Get Batman: Arkham City and all DLC for one low price with the release of the GOTY Edition!
User reviews: Overwhelmingly Positive (12,603 reviews) - 96% of the 12,603 user reviews for this game are positive.
Release Date: Sep 7, 2012

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Buy Batman Arkham City GOTY

Game of the Year includes Arkham City and all DLC!

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"Could anything be better than being Batman and having a whole city to explore as well as solving a mystery in an insane asylum overrun by its inmates?"

About This Game

Batman: Arkham City builds upon the intense, atmospheric foundation of Batman: Arkham Asylum, sending players flying through the expansive Arkham City - five times larger than the game world in Batman: Arkham Asylum - the new maximum security "home" for all of Gotham City's thugs, gangsters and insane criminal masterminds. Featuring an incredible Rogues Gallery of Gotham City's most dangerous criminals including Catwoman, The Joker, The Riddler, Two-Face, Harley Quinn, The Penguin, Mr. Freeze and many others, the game allows players to genuinely experience what it feels like to be The Dark Knight delivering justice on the streets of Gotham City.

Batman: Arkham City - Game of the Year Edition includes the following DLC:

  • Catwoman Pack
  • Nightwing Bundle Pack
  • Robin Bundle Pack
  • Harley Quinn’s Revenge
  • Challenge Map Pack
  • Arkham City Skins Pack

Batman: Arkham City - Game of the Year Edition packages new gameplay content, seven maps, three playable characters, and 12 skins beyond the original retail release:

  • Maps: Wayne Manor, Main Hall, Freight Train, Black Mask, The Joker's Carnival, Iceberg Long, and Batcave
  • Playable Characters: Catwoman, Robin and Nightwing
  • Skins: 1970s Batsuit, Year One Batman, The Dark Knight Returns, Earth One Batman, Batman Beyond Batman, Animated Batman, Sinestro Corps Batman, Long Halloween Catwoman, Animated Catwoman, Animated Robin, Red Robin and Animated Nightwing

System Requirements

Mac OS X
    • OS: Windows XP, Vista, 7
    • Processor: Intel Core 2 Duo 2.4 GHz or AMD Athlon X2 4800+
    • Memory: 2GB RAM
    • Hard Disk Space: 17 GB free hard drive space
    • Video Card: ATI 3850HD 512 MB or NVIDIA GeForce 8800 GT 512MB
    • DirectX®: 9.0c
    • OS: 10.7.5
    • Processor: Intel Core 2 Duo 2.0 GHz
    • Memory: 4GB RAM
    • Hard Disk Space: 16 GB free hard drive space
    • Video Card: 256MB VRAM
    • Other Requirements: The following graphics cards are not supported: ATI X1xxx series, ATI HD2xxx series, NVIDIA 7xxx series, NVIDIA 8xxx series, NVIDIA 9400, NVIDIA 320M, Intel HD3000 and Intel GMA series.
Helpful customer reviews
114 of 129 people (88%) found this review helpful
8 people found this review funny
24.7 hrs on record
Posted: July 6
Faulty's scorecard :-

1) Essential purchase
2) Recommended purchase
3) Recommended purchase during a sale
4) Not recommended unless heavily discounted
5) Not even recommended for Steam game collectors

A bat out of hell

Where Batman: Arkham Asylum was a tightly knit and focused experience built around the gorgeously Gothic and moody environments of Gotham’s main penitentiary, Batman: Arkham City is like observing a bat take its first flight out into the wide, open world. Sometimes it's a little wonky and uneven but on a whole the game succeeds admirably considering this is Batman's learning to spread his wings. Sure it hits a wall or two on the way but the game is still an immense amount of fun if you don't get bogged down with the all the busywork dotted around the map and focus on the main storyline and investigation sidequests.
Where Batman: Arkham City suffers the most is that in expanding its horizons by giving Batman a bigger playground to roam - Gotham City - the cost is that while the city is often drop dead gorgeous to look at it is all rather dull to explore. Exploring Gotham City in Batman: Arkham City is a very static experience and bar a few scripted events here and there feels very much like a ghost town and not the crime riddled metropolis depicted in both the comic book and film series. While the transition from the linear experience of the first game into the more open-ended playground of the sequel might not always be the smoothest of rides there is certainly no lack of ambition on Rocksteady’s part to not try and make this the best-darned-brilliant Batman game of the moment.
If you can look past all the silly diversions and a city devoid of any actual life and focus purely on the main story-line quest then Batman: Arkham City is just as illustrious and dare I say exhilarating as its award winning predecessor. In many ways when Batman: Arkham City narrows its focus it becomes all the better for it often surpassing the brilliance of the original. However, with that being said not all side quests on offer throughout the game are frivolous time wasters and some do actually offer a peek into a city on the brink of collapse thanks to corruption and crime. It's just a pity that some of these quests don't really work at fostering the momentum that Batman has finally arrived in Gotham City to do what he does best.
Once again a litany of super-villains throw themselves at Batman with much aplomb but this time round they feel more fleshed out as each are given more space to breath. They feel better characterized this time around as each villain is given his/her own piece of the center stage (a stage that was dominated by the Joker in Batman: Arkham Asylum) as the adventure unfolds. Combat remains largely unchanged although new special combo moves and gadgets are introduced this time to help keep things fresh. Also combat has been nicely overhauled in the sense that when fighting hordes of enemies it becomes easier than in the first game to actually use some of those awesome gadgets at your disposal to help turn the tide of the battle. Both Kevin Conroy and Mark Hamil return to reprise their roles as Batman and Joker and once again Mark Hamil steals the show. There is a certain kind of manic energy on display yet again that makes Hamils performance an utter delight to watch.

At the end of the day I can't say I am personally won over by the open world approach that Batman: Arkham City adopts but I certainly don't see it as a failure. There is a lot to enjoy here and when the game hits its stride it really shines in ways I never thought imaginable, given the pedigree of the first game. I like to see it as Rocksteady taking that first flight out into an uncharted airspace that they hopefully refine into a diamond with Batman Arkham Knight (once all the PC performance issues have been dealt with). Ultimately Batman: Arkham City emerges as a game that is definitely worthy of your attention and worth at least one complete playthrough.

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Curator Rater
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64 of 73 people (88%) found this review helpful
5 people found this review funny
123.3 hrs on record
Posted: June 8
Aw Batman Arkham City that game that I've loved since 2011 back then and still today. I remember getting Arkham Asylum on Xbox 360 on Christmas Day and finshed it that evening with much anticipation for a sequal. Since then I was hooked to this game franchise. I grew up on both Marvel and DC Comics as a child and still keep up with both companies as a 24 year old today. Batman was that one franchise in gaming I hated ever since the sega genesis days. Then Rocksteady suprised everyone with Batman Arkham Asylum which was far from perfect but was a darn good game as one that brought Batman back. Now we have Arkham City, oh boy. A great game that is near perfected in every way from the city art design to the crazy characters you both love or hate in one big open city. Granted its not Skyrim in size, but its very impressive in what Rocksteady has done with this game. After my lengthy time spent in this game, I still come back for more and can't seem to put this game down. Each character is crafted in this game with care and passion as evident with Rocksteady and this pays off. Many people like myself rooted for Arkham City back in 2011 for Game of the Year and to this day I still think it should have won, but Skyrim is a great game as well. Overvall if looking to be the capped crusader in all his Bat glory, then this game will help you with that and then some.

Playing this, would be a great kick off to Batman Arkham Knight as this and Batman Arkham Aslyum are essential in my opinion to play priror to Batman Arkham Knight. Kinda like playing Mass Effect 1 and 2 before Mass Effect 3 to get the full story and impact of its world.

Batman Arkham City gets a 10 out of 10 and one game I love greatly as a gamer, In all my 15+ years of gaming, Batman Arkham series is truly one of a kind for me and one I recommend to everyone to play or try out once.
Was this review helpful? Yes No Funny
35 of 37 people (95%) found this review helpful
2 people found this review funny
26.8 hrs on record
Posted: July 5
After completing the first game and making a review on it and saying how brilliant it was, Arkham City completely SOLD IT after I beat its story.
  • Graphics: Even though the graphics have not changed that much since its predecessor, they have definitely changed for the better. The cutscenes have also improved by a great margin as well. The character's faces, even Harley Quinn's, exceptionally worked very well and they had me engaged throughout the whole experience. What I really liked was as your character goes through the story your suits that you wear show tears and scrapes on the surface and capes of your character. The characters are a strong point in this game and it really helped the story at every vantage point.

  • Story: The story was solid; I absolutely loved the story mode they set up in this universe. It was full of exciting moments where the game made you feel on edge at certain points where you felt like you had to rush things but you really did not. Without giving anything away let's ust say that the story has a couple of twists and the several collectibles that you find throughout the large map in the game make the story rather intriguing and mesmerizing. And without giving anything away to the story, let's just say that the ending of the game hit me really hard, emotionally in fact. It was more of an impact than the previous game, let alone any Batman game that I played. Overall, the story is what sold this game and I highly recommend it for everyone.

  • Gameplay: Good f***king GOD there is a lot to talk about in this game: You get to play as two characters as opposed to just one character; Batman and Catwoman. Catwoman may take some time getting used to, but it is fun to crawl around on ceilings and using that whip, and for whatever reason they decided to add a "timing" element for Catwoman when jumping on walls, and for some reason that confused me. There are now twice as many Riddler trophies to get around the environment once Catwoman becomes a characters to play as. The combat has improved dramatically; there are lot more features and abilities than the first game. There are also several types of enemies, even ones with swords that you must dodge precisely to disarm them. Most boss battles are fun and very imaginative and exciting and memorable; soem can be frustrating but most of the time you'll find yourself amazed by how many moves bosses have during each battle. I found myself reacting and screaming to all sorts of attacks, and with humorous intentions. Completing the game to 100% will set you for a good 20+ hours depending on your playstyle.

  • Overall: One of the best Batman games to ever release by Rocksteady and I highly recommend it to those who love being a detective, who love the DC universe, who love open-world games and fiding clues and solving puzzles.

Seriously, buy it right now.
Was this review helpful? Yes No Funny
28 of 32 people (88%) found this review helpful
3 people found this review funny
29.2 hrs on record
Posted: July 26
Batman: Arkham City - GOTY Edition
Developer: Rocksteady Studios
Publisher: Warner Bros. Interactive Entertainment

Batman: Arkham City (sequel to Arkham Asylum), in some ways, improves on the formula that was set forth in Arkham Asylum. How can a perfect game get anymore perfect? can't. Some things were improved, while some things made the experience suffer a bit. Overall, Arkham City does what it's supposed to do: Puts you in the shoes of the Caped Crusader and tells a thrilling Batman tale via the video game medium. Let's go over it and see how it compares to Arkham Asylum.

A lot of things have been added and improved in this title over Arkham Asylum. You are now free to explore Arkham City to your heart's content, adding Open-World to the iconic Batman universe (to an extent). Thugs roam the streets, easy targets for Batman to pick off and earn experience, which is still used to level up and learn new abilities. There are a lot of side-quests, each mainly tying into a specific villian from Batman's case files -- Villians such as Deadshot, the Mad Hatter, Scarecrow, Killer Croc, and Mr. Freeze...just to name a few. There is much more going on behind the scenes, though. And as the Dark Knight, it's your job to find out what's going on and who is behind it all!

Batman still retains a lot of his signature gadgets, along with a few additions. Combat is more or less the same, but feels a bit more balanced and fluid. With how well the combat system was implemented in Arkham Asylum, it's hard to imagine it getting any better, but they somehow pulled it off! Chaining attacks together grants Batman access to finishing moves, and those who master the system are rewarded with bonus EXP and quicker battles in general.

A new feature added in Arkham City are the crime scene puzzles, which are little more than just scanning pieces of evidence at a crime scene to piece together who or what happened, which will lead you to where you need to go. This only takes places in a small handful of segments of the game, not taking long to figure out and move on. A nice small addition, but ultimately little more than an obstacle to get through as you advance the story.

The Riddler is also present here, with a new set of trophies to collect, new riddles to solve, and new challenges to overcome. Solving/collecting them all is a great challenge, and is sure to keep you busy for quite some time if you decide to tackle them all. Instead of secret maps laying around like in Arkham Asylum, this time you are able to spot Riddle informants in a pack of thugs. Taking down all other thugs around him will allow you to interrogate him, revealing hidden Riddler secrets on your map. Make it a point to interrogate them all if you intend to face Riddler's challenge.

Arkham City does very little to improve on the graphics set down in Arkham Asylum. It more or less looks the same. That's not a bad thing, though. Arkham City looks as dark and dreary as it should, hiding all sorts of secrets in it's alleys and battered buildings. If you've played Arkham Asylum, you know what to expect here. Some smaller details, such as Batman's breath showing outside in the cold, are present and serve to add a small bit of depth to the graphical presentation of this game.

Sound and Music
Just as good as Arkham Asylum, the sound effects and music in Arkham City help to set the tone of everything happening in each area. Striking thugs sounds oh so satisfying, as well as the 'knock-out' sound when finishing one off. The soundtrack is just as ominous as Arkham Asylum, which definitely helps to immerse you in the game.

Another excellent thing carried over from Arkham Asylum is the use of the same voice actors! Mark Hamill and Kevin Conroy reprise their roles as the Joker and Batman respectively. Again, the Joker is the star of the show, owing to Mark Hamill's stellar voice work and performance as the Joker.

I was able to maintain a constant 59-60 FPS during gameplay at all times. No stuttering, no framedrops, no lag...the game ran flawlessly. I feel like they improved the performance quite a bit from Arkham Asylum, despite it being more open and having more going on on-screen due to the open-world elements that were added. Draw distance was fairly impressive, showing buildings far in the background as Batman grapples and glides about the city.

Final Thoughts
Arkham City ultimately improves upon Arkham Asylum in nearly every way imaginable, only suffering from feeling a bit empty at points despite being a large city. If more things were added around the city it would have felt a lot better. Still, Arkham City is another near perfect game that should be in every fan's library.

Gameplay Demo

Nerd House Verdict:
A Must Play

Be sure to check out Nerd House Gaming for more reviews!
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23 of 25 people (92%) found this review helpful
2 people found this review funny
14.7 hrs on record
Posted: November 13
Fantastically satisfying & well-designed // Recommended even for those who don't necessarily care for the Batman franchise

+ Voice-acting is spectacular; dialogue stays true to the lore, and lines are competently delivered
+ Combat system is simple, fluid and enjoyable; attacks are well-rendered, feel as though they have weight to them, and offer the player an opportunity for great finesse
+ Detective mode is an excellent mechanic, and adds to gameplay
+ Myriad unlockables and collectibles scattered throughout, particularly the riddler trophies, many of which are very challenging to find & collect
+ Mechanics are refreshingly varied and intuitively introduced; the way that Batman's utilities work to influence the environment is applaudable in its implementation
+ Devs showed great care in the nuances of design; Batman's suit shows gradual accumulation of wear and damage
+ Platforming mechanics are near perfect, and the game does much to encourage their utilization; problems can often be tackled in many different ways depending on how the environment is utilized, & this is even better stressed, given the open nature of the environment
+ Audio design is superb
+ Environmental detail is excellent; the devs clearly took great care in modeling the city, & the quality really comes through in the final product
+ The game's engine runs smoothly and efficiently
+ Stealth & silent takedowns are heavily encouraged, & feel rewarding to implement
+ Catwoman is playable in several areas of the campaign; she handles very differently from Batman, allows for greater freedom in exploring the environment, & feels unique in combat
+ Radio chatter is persistent throughout the open map, & are very entertaining to listen to; does well to increase a sense of immersion
+ Involving & well-paced plot
+ A veritable plethora of side-missions, additional game-modes, & other extra content

- Tracking radio broadcast signals feels tedious, & it is very easy to become turned around while looking for the correct entry into the area the game intends for one to proceed through

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