Přidáno: 5. listopadu
There's a quaint simplicity about Really Big Sky: twin-stick shooter, drill through planets/asteroids and you can funnel points you earn during runs into improving certain attributes and powers. Levels are randomly generated (as far as I can tell) and defeating bosses and certain enemies requires some thought but isn't an obnoxious puzzle. Additionally you can unlock more modes that are essentially the base game but with extra parameters, greater difficulty or alternate milestones! On the surface it's all really good and the graphics are decent.
It was about an hour into the game that I realised I hadn't the faintest idea of what I was doing: obviously I was shooting ships and (trying) to dodge their attacks but then I would be sucked into a vortex? Or perhaps the colours would invert or suddenly blur? Did I unlock something? Am I more powerful? Does this enemy have a shield? No wait, that shield apparently damages me but another one didn't? I put a bunch of points into some random stats but I don't think they've done anything?
Really Big Sky's gameplay is completely incoherent and this is not helped by the scorchingly bright and blurry visuals. The "library" doesn't help remove the obfuscation surrounding the gameplay mechanics but is full of ♥♥♥♥♥♥♥♥ed smug descriptions, which on reflection should have been expected from the atrocious voiceovers heard during the game. Some of the stats are incredibly obvious and very necessary, but a lot of the laser related upgrades often seem to have little effect, or at least their impact is not conveyed effectively.
I got this game for free so technically I got my money's worth, but it's really difficult to recommend this game over pretty much any other scrolling shoot 'em up or bullet hell games on Steam. Admittedly the genre is not "my jam" but Ikaruga is good so maybe start there instead?