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Es ist Zeit, die Vergangenheit in die Zukunft zu führen, mit dieser verbesserten Neugestaltung von Sonic CD! Sonic reist zu den fernen Ufern des Never Lake für das alljährige Erscheinen des Little Planet - einer mysteriösen Welt, in der die Vergangenheit, die Gegenwart und die Zukunft durch die Kraft der Time Stones verschmelzen, welche...
Veröffentlichung: 19 Jan. 2012
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Enthält 17 Artikel: Sonic & SEGA All-Stars Racing, Sonic 3D Blast™, Dr. Robotnik’s Mean Bean Machine™, Sonic Spinball™, Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic 3 and Knuckles, Sonic Adventure DX, Sonic Generations - Casino Nights DLC, Sonic CD, Sonic Generations, Sonic the Hedgehog 4 - Episode I, Sonic the Hedgehog 4 - Episode II, Sonic & All-Stars Racing Transformed, Sonic Adventure 2, SONIC ADVENTURE 2: BATTLE, Sonic and All-Stars Racing Transformed: Metal Sonic & Outrun DLC

Über das Spiel

Es ist Zeit, die Vergangenheit in die Zukunft zu führen, mit dieser verbesserten Neugestaltung von Sonic CD!
Sonic reist zu den fernen Ufern des Never Lake für das alljährige Erscheinen des Little Planet - einer mysteriösen Welt, in der die Vergangenheit, die Gegenwart und die Zukunft durch die Kraft der Time Stones verschmelzen, welche darin versteckt sind.
Als Sonic eintrifft, erfährt er, dass die einst wunderschöne Welt unter einer metallischen Hülle gefangen ist. Sein Erzfeind, Dr. Eggman, ist auf der Suche nach den Time Stones und wird dank ihnen bald die Macht haben, die Zeit selbst zu kontrollieren!
Um den ruchlosen Plänen von Dr. Eggman ein Ende zu setzen, muss Sonic die Kraft des Little Planet nutzen, um durch die Zeit zu reisen, denn Dr. Eggmans Sieg über die Zukunft kann nur durch die Zerstörung seiner Maschinen in der Vergangenheit und der Wiederbeschaffung der Time Stones verhindert werden!
Enthält 16:9 Breitbild, Errungenschaften, Bestenlisten und sowohl den US-amerikanischen als auch den japanischen Soundtrack. Erleben Sie das Abenteuer durch die Zeit, welches der Welt Amy the Hedgehog und Eggmans böseste Kreatur, Metal Sonic, vorstellte.

Systemvoraussetzungen

    • Betriebssystem: Windows XP
    • Prozessor: Pentium IV 1 GHz
    • Speicher: 1 GB RAM
    • Grafik: directx9 Grafikkarte
    • DirectX®: 9
    • Festplatte: 286 MB
Hilfreiche Kundenreviews
2 von 2 Personen (100%) fanden dieses Review hilfreich
128 Produkte im Account
21 Reviews
2.0 Std. insgesamt
Ein wirklich nettes Sonic Spiel welches mit einer Spieldauer von ~2h Story echt ok geht.
Funktioniert sehr klassisch wie zb. Teil 1, hat eine etwas andere Story als sonst die ich hier nicht verraten möchte.
Rund 4.50€ sind hier ganz gut angelegt.
Verfasst: 5 April 2014
War dieses Review hilfreich? Ja Nein
20 von 23 Personen (87%) fanden dieses Review hilfreich
45 Produkte im Account
2 Reviews
20.9 Std. insgesamt
Sonic CD is an epic time-jumping journey and my favorite game in the series. The soundtrack is among the best I've heard in any game, and the gameplay style works really well. This game will be sure to leave lasting memories, from the epic battle against Metal Sonic to the pure bliss of finally getting the good ending (trust me, that's not an easy task). For a price of only $5, you'll get the experience of a lifetime without hurting your wallet.
Verfasst: 3 Dezember 2013
War dieses Review hilfreich? Ja Nein
17 von 18 Personen (94%) fanden dieses Review hilfreich
46 Produkte im Account
1 Review
17.5 Std. insgesamt
Ah, Sonic CD. Arguably one of the only games worth owning on the ill-fated Sega CD, this title takes the classic Sonic formula of high-speed, momentum-based platforming and adds time travel to the mix, and this is the feature that will make or break the game for you. Scattered throughout the levels are signposts with 'past' and 'future' written on them. Running past one of the signs, then building up enough speed, will send Sonic backwards or forwards in time. Each level actualy has four variations: the past, the present, and the good and bad futures. This generaly works well (although I did get once stuck in a wall after warping to the past), with the differences in layout between the time periods providing for some interesting platforming, and adds to the game's greater focus on exploration.
In each Zone (called Acts in other Sonic games) there are two objects to destroy in the past: Eggman's robot generators, and Metal Sonic holigram projectors. Destroying the projectors results in animals roaming about the Zone, to no effect whatsoever. However, destroying a generator will result in all enemies in the Zone instantly being destroyed, as well as changing the future. You see, if you travel to the future normaly, it's a corupted wastland, a bad future. By destroying the generators, you can alter the future, creating the harmonious good futures instead. However, this only applies to the first and second Zones of each Round (called Zones in other Sonic games). In the 3rd Zone of each Round you start in the future; if you destroyed the generator in both other Zones, this will be a good future, and if not, a bad future. Locating the generators can be quite tricky, due to the non-linear, multi-level stage design, and the Zones in this game can be hard to navigate. In addition to all that, to get the game's true ending, you have to make good futures in every single Zone. Or, instead, you could get 50 rings during a Zone, reach the signpost, and enter 3D, UFO-Smashing special stage to collect the Time Stones. Getting all 7 will automaticly get you a good future in every zone, and and guarantee you the good ending.
This is where the game's main problem rears it's ugly head: It claims to have a focus on exploration, but there's really no point to actualy exploring. Getting the Time Stones is so much easier then smashing every single generator, and once you have them, the level design can seem like more of a hinderence then anything. Worse, if you don't care about geting the good ending, and just want to play this like any other clasic sonic game, you might find the level design to be an outright hindrance, with few places to pick up and keep speed. Whether you find the level design to be a blessing (huge, beautiful stages, full of interesting gimmicks) or a curse (massive, mazelike, slow hells) will depend mostly on your playstyle, and is almost entirely subjective.
On a more positive note, this game looks realy good. The game's been updated with 16:9 widescreen support, and you can use one of various filters if you wish to. The game also sounds great, with both the US and JP/EU soundtracks being available to choose from. Each version is great, and having them both is absolutely fantastic. As this is an updated rerelease of the game, various improvements have been made, including tweeked collision detection in both the main game and the special stages, the above-mentioned dual soundtracks and widescreen support, and Tails as a playable character, unlocked after beating the game with Sonic.
Although level design may be subpar for some, Sonic CD is still a good game with a lot to offer, and if you enjoy hunting for secrets, the game has you covered with large levels, each possessing four variants, and lots of little touches that fun to find. Having exploration as it's main focus, rather than being secondary to speedy platforming, may make it the black sheep of the Genesis titles, but the game still nails the smooth platforming that defines classic Sonic. This version is without a doubt the best way to experience Sonic CD, and for just $5, I'd definitely reccomend this game.
Verfasst: 27 November 2013
War dieses Review hilfreich? Ja Nein
23 von 34 Personen (68%) fanden dieses Review hilfreich
172 Produkte im Account
2 Reviews
18.2 Std. insgesamt
Hell yeah dude.
Verfasst: 1 Dezember 2013
War dieses Review hilfreich? Ja Nein
22 von 34 Personen (65%) fanden dieses Review hilfreich
195 Produkte im Account
28 Reviews
1.1 Std. insgesamt
i love sonic the hedgehog like a brother
Verfasst: 10 Januar 2014
War dieses Review hilfreich? Ja Nein