Deep in the underworld of Ardania, a threat of the most evil nature grows and multiplies with an appetite for destruction that is unsurpassed. Summoned from the depths of the Bottomless Pit, the (once) mighty Báal-Abaddon has been torn from his throne of skulls and imprisoned in an earthly body of less-than-imposing stature (he's an Imp,...
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Data di rilascio: 14 feb 2013
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Deep in the underworld of Ardania, a threat of the most evil nature grows and multiplies with an appetite for destruction that is unsurpassed. Summoned from the depths of the Bottomless Pit, the (once) mighty Báal-Abaddon has been torn from his throne of skulls and imprisoned in an earthly body of less-than-imposing stature (he's an Imp, OK?) to serve the none-too-competent sorcerer Oscar van Fairweather. But unfortunately for Fairweather, the luck of the damned is on Báal's side and he soon breaks free to build his own dark and majestic... Impire.


Take control the of demon Báal-Abaddon as he attempts to rebuild his mighty hell spawn form. With the aid of dozens of evil creatures big and small as well as an arsenal of spells, you will help him construct a dungeon underworld of limitless evil and nastiness to stop all those pesky Heroes of Ardania from ruining his return to greatness!

Key Features


  • Incarnate a demon of the abyss; make him evolve into a powerful dungeon lord and customize him through weapon and armor upgrades
  • Dig your own dungeon, build different room types, and craft wicked traps to stop your enemies
  • Beat up the heroes who attempt to thwart your plans, or even better, crush their souls and use them as resources to build up your dungeon
  • Recruit a vast array of creatures, level them up, and upgrade their equipment
  • Terrorize the surface of Ardania by raiding different locations, collecting treasures and riches along the way
  • Unlock unique magical item cards and mix and match them to build a deck that suits your playing style
  • Play the campaign in solo or in coop mode; or confront friends in different multiplayer game modes

Requisiti di sistema

    Minimum:
    • OS:Windows XP/Vista/7
    • Processor:Intel® Core™2 Duo Processor E8400 3.0GHz or AMD Athlon 64 X2 6000+,
    • Memory:3 GB RAM
    • Graphics:NVIDIA® GeForce 8800 or ATI Radeon® HD3000 video card with 512MB of dedicated memory
    • DirectX®:9.0
    • Hard Drive:3 GB HD space
    • Sound:DirectX Compatible Soundcard
    • Other Requirements:Broadband Internet connection
    • Additional:3-button mouse, keyboard, speakers, Internet connection for multiplayer
    Recommended:
    • Additional:3-button mouse, keyboard, speakers, Internet connection for multiplayer
Recensioni utili dai clienti
18 persone su 26 (69%) hanno trovato questa recensione utile
23.5 ore in totale
As you would probly guess it's like dungeon keeper with some gameplay changes while trying to keep the same brand of humour. That being said it's take on the humour, in my opinion, feels childish and drab while the gameplay leaves me struggling to keep my attention in order to finish. Not to say it's a bad game, you should know that if you want to play a dungeon keeper type game then you could do better.
Pubblicata: 29 giugno
Questa recensione ti è stata utile? No
23 persone su 36 (64%) hanno trovato questa recensione utile
19.2 ore in totale
If you think you are buying the next Dungeon Keeper.... DO NOT BUY THIS GAME.

It's a generic, poorly written, unfunny story, who takes away the best aspects of a Dungeon-sim to replace them by cheap-shot humor.

Personnaly, one of my worst buys on Steam, ever.
Pubblicata: 24 giugno
Questa recensione ti è stata utile? No
5 persone su 5 (100%) hanno trovato questa recensione utile
4.2 ore in totale
dear god this is one of the worst things ive ever paid for. ever. the cutscenes are barely animated, the AI is almost non existant, pathing is broken, and the missions are BORING....and the attempts at humor might be mildly amusing to an 8 year old
Pubblicata: 27 luglio
Questa recensione ti è stata utile? No
8 persone su 11 (73%) hanno trovato questa recensione utile
18.8 ore in totale
Just ok... lots of repetition and really I recommend you go play Dungeon Keeper for the real experiance. Even with 1997 graphics the origional Dungeon Keeper beats this for game play and enjoyment!!
Pubblicata: 9 luglio
Questa recensione ti è stata utile? No
1 persone su 1 (100%) hanno trovato questa recensione utile
10.8 ore in totale
Not to put too fine a point on it, but: there is not enough Dungeon Keeper in the world. Impire looks like a decent-enough clone of Dungeon Keeper, but it is sufficiently unique in most respects to be its own game. This is both good, and bad.

The good side of things is how Impire handles dungeon management. By zooming out or pressing a hotkey, you’re given a flat top-down view of your dungeon. Here, you can queue up units, build rooms, order upgrades and place traps. Units, like minotaurs, vampires, imps, warlocks and such, can be put into squads of six. Squads in turn can be moved around as a single unit, and coordinate their attacks. A well-formed squad of a tank, some ranged casters, a healer, and a general damage-dealer, are highly effective at handling almost any situation. Ladders may randomly appear in your dungeon, bringing adventurers that’ll try to destroy things. You can build things like a Tavern that lure adventurers in and gets them drunk, making them weaker, but it’s not really necessary.

You are limited in exactly what types of units and rooms you can build initially, and here is where things get idiosyncratic. As you complete set objectives removed from the main mission objectives, you earn DEM points which can be placed into a Diablo-esq skill tree, which resets each mission. If you want minotaurs for this mission, you may have to sacrifice gaining some spells, or a type of room, etc. It gives the genre a kind of build-order strategy, which isn’t bad, but it can rub you the wrong way. Squads can be sent off on raiding missions using an overworld map, which removes the squad from your dungeon for a time. If they succeed at the raid, you gain much-needed resources, as a dungeon is not entirely self-sufficient. There is no ore to mine, like in Dungeon Keeper.

The game can be played cooperatively over network or Internet, up to four players, or competitively if that’s your thing. The cooperative mode works well enough, each player gets their own dungeon, and each dungeon has it’s own entrance into a kind of common battle area where mission objectives are usually located. The plot is amusing, in a 90s video game kind of way, and while it innovates where it counts, Impire fails in the areas it needs most.

For everything Impire does right, with its own spin on the dungeon management genre, it gets equal amounts wrong. This is the type of game that’s best bought while on sale, and only if you really want this kind of thing.

Bonus: Is this Majesty’s Ardania?

You are correct, sire! Impire takes place in the fictional fantasy realm of Ardania of the Majesty series. Much of the design, how things look and act, are direct nods to their counterparts in Majesty. The plot even involves you playing as a subservient demon in the employ of the son of a certain Scottish-sounding Advisor...
Pubblicata: 22 settembre
Questa recensione ti è stata utile? No
9 persone su 10 (90%) hanno trovato questa recensione utile
6.8 ore in totale
Feticisti dei sotterranei, nostalgici di Dungeon Keeper, amanti del lato oscuro del fantasy, imbracciate la carta di credito: pare sia tornato il vostro momento. Cyanide, dopo alcuni anni non certo esaltanti a livello di pubblicazioni, tenta di fare il botto anche grazie alla distribuzione Paradox che, sebbene porti alla memoria tanti fallimentià la Dungeons, ricorda anche tanti bei titoli che la software house scandinava ha sa♥♥♥♥ lanciare in modo intelligente creando quella fidelizzazione del cliente che, se non è proprio auspicabile per le finanze dei video-giocatori, indubbiamente è indice di scelte aziendali felici.

Di questo Impire avevo sentito parlare poco, un video riguardante il gameplay di qualche minuto e l’accenno al fatto che prendesse a piene mani dallo storico titolo Bullfrog. Ammetto inoltre di non aver mai giocato a Dungeon Keeper, tuttavia il mio amore smodato per i gestionali fantasy mi ha fatto cadere nel solito dilemma shakesperiano del “compro o non compro?”. Dilemma che nel corso degli anni ha avuto anche varie trasformazioni, passando da un mantra recitato davanti allo scaffale del negozietto di fiducia alla scelta se fare quel maledetto click da digital delivering. Ed è stato proprio così che una mattina come tante, tra una doppia colazione e la poca voglia di tornare naufrago tra secoli di critica del pensiero di Platone, ho deciso di schiacciare quel pulsante su Steam e farmi risucchiare da un nuovo micro-cosmo videoludico. Invero non ero proprio un verginello dell’ambientazione, Majesty, altro titolo distribuito da Paradox, aveva già introdotto il mondo di Ardania, ossia un setting fantasy-umoristico che Impire ha deciso di accogliere totalmente. Proprio la scelta di questo carattere poco serioso dona al gioco quell’aura di “cazzonaggine” che ci ispira immediatamente simpatia e si fa portatore di quel sano valore del non prendersi troppo sul serio.

Leggi la recensione completa su TheShelterNetwork.com: http://theshelternetwork.com/impire-cyanide-e-paradox-ci-riprovano/
Pubblicata: 27 novembre 2013
Questa recensione ti è stata utile? No