The Source Filmmaker (SFM) is the movie-making tool built and used by us here at Valve to make movies inside the Source game engine. Because the SFM uses the same assets as the game, anything that exists in the game can be used in the movie, and vice versa.
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發售日: 2012 年 07 月 10 日

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使用 Source Filmmaker

Source Filmmaker is available for free as a public beta.

 

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"(free) movie-making tool built by Valve to make movies inside the Source game engine"
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關於此軟體

The Source Filmmaker (SFM) is the movie-making tool built and used by us here at Valve to make movies inside the Source game engine. Because the SFM uses the same assets as the game, anything that exists in the game can be used in the movie, and vice versa. By utilizing the hardware rendering power of a modern gaming PC, the SFM allows storytellers to work in a what-you-see-is-what-you-get environment so they can iterate in the context of what it will feel like for the final audience.

To get started, just click the button above to install. The SFM includes all the base game assets from Team Fortress 2 along with assets from some of the first “Meet the Team” short films.

Resources

Once you're up and running, here are some general resources for finding help and learning how to get the most out of the Source Filmmaker.

系統需求

    Minimum:
    • OS: Windows 7 / Vista (Windows 7 64 bit suggested)
    • Processor: 3.0 GHz P4, Dual Core 2.0 (or higher) or AMD64X2 (or higher)
    • Memory: 2GB (4 GB suggested)
    • Graphics: NVIDIA GeForce 200 series card or better, or AMD Radeon 3000 series or better (NVIDIA GeForce 400 series or AMD Radeon 5000 series preferred)
    • Monitor: 1366 x 768 (1920 x 1080 suggested)
    • Hard Drive: At least 15 GB of Space
    • Sound: DirectX 9.0c compatible USB headset with mic (suggested)
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13.4 記錄時數
張貼於:08 月 2 日
+ V 家的 Source 引擎動畫製作軟體
+ 從你熟悉的遊戲做出你想要的畫面
+ 社群龐大,資源豐富!

~ 無中文介面,基本上不影響操作
~ 隨機出現 Crash 和 Bug 的問題依然需要修正

推薦程度:10/10
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629 人之中有 572 人(91%)認為這篇評論值得參考
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55.2 記錄時數
張貼於:03 月 23 日
First 12 Hours = Noob
First 24 Hours = ummm not bad work
First 40 Hours = im doing Great job i must continue
First 100 Hours = Starts Making simple animations
First 300 Hours = Better Animations
...
First 1000 Hours = ummm maybe i will try to enter Saxxy Competition
First 8000 Hours = FINALLY I WON !!!!!!

10/10 Best Program to waste your life in it -IGN
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879.8 記錄時數
張貼於:04 月 28 日
Source Filmmaker -- oh, where to start with the flatter? Initially, I found this program absolutely complicated, confusing, and I was skeptical about using it. I would give up constantly, and say, "Man, I can't do this!" It was all a bundled mess- until I watched Valve's tutorials, fan tutorials, and inspiring videos made in the program itself. It took me months to figure out how to use the Graph editor. It looked complicated at first, but then, I learned about the bookmarking technique. I then learned the very basics of Source Filmmaker, yet I still continued to doubt myself. I wanted to quit. I wanted to say, "That's it; I'm done with this program." Then, I told myself, "No, I can't give up. Animating is such an accomplishment." I watched the SFM videos people made; and that's when I developed my animating style. I have spent nearly 500 hours in SFM, and for most of the time, I practiced, and practiced, and practiced, and I wouldn't stop until I was satisfied with what I animated. Ladies and gentlemen- don't EVER give up this program, because once you're adapted to this fun world of animation, you won't ever have to worry about failing in it. Give this program a go.
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3,818.0 記錄時數
張貼於:06 月 22 日
I'VE SPENT 2.5 YEARS IN THIS SHET AND I STILL DIDN'T GET ANY CARD DROPS WTFFFFF
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202.4 記錄時數
張貼於:06 月 19 日
Bad at TF2?
Bad at Trading?
Want to make some Dank ♥♥♥ Meme pics?
This is the Software for you.
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