1 von 1 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
24.1 Std. insgesamt
Verfasst: 15. Juni
Really good game design, very tactical. Worth a look. Had lots of fun with this.
War dieses Review hilfreich? Ja Nein Lustig
1 von 1 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
34.4 Std. insgesamt
Verfasst: 14. Juni
Awesome game by an awesome developer. Must have for any serious gamer.
War dieses Review hilfreich? Ja Nein Lustig
2 von 3 Personen (67 %) fanden dieses Review hilfreich
Empfohlen
56.8 Std. insgesamt
Verfasst: 13. Juni
I like this game a lot. The mechanics of the game involes a squad of 5 Marines that you can control to move to a location. You fight a horde and I mean a HORDE of bugs that spawn from a hive (There are many on all levels) and they get mutations which make the game a little harder but you can counter with changing your marines to different clases, "researching new things" which means building structures, and building defensive turrets that can be offensive. This all runs on BP (Battle Points? IDK). Some things are annoying like the voices that replay too much once you give the marines a command. There is also a really in dept guide for this game that shows you how to beat every mission and get most of the acheivment. There is also a survival mode, campaign, weekly couple of missions where you can see where you place with ppl everywhere and randomly generated levels. Go check out the guides or not and try out the game.
(Excuses my spelling if there are any errors and don't hate if I missied anything please.) ^.^
War dieses Review hilfreich? Ja Nein Lustig
Hilfreichste Reviews  Insgesamt
27 von 28 Personen (96 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
Empfohlen
18.9 Std. insgesamt
Verfasst: 27. Dezember 2014
Sehr feiner Mix aus RTS und ein bisschen Tower Defense.

Story short: Ein Bug-verseuchter Planet, Space Marines und natürlich den Befehl, da aufzuräumen (oder so ähnlich).

Pro Level fängt man mit 5 Soldaten an und kann sie mit Technik und Gebäuden verstärken.
Während der Level gibt es BP (Baupunkte), mit denen man die Ausrüstung kaufen kann.
Das Gute ist, dass, wenn man ein Gebäude/Ausrüstungsgegenstand wieder abreisst, bekommt man alle BP zurück und kann diese neu einsetzen.
In den verschiedenen Leveln gibt es verschiedene Aufgaben zu bewältigen: alles platt machen, Convoy beschützen, überleben etc.
Es gibt eine Kampagne, der man folgen kann (womit man dann auch die weitere Ausrüstung im Shop freischaltet), aber nicht muss. Es gibt zudem Missionen abseits der Story und auch eine Online Ligatabelle. Ausserdem kann man sich mit dem eingebauten Missionsgenerator seine eigenen Levels zusammenklicken und spielen.

Mir hat das Spiel sehr gefallen und ist die paar Euro allemal wert.
War dieses Review hilfreich? Ja Nein Lustig
47 von 80 Personen (59 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
Empfohlen
12.7 Std. insgesamt
Verfasst: 6. Mai 2015
*** Für dieses Spiel wurde mir ein Key vom Developer für Reviewzwecke zur Verfügung gestellt***

Infested Planet ist ein actiongeladener Mix aus RTS und Towerdefense. Ihr startet mit einer einheit von 5 Soldaten, und müsst versuchen neue Kommandopunkte zu erobern um "Punkte" freizuschalten, welche es euch erlauben mehr Soldaten zu rekuriteren, gebäude oder abwehrtower bishin zu special waffen zu kaufen oder zu aktivieren. Während ihr versucht die Zonen einzunehmen, werdet ihr von unmengen an Aliens angegriffen und ihr müsst zeitgleich versuchen diese Zonen auch geschickt zu verteidigen. Infested Planet ist definitiv nicht nur ein sehr innovatives Tower Defense Spiel, sondern auch mit abstand eines der besten welches auf dem Markt erhältlich ist. Und ich kenne sie alle.

Positiv:
Sehr innovatives und actionreiches Gameplay
Wird trotz der Monotenen Aufgaben nicht langweilig
Große Horden von gegnern die sich frei auf einer Karte bewegen
Special Waffen, Unterschiedliche Truppentypen, und Gebäude zum bauen und freischalten
Missionsgenerator welcher es zulässt eigene Missionen zu generieren
Steamsammelkarten, Steam Achievments, und Steamcloud
Hoher Wiederspielwert dank dem Missionsgenerator
Liga/Highscore Liste

Kontra
Sehr monotone Aufgabenstellung

Fazit
Wenn ihr freunde von Tower Defense spielen seid ist dieses Spiel eine 100% Kaufempfehlung und ein absolutes Musthave.
Wenn ihr allgemein Strategie oder Taktik spiele mögt, dann kann man dieses Spiel definitiv auch empfehlen. Wer lieber auf sogenannte "hirnlos Arcade" Spiele steht, derjenige sollte natürlich die Finger davon lassen.

Wenn euch diese Review gefallen hat, dann folgt unserem Reviewprogramm
War dieses Review hilfreich? Ja Nein Lustig
3 von 3 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
17.5 Std. insgesamt
Verfasst: 7. Januar
Infested Planet ist ein kleine, feine Echtzeit-Strategie-Perle. Ohne Basenbau und nur einer Handvoll Soldaten nimmt man es mit einer zahlenmäßigen Überübermacht an Bugs auf. Dabei geht es vor allem um eine schnelle taktische Vorgehensweise. Energie zum Bauen von Waffen und verbessern der Soldaten erhält man nur durch das Übernehmen von gegnerischen Basen (eher Nester). Man ist also ständig aufgefordert, seine Truppen in Bewegung zu halten und auch alle seine Stützpunkte zu verteidigen. Dabei müssen nicht ständig Soldaten produziert werden (die Zahl ist sowieso sehr begrenzt), sie spawnen eine Zeit nach ihrem Tod in der nächstgelegenen Basis. Verschiedene Waffen, aber auch Verteidigungstürme oder mobile Auto-heal-Stationen sorgen für viele taktische Möglichkeiten. Für mich eine echte Überraschung. Die Kampagne ist nicht sehr lang, aber doch abwechslungsreich und mit zahlreichen Bonusmissionen gespickt. Danach können im Skirmisch Mode Karten in verschiedenen Schwierigkeitsgraden bezwungen werden. Zudem bietet das Spiel die Möglichkeit Custom Skirmisch Maps zu generieren, die sich über unzählige Paramater ganz auf die persönlichen Bedürfnisse anpassen lassen.
War dieses Review hilfreich? Ja Nein Lustig