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¡Consigue la saga GalCiv II completa, la cual incluye Galactic Civilizations II: Dread Lords y los packs de expansión Dark Avatar y Twilight of the Arnor!
Fecha de lanzamiento: 2 Dic 2011
Etiquetas populares para este producto:

Comprar Galactic Civilizations® II

Paquetes que incluyen este juego

Comprar Galactic Civilizations® Complete Pack

Incluye 2 artículos: Galactic Civilizations® II: Ultimate Edition, Galactic Civilizations® I: Ultimate Edition

Comprar Stardock Pack 2014

Incluye 6 artículos: Galactic Civilizations® II: Ultimate Edition, Demigod, Sins of a Solar Empire®: Rebellion, The Political Machine 2012, Galactic Civilizations® I: Ultimate Edition, Fallen Enchantress: Legendary Heroes

Acerca del juego

¡Consigue la saga completa de Galactic Civilizations II incluyendo el aclamado juego de estrategia del año para ordenador Galactic Civilizations II: Dread Lords, la expansión ganadora de varios premios Dark Avatar y el último paquete de expansión Twilight of the Arnor!

Galactic Civilizations II: Dread Lords: Galactic Civilizations II es la secuela al juego de estrategia por turnos homónimo que fue un éxito en 2003. El jugador toma el papel del líder de una civilización viajera del espacio y debe guiar su expansión en una galaxia hostil. Los jugadores deben equilibrar su poder económico, tecnológico, diplomático, cultural y militar para forjar alianzas, luchar guerras y, en última instancia, dominar la galaxia. El juego es para un solo jugador, y permite jugar mapas galácticos generados aleatoriamente o jugar una campaña de varias misiones que cuenta la historia de un enemigo ancestral llamado los Dread Lords.

Galactic Civilizations II: Dark Avatar: La expansión para el juego de estrategia ganador de varios premios de Stardock, Galactic Civilizations II: Dread Lords. Este paquete de expansión no solo añade el contenido típico que las expansiones suelen aportar, como nuevos oponentes, unidades nuevas y una nueva campaña. También expande enormemente la jugabilidad de Galactic Civilizations II. Las características nuevas incluyen cinturones de asteroides en los mapas que pueden ser explotados para obtener recursos, planetas únicos que requieren tecnologías especiales para ser colonizados, espías para llevar a cabo sabotajes y desestabilizaciones (o para proteger tus planetas de éstos), nuevos tipos de tratados diplomáticos, una inteligencia artificial mejorada ¡y mucho más!

Galactic Civilizations II: Twilight of the Arnor: Año 2227. El fuego de la guerra está consumiendo la galaxia gracias a las maquinaciones de los malvados Dread Lords. Sin embargo, las facciones restantes, lideradas por los humanos, tienen un plan para borrar de una vez por todas los Dread Lords de la galaxia.

Expande el universo de Galactic Civilizations II con Estrellas del Terror, árboles de tecnologías únicos para las civilizaciones, editores de mapa, creadores de escenarios personalizados, editores de campañas, nuevos tipos de naves, mejoras planetarias nuevas ¡y mucho más!

Características principales:

  • Un estupendo motor 3D que da vida a planetas, estrellas, asteroides y batallas espaciales.
  • Crea naves personalizadas en 3D, pieza por pieza, en tus Astilleros.
  • Juega como una de las doce civilizaciones únicas, o crea tus propias.
  • Múltiples caminos a la victoria: conquista militar, dominación cultural, alianza política, supremacía tecnológica o ascensión.
  • Jugabilidad adictiva: galaxias dinámicas que van desde diminutas a gigantescas.
  • La inteligencia artificial superior multiproceso permite que los jugadores controlados por el ordenador presenten un desafío sin tener que usar trucos.
  • Sube tus puntuaciones en línea mediante Metaverse y compite con jugadores de alrededor del mundo.
  • Un diseño totalmente modificable permite a los jugadores crear oponentes, gráficos y escenarios únicos.
  • La diplomacia avanzada permite a los jugadores comerciar, firmar tratados, crear alianzas y muchas más cosas.

Requisitos del sistema

    • Operating system:Windows® XP SP3 / Vista™ SP2 / Windows® 7
    • Processor: Intel® Pentium® III 1 GHz (or AMD equivalent)
    • Memory: 512 MB (1 GB for Windows 7 / Vista)
    • Hard disk space: 2 GB
    • Video:64 MB DirectX 9.0c Compatible Video Card
    • Sound: DirectX® 9.0c Compatible Sound Card
    • DirectX®: DirectX® 9.0c

    • Other Requirements: Broadband Internet connection, also to activate this game you must create a Stardock account while launching the game on Steam.
Análisis útiles de usuarios
A 283 de 290 personas (98%) les ha sido útil este análisis
340 productos en la cuenta
1 análisis
124.2 h registradas
Imagine with me, if you will. You are leader of a small but prosperous empire, controlling roughly two dozen small star systems. You and your allies have been at war with the most powerful civilization for years, and you've managed to gain the upper hand. A long and costly war has cost you several star systems and most of your fleet. Finally, they agree to peace. You sign the papers, and begin to focus on internal affairs.

As you check your intelligence briefings, you notice that another empire has been building up their military. Significantly. As it stands, the Yor have four to five times as much firepower as the rest of the nations put together, as well as a much larger population. They begin to greedily prey upon the weaker nations, demanding tribute or conquering them.

You halt all social and military production, and begin pouring all of your resources into your R&D projects, developing weapons and shields specialized to counter the growing threat. One by one, your allied nations fall to swarms of powerful Yor ships.

After the research had advanced sufficiently, you empty your coffers and upgrade your small fleet, and purchase some additional cruisers. You position your fleet on the Terran-Yor border and wait.

Its time. Your destroyers flash across the border, seeking out the numerically superior Yor fleets and engaging them. Terran ships begin to explode, but the Yor are technologically inferior, and they explode faster. War erupts across the galaxy as civilizations pick their sides. A galactic conflagration begins.

Behind your destroyers, fleets of heavily-escorted troop carriers descend onto Yor worlds, crammed with billions of troops. Tens, then hundreds, of billions die as your begin to inch your way towards the Yor homeworlds. Your war machine keeps turning, producing dozens of sophisticated warships.

Eventually, Icos itself falls. You survey your vast empire, won with the blood of billions and billions. Your huge fleet dwarfs all others. Your allies are afraid of you. You've positioned fleets on all of your borders, back up with troop ships.

Then you realize: you've become what you set out to destroy.

This is Galactic Civilizations.
Publicado: 2 marzo 2014
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A 125 de 130 personas (96%) les ha sido útil este análisis
129 productos en la cuenta
4 análisis
199.9 h registradas
Ah, GalCiv2... Memories...
I sank so, so many hours into this game. I owned it on CD before losing them and having to buy it again on Steam. And then sank in some more hours, for good measure.

So, what makes this game awesome? It's often compared to Civilization, but in space. Yeah, that sounds about right... but it's not totally true either. See, GalCiv has many things Civilization does not. Unique tech trees for every race: check. Unique gameplay for every race: check. Being able to customize every single ship: check. That's right, no Warrior vs Warrior here. You can build your ships however you like with the ship builder and put whatever weapons, armour, modules and engines you damn well like.

The political system is also well tought-out and doesn't feel out of place. Want a bigger economic bonus? Go Star Democracy! But what's that? Oh yeah, we're a democracy now, I can't just declare war on a whim... Alright then, let's ask what the parliament thinks. They approve? Oh yeah, let's kick some alien butt, baby! (If your approval is too low, good luck getting your people to follow you into war. They have other priorities you know.)

Okay, enough talk. You're a strategy fan? Need another 4x game to sink time into? Get this game and thank me later!
Publicado: 31 enero 2014
¿Te ha sido útil este análisis? No
A 24 de 28 personas (86%) les ha sido útil este análisis
175 productos en la cuenta
2 análisis
69.4 h registradas
Apparently I'm not saying anything new about this, since it's so highly rated and regarded already, it seems, but nonethless:

A game that I have played, stopped playing, and come back to playing again many times over the years. I've enjoyed it a lot, and for some reason a big title or two will come out and I'll eventually forget about galactic civ. for a while, and then eventually I'll stumble upon it... always surprised by how much I enjoy playing it, time and again.

It lacks some of the graphical 'bells and whistles' of a Civ-type of turn-based strategy game, but as any player of ck2 knows, what a game lacks in polish can be very much made up for in actual game content and replayability. The depth of galactic civ (and ck2, for that matter) makes civilization look like simplistic child's play (unplayable to me, as a by-product) in comparison.

Distinctive differences/cool elements of the game:

- Skill trees are actually unique to every race.
- fully customizable ships (designing ships became one of my favorite elements of the game early, to my surprise).
- plot/narrative elements that differ game-to-game, making it very replayable.
- Races themselves are fully customizable, adding another layer of replayability and depth to the game's customization.

On the downside, it has many layers of things to control and 'develop,' so to someone coming to this from civ or simpler games of that nature, galactic civ could be daunting, by all means, even overly so. This is a game for a real turn-based strategy-lover, who wants to have a depth of 'control' that might be beyond the average gamer, whoever or whatever that even means...?

I'd say for a strategy-lover (someone who likes games like ck2, europa universalis, etc.) it's a must have regardless of price (I don't think it's more than $20, this far from publication). If you're a civilization/spore lover and you're worried this might go a little too deep and not have the 'sheen' you look for in a game, wait for it to go on sale, as it does every so often, and get it for $5, and give it a shot; Who knows? The developers clearly labored over it with love, and put in a lot of good work in making a very fine game (as I see it).
Publicado: 23 abril 2014
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A 4 de 4 personas (100%) les ha sido útil este análisis
30 productos en la cuenta
1 análisis
10.0 h registradas
One of the best Space strategy games out there.
Publicado: 30 junio 2014
¿Te ha sido útil este análisis? No
A 5 de 6 personas (83%) les ha sido útil este análisis
202 productos en la cuenta
10 análisis
10.8 h registradas
This is easily one of the most engrossing, deepest and most importantly the most fun strategy game ever made. Easy to lose a day to this one. A must have, especially if you're waiting for the price of GalCiv III to go down!
Publicado: 9 junio 2014
¿Te ha sido útil este análisis? No