This edition packages weapon DLC from ten previous expansions as well new featured content.
사용자 평가:
최근:
복합적 (평가 105 개) - 지난 30일 동안의 사용자 평가 105건 중 44% 가 긍정적입니다.
전체:
매우 긍정적 (평가 7,230 개) - 이 게임에 대한 사용자 평가 7,230개 중 81% 가 긍정적입니다.
출시 날짜: 2012년 6월 27일

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Tribes: Ascend 플레이

Tribes: Ascend - Ultimate Weapons Pack 구매

이 게임의 다운로드할 수 있는 콘텐츠

 

최신 업데이트 모두 보기 (12)

2016년 4월 1일

Ultimate Weapon Pack is $5

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2016년 3월 30일

Tribes: Ascend 1.3 - Patch Notes


Gameplay
  • Hellfire is now available to play for CTF and Blitz and has been added to all appropriate server map rotations.
  • Votekick percentage increased to 45%, up from 35%
  • Changed votekick message to include player who initiated the votekick.
  • "Vote by [votekick_starter]: kick [kickable_player]?"
  • Ammo pickups now yield the same 400 hp heal on all armor types when
    • Light - Heals for 400 HP, up from 300.
    • Medium - Heals for 400 hp, down from 462.
    • Heavy - Heals for 400 hp, down from 520.
      picked up.
  • Blueshift has been removed from map rotations by community request. This map will still be available to play on custom servers.
Equipment Changes
  • Automatic Weapons
    • All rapid fire weapons have had RNG based spread completed removed in favor for precise shots based on player skill only.
    • The following weapons have had their damage falloff values adjusted to 80% damage at range. This is to normalize the falloff between other similar weapons.
      • Falcon
      • NJ4
      • X1 LMG
  • Saber Launcher
    • May now fire without locking a target. This will result a dumbfire missile with no tracking ability, similar to the old Titan Launcher.
    • Tracking Missile
      • Target vehicle is locked with the same previous method and timing
      • Damage increased to 1350, up from 1200
      • Impulsed increased to 85000, up from 80000
      • Range increased to 360, up from 220
    • Dumbfire Missile
      • Impulsed increased to 85000, up from 80000
      • Range increased to 360, up from 220
      • Damage set to 370
      • Direct impact damage multiplier set to 2.0
      • Impulse set to 85000
      • Range set to 300
      • Speed set to 3000
      • Inheritance set to 50%
      • Size set to 15
  • Mortar Launcher
    • Mortar direct impact timer increased to 0.75 seconds, up from 0.5 seconds.
    • When hitting a vehicle the shorter timer is now used.
    • Damage lowered to 1300, down from 1400.
    • Direct hit bonus increased to 1.154, up from 1.0. Now deals 1500 damage on direct impact.
      Minimum damage decreased to 600 damage at max range.
  • Thrown Disks
    • Decreased damage to 350, down from 600.
    • Increased direct hit multiplier to 2.0, up from 1.5. Now deals 700 damage on direct impact.
  • Heavy weapons impulse reduction
    • The following weapons have had their impulse values reduced to 85,000 down from 90,000.
      • Heavy Spinfusor
      • Heavy Bolt Launcher
      • Heavy Blinksfusor
  • Plasma Gun
    • Fire interval reduced to 0.5, down from 0.6
    • Damage reduced to 270, down from 280.
  • NJ5 returns to Medium armor.
    • Fire interval set to 0.2
    • Damage set to 150
    • Falls off to 80% damage at at max range of 6000.
  • Impact Nitron
    • Increased radius to 400, up from 350.
  • Shocklance
    • Damage increased to 600, up from 500.
    • No longer drains energy for up to 250 bonus damage.
    • Damage dealt from behind remains at 2x.
    • Removed impulse given to hit target.
  • Fixed a long standing issue where beams from sniper rifles would not connect with a target when successfully hit at long distances.
  • Fixed an issue preventing players from equipping a repair tool at a repair station when they have the ELF gun equipped.
  • Fixed an issue where the Flak Cannon / EFG would not reload at various stages in its clip.
  • Fixed an issue where the Flak Cannon / EFG would award multiple kills on a single target.
Vehicles
  • Vehicle ejection speeds have been increased.
    • Light ejects at 50% vehicle speed, up from 40%
    • Medium ejects at 40% vehicle speed, up from 35%
  • GravCycle
    • Health reduced to 1400, down from 2200.
  • Shrike
    • Health reduced to 1400, down from 2800
    • Energy regeneration per second reduced to 10, down from 20
    • Reduced impulse from weapon to 2500, down from 10,000
    • Explosion radius reduced to 200, down from 250
  • Fixed an issue where many projectiles were being killed on direct impact with a vehicle and not dealing damage to them, especially while stationary.
Misc.
  • Additional network optimizations to improve performance.
  • Tweaked load balancing logic to try and keep players on the same physical server between map transitions.
  • Lowered minimum mip settings to allow players to adjust their INI settings for extremely low texture resolutions.
  • Fixed an issue where the weapon HUD would turn back on after match completed even though it had been disabled.
  • Fixed an issue where the laser targeter target location wasn’t being properly set while in 3rd person camera mode.
  • Fixed an issue where empty perks were being shown in the spectator hud.

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평가

“...the most exciting first-person shooter I've played in years.”
100/100 – Eurogamer
“...stop reading right now and download this game.”
100/100 – Ausgamers
“A game that is just fun as hell.”
91/100 – Ten Ton Hammer

스페셜 에디션

게임에 대해

Tribes: Ascend is the world’s fastest shooter - a high-adrenaline, online multiplayer FPS with jetpacks, skiing, vehicles, and multiple classes. The classic shooter franchise Tribes has been played by well over 1 million people. With Tribes: Ascend, the franchise is reborn – fast-paced, vertical, acrobatic combat combined with class-based teamwork and stunning sci-fi visuals.

Key Features:

  • Skiing: A slow soldier is a dead soldier. By holding down space bar you remove friction and build momentum to traverse large maps, hunt down targets, and escape enemy territory at intense speeds.
  • Jetpacks: Total freedom of movement and aerial, dog-fight like combat.
  • Class-Based Combat: Unlock up to nine distinct classes, each with unique weapon loadouts and abilities.
  • Player Progression: As you play a class you gain experience which is used to unlock class-specific skills and perks. You can also share the xp gained while playing a favorite class to progress other classes.
  • Escalating Intensity: In each match you earn credits for shooting down enemies or supporting your team’s objectives. Use these match credits to upgrade base defenses, access vehicles, or call-in tactical strikes. The longer you play, the more chaotic the match becomes.
  • Vehicles: Pilot the powerful Beowulf tank, the speedy two-person Grav Cycle or the versatile flying Shrike.
  • Beautiful, Massive Battlefields: Wage war in a variety of open environments including frozen wastelands, sprawling cities, and jagged mountains.
  • Don’t Fight Alone: Friend-list allows you to link up with others and establish supremacy online
  • Free To Play... but not pay to win: All items affecting game play can be earned by playing the game itself. Players can purchase optional Tribes Gold to unlock classes more quickly and/or skills more quickly. Players will also be able to purchase cosmetic skins with Tribes Gold.
  • Spectator Mode: Highly-detailed spectator mode allows you to zoom in on your favorite players, view player data, and switch between action hot spots on the fly.

시스템 요구 사항

    Minimum:
    • OS: Windows XP SP2, Windows Vista or Windows 7
    • Processor: Core 2 Duo 2.4 GHz or Althon X2 2.7 GHz
    • Memory: 2GB (XP), 3GB (Vista, Win7)
    • Hard Disk Space: 10 GB free
    • Video Card: ATI or Nvidia graphics card with 512MB video ram or better and Shader Model 3.0+ support. (ATI Radeon 3870 or higher, Nvidia GeForce 8800 GT or higher).
    • DirectX®: 9.0c
    • Sound: DirectX compatible sound card
    Recommended:
    • OS: Windows 7 64-bit
    • Processor: Quad-core Intel or AMD CPU
    • Memory: 4GB
    • Video Card: ATI or Nvidia graphics card with 1GB video ram or better and Shader Model 3.0+ support (Nvidia GeForce GTX 560+ or ATI Radeon 6950+).
고객 평가
고객 평가 시스템이 업데이트되었습니다! 자세히 알아보기
최근:
복합적 (평가 105 개)
전체:
매우 긍정적 (평가 7,230 개)
가장 유용한 평가  전체
5명 중 4명(80%)이 이 평가가 유용하다고 함
추천
3.5 시간 기록
게시 일시: 2014년 3월 8일
개꿀 ㄹㅇ
이 평가가 유용한가요? 아니요 재미있음
1명 중 1명(100%)이 이 평가가 유용하다고 함
추천
0.0 시간 기록
게시 일시: 2012년 9월 29일
Good.
이 평가가 유용한가요? 아니요 재미있음
1명 중 1명(100%)이 이 평가가 유용하다고 함
추천
69.4 시간 기록
게시 일시: 2013년 12월 26일
speed ski flying good game!
이 평가가 유용한가요? 아니요 재미있음
1명 중 1명(100%)이 이 평가가 유용하다고 함
추천
4.0 시간 기록
게시 일시: 2016년 1월 6일
재밌음 여러가지 병과도 있고
이 평가가 유용한가요? 아니요 재미있음
추천
13.6 시간 기록
게시 일시: 2014년 5월 6일
시작한지 얼마 안되면 재밋지만 갈수록 질려지고
컨텐츠의 다양성도 떨어짐 스케일도 보기보다 작아서 실망하게됨
처음에는 새로운 캐릭터를 접할때마다 새로운 맛이 잇어서
재미잇지만 결국엔 금방 질림 무기도 종류가 좀 잇어도 돈모으기 좀 힘든편이라
새로운 캐리터나 사지 새로운 무기는 살생각을 별로 못함
이 평가가 유용한가요? 아니요 재미있음
추천
1.3 시간 기록
게시 일시: 2014년 5월 4일
뭔가 날아다니면서 총쏘는게 좋다 하지만 영어 겜..
이 평가가 유용한가요? 아니요 재미있음
추천
26.6 시간 기록
게시 일시: 2014년 3월 29일
매우 스피드한 게임.또 머리도 조금 굴려야 하는게임.총알이 날라가는 시간이 잇어서 그것을 계산해서 맟춰야함.
또 날라댕기는거와 스키는 진짜 꿀잼이다.게다가 탈것도 잇다.전투기와 오토바이.탈것은 적지만 충분히 위협적이고 재밋다.
이 평가가 유용한가요? 아니요 재미있음
추천
0.7 시간 기록
게시 일시: 2014년 6월 29일
과거 언리얼, 퀘이크와 하이퍼 슈팅 시장을 나누던 트라이브스의 후속작.
가문의 설정, 캐릭터 클래스, 스키 등 요소는 여전하나 전작과 다른 조작감각을 지니고 있으므로 주의.
만듬새가 떨어진다고 비판할 수 없지만, 훌륭하다고 말할 수도 없는 미묘한 완성도를 지니고 있다.

프리 투 플레이 게임이지만, 원활한 진행을 위해 적당량의 결제를 추천.
이 평가가 유용한가요? 아니요 재미있음
추천
0.7 시간 기록
게시 일시: 2014년 6월 12일
빠르고 날카로운게임
이 평가가 유용한가요? 아니요 재미있음
추천
72.3 시간 기록
게시 일시: 2014년 6월 18일
Greatest game in my life ever I played.
이 평가가 유용한가요? 아니요 재미있음