Tief in der Unterwelt von Ardania wächst eine Bedrohung von ungeahnter Bosheit mit einem unstillbaren Hunger nach Zerstörung heran. Beschworen aus den Tiefen des bodenlosen Abgrunds, wurde der (ehemals) mächtige Báal-Abaddon von seinem Thron aus Schädeln gerissen und an einen irdischen, wenig beeindruckenden Körper gebunden (er ist ein...
Nutzerreviews: Ausgeglichen (208 Reviews)
Veröffentlichung: 14. Feb. 2013
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Über dieses Spiel

Tief in der Unterwelt von Ardania wächst eine Bedrohung von ungeahnter Bosheit mit einem unstillbaren Hunger nach Zerstörung heran. Beschworen aus den Tiefen des bodenlosen Abgrunds, wurde der (ehemals) mächtige Báal-Abaddon von seinem Thron aus Schädeln gerissen und an einen irdischen, wenig beeindruckenden Körper gebunden (er ist ein Imp, ok?), um dem nicht wirklich talentierten Zauberer Oscar van Fairweather zu dienen. Unglücklicherweise für van Fairweather ist das Glück der Verdammten auf der Seite Báals und bald wird er sich befreien, um sein eigenes dunkles majestätisches "Imperium" zu errichten.

Übernehmen Sie die Kontrolle über den Dämon Báal-Abaddon bei seinem Versuch, seine ehemals mächtige Höllengestalt zurück zu erlangen. Mit der Unterstützung dutzender kleiner und großer Kreaturen der Finsternis sowie einem Arsenal an Zaubersprüchen helfen Sie dabei, eine Unterwelt der Kerker von grenzenlosem Übel und Garstigkeit zu erschaffen, um all jene nervtötenden Helden von Ardania zu stoppen, die seine Rückkehr zu alter Größe ruinieren würden.

Hauptmerkmale


  • Erwecken Sie einen Dämon aus dem Abgrund, entwickeln Sie ihn zu einem mächtigen Kerkermeister und passen Sie ihn durch Waffen- und Rüstungsupgrades an.
  • Gestalten Sie Ihren eigenen Dungeon, bauen Sie unterschiedliche Arten von Räumen ein und stellen Sie verrückte Fallen auf, um ihre Feinde zu stoppen.
  • Schlagen Sie die Helden zurück, die Ihre Pläne vereiteln wollen, oder nutzen Sie ihre Seelen, um Ihren Dungeon zu erweitern.
  • Rekrutieren Sie eine Unmenge an Kreaturen, die stärker werden und verbessern Sie deren Ausrüstung.
  • Terrorisieren Sie Ardania, indem Sie verschiedene Orte überfallen und dabei Schätze und andere Reichtümer auf Ihrem Weg sammeln.
  • Schalten Sie einzigartige magische Karten frei, die Sie nach Belieben zu einem Deck zusammenstellen, der ihrem Spielstil am besten entspricht.
  • Spielen Sie die Kampagne allein oder kooperativ mit Freunden oder konfrontieren Sie Ihre Freunde in unterschiedlichen Mehrspielermodi.

Systemvoraussetzungen

    Minimum:
    • Betriebssystem: Windows XP/Vista/7
    • Prozessor: Intel® Core™2 Duo Prozessor E8400 3,0GHz oder AMD Athlon 64 X2 6000+
    • Speicher: 3 GB RAM
    • Grafik: NVIDIA® GeForce 8800 oder ATI Radeon®3000 Grafikkarte mit 512 MB dediziertem Speicher
    • DirectX®: 9.0
    • Festplatte: 3 GB frei
    • Sound: DirectX-kompatible Soundcard
    • Andere Anforderungen: Breitband-Internetverbindung
    • Zusätzliche Informationen: 3-Tasten-Maus, Tastatur, Lautsprecher, Internetverbindung für Mehrspielermodus
    Empfohlen:
    • Zusätzlich: 3-Tasten-Maus, Tastatur, Lautsprecher, Internetverbindung für Mehrspielermodus
Hilfreiche Kundenreviews
23 von 34 Personen (68%) fanden dieses Review hilfreich
23.5 Std. insgesamt
Verfasst: 29. Juni
As you would probly guess it's like dungeon keeper with some gameplay changes while trying to keep the same brand of humour. That being said it's take on the humour, in my opinion, feels childish and drab while the gameplay leaves me struggling to keep my attention in order to finish. Not to say it's a bad game, you should know that if you want to play a dungeon keeper type game then you could do better.
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8 von 9 Personen (89%) fanden dieses Review hilfreich
3.9 Std. insgesamt
Verfasst: 4. Oktober
First off - THIS IS NOT DUNGEON KEEPER! Do NOT buy it if you're looking for a DK fix. Go play Dungeon Keeper instead :P

The story line isn't really that great, and the animations and voice acting that follows it, are below par.

However, if you last long enough to get past that, the game play is quite enjoyable. A sorta dungoen building/ dungeon crawling combo. Build up your squads so you can have them zapping over whenever those pesky heroes come a-knocking, while you were out exploring yourself. Just don't have all your squads out raiding at the same time... <.<

Being still in the beginning of the game myself, I haven't seen the highend units yet, but the lowend are versatile enough to make some good combinations in your squads.

So far, though, I'd recommend it to anybody who enjoys dungeon building/ dungeon crawling kind of games.
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6 von 6 Personen (100%) fanden dieses Review hilfreich
30.2 Std. insgesamt
Verfasst: 2. Oktober
I do think this game is enjoyable, if even just to waste time. There are certainly better games out there, and this is not one of those eye-popping good games. However its a good game to play when your bored or just want to be evil. I am dissapointed with the lack of a good skirmish game.

If your looking for a game you can easilly spend 100+ hours on, dont buy this game. If your not strapped for cash and you just wanna experiment and dabble around with different types of games this is a good one to check out.
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10 von 14 Personen (71%) fanden dieses Review hilfreich
4.2 Std. insgesamt
Verfasst: 27. Juli
dear god this is one of the worst things ive ever paid for. ever. the cutscenes are barely animated, the AI is almost non existant, pathing is broken, and the missions are BORING....and the attempts at humor might be mildly amusing to an 8 year old
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4 von 5 Personen (80%) fanden dieses Review hilfreich
10.8 Std. insgesamt
Verfasst: 22. September
Not to put too fine a point on it, but: there is not enough Dungeon Keeper in the world. Impire looks like a decent-enough clone of Dungeon Keeper, but it is sufficiently unique in most respects to be its own game. This is both good, and bad.

The good side of things is how Impire handles dungeon management. By zooming out or pressing a hotkey, you’re given a flat top-down view of your dungeon. Here, you can queue up units, build rooms, order upgrades and place traps. Units, like minotaurs, vampires, imps, warlocks and such, can be put into squads of six. Squads in turn can be moved around as a single unit, and coordinate their attacks. A well-formed squad of a tank, some ranged casters, a healer, and a general damage-dealer, are highly effective at handling almost any situation. Ladders may randomly appear in your dungeon, bringing adventurers that’ll try to destroy things. You can build things like a Tavern that lure adventurers in and gets them drunk, making them weaker, but it’s not really necessary.

You are limited in exactly what types of units and rooms you can build initially, and here is where things get idiosyncratic. As you complete set objectives removed from the main mission objectives, you earn DEM points which can be placed into a Diablo-esq skill tree, which resets each mission. If you want minotaurs for this mission, you may have to sacrifice gaining some spells, or a type of room, etc. It gives the genre a kind of build-order strategy, which isn’t bad, but it can rub you the wrong way. Squads can be sent off on raiding missions using an overworld map, which removes the squad from your dungeon for a time. If they succeed at the raid, you gain much-needed resources, as a dungeon is not entirely self-sufficient. There is no ore to mine, like in Dungeon Keeper.

The game can be played cooperatively over network or Internet, up to four players, or competitively if that’s your thing. The cooperative mode works well enough, each player gets their own dungeon, and each dungeon has it’s own entrance into a kind of common battle area where mission objectives are usually located. The plot is amusing, in a 90s video game kind of way, and while it innovates where it counts, Impire fails in the areas it needs most.

For everything Impire does right, with its own spin on the dungeon management genre, it gets equal amounts wrong. This is the type of game that’s best bought while on sale, and only if you really want this kind of thing.

Bonus: Is this Majesty’s Ardania?

You are correct, sire! Impire takes place in the fictional fantasy realm of Ardania of the Majesty series. Much of the design, how things look and act, are direct nods to their counterparts in Majesty. The plot even involves you playing as a subservient demon in the employ of the son of a certain Scottish-sounding Advisor...
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9 von 15 Personen (60%) fanden dieses Review hilfreich
18.8 Std. insgesamt
Verfasst: 9. Juli
Just ok... lots of repetition and really I recommend you go play Dungeon Keeper for the real experiance. Even with 1997 graphics the origional Dungeon Keeper beats this for game play and enjoyment!!
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3 von 4 Personen (75%) fanden dieses Review hilfreich
14.4 Std. insgesamt
Verfasst: 14. Oktober
I definetly recommend this game. It has great strategy, its a good time killer, and the quirky characters and the voice acting is something gamers will enjoy. 7/10
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4 von 6 Personen (67%) fanden dieses Review hilfreich
2.8 Std. insgesamt
Verfasst: 14. Oktober
A decent game, somewhat similar to Dungeon Keeper.

The place were it fell off the wheels is coop. It's non-existent. Each player has no bearing on influence on the other, and hardly interacts with anyone else.

Do not buy if you are thinking of playing with friends.
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1 von 1 Personen (100%) fanden dieses Review hilfreich
1.0 Std. insgesamt
Verfasst: 31. August
Nothing like Dungeon Keeper. Very dumbed down and limiting gameplay.
War dieses Review hilfreich? Ja Nein
1 von 2 Personen (50%) fanden dieses Review hilfreich
1.4 Std. insgesamt
Verfasst: 25. Juni
Shallowest excuse of a game. Doesn't even deserve to be mentioned in the same breath as Dungeon keeper.

-Theres 0 ♥♥♥♥ing AI. Minions only move when you tell them to...Immidietely disqualified as spiritual successor to D-K.
-Predesigned rooms you just plop attached with...predesigned hallways. Great.
-Enemy spawn ladders appear randomly anywhere within your ♥♥♥♥ty dungeon so you can't plan a defense.
-You send squads of minions out of your dungeon to do crappy missions in a world map with as much interactivity as owning a goldfish.
-The most boring and tedious unit micromanagement ive ever experienced.

Awful Awful Awful. I bought this pile of ♥♥♥♥ full price when it came out. Uninstalled an hour later.
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2 von 4 Personen (50%) fanden dieses Review hilfreich
1.8 Std. insgesamt
Verfasst: 14. Juli
A friendly word of advice to those considering this game because it's on sale, save your money. The UI is poorly designed, the game is shallow and uninspiring. This one should bever have been released in this state.
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3 von 6 Personen (50%) fanden dieses Review hilfreich
5.7 Std. insgesamt
Verfasst: 5. Januar
Alsoo ich hab gedacht das wäre wie damals Dungeon Keeper?!
Nein!
Das macht nicht viel spaß und hält auch nicht bei Laune!
War dieses Review hilfreich? Ja Nein
4 von 9 Personen (44%) fanden dieses Review hilfreich
2.7 Std. insgesamt
Verfasst: 29. Dezember 2013
Ich habe mich gefreut, dass dies eine Art Dungeon Keeper Klon wird, allerdings ist dieses Game einfach nur nicht sein Geld wert (5€ im Sale). Es mag viel Arbeit drin stecken, aber es hat mich einfach nicht überzeugt.
Ich warte auf War for the Overlord.
War dieses Review hilfreich? Ja Nein
1 von 3 Personen (33%) fanden dieses Review hilfreich
16.3 Std. insgesamt
Verfasst: 18. Juli 2013
Kann das Spiel nur empfehlen. Wer Dungeon Keeper noch kennt oder überhaupt kennt sollte dies mal ausprobieren :D
War dieses Review hilfreich? Ja Nein
1 von 4 Personen (25%) fanden dieses Review hilfreich
55.4 Std. insgesamt
Verfasst: 2. Januar
Cooler Dungeon Keeper Klon mit viel Schwarzem Humor. Leider nur im englischem Audioformat
War dieses Review hilfreich? Ja Nein
1 von 5 Personen (20%) fanden dieses Review hilfreich
7.2 Std. insgesamt
Verfasst: 2. Januar
Ganz witziges Spiel :D macht Spaß
War dieses Review hilfreich? Ja Nein
48 von 62 Personen (77%) fanden dieses Review hilfreich
15.2 Std. insgesamt
Verfasst: 10. Dezember 2013
It looks fun, it starts out ok, then the micro-managment makes it feel like work. Work at a boring, mundane desk job. All the rooms have a preset lay-out and size taking away some of the dungeon building creativity.

Then you go adventure, but your minions are hungry so you have to send them back to the dungeon to feed them, by the time they arrive back at the battle they are half-way to hungry again.

Then the ladders apprear. The annoying ladders they say are needed for "balance". Maybe to balance out the boring micromanagement between ladders and hungry minions, but adds little to nothing to gameplay.

The game has received almost no updates or attempt at fixing the game-play at all. Paradox has our money and gave up on the game, don't give them your money too, just move on.
War dieses Review hilfreich? Ja Nein
28 von 39 Personen (72%) fanden dieses Review hilfreich
17.6 Std. insgesamt
Verfasst: 17. Oktober 2013
I spent a lot of time trying to like this game and clear it from my backlog...19 hours in and my conclusion is.... do not spend any amount of time or money on this game.

The first levels in the game start out rather slow and it never really improved beyond that.
Even after getting to the point of full upgrades/squads
Resource collection was primarily through sending out squads on missions and felt like a more annoying way than say telling a worker to cut trees in a standard RTS.
Enemy Heroes were kinda trivial since you could instantly teleport around the map and destroy the ladders before they started spawning.
Fell into the routine of deathballing since it was either that or suiciding smaller groups into you cleared out the area and against certain bosses even then they would wipe.
The story was rather bland, evil guy doing evil stuff.
The dialogue/voice acting was cringe worthy, enough that the game becomes unplayable unless you mute it.

TLDR: There's a premise here that could be an interesting game but it falls short in every way. Not worth your time or money.
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17 von 21 Personen (81%) fanden dieses Review hilfreich
64.2 Std. insgesamt
Verfasst: 11. Dezember 2013
To make it very clear at the beginning, this game is no Dungeon Keeper III and looks more like an underground based RTS. The campaigne has 4 chapters with 5 mission each and takes all together ~20hours. Sometimes the jokes during the missions are too bad but if you like the kind of humor used in Grotesque you should also like this one. At least there are two ends of the game, so playing again isn't a bad choice. Your main character, the demon Baal-Abbadon, has three specs (Support/Melee/Caster) and all three are play- and enjoyable.

The grafic isn't up-to-date but there are many lovely details if you look at the little demons or the underground rooms. The whole game can be played in coop and has also some mulitplayer parts. There you have to protect NPCs, raid some enemy camps or to fight of endless hordes of heroes.

Some negative aspects are the low variation of missions and the missed chance to improve the experience outside of the dungeon. But I had many hours of fun in Coop with this game, so anyone interested in RTS should have a look at it.

Last hint, it plays like a mix of Majesty II and classic RTS games.
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27 von 43 Personen (63%) fanden dieses Review hilfreich
9.1 Std. insgesamt
Verfasst: 26. November 2013
This is one of the games I wish I didn't have in my steam account. There is nothing fun to do in this game. All you be doing is micro manage your minions to the kitchen so they can feed.
War dieses Review hilfreich? Ja Nein