This is definitely a title I'd say is "underrated". It's a relatively obscure RPG title that gives a fairly interesting setting and good mechanics.
The game is good overall, but it's definitely rough around the edges.
The game is pretty immersive, with full first person and complete view of limbs and equipment. There are plenty of things to loot, plenty of things to kill. The game is also very atmospheric: lots of dank caves with dark ambience playing. The RPG elements are mostly good, but there's not much character interaction, no real dialogue trees. I have a lot of fun exploring dungeons in the game, they can go pretty deep and pretty wide. There are lots of immersive touches, like having to drag things manually into the inventory, to manually drawing runes to cast spells, to even staking zombies to make sure they stay dead. It helps make the game feel alive.
The game barely conveys any information to the player; I've had to rely on walkthroughs extensively. The journal is worthless, it tells nothing about current tasks or reminders of where to go. If important details from dialogue are missed, they can't be found again. Navigation is nightmarish as there are no clear paths to get to locations, everything is located on separate underground levels. The game also is unbalanced in terms of combat and specialization. Playing as a thief or as just a warrior is suicidal, as a certain kind of enemy late-game cannot be easily killed with brute force. I had to restart my game to play as a sort of battlemage build, and now everything is easier.
It's a pretty mixed bag overall. If one likes RPGs with somewhat original settings, compelling mechanics, plenty of immersion, and plenty of loot, then this game is good if one can look past the glaring flaws.
Posted: November 9th, 2013