Prince of Persia®: The Sands of Time
Midt i det ældgamle Persiens glohede sand findes der en legende fortalt på et oldgammelt sprog. Den fortæller om en tid, der blev født af blod og styret af bedrag. En ung prins drages af en magisk dolks kræfter og må afsløre en dødelig ondskab, der hviler over et smukt kongerige.
User reviews: Very Positive (310 reviews)
Udgivelsesdato: 2. dec 2003

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About This Game

Midt i det ældgamle Persiens glohede sand findes der en legende fortalt på et oldgammelt sprog. Den fortæller om en tid, der blev født af blod og styret af bedrag. En ung prins drages af en magisk dolks kræfter og må afsløre en dødelig ondskab, der hviler over et smukt kongerige. Med hjælp fra en forførende prinsesses snilde og Tidens Sands absolutte kræfter tager prinsen ud på en sønderrivende færd for at generobre paladsets forbandede rum og for at genoprette freden i sit land.

  • Et teknologisk mesterværk - Oplev noget af spilhistoriens mest avancerede programmering, der skubber konsollernes grænser og løfter standarderne inden for alle produktionsområder: fysik, belysning, grafik, animationer og meget mere!
  • En uovertruffen helt - Med kræfter af mytiske proportioner vender prinsen tilbage til actioneventyrgenren med tyngdekrafttrodsende akrobatik, blændende kampevner og evnen til at bøje tiden for at fuldende sin skæbne.
  • The Sands of Time - Ubisofts studie i Montreal præsenterer Sands of Time - et teknologisk gennembrud, der for altid vil ændre actioneventyrgenrens ansigt udadtil. Slet fortiden, se ind i fremtiden, og frys nutiden, så du kan variere gameplayet i det uendelige.
  • Eksotiske verdener og enorme kongeriger - Afdæk mysterierne i en verden, der aldrig før er blevet udforsket i actioneventyrgenren. Det middelalderlige Persien rummer en forbløffende række landskaber og kongeriger, der kan udforskes og erobres.
  • Et fængslende eventyr om forræderi og sejr - De episke legender og dødbringende væsner fra det mytiske Persien kommer til live i denne spændingsmættede historie, der byder på flere fordrejninger og forviklinger end selve det labyrintiske palads.



    • Understøttede operativsystemer: Windows® 2000/XP (kun)
    • Processor: 800 MHz Pentium® III eller AMD Athlon™
    • Hukommelse: 256 MB RAM
    • Grafikkort: 64 MB GeForce™ 3 eller nyere, eller ATI® Radeon™ 8500 eller nyere, Matrox Parhelia™. (GeForce4 MX understøttes ikke)
    • Lydkort: Kompatibelt med DirectX® 9.0 (eller højere)
    • DirectX-version: DirectX®-version 9.0c eller højere
    • Harddisk: 1,5 GB ledig plads på harddisken
    • Understøttet perifert udstyr: ThrustMaster FIRESTORM Dual Analog 3
    • Bemærk: Se spillets ofte stillede spørgsmål for at få vist en opdateret liste over understøttede chipsæt, grafikkort og operativsystemer:
Helpful customer reviews
11 af 12 personer (92%) fandt denne anmeldelse brugbar
10.9 timer bogført
The game has enchanting graphics. Each room and area has a gorgeous design and the platforming has been done well. The combat can get repetitive once you are long in the game even though they have tried to keep it fresh by introducing new enemies as we progress in the game. The story line is romantic, charming and gripping with its sense of adventure and loneliness. The puzzle solving is downright fun and the voice acting is awesome. This is one the best games ever to grace the consoles and PC. The score is extremely good with the Persian chorus and music; will have the gamers immersed completely in the game forgetting about the real world. A must play game. A classic forever
Indsendt: 24. april
Fandt du denne anmeldelse brugbar? Ja Nej
11 af 12 personer (92%) fandt denne anmeldelse brugbar
16.3 timer bogført
Do I recommend this game? No! I strongly Insist that you should try it!

The "Prince" was one of the best titles even in 90's, but its 3D re-vision I am talking about - is definetely a mind-blowing piece of art! We've got a perfect mixture of both simple and catchy story, and a veeery enjoyable acrobatics, with tons of multi-levelled obstacles to climb, enemies to bring down...

Game is perfect!

Well, yeah, it's dated 11 years now, so we have visuals of PS2-era... But it was fascinating back then, and still looks pretty decent even on big screens. And it's the only dated part. Story - still fine, acrobatics (and control of it) - kicks asses, music - eternally fresh. 9/10 in my book.

PS Yeah, there is "fog" issue you might meet, if at first start all is blue and you don't see anything... worry not, just turn off that "fog" feature in video options and you'll be fine.
Indsendt: 25. august
Fandt du denne anmeldelse brugbar? Ja Nej
6 af 7 personer (86%) fandt denne anmeldelse brugbar
7.3 timer bogført
This game beats Assassin's Creed into the ground and stamps on it. I've only played 5 hours, but I still prefer those 5 hours to the 70+ hours I've spent on AC.
Indsendt: 20. maj
Fandt du denne anmeldelse brugbar? Ja Nej
1 af 1 personer (100%) fandt denne anmeldelse brugbar
11.6 timer bogført
*Warning* possible spoilers ahead

+Excellent platforming based puzzles. These are usually pretty simple to work out once you realise most of them have only one path but when you consider how they work as a whole they are pretty ingenious and will challenge you're platforming skills and timing.

+Great atmosphere and art direction. The Persian setting is unique and rarely done. Even in 2014 this game looks excellent. The character models haven't aged well but the environments have for sure.

+Ability to rewind time and use it in battle is an excellent idea

+First person view allows you to offset the terrible camera

+Varied enemies force you to engage combat in different ways

+The Prince. Although it happens infrequently, when the Prince does chime in it's usually something humorous and entertaining.

-The camera is a pain whether you're doing platforming or you're in combat. During platforming the camera will frequently move into undesirable positions forcing you to guess what you're supposed to be doing next. In combat it does the same which quickly becomes tiresome when you're unable to see the enemy attacking you from behind. It also struggles hard when you're in tight spaces and the camera has to contend with walls :S

-You're companion is kinda useless and it feels as if you're partnership is a one way deal. During platforming she will stand there and let you do all the work aside from when she has to go through a few cracks or pull a few triggers (to Ubisoft's credit they use this as a point of humour which is much appreciated). In combat she is the same. The AI refuses to move from a certain position unless you stray too far from her which means that when there are multiple enemies attacking her she is essentially a sitting duck which wouldn't be too bad but she has very low health. Oh and her arrows can harm you. She killed me once when I had one enemy left to kill and a number of times her arrow has hit me stunning me for a number of enemies to take away my remaining health. Her voice actor is also very poor.

-Combat encounters take far too long on occasions. You would expect combat to last about a cpuple of minutes at the most but sometimes they take double that making those encounters tedious to go through.

-Fall heights are deceptive. There are essentially 3 fall heights. Twice you're height which the prince can handle. 2-3 times you're height the Prince will lose a bit of health. Anything above 3 times you're height and the Prince will die. This becomes incredible frustrating when you have what appears to be a manageable fall and yet the prince cant take it. What would have been useful is a more lenient falling system where you took larger damage rather than outright dying for higher drops.

-The story. It feels as though everything is rushed. You never get a chance at the beginning to digest what is actually going and then suddenly you're on this Grand Adventure. What's worse is that at no point aside from the end of the game is the story truly developed, which is a shame because the concept is excellent. There are points in which the subplot with you're companion is expanded but it feels so contrived especially since she is so damn unlikable.

Misc thoughts:

=You're companion would be far more likeable if she was controllable. Frequently during the game there are situations only she can deal with like crawl into narrow spaces etc. I stand by my point that she is still useless as you tend to do 95% of the work but being able to control her would have enabled more complex puzzles and allowed there to be more varied
platforming challenges if creative enough. In combat it would allow you to experience a different combat style and allow you to better position her to reduce damage if you were primarily going to play as the Prince. I belieev this would also help you better engage with her as a character (although thevoice acting is still terrible)

=It would be nice to have a larger variety of sand based abilities to use.

=Controller support on PC would have made the game much more easier to control but as it is it's still very much playable.

Final thought:
Get the game if you enjoy excellent platforming and puzzles but pass if you're buying it for excellent combat or story.
Indsendt: 4. august
Fandt du denne anmeldelse brugbar? Ja Nej
1 af 1 personer (100%) fandt denne anmeldelse brugbar
10.8 timer bogført
Overall Score: 8/10

Abstract: Solid 10 hours long Prince of Persia game, with well designed platforming / parkour settings, fun and challenging combat system and great aesthetic and atmosphere despite the dated graphics (launched in 2003 and reviewed in 2014). The story is quite linear but the ending is simple yet amazingly well done.

Presentation: 8/10 Great aesthetic and atmosphere. Good looking levels and character motion. You're likely forget you're playing a 10+ years old game once you're in. Not a single bug was found through the entire game. Voice acting is a bit silly sometimes, but it doesn't hurt the experience. There's no native support for HD resolutions or X360 controller. The camera control got me annoyed sometimes.

Gameplay: 9/10 Tight controls in both platforming and combat. Movement is fast and fluid, puzzles are simple and rewarding. The combat system is fairly simple (very similar to found in Batman: Arkham Asylum) but fights can get tough sometimes. Its combat core mechanics lacks of depth given that the player can only attack, dodge and block. Overall level design is well done.

Story: 7/10 Predictable from the beggining and slow paced through the game. As the game is platforming driven with combats filling in between, the story take place mostly in background. The last hour of the game is filled with more interesting facts that lead to a very well written climax at the end of the game, that left me wishing to play the sequel.
Indsendt: 27. april
Fandt du denne anmeldelse brugbar? Ja Nej
107 af 113 personer (95%) fandt denne anmeldelse brugbar
15.4 timer bogført
This game is a classic. Years after it's release, it is still one of the best, engrossing game which makes you nostalgic. The combat is so fluidic and the story is itself is very good. The game has it's own problems of common camera misalignment, but when in doubt over whether to buy this game, you have my recommendation.
9/10 from me.
Indsendt: 1. januar
Fandt du denne anmeldelse brugbar? Ja Nej