고대 페르시아의 뜨거운 사막 한 가운데에, 오래된 이야기속에서 전해져 오는 하나의 전설이 있다. 그것은 피에 의해 태어나 거짓으로 지배되는 시간으로 이야기된다. 한 마법 단검이 가진 어둠의 힘에 끌리어, 어느 젊은 왕자가 아름다운 왕국에서 죽음의 악마가 가진 속박을 풀기에 이르게 된다. 매력적인 공주의 속임수와 시간의 모래가 가진 절대적인 힘의 도움으로, 왕자는 궁전의 저주받은 방들을 되돌리고 그의 나라에 평화를 되찾는 모험을 전개한다. 기술적인 걸작 - 게임 역사에서 가장 앞선 프로그래밍 기술로 콘솔의 한계에 도전하며 물리, 라이팅, 그래픽, 애니메이션 등의 모든 영역에서 게임의 표준으로 부상!
사용자 평가: 매우 긍정적 (평가 320 개)
출시 날짜: 2003년 12월 2일

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Prince of Persia®: The Sands of Time 구매

 

게임에 대해

고대 페르시아의 뜨거운 사막 한 가운데에, 오래된 이야기속에서 전해져 오는 하나의 전설이 있다. 그것은 피에 의해 태어나 거짓으로 지배되는 시간으로 이야기된다. 한 마법 단검이 가진 어둠의 힘에 끌리어, 어느 젊은 왕자가 아름다운 왕국에서 죽음의 악마가 가진 속박을 풀기에 이르게 된다. 매력적인 공주의 속임수와 시간의 모래가 가진 절대적인 힘의 도움으로, 왕자는 궁전의 저주받은 방들을 되돌리고 그의 나라에 평화를 되찾는 모험을 전개한다.

  • 기술적인 걸작 - 게임 역사에서 가장 앞선 프로그래밍 기술로 콘솔의 한계에 도전하며 물리, 라이팅, 그래픽, 애니메이션 등의 모든 영역에서 게임의 표준으로 부상!
  • 상대가 없는 영웅 - 가상적인 비율의 힘을 사용하여, 왕자는 중력을 무시하는 곡예와 사나운 전투 스킬, 그의 운명을 이루기 위해 시간을 왜곡하는 능력을 사용하는 액션 어드벤처 게임으로 되살아난다.
  • 시간의 모래 - Ubisoft의 몬트리얼 스튜디오가 액션 어드벤처 게임의 모습을 영원히 바꿀 기술적인 극복으로 시간의 모래를 선보인다. 무한한 게임 플레이를 위해 과거를 잊고, 미래를 바라보고, 실시간으로서의 현재를 즐겨라.
  • 이국적인 세계와 광대한 왕국 - 액션 어드벤처 게임에서 이전에 전혀 탐험되지 않은 한 세계의 신비를 발견하라. 신비와 죽음의 중세 페르시아는 탐험하고 정복할 엄청난 지형과 왕국들이 늘어서 있다.
  • 배신과 승리의 무시무시한 모험 - 신비로운 페르시아의 서사적인 전설과 치명적인 생물체들이 미궁의 궁전 그 자체보다 더 꼬이고 뒤집히는 긴장감으로 가득찬 이야기의 세상을 빛나게 한다.

시스템 요구 사항

    Minimum:

    • Supported OS: Windows® 2000/XP (only)
    • Processor: 800 MHz Pentium® III or AMD Athlon™
    • System Memory: 256 MB of RAM
    • Video Card: 64 MB GeForce™ 3 or higher, or ATI® Radeon™ 8500 or higher, Matrox Parhelia™. (GeForce4 MX not supported)
    • Sound Card: DirectX® 9.0 or higher compliant sound card
    • DirectX Version: DirectX® version 9.0c or higher
    • Hard Disk: 1.5 GB available hard disk space
    • Supported Peripherals: ThrustMaster FIRESTORM Dual Analog 3
    • Note: For an up-to-date list of supported chipsets, video cards, and operating systems, please visit the FAQ for this game at: http://support.ubi.com.
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8.2 시간 기록
게시 일시: 2014년 10월 15일
The Gold Egg of the trilogy, classic as ♥♥♥♥, decent and sometimes annoying combat (I.E. a couple of those big dudes surround you, knock you down, you get up, rinse and repeat while they say "YOUR TURN! YOUR TURN!" as you get stuck in an infinite loop of ♥♥♥♥ no amount of time travel can save you from. Eh, anyway...

Time travel, parkour, and puzzles. This game does those 3 best (well, at least at the time, its no fun, fast paced, free roaming type of parkour like in the Assassin's Creed games, but more of a (mostly) linear, slow pace, and eventually satisfying platforming and parkouring and whatnot. Also unlike in Assassin's Creed, you can wallrun horizontally and vertically to reach otherwise inaccessible places, which made me cream my pants the first time.

Puzzles are fairly straightforward and challenging.

And then you have several time altering powers using the Dagger of Time, you have your:

Recall: Reverse time (uh, in real time?.... backwards....? er, yup!) for up to several seconds, usually for saving you from heavy damage, screwing up on a jump or puzzle, or instant deaths.

The Eye of the Storm: Slows down time and makes combat and some puzzles/platforming/parkouring easier.

Enemy Freeze: Renders an enemy frozen in time and much easier to kill.

Frozen Time Assault: Freeze time and go into a badass Omnislash-like frenzy on multiple enemies and wreak havoc.

All time powers require either a sand tank, or a halfmoon depending on which power it is. You fill up sandtanks and halfmoons by finishing enemies with the Dagger of Time.

One of my favorite parts in the game I remember is the bats, who always retreat in groups of 3 when you kill a bunch. My brother would always yell "THREE RETREAT!" and I would always laugh.

Man... I wish I would of kept my Gamecube copy of the game I got back in 2003 that my dad got me for Christmas... because... them nostalgias.

The PC version of this game holds up pretty good though, well at least the last time I checked. I'm one of those hip ♥♥♥♥♥♥bags who still uses Windows XP, so I wouldn't know whether this is horribly broken or not on much newer operating systems.

So yeah, a classic game and is pretty badass in general, give it a try sometime.
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7.4 시간 기록
게시 일시: 2014년 10월 2일
The level design, the storytelling, and the ability to rewind time during intense platforming sessions all combine to create what has become one of my favourite games, that I have played through too many times to count.
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6.1 시간 기록
게시 일시: 2014년 10월 10일
The port leaves a lot to be desired on modern machines, though it does run without any difficulty. I'd rather emulate the Gamecube or PS2 version.
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5.2 시간 기록
게시 일시: 2014년 10월 29일
The combat system isn't the best and you'll often get hit, reverse time, and immediately get hit again. Graphics are a bit dated and movement is a bit awkward. Puzzles aren't too difficult, as they consist mainly of standing on a button, pushing an object on a button, or pulling a lever. I got to a point in the game where I died constantly from a swarm of enemies and gave up.
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16.3 시간 기록
게시 일시: 2014년 8월 25일
Do I recommend this game? No! I strongly Insist that you should try it!

The "Prince" was one of the best titles even in 90's, but its 3D re-vision I am talking about - is definetely a mind-blowing piece of art! We've got a perfect mixture of both simple and catchy story, and a veeery enjoyable acrobatics, with tons of multi-levelled obstacles to climb, enemies to bring down...

Game is perfect!

Well, yeah, it's dated 11 years now, so we have visuals of PS2-era... But it was fascinating back then, and still looks pretty decent even on big screens. And it's the only dated part. Story - still fine, acrobatics (and control of it) - kicks asses, music - eternally fresh.
9/10 in my book.

PS Yeah, there is "fog" issue you might meet, if at first start all is blue and you don't see anything... worry not, just turn off that "fog" feature in video options and you'll be fine.
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7.3 시간 기록
게시 일시: 2014년 5월 20일
This game beats Assassin's Creed into the ground and stamps on it. I've only played 5 hours, but I still prefer those 5 hours to the 70+ hours I've spent on AC.
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15.4 시간 기록
게시 일시: 2014년 5월 12일
I'll try and keep the nostalgia aside in this review... so, if you look past the bad port, this game is amazing; the storyline is great with an excellent plot that gives the characters depth as they progress; the gameplay is cool with fantastic and revolutionary platforming elements such as the classic wall running as well as other acrobatic skills that allow the prince to reach seemingly unreachable points. The stunning and addictive sountrack topped with the picturesque scenery makes this game feel like it really is set in the time of the great Persian Empire. But most of all... you have the ability to reverse time: you know that feeling when you just wish you could go back and try something again... this game gives you that luxury as you harness the power of The Sands Of Time!
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13.0 시간 기록
게시 일시: 2014년 9월 6일
The first Prince of Persia game I played and probably the one I enjoyed the most. It was great while it lasted.
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17.9 시간 기록
게시 일시: 2014년 6월 6일
Considering its age, I was surprised at how much I enjoyed this game.
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11.6 시간 기록
게시 일시: 2014년 8월 4일
*Warning* possible spoilers ahead

Pros:
+Excellent platforming based puzzles. These are usually pretty simple to work out once you realise most of them have only one path but when you consider how they work as a whole they are pretty ingenious and will challenge you're platforming skills and timing.

+Great atmosphere and art direction. The Persian setting is unique and rarely done. Even in 2014 this game looks excellent. The character models haven't aged well but the environments have for sure.

+Ability to rewind time and use it in battle is an excellent idea

+First person view allows you to offset the terrible camera

+Varied enemies force you to engage combat in different ways

+The Prince. Although it happens infrequently, when the Prince does chime in it's usually something humorous and entertaining.

Cons:
-The camera is a pain whether you're doing platforming or you're in combat. During platforming the camera will frequently move into undesirable positions forcing you to guess what you're supposed to be doing next. In combat it does the same which quickly becomes tiresome when you're unable to see the enemy attacking you from behind. It also struggles hard when you're in tight spaces and the camera has to contend with walls :S

-You're companion is kinda useless and it feels as if you're partnership is a one way deal. During platforming she will stand there and let you do all the work aside from when she has to go through a few cracks or pull a few triggers (to Ubisoft's credit they use this as a point of humour which is much appreciated). In combat she is the same. The AI refuses to move from a certain position unless you stray too far from her which means that when there are multiple enemies attacking her she is essentially a sitting duck which wouldn't be too bad but she has very low health. Oh and her arrows can harm you. She killed me once when I had one enemy left to kill and a number of times her arrow has hit me stunning me for a number of enemies to take away my remaining health. Her voice actor is also very poor.

-Combat encounters take far too long on occasions. You would expect combat to last about a cpuple of minutes at the most but sometimes they take double that making those encounters tedious to go through.

-Fall heights are deceptive. There are essentially 3 fall heights. Twice you're height which the prince can handle. 2-3 times you're height the Prince will lose a bit of health. Anything above 3 times you're height and the Prince will die. This becomes incredible frustrating when you have what appears to be a manageable fall and yet the prince cant take it. What would have been useful is a more lenient falling system where you took larger damage rather than outright dying for higher drops.

-The story. It feels as though everything is rushed. You never get a chance at the beginning to digest what is actually going and then suddenly you're on this Grand Adventure. What's worse is that at no point aside from the end of the game is the story truly developed, which is a shame because the concept is excellent. There are points in which the subplot with you're companion is expanded but it feels so contrived especially since she is so damn unlikable.

Misc thoughts:

=You're companion would be far more likeable if she was controllable. Frequently during the game there are situations only she can deal with like crawl into narrow spaces etc. I stand by my point that she is still useless as you tend to do 95% of the work but being able to control her would have enabled more complex puzzles and allowed there to be more varied
platforming challenges if creative enough. In combat it would allow you to experience a different combat style and allow you to better position her to reduce damage if you were primarily going to play as the Prince. I belieev this would also help you better engage with her as a character (although thevoice acting is still terrible)

=It would be nice to have a larger variety of sand based abilities to use.

=Controller support on PC would have made the game much more easier to control but as it is it's still very much playable.

Final thought:
Get the game if you enjoy excellent platforming and puzzles but pass if you're buying it for excellent combat or story.
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11.5 시간 기록
게시 일시: 2014년 9월 4일
The game is an old classic, and a damn good one.
I mean, it does have its drawbacks. The camera, for one, is horrible and at times can really mess things up, especially during combat. And this particular version of the game has a few strange bugs, but nothing game breaking (except for one at the end of the game which forced me to reload my last save).
Those things aside however, the game is really solid. The gameplay is fun and quite a bit challenging, there are lots of platforming sections and environmental puzzles which are fun to go through. The story is... all right, nothing earth shattering but engaging enough and well executed, in my opinion.
If you haven't played it already, please do so, you will most likely enjoy it. Anyone interested in platforming should give this game a chance. And if you're not interested in platforming, give it a shot anyway, who knows, you might get into it!
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0.3 시간 기록
게시 일시: 2014년 7월 11일
It's the ♥♥♥♥♥♥♥ Prince Of Persia... Just play it....
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0.5 시간 기록
게시 일시: 2014년 9월 3일
Camera and controls in this game absolutely suck. After 20 minutes, I am so irritated by it that I had to stop playing. Not worth a penny, wish I hadn't bought it.
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3.9 시간 기록
게시 일시: 2014년 7월 31일
I really wanted to like this game. It has that wonderful Arabian Nights vibe and wall-running, so how could it go wrong? Well, it manages to, mostly due to its age. The camera gets in the way, the puzzles are dull, the combat is repetitive (and dull), the auto-aiming is horrid, and some of the basic controls are finicky (e.g., wall-running and time-control).

I'm sure that if I had played this when it came out on the original Xbox, and had I been 13 at the time, I would have loved it. It's unfortunate, though, that I've played too many games that do too many of the things this game attempts - but better.
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0.8 시간 기록
게시 일시: 2014년 8월 9일
Where to start? THIS GAME IS NOT FUN! THE FREERUNNING IS A CHORE! At least they fixed this in Assassin's Creed.
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5.9 시간 기록
게시 일시: 2014년 5월 5일
I had a lot of problems with the PC port of this game.

-I had slowdown because I was using a dual core. I needed to let the game run on a single core to make it run better but it still has slowdowns from time to time.
- You need to configure gamepad controls yourself, there are no gamepad controls in the menu.
- Changing the volume of my pc changed nothing about the volume of the game.
- I kept fighting against the camera. My mouse barely moves it.


EDIT: I made the game work by using an older PC and using the gamepad for controls instead of mouse + keyboard (still no gamepad controls in menu).

The platforming is very enjoyable, unfortunately the environment doesn't change too much. I think the pacing is also a bit off even though the game is pretty short. You get banter between characters but there are many, many rooms between story progression that I feel could've been cut out.

The combat is very simplistic and the battles took way too long to complete which made it quite tedious.

I very much liked the ending, which kindof made me ignore all the negative points? I'll be checking out the sequels and see how they change.
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12.4 시간 기록
게시 일시: 2014년 5월 24일
prince of persia the sand of time

과거와 현재와 미래를 오가는 명작.

+5
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21.2 시간 기록
게시 일시: 2014년 5월 13일
This game launched the Sands of Time Trilogy, which spams through 3 games with an incredibly rich story.
Graphics: Bear in mind it's an oldie, the graphics are not great now, but they were pretty good at the time.
Music: Not as good as "Warrior Within", but still good and atmosferic. The voices are pretty good too, humorous at times.
Gameplay: The platform part of the game is great, sometimes you need to think things through, other times you need to be fast.

One real problem of the game is the camera. It gets you killed. A lot. You need to jump from platform A to post B and you press the direction key and the camera changes at the same time and there you plunge to your death. I also find the lack of response to dodge orders while in battle a bit of a problem, but it might be me...

Overall, I recommend it, specially if you get the Sands of Time bundle :)
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2.9 시간 기록
게시 일시: 2014년 5월 30일
it brings me back :')
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5.5 시간 기록
게시 일시: 2014년 6월 27일
I like to think of this game as a prequel to AC. You can see how Ubisoft has developed and will continue to. 8/10
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