Overlord II, sequel to the critically acclaimed cult hit, sees the return of the chaotic Minions and their new Dark Master. Bigger, badder and more beautifully destructive, Overlord 2 has a Glorious Empire to smash, a massive Netherworld to revive, Minion mounts to mobilize, a trio of mistresses to woo, War Machines to crush opposition...
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リリース日: 2009年6月23日

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Overlord II, sequel to the critically acclaimed cult hit, sees the return of the chaotic Minions and their new Dark Master. Bigger, badder and more beautifully destructive, Overlord 2 has a Glorious Empire to smash, a massive Netherworld to revive, Minion mounts to mobilize, a trio of mistresses to woo, War Machines to crush opposition and lots of cute creatures to, err... murder (and a mini-map)
  • What sort of stuff will I get to kill? Your main source of victims will come from the brave and highly flammable ranks of the Glorious Empire, a sinister regime that gained power after the fall of the previous Overlord. You'll be hacking your way through entire battalions at a time, but to keep the blood on your sword varied we've also thrown a few Yetis, Elves, villagers and annoyingly cute indigenous species into the mix, just to name but a few. Don't say we never do anything for you.
  • I've always wanted to enslave the human race, is this the game for me? You've come to the right place! With the Domination style Overlord humanity, can become your plaything. Village by village, you'll reap the benefits of an unwilling workforce as you drive the Glorious Empire from your lands.
  • I'm more of a "watch the world burn" kind of guy, can I still get my rocks off? We've got your pleasure, sir. With the Destruction style Overlord you can ravage the land like a moody Tsunami; razing cities, forests and Imperial camps to the ground just because they looked at you funny.
  • What can my minions do? Minions are angry little Swiss army knives of pain: They can ride into battle on wolves and other magical creatures, loot the best weapons from stomped enemies, pillage houses for treasure, operate fearsome war machines, infiltrate enemy camps and polish your armour so thoroughly you'll blind passing wildlife.
  • What types of Minions can I rule? This new batch of minions is smarter, faster, deadlier and wittier than the sorry sacks of skin you used to rule. Minions now come in four fantastic flavours: Browns are brutal brawlers that solve their problems with teeth and fists. Reds are the surly artillery who love to play catch, as long as it's with fireballs. Greens are the stealthy assassins. Silent and deadly, like a fart on legs. Blues are no use in a fight but can resurrect fellow Minions who've tried to stop a sword with their face.

システム要件

    • OS: Windows XP SP2+
    • Processor: Pentium 4 3.0Ghz/Athlon 64bit 3000+
    • Memory: 1GB
    • Graphics: GeForce 6800+/ATI X1600+ with 256MB
    • DirectX®: DirectX 9.0c
    • Hard Drive: 5GB
    • Sound: DirectX Compatible Sound Card
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最近の投稿
Vivisector
( 記録時間: 23.1 時間 )
投稿日: 7月17日
Honestly this game is a really big step forward from the first game. I noticed less bugs, the combat feels better, and the story and setting are much better. For me it still wasn't enough of an improvement, but it might be for you.
参考になりましたか? はい いいえ 面白い
[ATG] Sir Macdonald
( 記録時間: 28.3 時間 )
投稿日: 7月16日
Overlord II is another great game in the Overlord franchise, and the second of 5 games in the series, and the only other game besides Overlord 1 that actually matters. I have a feeling that Triumph Studios, the developers of this game, didn't realize how successful the first game was going to be, so for the second game decided that they were going to make it better than ever, and it really shows, with a new plot, new graphics, and new mechanics. The problem is, it doesn't really feel like they added too much to the base game, just tweaked a few things here and bugger all else has changed. I'll be comparing this game to the first quite a bit, so if you haven't played the first, go and play it! Do it now!
TL; DR: Another Great Game, Improvements on the first, don't buy unless you were a fan of the first.
Pros:
*Controls- The controls are about the same as the first game, with L Mouse sending Minions, R Mouse recalling minions, Space attacks, and L and R together "Sweep" your minions, letting you path them directly. About the same as the first game, but they've improved the actual combat of the Overlord, so now he's not just a wimp hiding behind his minions.
*Pathfinding/AI- One of my biggest gripes about the first game was the dreadful pathfinding, and thankfully they've fixed this in the new game. Your minions don't act like recent lobotomization patients anymore, so you don't have to constantly babysit them. Couple that with improved AI, which means your enemies aren't just going to charge straight at you, in fact the main enemy in the game, different varieties of the Legionnaire, will group up into clumps and raise their shields, while captains, fat blokes with shiny armor, boss them around and make them harder to kill.
*Spells- The spells in this game come in three varieties, a beam spell that enslaves or kills villagers, and then two other spells that I never ended up using because both seemed as useful as a dish sponge in draining the entire ocean. That being said, the one useful spell deals damage overtime to enemies, and villagers or townsfolk that aren't usually combatants can suddenly be hoisted into the fray to fight your enemies for you, or you can eradicate them entirely.
*Plot/Moral Choice- The plot is another aspect that they improved upon from the last game, with the new plot centering around "The Glorious Empire," a Roman Empire wannabee that forbids all magic, and hunts down any and all that use magic. It makes for a more centralized focus, rather than in Overlord 1 where you were schizophrenically darting around the land and fighting enemies that you had never even heard of or seen before. They also improved the Moral Choice system, which in the last game made you "Nice Evil" or "♥♥♥♥♥♥♥ Evil," and ditching that for the two different flavors of Evil, Destruction or Domination. The spell that I mentioned earlier ties into that, with certain times in the plot being influenced by this spell, and reversely improving the spell by either making it easier to dominate, or easier to destroy.
*Music- The music is actually somewhat memorable in this game, most notably the opening menu theme.
Cons:
*More Poor Voice Acting: So, my biggest gripe from the last game was the horrible voice acting, which gave me a conditioned hatred for anyone with a cockney accent. While it's not as bad in this game, it's still rather dreadful, especially near the beginning with the Nordberg Citizens and hunters. Again, exceptions were the Minions and Mistresses, especially your first mistress, Kelda, who is voiced by Sarah Hadland from Leap Year and Magicians. They also brought back Marc Silk, who had a great performance once again as Gnarl the Minion Master (fun fact, he also performed on and off as Bob the Builder from 2006 to present day, and Sir Daniel Fortesque from MediEvil II, so I suppose Evil is just something he does.)
*The Variety is Gone- One of the things I loved from the last game was the variety, and while it's still there, it just doesn't feel the same, with nothing new really being added to the equation, and not feeling as tight as the first game.
*Humor is Gone- Another thing I liked from the first game was the humor, but that also seems to be missing. I never found myself laughing or even chuckling, and Gnarl's constant banter, which started out decently enough, soon turned out to be annoying, then excruciating. I'm not sure what exactly went astray with the writing, but my hypothesis is that there were no sheep, resorting to the next best fluffy animal, baby seals. I'm sorry, but brutally murdering sheep was fun, and clubbing baby seals isn't so much fun as a little disturbing.
*Useless Mechanics- Many mechanics got added into the game to try to give it some spice, but they just ended up being used a couple of times and thrown into the bin. There were Mounts added into the game, but they only spawned in certain areas of certain zones, and disappeared whenever you went into the next area. The salamanders in particular seemed really useless and rushed, being used all of one time before being thrown to the sidelines. Minion possession was another mechanic they used all of four times, none of which seemed all that necessary. The last one was Minion Disguises, which were the most useless of the three big new mechanics, being used to let your minions fool the locals into thinking they were guards. I guess the stupid virus that the minions had in the first game got transferred to the NPC's, because the flimsy disguises for knee-high goblins end up fooling them, but they're only used three times in the entire plot. Oh, and they made it so that minions had their own names, but they're made to be cannon fodder, so one wonders what the point was.
*Flat-Out Rage Inducing- I put the fact that Overlord 1 was unforgiving in certain spots, but those feel like mere annoyances compared the massive amounts of scumbaggery displayed in this game. From Roman Ghostbusters that suck up any minions in their path to two bosses that have insta-kill attacks, one of which is rolling so fast around the area that you are bound to lose most of your health and/or all of your minions with one attack. But the biggest Richard Relocation that I've ever seen was the section where you have to rescue your Blue Minions in the arena dungeons, sneaking by vastly overpowering guards and rescuing around 4 to 5 at a time. What bugs me so much about this section is that there is a puddle of water in front of the area you're supposed to go into, so the rest of your minions can't go in with you. EXCUSE ME, BUT WHAT? You pit an angry suit of metal against Roman Centurions whose attacks make your health bar disappear like a presidential candidates E-mails, then give him little goblins that CAN'T EVEN ATTACK! They had to add in the ability for your blues to become invisible whenever they are being swept to finish this section, but that just outlines how useless the Green Minions end up becoming, since they were the stealth minions!
*Not Enough Autosaves- I was going to add this into the previous section, but it's already looking like an argumentative essay in and of itself, so I'll just add it in here that there aren't nearly enough autosaves. When learning the ins and outs of Green Minions, the mission to rescue the Green Hive takes roughly 20 minutes to complete, with absolutely no autosaves in between. So if you quit the game because your minions were busted by Dr. Pertinax Venkman for the 5th time, then you have to start the entire section again.
*The Ending Twist- Overlord II has a frankly stupid twist ending regarding the Emperor Solarius, the main antagonist. (Hint, why do you think he never spoke or took his mask off?) While it wasn't on the same level of stupidity of Overlord 1's twist ending, which was like the end of an M Night Shyamalan movie, it still felt like the end of an episode of Scooby Doo.
It's more Overlord, which I love, but not much of an improvement.
参考になりましたか? はい いいえ 面白い
PR1DE | Katowice 2014
( 記録時間: 2.0 時間 )
投稿日: 7月14日
無料で入手した製品
Overlord 2 Review
Overlord 2 pokes fun at the cliche video game protagonist and shows the world that being evil can be just as fun.

Please ignore the low playtime, I accumulated offline gameplay time as I played it away from home. Sorry I forgot to clarify :)

Gameplay 5/10
Overlord 2, despite having been released in 2009, still stands as an acceptable game 7 years since its initial release. The player assumes control of the new Overlord, a manifestation of evil itself. The game provides a variety of minions to the Overlord's disposal, each with their own role in combat. The Overlord must enter the fray with his minions by his side to progress through the game.

Overlord 2 should work much better on console than on PC. Reason being that the controls on PC are extremely janky and certain commands issued by the Overlord are obviously designed for an analog stick instead of a mouse. Despite my difficulties controlling the minions, the majority of the game still served as a fun and humour-filled experience.

Aside from the game's combat, the player is tasked with using the minions at his disposal to solve puzzles to progress through the level. These puzzles are usually fairly simple and don't serve as too much of a challenge.

That being said, the gameplay for Overlord 2 is merely slightly above average. Not only were the controls for the mosue and keyboard extremely unpolished, but the lack of a proper waypoint became infuriating. Overlord 2 gives no guidance to the player, not telling players where to go. This becomes a problem as the player is allowed to backtrack on the map, which becomes incredibly confusing as the game lacks a waypoint system for marking quests. ON the other hand, this encouraged me to do some more exploring, finding new items for upgrades along the way. An overall enjoyable experience.

Story/Lore 8/10
Overlord 2 focuses heavily on parodying fairlytale elements, as seen with its comically ridiculous character models for the antagonists of the game as well as the voice acting. I particularly enjoyed the hippy elf. Anyway, the story of Overlord 2 should not be taken too seriously, as the game is extremely lighthearted and casual, so it should be treated as such.

[h1/]Style 8/10[/h1]
Overlord 2 pulls of its style almost flawlessly. The presentation of the game's antagonists is comical and may yield a quick chuckle, regardless of what taste you have in humour. The Overlord feels worshipped by his minions, the antagonists are properly portrayed as tree-hugging, "soft and fluffy" creatures. Given the game's age, the visuals of the game shouldn't really be brought up, but for a game released in 2009, they're great.

Pros
+Stylish
+Charming
+Good story
+Unique

Cons
-Difficult to navigate
-Very slow progression

Conclusion
Overlord 2 takes pride in its unique and creative style, backed by a charming fairy-tale inspired story. However, its gameplay lacks excitement and thrill.

Rating: 21/30

If you liked this review or want to see more recommended games, be sure to follow our curator group: Follow Original Curator Group
参考になりましたか? はい いいえ 面白い
OverLord
( 記録時間: 100.2 時間 )
投稿日: 7月10日
this game improve on the first one in everyway, this is how a sequal should be.
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Mack Daddy
( 記録時間: 35.9 時間 )
投稿日: 7月8日
SO is this a decently fun game to play? Yes.
Is it worth your money? Hmm, most likely.
Do the controls often break or bug out? Oh ♥♥♥♥ yea.
Are the Boss Fights alright? THEYD BE GREAT IF THE CONTROLS WERENT SO DAMN CLUNKY!

The controls really ♥♥♥♥ on this game, but in my opinion if you can get past the rage from the lack of control of your minions than definelty worth a buy.

7/10 :( So many died
参考になりましたか? はい いいえ 面白い
Evaldas (Beanbe)
( 記録時間: 5.7 時間 )
投稿日: 7月7日
This game brings me the nostalgia . i used to play first part of overlord when i was around 7 years old , the good old game brings me so much memories , it was the first game i ever playd on my first computer back in 2008. I wish that they made overlord 3 but instead they made a ♥♥♥♥ version of diablo or some sort , which i though they will change their minds and make the overlord 3 , we waited and nothing happend , i bet it would have been the most sold game, cause of it's content and the fun it has .
It is one of the best games i playd on my pc and if you're reading this review , you should try playing this :).
参考になりましたか? はい いいえ 面白い
m11bobo
( 記録時間: 15.2 時間 )
投稿日: 7月5日
Overlord 2...why?

Id absolutely love to recommend this game, I really would. Sadly, I cannot due to gamebreaking bugs that make it impossible to progress the storyline.

The gameplay is fine (when it works) and the humor is spot on as it was in the first, very enjoyable to play...if you can play.

Sadly the game has various bugs which inclue mobs 'standing still' and floating in the air dead, mobs glitching out through walls and in my case that Ive seen now, a completely gamebreaking bug not allowing me to progress the storyline due to the game accepting a specific hive but not allowing those type of minions to be spawned. After trying various fixes, retracking my save file, etc etc, all to no avail Ive sadly given up on it now.

The camera itself is a bit wonky and the minions arent easy to control, they more then often bug out and dont let themselves be controlled as fluidly as they should. I will say that Im playing the game itself with the controller, so I have not tested how the controls are with a keyboard and mouse.

Its a real shame because I was enjoying myself quite a bit, but sadly, at this point far past the refund mark, I cant even get the money back I payed for this product. I wont completely condone the game due to not everyone having issues with it, but in my specific case and what I have seen now I sadly cannot reccomend this game.

Before you do buy it I would advise you to check the discussions to see if your rig has any similiarties with others that are also complaining on the forums that they for instance cant even start the game or get it to function.

This review is subject to change if a patch comes out addressing all those issues and fixes the various bugs, but as it stands now, its not worth its price seeing as its not even playable for some people.

Edit: After much porting around..trying to find out who what when where and why etc, I have gotten past the 'gamebreaking bug' by..porting to various places and then back to the current place I was where it oddly completed 7 or so quests enabling me access to the rest of the storyline. I still stand by the review though that the bugs that occur are very trialing on ones patience and a real damper to the entire game.
参考になりましたか? はい いいえ 面白い
that guy
( 記録時間: 68.1 時間 )
投稿日: 7月4日
take over a town by using a bunch of brown minions
参考になりましたか? はい いいえ 面白い
cortex471
( 記録時間: 26.9 時間 )
投稿日: 7月3日
I played hunderds of games, there is no game like Overlord, its unique identity, music, and world are really something. Overlord II adds minimap that wasn't there in first Overlord game.
It has funny start, good cutscenes, and many hints to help you progress the game.
I loved it although original one feeled more hardcore.
参考になりましたか? はい いいえ 面白い
Putitatt CSGOFAST.COM
( 記録時間: 14.7 時間 )
投稿日: 7月2日
do you want to make minions drunk?
do you want to have a mistress? (or multiple)
do you dream of creating chaos and mayhem?
well then this is the game for you!
666/666 would make minions puke again
参考になりましたか? はい いいえ 面白い
最も参考になったレビュー  過去 30 日以内
16 人中 16 人 (100%) がこのレビューが参考になったと投票しました
10 人がこのレビューが面白いと投票しました
おすすめ
記録時間: 14.7 時間
投稿日: 7月2日
do you want to make minions drunk?
do you want to have a mistress? (or multiple)
do you dream of creating chaos and mayhem?
well then this is the game for you!
666/666 would make minions puke again
このレビューは参考になりましたか? はい いいえ 面白い
8 人中 8 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 2.0 時間
投稿日: 7月14日
無料で入手した製品
Overlord 2 Review
Overlord 2 pokes fun at the cliche video game protagonist and shows the world that being evil can be just as fun.

Please ignore the low playtime, I accumulated offline gameplay time as I played it away from home. Sorry I forgot to clarify :)

Gameplay 5/10
Overlord 2, despite having been released in 2009, still stands as an acceptable game 7 years since its initial release. The player assumes control of the new Overlord, a manifestation of evil itself. The game provides a variety of minions to the Overlord's disposal, each with their own role in combat. The Overlord must enter the fray with his minions by his side to progress through the game.

Overlord 2 should work much better on console than on PC. Reason being that the controls on PC are extremely janky and certain commands issued by the Overlord are obviously designed for an analog stick instead of a mouse. Despite my difficulties controlling the minions, the majority of the game still served as a fun and humour-filled experience.

Aside from the game's combat, the player is tasked with using the minions at his disposal to solve puzzles to progress through the level. These puzzles are usually fairly simple and don't serve as too much of a challenge.

That being said, the gameplay for Overlord 2 is merely slightly above average. Not only were the controls for the mosue and keyboard extremely unpolished, but the lack of a proper waypoint became infuriating. Overlord 2 gives no guidance to the player, not telling players where to go. This becomes a problem as the player is allowed to backtrack on the map, which becomes incredibly confusing as the game lacks a waypoint system for marking quests. ON the other hand, this encouraged me to do some more exploring, finding new items for upgrades along the way. An overall enjoyable experience.

Story/Lore 8/10
Overlord 2 focuses heavily on parodying fairlytale elements, as seen with its comically ridiculous character models for the antagonists of the game as well as the voice acting. I particularly enjoyed the hippy elf. Anyway, the story of Overlord 2 should not be taken too seriously, as the game is extremely lighthearted and casual, so it should be treated as such.

[h1/]Style 8/10[/h1]
Overlord 2 pulls of its style almost flawlessly. The presentation of the game's antagonists is comical and may yield a quick chuckle, regardless of what taste you have in humour. The Overlord feels worshipped by his minions, the antagonists are properly portrayed as tree-hugging, "soft and fluffy" creatures. Given the game's age, the visuals of the game shouldn't really be brought up, but for a game released in 2009, they're great.

Pros
+Stylish
+Charming
+Good story
+Unique

Cons
-Difficult to navigate
-Very slow progression

Conclusion
Overlord 2 takes pride in its unique and creative style, backed by a charming fairy-tale inspired story. However, its gameplay lacks excitement and thrill.

Rating: 21/30

If you liked this review or want to see more recommended games, be sure to follow our curator group: Follow Original Curator Group
このレビューは参考になりましたか? はい いいえ 面白い
3 人中 3 人 (100%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
おすすめ
記録時間: 35.9 時間
投稿日: 7月8日
SO is this a decently fun game to play? Yes.
Is it worth your money? Hmm, most likely.
Do the controls often break or bug out? Oh ♥♥♥♥ yea.
Are the Boss Fights alright? THEYD BE GREAT IF THE CONTROLS WERENT SO DAMN CLUNKY!

The controls really ♥♥♥♥ on this game, but in my opinion if you can get past the rage from the lack of control of your minions than definelty worth a buy.

7/10 :( So many died
このレビューは参考になりましたか? はい いいえ 面白い
7 人中 5 人 (71%) がこのレビューが参考になったと投票しました
3 人がこのレビューが面白いと投票しました
おすすめ
記録時間: 68.1 時間
投稿日: 7月4日
take over a town by using a bunch of brown minions
このレビューは参考になりましたか? はい いいえ 面白い
4 人中 3 人 (75%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 28.3 時間
投稿日: 7月16日
Overlord II is another great game in the Overlord franchise, and the second of 5 games in the series, and the only other game besides Overlord 1 that actually matters. I have a feeling that Triumph Studios, the developers of this game, didn't realize how successful the first game was going to be, so for the second game decided that they were going to make it better than ever, and it really shows, with a new plot, new graphics, and new mechanics. The problem is, it doesn't really feel like they added too much to the base game, just tweaked a few things here and bugger all else has changed. I'll be comparing this game to the first quite a bit, so if you haven't played the first, go and play it! Do it now!
TL; DR: Another Great Game, Improvements on the first, don't buy unless you were a fan of the first.
Pros:
*Controls- The controls are about the same as the first game, with L Mouse sending Minions, R Mouse recalling minions, Space attacks, and L and R together "Sweep" your minions, letting you path them directly. About the same as the first game, but they've improved the actual combat of the Overlord, so now he's not just a wimp hiding behind his minions.
*Pathfinding/AI- One of my biggest gripes about the first game was the dreadful pathfinding, and thankfully they've fixed this in the new game. Your minions don't act like recent lobotomization patients anymore, so you don't have to constantly babysit them. Couple that with improved AI, which means your enemies aren't just going to charge straight at you, in fact the main enemy in the game, different varieties of the Legionnaire, will group up into clumps and raise their shields, while captains, fat blokes with shiny armor, boss them around and make them harder to kill.
*Spells- The spells in this game come in three varieties, a beam spell that enslaves or kills villagers, and then two other spells that I never ended up using because both seemed as useful as a dish sponge in draining the entire ocean. That being said, the one useful spell deals damage overtime to enemies, and villagers or townsfolk that aren't usually combatants can suddenly be hoisted into the fray to fight your enemies for you, or you can eradicate them entirely.
*Plot/Moral Choice- The plot is another aspect that they improved upon from the last game, with the new plot centering around "The Glorious Empire," a Roman Empire wannabee that forbids all magic, and hunts down any and all that use magic. It makes for a more centralized focus, rather than in Overlord 1 where you were schizophrenically darting around the land and fighting enemies that you had never even heard of or seen before. They also improved the Moral Choice system, which in the last game made you "Nice Evil" or "♥♥♥♥♥♥♥ Evil," and ditching that for the two different flavors of Evil, Destruction or Domination. The spell that I mentioned earlier ties into that, with certain times in the plot being influenced by this spell, and reversely improving the spell by either making it easier to dominate, or easier to destroy.
*Music- The music is actually somewhat memorable in this game, most notably the opening menu theme.
Cons:
*More Poor Voice Acting: So, my biggest gripe from the last game was the horrible voice acting, which gave me a conditioned hatred for anyone with a cockney accent. While it's not as bad in this game, it's still rather dreadful, especially near the beginning with the Nordberg Citizens and hunters. Again, exceptions were the Minions and Mistresses, especially your first mistress, Kelda, who is voiced by Sarah Hadland from Leap Year and Magicians. They also brought back Marc Silk, who had a great performance once again as Gnarl the Minion Master (fun fact, he also performed on and off as Bob the Builder from 2006 to present day, and Sir Daniel Fortesque from MediEvil II, so I suppose Evil is just something he does.)
*The Variety is Gone- One of the things I loved from the last game was the variety, and while it's still there, it just doesn't feel the same, with nothing new really being added to the equation, and not feeling as tight as the first game.
*Humor is Gone- Another thing I liked from the first game was the humor, but that also seems to be missing. I never found myself laughing or even chuckling, and Gnarl's constant banter, which started out decently enough, soon turned out to be annoying, then excruciating. I'm not sure what exactly went astray with the writing, but my hypothesis is that there were no sheep, resorting to the next best fluffy animal, baby seals. I'm sorry, but brutally murdering sheep was fun, and clubbing baby seals isn't so much fun as a little disturbing.
*Useless Mechanics- Many mechanics got added into the game to try to give it some spice, but they just ended up being used a couple of times and thrown into the bin. There were Mounts added into the game, but they only spawned in certain areas of certain zones, and disappeared whenever you went into the next area. The salamanders in particular seemed really useless and rushed, being used all of one time before being thrown to the sidelines. Minion possession was another mechanic they used all of four times, none of which seemed all that necessary. The last one was Minion Disguises, which were the most useless of the three big new mechanics, being used to let your minions fool the locals into thinking they were guards. I guess the stupid virus that the minions had in the first game got transferred to the NPC's, because the flimsy disguises for knee-high goblins end up fooling them, but they're only used three times in the entire plot. Oh, and they made it so that minions had their own names, but they're made to be cannon fodder, so one wonders what the point was.
*Flat-Out Rage Inducing- I put the fact that Overlord 1 was unforgiving in certain spots, but those feel like mere annoyances compared the massive amounts of scumbaggery displayed in this game. From Roman Ghostbusters that suck up any minions in their path to two bosses that have insta-kill attacks, one of which is rolling so fast around the area that you are bound to lose most of your health and/or all of your minions with one attack. But the biggest Richard Relocation that I've ever seen was the section where you have to rescue your Blue Minions in the arena dungeons, sneaking by vastly overpowering guards and rescuing around 4 to 5 at a time. What bugs me so much about this section is that there is a puddle of water in front of the area you're supposed to go into, so the rest of your minions can't go in with you. EXCUSE ME, BUT WHAT? You pit an angry suit of metal against Roman Centurions whose attacks make your health bar disappear like a presidential candidates E-mails, then give him little goblins that CAN'T EVEN ATTACK! They had to add in the ability for your blues to become invisible whenever they are being swept to finish this section, but that just outlines how useless the Green Minions end up becoming, since they were the stealth minions!
*Not Enough Autosaves- I was going to add this into the previous section, but it's already looking like an argumentative essay in and of itself, so I'll just add it in here that there aren't nearly enough autosaves. When learning the ins and outs of Green Minions, the mission to rescue the Green Hive takes roughly 20 minutes to complete, with absolutely no autosaves in between. So if you quit the game because your minions were busted by Dr. Pertinax Venkman for the 5th time, then you have to start the entire section again.
*The Ending Twist- Overlord II has a frankly stupid twist ending regarding the Emperor Solarius, the main antagonist. (Hint, why do you think he never spoke or took his mask off?) While it wasn't on the same level of stupidity of Overlord 1's twist ending, which was like the end of an M Night Shyamalan movie, it still felt like the end of an episode of Scooby Doo.
It's more Overlord, which I love, but not much of an improvement.
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記録時間: 41.9 時間
投稿日: 6月25日
Avoid fellowship of evil like the plague. Boycott Codemasters for ruining the franchise.

Overlord 1 and 2, and maybe that one Wii title are the only ones you should bother with.

Codemasters needs to ♥♥♥♥ing die for what they did to Overlord. Fellowshit was made specifically to kill the franchise, nothing more. AVOID IT.

This said, overlord 1 and 2 are ♥♥♥♥ing classics. If you really want to, check out that one Wii game that was centered around the "Second" Overlord, where as Overlord 1 and 2 are the "third" and "fourth" respectively- there has been countless overlords before, but only three of them have numerical titles, and only one of them really recurrs, but I cannot tell you as it would be Overlord 1 spoiling.

Speakin' of spoilers, go into the series blind about the story. You'll enjoy it a lot more, and Overlord 1 had a bit of a twist that was so well displayed and executed at it's climax, yet only really hinted at in the backround and those who are observant.

Overlord 2's twist is a -bit- more obvious as a result, however, and not as well shown off.

Why the hell did Codemasters have to ruin the franchise? Overlord III could of been kick ♥♥♥, especially if we incorporated new mechanics and introduced some from other series.

Also, check Nekro out. It's sort of similar in premise, but it's not exactly the same flair of overlord. More like it's Pikmin predecessor.
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記録時間: 14.1 時間
投稿日: 2014年7月5日
幼いころ迫害されていた村で唯一やさしくしてくれた田舎娘
魅力的過ぎたために魔女として死刑を宣告された帝国の美女
魔王の邪気を受け悪堕ちした自然の国を治めていたエルフの女王

誰と結婚するかは自由!
それどころか何時だって第一王妃を変えられる!
欲張りな結婚は魔王様の特権!!
なお、色っぽさと王妃にした場合のボーナスは反比例する模様。

個人的には無印のほうが面白かったです。
よく無印、無印DLC、2がバンドルで安くなってるのでまとめて開発しよう。
雰囲気バッチリな日本語化MODがあるので気軽に開発していけ。
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記録時間: 17.8 時間
投稿日: 2014年6月28日
■概要
悪の魔王が帰ってきた。

舞台は前作拡張パックエンディングの暫くあと。
ストーリーは繋がるが背景の説明が丁寧なので
今作からのプレイでもさほど問題はない。
前作をプレイしているとニヤリとできるポイントもある。

ゲーム性は前作を踏襲。
前作Overlordのレビューも投稿しているので
詳細はそちらを参照してほしい。
ここでは前作との比較を主にレビューする。

■操作性
非常に悪い。

プレイヤーキャラクターの動き出しが鈍いので、
方向転換する度にいちいち立ち止まってしまうのはまだ序の口。
前作同様、カメラがキャラクターに追従するタイプの三人称視点なのだが
そのカメラがプレイヤーの意思とは別に、勝手に動いてしまう。
階段を上ろうとすれば上を、降りようとすれば下を向き、
崖に近づくだけでも勝手に下を向く。
これは地面の小さな起伏一つ一つでも同様で
ただ前進し続けるだけでカメラが上下に揺れる状態となる。

後退などしようものならもう大変。
後退を開始するとまずカメラがガクガク振動を開始する。
次にカメラがプレイヤーキャラクターに接近、ついには埋まり、
前が見えなくなり視界が不良となる。
この状態で階段に差し掛かったり方向転換をすればもう大惨事。
自分がどこにいるのか、何をしているのか、誰であるのかを
完全に見失ってしまう。

ただの「前進」「後退」といった基本動作でこれなので、
普段3D酔いとは無縁だった私もこのゲームには参った。
本ゲームをプレイされる方はくれぐれも体調に留意してほしい。

その他、NPCが狭い通路を封鎖する等の細かい部分でも
精神への負担を迫ってくる。

■戦闘
パズル要素の増加。
戦闘前・戦闘中に一手間を要する敵が頻出するため、
ミニオン各色の出番が増えており、四色で軍隊を組むことが必要。
前作は雑魚ならブラウンで囲めばどんどん敵が溶けていったが
今作の敵は全体的に固めなので魔王様御自ら敵を叩く場面も多くなる。
前作の爽快感か、今作の戦術性か、好みは分かれるところだろう。

手下が地形に嵌るのは前作同様。
ただ、今作は嵌った手下は自動で巣穴に戻るようになった為、
この現象は "バグ" から "仕様" に転化された。
しかしプレイヤーにとって迷惑であることは変わらず、
曲がりくねった道を抜けると手下が一割消えていた、
なんてことは珍しくない。

手下に特殊能力を付加する乗り物システムも
手下選択をただ複雑にしており、成功しているとは言い難い。

■総合
グラフィックは向上。「悪」を表現しているであろう音楽も緊迫感があって良い。
効果音は前作から若干アレンジされているものの前作プレイヤーには親しみ易い。

マップの追加は評価すべき点だろう。
ミッションとの連動性でやや難はあるが許容できる範囲。

前作と比較し、より戦術的な立ち回りを要する戦闘や、
より多様なパズル要素など色々と新しい事にチャレンジする姿勢は見て取れる。
バージョン作品を作る際、最も頭を悩ます箇所だろう。
が、操作性が全てを台無しにしており、
これら新要素について公正な評価を下すことは難しい。

前作を楽しくプレイできた方は
それを思い出に本シリーズを締めくくる事をお勧めする。
(2014/6/29)
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記録時間: 19.5 時間
投稿日: 2015年5月8日
子分を引き連れて悪を成すゲーム2

正直そんなに悪でもない、ミニオン(子分)が可愛いい
日本語化可能、みんな言ってるけど洋ピクミン

ミニオンが動物に乗れるようになったり、オーバーロードがミニオンに憑依したりできるようになった
ミニオンに個別に名前が付き、完全に死んだミニオンを生き返らせたりもできるようになった点はミニオンラブなプレイヤーには嬉しい

前作ほどブラウンゴリ押しゲーでは無い
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記録時間: 30.0 時間
投稿日: 2014年3月21日
6/10
前作では新しいエリアに入った時にチェックポイントが入ってた。今作ではゲート(エリア毎に1-3個ある)を起動する度にチェックポイントが入るので前作よりもマシになったが、それでもやっぱり少なすぎる。
例えば門を守ってる障壁を破る為に4つの魔法の塔を破壊しろってタスクがあったとする、そのエリアにゲートが1つしかなかったら(スタート地点)どえらい時間かけてエリア中駆けずり回って強敵と戦って、やっと最後の4つ目の塔にたどり着いたけど、そこで失敗して死んでしまった場合また1つ目からチャレンジし直し。それまでに取得した(ミニオンに運ばせた)強化アイテムなども全てリセット。これじゃあ心折れるわ・・・一応スキップは出来るけどムービーも意外と多い。
ただし、前に起動したゲートまで戻ってネザーにワープすればセーブできるのでアイテム関連は保存できるがクエストの進行度はリセットされる模様。
普通のゲームなら、塔を破壊する毎にチェックポイントが入るか、もっと親切なゲームなら塔を守る敵が登場した場面でチェックポイントが入る。
ゲーム自体の出来は凄く良くて本当に楽しいゲームなのにこのクソ仕様のせいでとにかくストレスが貯まる。他にも進行不可バグがあったり(一度だけ魔法使わないと倒せないボス戦でマナが尽きて詰んだ事あり、これもリセットした時ずいぶん戻された。普通はそういう詰みがないように微量でもいいからマナは自動回復にしとくべき)、説明が不親切すぎてスペルや乗り物の使い方や効果がよく分からなかったりって不満点はあるけどそういうのは些細なことで別段気になりませんが、チェックポイントに関しては本当に製作段階でおかしいと思わなかったのか?と疑問に思うほど酷い。
良かった点としては前作から多数の要素が追加された事。乗り物や兵器もそうですが、一番はミニオンのトモダチですね。青以外のミニオンはオオカミやクモ、サラマンダーなどに乗って新しい効果を発揮します。戦略の幅が拡がってとても良かった。
他には街の住民を洗脳して鉱山や鍛冶場で強制労働させて金や装備品を搾取できるという魔王らしいプレイも出来るようになった。
装備の鋳造に関しては前作と比較して改良点と改悪点があります。前作では普通にプレイしてるだけでは絶対に手に入らないような千単位のライフフォースの数が要求され、延々と羊を虐殺したり、地下コロシアムでの虫狩りという苦行を強いられたのが、今作ではそういいった激マゾ仕様が無くなった代わりに、ライフフォースや金は充分にあってもダーククリスタルという有限のレアアイテムが無いと鋳造できないという、前作とは違った意味での不満が残ります。
あと今作では魔王がミニオンに乗り移ることができます。これによって魔王が入れない場所などを攻略することができますが、かといって火の玉を投げたりミニオンしかできない事ができるようになるわけではなくやることは魔王の時と同じなので特段新鮮なことはありませんでした。
もし3が出るとしたらセーブ関連をもっと改善してほしい!それができたら神ゲー間違いなし!
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