Children of the Nile: Enhanced Edition
Children of the Nile™ is een uniek steden-bouwspel, ongeëvenaard in zowel oog voor detail als omvang.Leidt als Farao je volk door duizenden jaren geschiedenis: van simpele verzamelaar-jagers tot de creatie van een onsterfelijke beschaving.
Gebruikersrecensies: Erg positief (97 recensies) - 81% van de 97 gebruikersrecensies voor deze game is positief.
Releasedatum: 2 jul 2008

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Bevat 2 items: Children of the Nile: Alexandria, Children of the Nile: Enhanced Edition

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Bevat 4 items: Children of the Nile: Alexandria, Children of the Nile: Enhanced Edition, Hinterland, Mosby's Confederacy


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"Happy cows, huge crocodiles, creepy animated faces and your people feast on delicious bread. That, and you're an ancient god-king and you build cities~"

Over dit spel

Children of the Nile™ is een uniek steden-bouwspel, ongeëvenaard in zowel oog voor detail als omvang.

Leidt als Farao je volk door duizenden jaren geschiedenis: van simpele verzamelaar-jagers tot de creatie van een onsterfelijke beschaving. Leidt je stam goed en je zal adembenemende piramides bouwen, de klassieke oudheid verkennen en oorlog voeren tegen je vijanden.

Elke inwoner van je stad is een volledig ontwikkelde, levende persoon – deel van een gezin en een huishouden met wensen en behoeften. Van priesters tot gastheren, Schriftgeleerden tot slaven, of zelfs de koninklijke familie... iedereen zal eten nodig hebben en dat is nog maar het begin. Elke steen voor jouw piramide zal door jouw volk, die goden in tempels naar keuze aanbidden, gebracht worden. Onder jouw toeziend oog, zal de lokale economie bloeien als goederen zoals rieten mandjes en gouden juwelen gemaakt, gekocht en geliefd worden door de inwoners van jouw stad.

Om onsterfelijkheid te bekomen zal de farao buiten zijn eigen stadsgrenzen moeten kijken en invloed op de wereld uitoefen. Verken en voer handel met buitenlandse buren en je zal redenen hebben om wonderen te bouwen die het verhaal van jouw dynastie voor eeuwig vertellen. Als je invloed toeneemt zal ook je vermogen stijgen om mensen mee te laten doen met je grootse ondernemingen en zo steden bouwen die werkelijk heroïsch zijn.

Hoe zal jouw dynastie herinnerd worden?


    • OS: Windows® 2000/XP/Vista™
    • Processor: Pentium® III or Athlon® 800 MHz processor or higher
    • Memory: 256 MB of RAM (512 MB recommended for Windows® XP, 1 GB recommended for Windows® Vista)
    • Graphics: 100% DirectX® 9-compliant 32 MB video card and drivers
    • Sound: 100% DirectX® 9-compliant true 16 bit sound card and drivers
    • DirectX®: 9.0b
    • Hard Drive: 1.1 GB uncompressed free hard drive space
Nuttige klantrecensies
85 van de 86 mensen (99%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
60.9 uur in totaal
Geplaatst: 17 november 2014
Children of the Nile is the more modern version of the old citybuilders like Pharaoh And Zeus, allowing you to build a city in ancient Egypt. Some of the more modern things are, aside from the obvious graphics being different, that you no longer need to worry about intersections sending your supply and maintenance people entirely the wrong direction. You can now actually focus on building a city, rather than having to puzzle out the most efficient way to place buildings without them collapsing, catching fire, and starving because the food vendor doesn't show up there.

Citizens in your city are in a class society. From top to bottom, they are the pharaoh. That is you, and your family. You have a palace, and your family goes out to collect any sort of material, be it luxury goods or a humble pot to store things in. You are the state. All food belonging to the city also belongs to you, but you will always have a nice supply of food stored away in your palace. Pharaoh gets first pick, and a percentage of all food farmed in taxes.
Just below you are the nobles, who live in large houses and get their income from the farmers under them, and in order to support a large farming population, you will need nobles to guide them.
Under the nobles are the educated elite. Priests, scribes, overseers, and commanders of the military. They have similar demands as nobles in terms of luxuries, but they are paid by the government for their services. Only the sons of nobles and luxury shopkeepers qualify for education. These are the doctors, the administration, and the tax collectors. Because nobles will try to dodge paying taxes, a scribe can catalogue how many fields have been sown so that you know exactly how much belongs to Pharaoh.

Under them still, the middle class. Entertainers and shopkeepers. These earn their bread through their services and the goods they sell. Simple, but neccesary for society to function.
Below them, the peasantry. Farmers and servants. The farmers work the land and earn enough food to last until next harvest in doing so, and the servants do the shopping for nobles and collect resources for luxury shopkeepers - So they don't have to mingle with the common folk.
Separate from them all are government workers. They fit somewhere between the middle class and peasantry, and are paid generously by Pharaoh's bread. They are the brickmakers, the construction workers for bigger buildings(Small buildings like a servant's shack are made by the servants themselves), and anything else government wants from a papyrus maker up to the military.

If at any time your system fails and the people are without food, they will leave their jobs to scavenge for it. Dates, pomegranades, fish and so on are plentiful, so you need not fear you'll ruin your city and have a ghost town.

The game starts slow every map, as you have 10 bricks(Enough for one baker, brickmakers huts don't need bricks), and only one educated person in your city at the start. So you will want to build a school and several brickmakers more to ensure you can keep growing. Before you know it, you've spend several hours building. There is no immigration either, from what I can find. You start the map with 200-300 citizens living in huts, scavenging off the land. After that, children will be your main population growth. This becomes an issue when you want a big military, as military men don't get married - They live in their barracks-tent with two other men.

Some things that are bad, there are a lot of shrines out there that will take a bit to figure out which goes where and which are popular - If you even have room for them. Sometimes your citizens or a merchant may get stuck on a corner, and sometimes you may find your labourers can't figure out which limestone block they want to pull, and manage to fail to move any of them.

In the end, it's still a pretty and somewhat relaxing game where you can spend hours getting your city just right, and then decide to change it up again because you have a new idea. Cosmetic things like gardens, plazas and trees are free to place too, so you can make it look good without having to worry about your workers spending ages watering the plants and not farming.

Worth grabbing it if you like citybuilding, it's good at what it does
Was deze recensie nuttig? Ja Nee Grappig
70 van de 75 mensen (93%) vonden deze recensie nuttig
24.5 uur in totaal
Geplaatst: 2 december 2013
An absolute gem. I pride myself in digging up golden PC titles that receive little fanfare, and this game is surely one of those. As an ancient Egyptian simulation, this game is a unique city-simulation concept with excellent execution and historical accuracy. The mechanics are distinct, with the three "Seasons" revolving entirely upon the flooding of the Nile. The only currency is the only one that truly mattered in the ancient world; food.

Like Ancient Egypt, religion plays a key role in the game, with a rich and diverse pantheon of true-to-life Egyptian Gods and Goddesses to be honoured by Temples and Shrines. Every person in your settlement is represented in the game and has unique needs, most notably religious needs. Soldiers, shop-keepers, peasants and elites all demand an opportunity to pray to the Gods and Goddesses which best represent their needs, while everyone will want to worship Amun, Osiris and Hathor; the Universal deities whose festivals were paramount to most Egyptian cultures.

Of course, you will be building an awful lot of pyramids, obelisks and steles to immortalize yourself, mighty Pharaoh, and cement the legacy of your lineage. Throw in a flavourful soundtrack and a diverse array of scenarios and missions and you have the best $2 I have ever spent on steam. I must buy for any city-building lover, Egyptophile or classic game collector.
Was deze recensie nuttig? Ja Nee Grappig
33 van de 34 mensen (97%) vonden deze recensie nuttig
37.4 uur in totaal
Geplaatst: 18 april 2014
Sadly this is the last great city builder, as far as I know.
And not great just as a great city but also a great game!

Runs well on Windows 7.
Was deze recensie nuttig? Ja Nee Grappig
28 van de 29 mensen (97%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
170.1 uur in totaal
Geplaatst: 27 juni 2014
CotN is a beautiful city-building game with a slight twist -- instead of "walkers" who go out and follow roads around town to distrubute their wares, most of your people take time out to run to the market when they need things (you can follow the individuals out, going through their day, and it's kind of entertaining in itself). The game itself is pretty laid back and peaceful feeling, and the music is quite nice, too. My one complaint would be that sometimes, when you select a person roaming around town, they say something utterly anachronistic and stupid, and I find that detracts from the overall mood of the game. Turn that off, and you're golden.
Was deze recensie nuttig? Ja Nee Grappig
21 van de 21 mensen (100%) vonden deze recensie nuttig
752.2 uur in totaal
Geplaatst: 8 augustus 2014
This is an old game and I played it when it first came out. You play in ancient Egypt as a Pharaoh leading his/her people to economic and military supremacy. If you can keep your people well feed, healthy and happy you will be successful. There are some glitches in the game I have had a few problems but nothing serious just annoying. There have been a couple of additions such as the brickyard which are helpful and some new decorations since I first played it.

If you enjoy city building you might want to try this one. You can also do some retexturing of buildings, plazas, costumes. I enjoy doing that and perking up the city a little bit. The game can be played at various speeds to suit your preferences.
Was deze recensie nuttig? Ja Nee Grappig