Overlord II, sequel to the critically acclaimed cult hit, sees the return of the chaotic Minions and their new Dark Master. Bigger, badder and more beautifully destructive, Overlord 2 has a Glorious Empire to smash, a massive Netherworld to revive, Minion mounts to mobilize, a trio of mistresses to woo, War Machines to crush opposition...
User reviews:
Recent:
Very Positive (23 reviews) - 86% of the 23 user reviews in the last 30 days are positive.
Overall:
Very Positive (1,319 reviews) - 87% of the 1,319 user reviews for this game are positive.
Release Date: Jun 23, 2009

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Includes 4 items: Overlord™, Overlord™: Raising Hell, Overlord II, Overlord: Fellowship of Evil

 

Recent updates View all (5)

July 27

Overlord II now available on SteamOS, Mac and Linux

Overlord II is now available for your Steam Machine as well as Mac and Linux computers.

Virtual Programming and Codemasters have ported this bigger, badder and more beautifully destructive action adventure to these systems where you have a Glorious Empire to smash and a massive Netherworld to revive!

Current owners of Overlord II on Steam have immediate access to the game from SteamOS and Mac or Linux devices running Steam.

New purchasers can also play the game from the PC, Mac, Linux, or Steam Machines.

9 comments Read more

About This Game

Overlord II, sequel to the critically acclaimed cult hit, sees the return of the chaotic Minions and their new Dark Master. Bigger, badder and more beautifully destructive, Overlord 2 has a Glorious Empire to smash, a massive Netherworld to revive, Minion mounts to mobilize, a trio of mistresses to woo, War Machines to crush opposition and lots of cute creatures to, err... murder (and a mini-map)
  • What sort of stuff will I get to kill? Your main source of victims will come from the brave and highly flammable ranks of the Glorious Empire, a sinister regime that gained power after the fall of the previous Overlord. You'll be hacking your way through entire battalions at a time, but to keep the blood on your sword varied we've also thrown a few Yetis, Elves, villagers and annoyingly cute indigenous species into the mix, just to name but a few. Don't say we never do anything for you.
  • I've always wanted to enslave the human race, is this the game for me? You've come to the right place! With the Domination style Overlord humanity, can become your plaything. Village by village, you'll reap the benefits of an unwilling workforce as you drive the Glorious Empire from your lands.
  • I'm more of a "watch the world burn" kind of guy, can I still get my rocks off? We've got your pleasure, sir. With the Destruction style Overlord you can ravage the land like a moody Tsunami; razing cities, forests and Imperial camps to the ground just because they looked at you funny.
  • What can my minions do? Minions are angry little Swiss army knives of pain: They can ride into battle on wolves and other magical creatures, loot the best weapons from stomped enemies, pillage houses for treasure, operate fearsome war machines, infiltrate enemy camps and polish your armour so thoroughly you'll blind passing wildlife.
  • What types of Minions can I rule? This new batch of minions is smarter, faster, deadlier and wittier than the sorry sacks of skin you used to rule. Minions now come in four fantastic flavours: Browns are brutal brawlers that solve their problems with teeth and fists. Reds are the surly artillery who love to play catch, as long as it's with fireballs. Greens are the stealthy assassins. Silent and deadly, like a fart on legs. Blues are no use in a fight but can resurrect fellow Minions who've tried to stop a sword with their face.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    • OS:Windows XP SP2+
    • Processor: Pentium 4 3.0Ghz/Athlon 64bit 3000+
    • Memory: 1GB
    • Graphics: GeForce 6800+/ATI X1600+ with 256MB
    • DirectX®: DirectX 9.0c
    • Hard Drive: 5GB
    • Sound: DirectX Compatible Sound Card

    Multiplayer is no longer available
    MINIMUM
    • OS: Mac OS X 10.9 or later
    • Processor: Intel
    • Memory: 4GB
    • Hard Disk Space: 5 GB Free

    Multiplayer is no longer available
    MINIMUM
    • OS: Ubuntu 15.10 or similar Linux Distribution
    • Processor: Intel Pentium 4/Similar AMD processor
    • Memory: 4GB
    • Hard Disk Space:5 GB Free
    • Video Card: NVidia/AMD OpenGL level 3.2 compatible
    • Video RAM:512Mb
    • Sound: ALSA/PulseAudio compatible
    • GTK 3

    Multiplayer is no longer available

    RECOMMENDED GRAPHICS DRIVERS
    • nVidia: NVidia 364.19 or better. 331 series are unsupported.
    • AMD: AMD Catalyst (fglrx) 15.12 Crimson
Customer reviews
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Recent:
Very Positive (23 reviews)
Overall:
Very Positive (1,319 reviews)
Recently Posted
the sociologist
( 2.9 hrs on record )
Posted: July 27
FUNRPG. For me, better then the first one.
Helpful? Yes No Funny
Vivisector
( 23.1 hrs on record )
Posted: July 17
Honestly this game is a really big step forward from the first game. I noticed less bugs, the combat feels better, and the story and setting are much better. For me it still wasn't enough of an improvement, but it might be for you.
Helpful? Yes No Funny
[ATG] Sir Macdonald
( 28.3 hrs on record )
Posted: July 16
Overlord II is another great game in the Overlord franchise, and the second of 5 games in the series, and the only other game besides Overlord 1 that actually matters. I have a feeling that Triumph Studios, the developers of this game, didn't realize how successful the first game was going to be, so for the second game decided that they were going to make it better than ever, and it really shows, with a new plot, new graphics, and new mechanics. The problem is, it doesn't really feel like they added too much to the base game, just tweaked a few things here and bugger all else has changed. I'll be comparing this game to the first quite a bit, so if you haven't played the first, go and play it! Do it now!
TL; DR: Another Great Game, Improvements on the first, don't buy unless you were a fan of the first.
Pros:
*Controls- The controls are about the same as the first game, with L Mouse sending Minions, R Mouse recalling minions, Space attacks, and L and R together "Sweep" your minions, letting you path them directly. About the same as the first game, but they've improved the actual combat of the Overlord, so now he's not just a wimp hiding behind his minions.
*Pathfinding/AI- One of my biggest gripes about the first game was the dreadful pathfinding, and thankfully they've fixed this in the new game. Your minions don't act like recent lobotomization patients anymore, so you don't have to constantly babysit them. Couple that with improved AI, which means your enemies aren't just going to charge straight at you, in fact the main enemy in the game, different varieties of the Legionnaire, will group up into clumps and raise their shields, while captains, fat blokes with shiny armor, boss them around and make them harder to kill.
*Spells- The spells in this game come in three varieties, a beam spell that enslaves or kills villagers, and then two other spells that I never ended up using because both seemed as useful as a dish sponge in draining the entire ocean. That being said, the one useful spell deals damage overtime to enemies, and villagers or townsfolk that aren't usually combatants can suddenly be hoisted into the fray to fight your enemies for you, or you can eradicate them entirely.
*Plot/Moral Choice- The plot is another aspect that they improved upon from the last game, with the new plot centering around "The Glorious Empire," a Roman Empire wannabee that forbids all magic, and hunts down any and all that use magic. It makes for a more centralized focus, rather than in Overlord 1 where you were schizophrenically darting around the land and fighting enemies that you had never even heard of or seen before. They also improved the Moral Choice system, which in the last game made you "Nice Evil" or "♥♥♥♥♥♥♥ Evil," and ditching that for the two different flavors of Evil, Destruction or Domination. The spell that I mentioned earlier ties into that, with certain times in the plot being influenced by this spell, and reversely improving the spell by either making it easier to dominate, or easier to destroy.
*Music- The music is actually somewhat memorable in this game, most notably the opening menu theme.
Cons:
*More Poor Voice Acting: So, my biggest gripe from the last game was the horrible voice acting, which gave me a conditioned hatred for anyone with a cockney accent. While it's not as bad in this game, it's still rather dreadful, especially near the beginning with the Nordberg Citizens and hunters. Again, exceptions were the Minions and Mistresses, especially your first mistress, Kelda, who is voiced by Sarah Hadland from Leap Year and Magicians. They also brought back Marc Silk, who had a great performance once again as Gnarl the Minion Master (fun fact, he also performed on and off as Bob the Builder from 2006 to present day, and Sir Daniel Fortesque from MediEvil II, so I suppose Evil is just something he does.)
*The Variety is Gone- One of the things I loved from the last game was the variety, and while it's still there, it just doesn't feel the same, with nothing new really being added to the equation, and not feeling as tight as the first game.
*Humor is Gone- Another thing I liked from the first game was the humor, but that also seems to be missing. I never found myself laughing or even chuckling, and Gnarl's constant banter, which started out decently enough, soon turned out to be annoying, then excruciating. I'm not sure what exactly went astray with the writing, but my hypothesis is that there were no sheep, resorting to the next best fluffy animal, baby seals. I'm sorry, but brutally murdering sheep was fun, and clubbing baby seals isn't so much fun as a little disturbing.
*Useless Mechanics- Many mechanics got added into the game to try to give it some spice, but they just ended up being used a couple of times and thrown into the bin. There were Mounts added into the game, but they only spawned in certain areas of certain zones, and disappeared whenever you went into the next area. The salamanders in particular seemed really useless and rushed, being used all of one time before being thrown to the sidelines. Minion possession was another mechanic they used all of four times, none of which seemed all that necessary. The last one was Minion Disguises, which were the most useless of the three big new mechanics, being used to let your minions fool the locals into thinking they were guards. I guess the stupid virus that the minions had in the first game got transferred to the NPC's, because the flimsy disguises for knee-high goblins end up fooling them, but they're only used three times in the entire plot. Oh, and they made it so that minions had their own names, but they're made to be cannon fodder, so one wonders what the point was.
*Flat-Out Rage Inducing- I put the fact that Overlord 1 was unforgiving in certain spots, but those feel like mere annoyances compared the massive amounts of scumbaggery displayed in this game. From Roman Ghostbusters that suck up any minions in their path to two bosses that have insta-kill attacks, one of which is rolling so fast around the area that you are bound to lose most of your health and/or all of your minions with one attack. But the biggest Richard Relocation that I've ever seen was the section where you have to rescue your Blue Minions in the arena dungeons, sneaking by vastly overpowering guards and rescuing around 4 to 5 at a time. What bugs me so much about this section is that there is a puddle of water in front of the area you're supposed to go into, so the rest of your minions can't go in with you. EXCUSE ME, BUT WHAT? You pit an angry suit of metal against Roman Centurions whose attacks make your health bar disappear like a presidential candidates E-mails, then give him little goblins that CAN'T EVEN ATTACK! They had to add in the ability for your blues to become invisible whenever they are being swept to finish this section, but that just outlines how useless the Green Minions end up becoming, since they were the stealth minions!
*Not Enough Autosaves- I was going to add this into the previous section, but it's already looking like an argumentative essay in and of itself, so I'll just add it in here that there aren't nearly enough autosaves. When learning the ins and outs of Green Minions, the mission to rescue the Green Hive takes roughly 20 minutes to complete, with absolutely no autosaves in between. So if you quit the game because your minions were busted by Dr. Pertinax Venkman for the 5th time, then you have to start the entire section again.
*The Ending Twist- Overlord II has a frankly stupid twist ending regarding the Emperor Solarius, the main antagonist. (Hint, why do you think he never spoke or took his mask off?) While it wasn't on the same level of stupidity of Overlord 1's twist ending, which was like the end of an M Night Shyamalan movie, it still felt like the end of an episode of Scooby Doo.
It's more Overlord, which I love, but not much of an improvement.
Helpful? Yes No Funny
iBP Holo>PR1DE
( 2.0 hrs on record )
Posted: July 14
Product received for free
Overlord 2 Review
Overlord 2 pokes fun at the cliche video game protagonist and shows the world that being evil can be just as fun.

Please ignore the low playtime, I accumulated offline gameplay time as I played it away from home. Sorry I forgot to clarify :)

Gameplay 5/10
Overlord 2, despite having been released in 2009, still stands as an acceptable game 7 years since its initial release. The player assumes control of the new Overlord, a manifestation of evil itself. The game provides a variety of minions to the Overlord's disposal, each with their own role in combat. The Overlord must enter the fray with his minions by his side to progress through the game.

Overlord 2 should work much better on console than on PC. Reason being that the controls on PC are extremely janky and certain commands issued by the Overlord are obviously designed for an analog stick instead of a mouse. Despite my difficulties controlling the minions, the majority of the game still served as a fun and humour-filled experience.

Aside from the game's combat, the player is tasked with using the minions at his disposal to solve puzzles to progress through the level. These puzzles are usually fairly simple and don't serve as too much of a challenge.

That being said, the gameplay for Overlord 2 is merely slightly above average. Not only were the controls for the mosue and keyboard extremely unpolished, but the lack of a proper waypoint became infuriating. Overlord 2 gives no guidance to the player, not telling players where to go. This becomes a problem as the player is allowed to backtrack on the map, which becomes incredibly confusing as the game lacks a waypoint system for marking quests. ON the other hand, this encouraged me to do some more exploring, finding new items for upgrades along the way. An overall enjoyable experience.

Story/Lore 8/10
Overlord 2 focuses heavily on parodying fairlytale elements, as seen with its comically ridiculous character models for the antagonists of the game as well as the voice acting. I particularly enjoyed the hippy elf. Anyway, the story of Overlord 2 should not be taken too seriously, as the game is extremely lighthearted and casual, so it should be treated as such.

[h1/]Style 8/10[/h1]
Overlord 2 pulls of its style almost flawlessly. The presentation of the game's antagonists is comical and may yield a quick chuckle, regardless of what taste you have in humour. The Overlord feels worshipped by his minions, the antagonists are properly portrayed as tree-hugging, "soft and fluffy" creatures. Given the game's age, the visuals of the game shouldn't really be brought up, but for a game released in 2009, they're great.

Pros
+Stylish
+Charming
+Good story
+Unique

Cons
-Difficult to navigate
-Very slow progression

Conclusion
Overlord 2 takes pride in its unique and creative style, backed by a charming fairy-tale inspired story. However, its gameplay lacks excitement and thrill.

Rating: 21/30

If you liked this review or want to see more recommended games, be sure to follow our curator group: Follow Original Curator Group
Helpful? Yes No Funny
OverLord
( 100.2 hrs on record )
Posted: July 10
this game improve on the first one in everyway, this is how a sequal should be.
Helpful? Yes No Funny
Mack Daddy
( 35.9 hrs on record )
Posted: July 8
SO is this a decently fun game to play? Yes.
Is it worth your money? Hmm, most likely.
Do the controls often break or bug out? Oh ♥♥♥♥ yea.
Are the Boss Fights alright? THEYD BE GREAT IF THE CONTROLS WERENT SO DAMN CLUNKY!

The controls really ♥♥♥♥ on this game, but in my opinion if you can get past the rage from the lack of control of your minions than definelty worth a buy.

7/10 :( So many died
Helpful? Yes No Funny
Evaldas (Beanbe)
( 5.7 hrs on record )
Posted: July 7
This game brings me the nostalgia . i used to play first part of overlord when i was around 7 years old , the good old game brings me so much memories , it was the first game i ever playd on my first computer back in 2008. I wish that they made overlord 3 but instead they made a ♥♥♥♥ version of diablo or some sort , which i though they will change their minds and make the overlord 3 , we waited and nothing happend , i bet it would have been the most sold game, cause of it's content and the fun it has .
It is one of the best games i playd on my pc and if you're reading this review , you should try playing this :).
Helpful? Yes No Funny
m11bobo
( 15.2 hrs on record )
Posted: July 5
Overlord 2...why?

Id absolutely love to recommend this game, I really would. Sadly, I cannot due to gamebreaking bugs that make it impossible to progress the storyline.

The gameplay is fine (when it works) and the humor is spot on as it was in the first, very enjoyable to play...if you can play.

Sadly the game has various bugs which inclue mobs 'standing still' and floating in the air dead, mobs glitching out through walls and in my case that Ive seen now, a completely gamebreaking bug not allowing me to progress the storyline due to the game accepting a specific hive but not allowing those type of minions to be spawned. After trying various fixes, retracking my save file, etc etc, all to no avail Ive sadly given up on it now.

The camera itself is a bit wonky and the minions arent easy to control, they more then often bug out and dont let themselves be controlled as fluidly as they should. I will say that Im playing the game itself with the controller, so I have not tested how the controls are with a keyboard and mouse.

Its a real shame because I was enjoying myself quite a bit, but sadly, at this point far past the refund mark, I cant even get the money back I payed for this product. I wont completely condone the game due to not everyone having issues with it, but in my specific case and what I have seen now I sadly cannot reccomend this game.

Before you do buy it I would advise you to check the discussions to see if your rig has any similiarties with others that are also complaining on the forums that they for instance cant even start the game or get it to function.

This review is subject to change if a patch comes out addressing all those issues and fixes the various bugs, but as it stands now, its not worth its price seeing as its not even playable for some people.

Edit: After much porting around..trying to find out who what when where and why etc, I have gotten past the 'gamebreaking bug' by..porting to various places and then back to the current place I was where it oddly completed 7 or so quests enabling me access to the rest of the storyline. I still stand by the review though that the bugs that occur are very trialing on ones patience and a real damper to the entire game.
Helpful? Yes No Funny
that guy
( 68.1 hrs on record )
Posted: July 4
take over a town by using a bunch of brown minions
Helpful? Yes No Funny
cortex471
( 26.9 hrs on record )
Posted: July 3
I played hunderds of games, there is no game like Overlord, its unique identity, music, and world are really something. Overlord II adds minimap that wasn't there in first Overlord game.
It has funny start, good cutscenes, and many hints to help you progress the game.
I loved it although original one feeled more hardcore.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
19 of 19 people (100%) found this review helpful
12 people found this review funny
Recommended
14.7 hrs on record
Posted: July 2
do you want to make minions drunk?
do you want to have a mistress? (or multiple)
do you dream of creating chaos and mayhem?
well then this is the game for you!
666/666 would make minions puke again
Was this review helpful? Yes No Funny
9 of 9 people (100%) found this review helpful
Recommended
2.0 hrs on record
Posted: July 14
Product received for free
Overlord 2 Review
Overlord 2 pokes fun at the cliche video game protagonist and shows the world that being evil can be just as fun.

Please ignore the low playtime, I accumulated offline gameplay time as I played it away from home. Sorry I forgot to clarify :)

Gameplay 5/10
Overlord 2, despite having been released in 2009, still stands as an acceptable game 7 years since its initial release. The player assumes control of the new Overlord, a manifestation of evil itself. The game provides a variety of minions to the Overlord's disposal, each with their own role in combat. The Overlord must enter the fray with his minions by his side to progress through the game.

Overlord 2 should work much better on console than on PC. Reason being that the controls on PC are extremely janky and certain commands issued by the Overlord are obviously designed for an analog stick instead of a mouse. Despite my difficulties controlling the minions, the majority of the game still served as a fun and humour-filled experience.

Aside from the game's combat, the player is tasked with using the minions at his disposal to solve puzzles to progress through the level. These puzzles are usually fairly simple and don't serve as too much of a challenge.

That being said, the gameplay for Overlord 2 is merely slightly above average. Not only were the controls for the mosue and keyboard extremely unpolished, but the lack of a proper waypoint became infuriating. Overlord 2 gives no guidance to the player, not telling players where to go. This becomes a problem as the player is allowed to backtrack on the map, which becomes incredibly confusing as the game lacks a waypoint system for marking quests. ON the other hand, this encouraged me to do some more exploring, finding new items for upgrades along the way. An overall enjoyable experience.

Story/Lore 8/10
Overlord 2 focuses heavily on parodying fairlytale elements, as seen with its comically ridiculous character models for the antagonists of the game as well as the voice acting. I particularly enjoyed the hippy elf. Anyway, the story of Overlord 2 should not be taken too seriously, as the game is extremely lighthearted and casual, so it should be treated as such.

[h1/]Style 8/10[/h1]
Overlord 2 pulls of its style almost flawlessly. The presentation of the game's antagonists is comical and may yield a quick chuckle, regardless of what taste you have in humour. The Overlord feels worshipped by his minions, the antagonists are properly portrayed as tree-hugging, "soft and fluffy" creatures. Given the game's age, the visuals of the game shouldn't really be brought up, but for a game released in 2009, they're great.

Pros
+Stylish
+Charming
+Good story
+Unique

Cons
-Difficult to navigate
-Very slow progression

Conclusion
Overlord 2 takes pride in its unique and creative style, backed by a charming fairy-tale inspired story. However, its gameplay lacks excitement and thrill.

Rating: 21/30

If you liked this review or want to see more recommended games, be sure to follow our curator group: Follow Original Curator Group
Was this review helpful? Yes No Funny
7 of 9 people (78%) found this review helpful
4 people found this review funny
Recommended
68.1 hrs on record
Posted: July 4
take over a town by using a bunch of brown minions
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
1 person found this review funny
Recommended
35.9 hrs on record
Posted: July 8
SO is this a decently fun game to play? Yes.
Is it worth your money? Hmm, most likely.
Do the controls often break or bug out? Oh ♥♥♥♥ yea.
Are the Boss Fights alright? THEYD BE GREAT IF THE CONTROLS WERENT SO DAMN CLUNKY!

The controls really ♥♥♥♥ on this game, but in my opinion if you can get past the rage from the lack of control of your minions than definelty worth a buy.

7/10 :( So many died
Was this review helpful? Yes No Funny
3 of 5 people (60%) found this review helpful
Recommended
28.3 hrs on record
Posted: July 16
Overlord II is another great game in the Overlord franchise, and the second of 5 games in the series, and the only other game besides Overlord 1 that actually matters. I have a feeling that Triumph Studios, the developers of this game, didn't realize how successful the first game was going to be, so for the second game decided that they were going to make it better than ever, and it really shows, with a new plot, new graphics, and new mechanics. The problem is, it doesn't really feel like they added too much to the base game, just tweaked a few things here and bugger all else has changed. I'll be comparing this game to the first quite a bit, so if you haven't played the first, go and play it! Do it now!
TL; DR: Another Great Game, Improvements on the first, don't buy unless you were a fan of the first.
Pros:
*Controls- The controls are about the same as the first game, with L Mouse sending Minions, R Mouse recalling minions, Space attacks, and L and R together "Sweep" your minions, letting you path them directly. About the same as the first game, but they've improved the actual combat of the Overlord, so now he's not just a wimp hiding behind his minions.
*Pathfinding/AI- One of my biggest gripes about the first game was the dreadful pathfinding, and thankfully they've fixed this in the new game. Your minions don't act like recent lobotomization patients anymore, so you don't have to constantly babysit them. Couple that with improved AI, which means your enemies aren't just going to charge straight at you, in fact the main enemy in the game, different varieties of the Legionnaire, will group up into clumps and raise their shields, while captains, fat blokes with shiny armor, boss them around and make them harder to kill.
*Spells- The spells in this game come in three varieties, a beam spell that enslaves or kills villagers, and then two other spells that I never ended up using because both seemed as useful as a dish sponge in draining the entire ocean. That being said, the one useful spell deals damage overtime to enemies, and villagers or townsfolk that aren't usually combatants can suddenly be hoisted into the fray to fight your enemies for you, or you can eradicate them entirely.
*Plot/Moral Choice- The plot is another aspect that they improved upon from the last game, with the new plot centering around "The Glorious Empire," a Roman Empire wannabee that forbids all magic, and hunts down any and all that use magic. It makes for a more centralized focus, rather than in Overlord 1 where you were schizophrenically darting around the land and fighting enemies that you had never even heard of or seen before. They also improved the Moral Choice system, which in the last game made you "Nice Evil" or "♥♥♥♥♥♥♥ Evil," and ditching that for the two different flavors of Evil, Destruction or Domination. The spell that I mentioned earlier ties into that, with certain times in the plot being influenced by this spell, and reversely improving the spell by either making it easier to dominate, or easier to destroy.
*Music- The music is actually somewhat memorable in this game, most notably the opening menu theme.
Cons:
*More Poor Voice Acting: So, my biggest gripe from the last game was the horrible voice acting, which gave me a conditioned hatred for anyone with a cockney accent. While it's not as bad in this game, it's still rather dreadful, especially near the beginning with the Nordberg Citizens and hunters. Again, exceptions were the Minions and Mistresses, especially your first mistress, Kelda, who is voiced by Sarah Hadland from Leap Year and Magicians. They also brought back Marc Silk, who had a great performance once again as Gnarl the Minion Master (fun fact, he also performed on and off as Bob the Builder from 2006 to present day, and Sir Daniel Fortesque from MediEvil II, so I suppose Evil is just something he does.)
*The Variety is Gone- One of the things I loved from the last game was the variety, and while it's still there, it just doesn't feel the same, with nothing new really being added to the equation, and not feeling as tight as the first game.
*Humor is Gone- Another thing I liked from the first game was the humor, but that also seems to be missing. I never found myself laughing or even chuckling, and Gnarl's constant banter, which started out decently enough, soon turned out to be annoying, then excruciating. I'm not sure what exactly went astray with the writing, but my hypothesis is that there were no sheep, resorting to the next best fluffy animal, baby seals. I'm sorry, but brutally murdering sheep was fun, and clubbing baby seals isn't so much fun as a little disturbing.
*Useless Mechanics- Many mechanics got added into the game to try to give it some spice, but they just ended up being used a couple of times and thrown into the bin. There were Mounts added into the game, but they only spawned in certain areas of certain zones, and disappeared whenever you went into the next area. The salamanders in particular seemed really useless and rushed, being used all of one time before being thrown to the sidelines. Minion possession was another mechanic they used all of four times, none of which seemed all that necessary. The last one was Minion Disguises, which were the most useless of the three big new mechanics, being used to let your minions fool the locals into thinking they were guards. I guess the stupid virus that the minions had in the first game got transferred to the NPC's, because the flimsy disguises for knee-high goblins end up fooling them, but they're only used three times in the entire plot. Oh, and they made it so that minions had their own names, but they're made to be cannon fodder, so one wonders what the point was.
*Flat-Out Rage Inducing- I put the fact that Overlord 1 was unforgiving in certain spots, but those feel like mere annoyances compared the massive amounts of scumbaggery displayed in this game. From Roman Ghostbusters that suck up any minions in their path to two bosses that have insta-kill attacks, one of which is rolling so fast around the area that you are bound to lose most of your health and/or all of your minions with one attack. But the biggest Richard Relocation that I've ever seen was the section where you have to rescue your Blue Minions in the arena dungeons, sneaking by vastly overpowering guards and rescuing around 4 to 5 at a time. What bugs me so much about this section is that there is a puddle of water in front of the area you're supposed to go into, so the rest of your minions can't go in with you. EXCUSE ME, BUT WHAT? You pit an angry suit of metal against Roman Centurions whose attacks make your health bar disappear like a presidential candidates E-mails, then give him little goblins that CAN'T EVEN ATTACK! They had to add in the ability for your blues to become invisible whenever they are being swept to finish this section, but that just outlines how useless the Green Minions end up becoming, since they were the stealth minions!
*Not Enough Autosaves- I was going to add this into the previous section, but it's already looking like an argumentative essay in and of itself, so I'll just add it in here that there aren't nearly enough autosaves. When learning the ins and outs of Green Minions, the mission to rescue the Green Hive takes roughly 20 minutes to complete, with absolutely no autosaves in between. So if you quit the game because your minions were busted by Dr. Pertinax Venkman for the 5th time, then you have to start the entire section again.
*The Ending Twist- Overlord II has a frankly stupid twist ending regarding the Emperor Solarius, the main antagonist. (Hint, why do you think he never spoke or took his mask off?) While it wasn't on the same level of stupidity of Overlord 1's twist ending, which was like the end of an M Night Shyamalan movie, it still felt like the end of an episode of Scooby Doo.
It's more Overlord, which I love, but not much of an improvement.
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Most Helpful Reviews  Overall
164 of 178 people (92%) found this review helpful
126 people found this review funny
Recommended
13.3 hrs on record
Posted: January 2, 2015
Do I recommend this game?

Let me put it to you this way...
Within the first hour of playing, I:

-Ruined a winter celebration
-Terrorized children
-Operated seige weaponry
-Freed a yeti
-Became an evil overlord
-Clubbed baby seals
-Enraged a free yeti
-Beat up elf hippies
-Took control of innocent villagers by controlling their minds

Tell me, do I recommend this game?

10/10 would evil again!
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141 of 154 people (92%) found this review helpful
Recommended
3.1 hrs on record
Posted: December 1, 2013
This game is quite flawed, walk into it knowing that.

The first thing I did (as I do with most games) is open whatever configuration options the game makes available, and unfortunately for us, the graphics options leave much to be desired. The configuration screen seems more to set your resolution and generic quality dropboxes than tweak the game to work on your system. Thankfully, most PCs should be able to run this fine (I run it at a native 1366x768 at High on a laptop released two or so years ago) and it looks quite nice.

This is also a game you must play with attention paid to the story. The game has excellent writing and a sense of humour that gets me every time. Heck, the tutorial teaches you how to play by telling you to ruin this world's version of Christmas, and then the main game encourages you to go seal clubbing. The great writing often carries the game through rougher bits, like the odd graphical glitches that can cause a minion's eyes to momentarily dislodge from its body or the wonky minion AI that compels my Reds to walk up and punch the vicious hunter. But playing as many glitchy, underpolished games as I have rather immunizes me to these kinds of things so I can look past them and still find the plethora of fun.

Many improvements have been made over the first. For instance, the player is now a dangerous force in combat, spells are much more useful, and minions are less inclined to drown themselves. Minor nigglings like the amount of effort needed to craft weapons have been addressed, and minions have much more personality now. In fact, you can even choose to have certain favourites come back from death, and you ca track the title and level of each throughout the course of the game. It makes equipping certain minions less of gamble because you don't lose the fancy gladius when Beezer the Seal Slayer gets mauled out in the field.

Overall, Overlord II is a game you need to adjust your expectations for. It's not the most complicated game (puzzles are often just assigning certain minions to a task) and the combat often devolves to chucking brown minions at anything that so much as breathes but it's the heart the game wears on its sleeve that makes it a worthwhile purchase. And at an impulse-friendly $10, it's not really that big of a ounch to the pocketbook if you walk away feeling unfulfilled with the game's antics.
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97 of 99 people (98%) found this review helpful
Recommended
61.0 hrs on record
Posted: April 22, 2014
This is a much bigger game that the original Overlord. Here you command war machines and ships. The areas are more detailed and offer more adventure. Also, your minnions can gain "mounts" to ride into battle. Brown, Green, and Red each get a unique mount. The is plenty of enjoyable fun. Some areas are better than others but I'm sure that will be a personal feeling for each player. I enjoyed the greatly expanded world. New play mechanics like "minnion possession" are really fun. The Overlord series is about enjoying yourself and ravaging the world with your minnion hordes. The ability to choose and combine 4 different types of minnions means every battle can be replayed countless times. I really liked these light-hearted Overlord games that always provide new challenges and keep player enjoyment foremost during the entire game. Replay for Overlord 2 is very high and honestly fun. This series is a big sleeper that many people missed but thanks to Steam you can enjoy the experience.

I rate Overlord 2 and 8 out of 10.
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104 of 122 people (85%) found this review helpful
81 people found this review funny
Recommended
21.8 hrs on record
Posted: May 20, 2015
So i get to be a supreme evil ruler, sleep with hot nordic women and command an army of funny sounding goblins, sounds like heaven... well hell but you get my point
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97 of 117 people (83%) found this review helpful
2 people found this review funny
Recommended
52.6 hrs on record
Posted: June 6, 2014
Two minutes into the game, kid Overlord beats ♥♥♥♥♥♥ kids up with a stick, blows up their ice fortress with obscenely huge bottle rockets, and steals their clothes for tone-deaf minions. Plan to ruin Christmas celebration with more bottle rockets when Glorious Roman Ripoff Empire starts launching stones. Skinny monocled ♥♥♥♥♥♥ demands a magic user be sacrificed. Peasant throws kid Overlord over the wall. Kid get more minions, beats up soldiers with a stick, and steals their catapault. More soldiers die, things get flattened, fun times had, aim sucks. Minions mount wolves, more soldiers die.

Free random giant cyclops yeti thing. Yeti breaks random ice lake. Yeti and kid get frozen.

You know, normal kid stuff.
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