Children of the Nile™ é uma joia rara dos jogos de construção de cidades, incomparável tanto na grandeza quanto na atenção aos detalhes.Como Faraó, você guiará seu povo através de milhares de anos de história: de simples caçadores-coletores até a criação de uma civilização imortal.
Data de lançamento: 2 Jul 2008
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Inclui 4 itens: Children of the Nile: Enhanced Edition, Children of the Nile: Alexandria, Hinterland, Mosby's Confederacy

Sobre o jogo

Children of the Nile™ é uma joia rara dos jogos de construção de cidades, incomparável tanto na grandeza quanto na atenção aos detalhes.

Como Faraó, você guiará seu povo através de milhares de anos de história: de simples caçadores-coletores até a criação de uma civilização imortal. Orientando bem o seu povo você construirá pirâmides de tirar o fôlego, irá explorar o mundo antigo e travará guerras contra seus inimigos.

Cada habitante de sua cidade é uma pessoa totalmente desenvolvida – parte de uma família com desejos e necessidades. De padres a artistas, escribas a trabalhadores braçais, até mesmo a família real… todos precisarão comer, e isso é só o começo. Cada bloco de pedra transportado para sua pirâmide será puxado por pessoas que oram aos deuses em templos de sua escolha. Sob sua supervisão, as economias locais irão prosperar; cestos de palha a joias de ouro serão criadas, compradas e apreciadas pelos habitantes de sua cidade.

Para alcançar a imortalidade um Faraó deve olhar para além das fronteiras de sua cidade e fazer um impacto no mundo. Explore e comercialize abertamente com seus vizinhos e terá razões para construir maravilhas comemorativas que contarão a história de sua dinastia para sempre. Tal qual seu prestígio cresce, cresce também sua habilidade de atrair mais pessoas para suas aventuras ambiciosas e de construir cidades que são verdadeiramente épicas.

Como sua dinastia será lembrada?

Requisitos de sistema

    • OS: Windows® 2000/XP/Vista™
    • Processor: Pentium® III or Athlon® 800 MHz processor or higher
    • Memory: 256 MB of RAM (512 MB recommended for Windows® XP, 1 GB recommended for Windows® Vista)
    • Graphics: 100% DirectX® 9-compliant 32 MB video card and drivers
    • Sound: 100% DirectX® 9-compliant true 16 bit sound card and drivers
    • DirectX®: 9.0b
    • Hard Drive: 1.1 GB uncompressed free hard drive space
Análises úteis de usuários
10 de 12 pessoas (83%) acharam esta análise útil
51 produtos na conta
1 análise
31.8 hrs registradas
Sadly this is the last great city builder, as far as I know.
And not great just as a great city but also a great game!

Runs well on Windows 7.
Publicada: 18 abril 2014
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7 de 8 pessoas (88%) acharam esta análise útil
233 produtos na conta
5 análises
163.8 hrs registradas
CotN is a beautiful city-building game with a slight twist -- instead of "walkers" who go out and follow roads around town to distrubute their wares, most of your people take time out to run to the market when they need things (you can follow the individuals out, going through their day, and it's kind of entertaining in itself). The game itself is pretty laid back and peaceful feeling, and the music is quite nice, too. My one complaint would be that sometimes, when you select a person roaming around town, they say something utterly anachronistic and stupid, and I find that detracts from the overall mood of the game. Turn that off, and you're golden.
Publicada: 27 junho 2014
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6 de 8 pessoas (75%) acharam esta análise útil
14 produtos na conta
2 análises
0.4 hrs registradas
Really like this game. The graphics are great and it's very easy to understand and work. It's a very one of a kind sort of game where money isn't the currency. Only thing that bothered me was that the game lags really bad when autosaving and sometimes crashes.
Publicada: 12 março 2014
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0 de 2 pessoas (0%) acharam esta análise útil
406 produtos na conta
22 análises
70.9 hrs registradas
So it crashes at regular intervals. It lags occasionally when a city gets really big, aside from lagging at every autosave. The AI can be infuriating at times: If you like micromanaging, be prepared to sit back and pull your hair at your laborers who will go across the Nile and over 2 mountains to haul limestone, while an overseer stands by himself overseeing no one in a site right next to their houses. Transporting heavy loads, like statues and obelisks across the Nile is also a well known problem, annoyingly time consuming at best, unsolvable at worse (unless you're willing to delve into the editor). It shows its age in a lot of ways, the graphics included, though they still hold their own fine enough.

And now that you have all that information, just look at the time I've sunk in this game. It's just a great city builder. Flawed but great. The setting is interesting, the concepts are the same old, yet refreshingly different. It doesn't have an insane depth of strategy (it may even feel a bit simplified compared to other similar games), yet it feels satisfying. Most of the strategy involved is focused in where you build and what you prioritize, which needs to ignore and which to focus on, so really, when to build what where. There is enough you need to balance for it to stay challenging, between food cultivating, prestige maintaining, religious needs and building pyramids. There's also some nice extra bits of historical info hidden away in the interface if you want to learn something new.

The game is easy enough to pick up if you play the tutorials, which are ok: basically playable, hand-holding, mini versions of the game - I felt I was playing, not reading a tutorial. Even so, looking up some of the details on how the AI works will help you understand the mechanics better. There are huge forums with tons of info, player maps and walkthroughs available online which can help with that. Also worthy of mention, I found the interface easy to use and perfectly adequate, which I think is very very important in a city builder.

Should you buy? Yes. Provided you understand that this is a game released in 2008 that has its share of small annoyances, if you like leisurely paced city builders this is still a solid game that hits many marks.
Publicada: 30 março 2014
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0 de 5 pessoas (0%) acharam esta análise útil
32 produtos na conta
3 análises
12.4 hrs registradas
The concept is nice, I like how the people all interact with each other, and how all the gods are incorporated. However, it's TOO much. You have way too much going on at once, and there's just no way to keep everyone happy (especially with the gods). And once you do get a shrine for all the gods, now it's too far away for everyone and it's a mess. And why build paths when they aren't even used? I love city builders, but this one is terrible.
Publicada: 23 maio 2014
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45 de 49 pessoas (92%) acharam esta análise útil
232 produtos na conta
15 análises
19.0 hrs registradas
An absolute gem. I pride myself in digging up golden PC titles that receive little fanfare, and this game is surely one of those. As an ancient Egyptian simulation, this game is a unique city-simulation concept with excellent execution and historical accuracy. The mechanics are distinct, with the three "Seasons" revolving entirely upon the flooding of the Nile. The only currency is the only one that truly mattered in the ancient world; food.

Like Ancient Egypt, religion plays a key role in the game, with a rich and diverse pantheon of true-to-life Egyptian Gods and Goddesses to be honoured by Temples and Shrines. Every person in your settlement is represented in the game and has unique needs, most notably religious needs. Soldiers, shop-keepers, peasants and elites all demand an opportunity to pray to the Gods and Goddesses which best represent their needs, while everyone will want to worship Amun, Osiris and Hathor; the Universal deities whose festivals were paramount to most Egyptian cultures.

Of course, you will be building an awful lot of pyramids, obelisks and steles to immortalize yourself, mighty Pharaoh, and cement the legacy of your lineage. Throw in a flavourful soundtrack and a diverse array of scenarios and missions and you have the best $2 I have ever spent on steam. I must buy for any city-building lover, Egyptophile or classic game collector.
Publicada: 2 dezembro 2013
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