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Un jeu super rapide à deux sticks analogiques pour l'âge moderne!
Date de parution: 24 fév 2012
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Acheter Really Big Sky

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Version 5.02!

18 avril 2014

Whoa, would you look at that. Version 5.02 is out and it adds the following;

- New Boss Baddie logo
- Fixed a problem on the options screen where the mouse would select the wrong item
- Updated menu background art
- Lightened Replay/Next text
- Core Boss now moves away from the respawn zone a little quicker (isn't that nice of it)
- Players 2-4 can now quit Peaceful? Mode
- Press to Join text brighter
- Tweaked pacing rates
- Fixed a multiplier bug on Pacifism

- Added Expo feature to Options screen;

-Disables all online features
-Highscore becomes Session Highscore
-Cannot access Data Wipe on main menu or Score page
-Removes distortion effects
-Adds "Really Big Sky" text to main menu
-Unlocks all modes whilst activated
-Quit and Scores button on main menu are blocked
-Expo feature cannot be disabled from the menu, Alt+F4 or hold Escape to quit
-Guides forced on, Performance Graph disabled
-Online score submission disabled
-No shortcut buttons on main menu
-Longer Guide screen
-Cannot overcharge Perks
-Par Bar set to Session score instead of Highscore

3 commentaires Lire la suite

Version 5.01!

13 décembre 2013

Really Big Sky 5.01 has been pushed out to Steam and there are some nifty new features;

  • Increased brightness of starbits
  • Disabled automatic window alignment
  • Force the game to run in low settings by adding "low.txt" to your game folder. This overrides any other options! Good for troubleshooting and picnics.
  • Cursor now locked to game window during gameplay
  • Steamworks Achievements added
  • Slowed down difficulty build up for all modes
  • Decreased event generation rate for all modes
  • Reduced vibrations (both intensity and duration)
  • Fixed a bug on the name entry screen
  • Built on Clickteam Fusion 2.5, so there could be minor, non-specific improvements here and there. It only came out a week ago!
(Bolded my favourites :))

Any achievements you have unlocked in-game will be synced over to Steamworks achievements.

5 commentaires Lire la suite

À propos du jeu

REALLY BIG SKY! A super fast, twin analogue shooter for the modern age!
Way over in the big void of space live some aliens. They coveted [your planet] and would do anything to live there. So what's [your planet] to do? Yeah, blast through them all! Face off against waves of enemies, bosses, giant laser planets, blackholes, wormholes, massive lasers, planets and asteroids across 12 game modes!
Everything is procedurally generated from the way YOU play the game! From attack patterns, strength of bosses and enemies, pacing between waves and generosity of bonuses!
Features a comprehensive statistics system to let you hone your mad laser skills.

Key Features


  • Fast, Adaptive and Addictive Gameplay
  • 12 Juicy, Full-fat Game Modes
  • Giant, Dynamic Bosses and 17 Enemy Types
  • Powerups, Perk system and the Friendly Mothership to help you out
  • Ultra Perks and Ultra Weapons for super post-game madness!
  • Smash through solid planets and asteroids. Cruise through gas giants
  • Narration from a cheeky cockney AI
  • Xbox 360 controller support
  • Library and Secret unlocks
  • Loads of events including Blackholes, Wormholes, Pandora Box, Panic Crashes, Warp Speed…
  • Gameplay-altering 'Cascade Events'
  • Online scoreboards - measure your awesomeness!

Configuration requise

    • Système d'exploitation : Windows XP
    • Processeur : Core 2 Duo 2 GHz
    • Mémoire vive : 512 Mo de RAM
    • Carte graphique : Carte compatible DirectX 9.0c ou supérieure
    • DirectX® : DirectX 9.0c
    • Disque dur : 200 Mo d'espace disque disponible
    • Son : Carte son compatible DirectX
    • Additionnelle : Support de manette étendu exclusivement aux manettes officielles pour Xbox 360.
Évaluations intéressantes des utilisateurs
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
298 produits enregistrés
1 évaluation
1.8 heures en tout
Très bon jeu indépendant ! Un shoot hyper visuel, mais également difficile, offrant de nombreux modes de jeu et des graphismes qui changent en fonction des modes : Style visuel de l'époque de l'Amiga, des 16 bits, ... Bref, c'est un bon petit jeu sur lesquel je reviens régulièrement.
Posté le : 28 décembre 2013
Cette évaluation vous a-t-elle été utile ? Oui Non
78 personne(s) sur 99 (79%) ont trouvé cette évaluation utile
112 produits enregistrés
15 évaluations
15.8 heures en tout
It's pewpewpew with a good dose of LSD and some cocaine.

It's great.
Posté le : 12 novembre 2013
Cette évaluation vous a-t-elle été utile ? Oui Non
63 personne(s) sur 89 (71%) ont trouvé cette évaluation utile
236 produits enregistrés
45 évaluations
1.7 heures en tout
I'd like to like this game.
No, really. I would. But the fact is, that it's just too roughed up to be good. It's too unresponsive, there are errors in the menus, even. The text can often be too small, and being half blind like me, all you see are smudges that vaguely resemble words.

I should also mention that the resolution is utterly screwed. You can't play in 1080P fullscreen, and whenver you change resolution, it changes between fullscreen, and windowed mode.

The game needs a LOT of polishing up.

I'll let you decide if it's good or not, but just be warned how rough it is, and how great it would be if it was polished.
Posté le : 22 décembre 2013
Cette évaluation vous a-t-elle été utile ? Oui Non
27 personne(s) sur 31 (87%) ont trouvé cette évaluation utile
1,312 produits enregistrés
29 évaluations
7.1 heures en tout
A thumping dance track, a ship that can turn into a drill, a sense of speed that borders on dizzying, and a cross between bullet hell and an infinite racer. That's the bare bones of what you get, however what sets RBS apart from many other games is the sheer sense of style involved, this is a game that much like the old Defender, Tempest and other trippy games before it, doesn't shy away from wild, brave use of colour, and plenty of flashy lights. Combined with a thumping techno track, you get the distinct sense that you're taking part in an assault not just on your ship, but on your senses too - and I mean that in the most affectionate way possible.

The only caveat is that I would suggest for the best possible experience, you obtain a gamepad for this one, it works a hell of a lot better using twin sticks as opposed to keyboard/mouse. Just beware the LSD induced dinosaurs.
Posté le : 25 novembre 2013
Cette évaluation vous a-t-elle été utile ? Oui Non
20 personne(s) sur 25 (80%) ont trouvé cette évaluation utile
367 produits enregistrés
30 évaluations
1.2 heures en tout
I imagine if I did LSD while playing Darius and had my childhood best friend sat next to me commenting on the gameplay, the result would be fairly similar to playing this game. D:

Really Big Sky is the most confusing scrolling shooter I've ever played, just shoot the things, avoid the things, and drill through the other things, oh! Don't forget to collect those things and upgrade these things! Sometimes you'll take damage and not have a clue why, other times you'll blow up for the same reason, and sometimes your ship will spew a huge laser and the screen will go multicoloured because, why the ♥♥♥♥ not? Very trial and error but I'm okay with this because it's damn good fun! :P
Posté le : 23 décembre 2013
Cette évaluation vous a-t-elle été utile ? Oui Non