Drakensang est un jeu à la troisième personne basé sur les jeux de rôle traditionnels de Dark Eye. Drakensang est le premier jeu PC basé sur le populaire jeu de rôle allemand. Drakensang est basé sur les règles traditionnels du jeu 'papier/crayon'.
Évaluations des utilisateurs : très positives (113 évaluation(s)) - 85% des 113 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 27 fév 2009

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À propos de ce jeu

Drakensang est un jeu à la troisième personne basé sur les jeux de rôle traditionnels de Dark Eye. Drakensang est le premier jeu PC basé sur le populaire jeu de rôle allemand.
Drakensang est basé sur les règles traditionnels du jeu 'papier/crayon'. Les développeurs ont optimisé les règles pour le rendre plus accessible mais la profondeur du jeu n'a pas été remise en cause.
Tactiques de combat intensives et quêtes diverses sont maintenant accessibles en 3D dans cette aventure fantastique.
  • Faites l'expérience d'une aventure palpitante et d'une immense campagne avec de nombreuses quêtes
  • Constituez des groupes allant jusqu'à 4 personnes
  • Création de personnage avancée pour les experts et fans de DSA
  • Plus de 40 sorts avec 30 talents et 40 capacités
  • Nombreux ennemis du monde de DSA : linnorms, ogres, mules mortes-vivantes, amibes géantes...
  • Scénario des auteurs de DSA
  • Implémentation des règles de DSA dans la tradition de la trilogie du Nordland
  • Système de combat tactique avec fonction pause
  • Système de magie flexible
  • Système de dialogue basé sur les talents

Configuration requise

    Minimum :
    • Système d'exploitation : Windows XP / Vista
    • Processeur : Pentium® IV 2.4 GHz ou meilleur
    • Mémoire vive : 1536 Mo de RAM
    • Carte graphique : NVIDIA GeForce 6600 GT comportant 256 Mo de mémoire vidéo ou carte vidéo similaire
    • Disque dur : 6 Go d'espace disque disponible
    • Son : Carte son compatible DirectX® 9c
    Recommandée:
    • Système d'exploitation : Windows XP / Vista
    • Processeur : Intel® Core™ 2 Duo E8200 2.6 GHz ou meilleur
    • Mémoire : 2 Go de RAM pour Windows® XP, 3 Go de RAM pour Windows® Vista
    • Carte graphique : NVIDIA GeForce 8800 ou similaire
    • Disque dur : 10 Go d'espace disque
    • Son : Carte son compatible DirectX® 9c
Évaluations intéressantes des utilisateurs
12 personne(s) sur 14 (86%) ont trouvé cette évaluation utile
57.5 heures en tout
Posté le : 8 octobre 2015
Party TBS/RPG similar to Neverwinter Nights, with a big lore (not always good stories tho) and good amount of stats and items. I enjoyed it, but I wish there were more recruitable characters, I could know more about people in my party and overall I feel that it is not polished enough.
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
70.5 heures en tout
Posté le : 11 septembre 2015
A fine RPG. Much more of a tactics party RPG and an action RPG. The story is decent, the graphics are great considering the age of the game (I played it in 2015). Music is good. A lot of freedom in how you want to build your characters. The only real negatives I had was the game seems poorly optimized, most likely due to the game engine they used. It doesn't much much CPU and doesn't use much GPU either, usually around maybe 15-30% or so of each. Yet framerates can suffer, despite all of the available processing power available.

I'd give it a 7 out of 10.
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
168.0 heures en tout
Posté le : 7 septembre 2015
I'm going to give this game a positive review because I've definitely gotten my money's worth out of it. But it comes with a caveat.

In the beginning, when you're a minnow just trying to scrape together enough coins for bandages and forming a new party out of a crew of eccentric NPC's, it's fun and challenging. The graphics are colourful, the NPC's are kooky, and every fight can be your last.

However, every time I play it, I hit the wall of boredom about 3/4 way through. Battles amount to: buff, melee, throw a couple of spells, heal. Repeat until nauseated. Stealth seems pointless, ditto traps, or any strategy other than shooting first.

And why am I doing the main quest? As far as I can tell, the only reason I'm moving forward is momentum. The plot seems to be: some vague bad thing is about to happen, hey it's a mystery, and also shiny bits of yellow armour are somehow important.

(Spoiler: the bits of yellow armour are really ugly).

I invariably end up starting a different game and forgetting all about Drakensang.

Conclusion: A honeymoon which turns into an affair, which turns into a divorce. But the honeymoon is worth it.
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83 personne(s) sur 85 (98%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
57.2 heures en tout
Posté le : 5 janvier 2014
After playing Drakesang for 57 hours i can pretty much say that it reminded me of old-school RPG legends such a Baldur's Gate.
You play the game with a party of four characters and the Real Time with Pause system is the one used during battles. This system allows for more strategic battles and lets you organize your team and the skills to use.
The storyline is quite interesting but i felt that it could be presented in a better way. But what the main story may fail to deliver all the other things of the Drakesang universe you can find out make up for. The world has a history and it's really interesting to discover bits and pieces of it all over. Also there's really not any character progression regarding their personalities. At the end of your adventure you and your companions will be exactly the same persons as you were at the beginning.
The game is hard but that makes the battles really interesting and fun. You have to use diferrent skills, spells and items if you want to make it. What i really liked is the leveling system because it allows you to use your experience points in order to improve your skills whenever you want to. So if you feel like it you can wait until later to use them when you will be more certain about what type of characters you want to build.
Keeping in mind that the game was released in 2009 the graphics are pretty good. As for the soundtrack i can't say i really noticed it.
I strongly recommend Drakesang to all the old-school party based RPG lovers. I'm sure you will have a good time playing it.
85%
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68 personne(s) sur 69 (99%) ont trouvé cette évaluation utile
119.5 heures en tout
Posté le : 10 novembre 2014
Drakensang (originally released here in Germany in 2008) is a turn-based party RPG using "Germany's D&D" rules, "The Dark Eye", and follows in the footsteps of games like Black Isle/Bioware's Baldur's Gate and Neverwinter Nights 2 - more or less.

Does it hold up? - yes and no. Some may call it boring, others call it slow-paced, either way, nothing about this game could be described as "high octane". If this rather intrigues you, then by all means, here's the full review:

Coming out a year before Dragon Age: Origins hit the shelves and probably resparked interest as well as expectations for the genre, this title is a neat little throwback that ALMOST succeeds in recreating the feel of the aforementioned beloved classic, but comes with a series of shortcomings, a lot of which can probably be traced back to a lack in production power for such an ambitious title.

Some of these shortcomings include: The ability to not fully customize the looks of your characters, not having fully voiced NPC dialogues, the gameplay being "functional" rather than "elegant", and being fairly limited in terms of story-choices and dialogue options (most of which only truly seem fitting if you're playing a default human 'nice guy' type of hero, and end up seeming odd or out-of-character for any elf, dwarf, or less-than-nice type of hero you might want to play).

If you have played Baldur's Gate, Neverwinter Nights or any similar title, you will probably pick up the controls pretty quickly - point and click or WASD to move, hold mouse button to turn camera, click on character, assign command, hit spacebar to pause at any time. If you have played any of the D&D-based CRPGs and had no background and prior knowledge in AD&D, you will probably also relive the same frustration of "what do all these things mean" and "why is my character unable to hit stuff", leading to a rather frustrating experience until you finally figure out the simulated Pen-and-Paper-RPG rules this game's system is built on. Expect to look up a guide online to get up to speed, since the explainations the game itself provides may prove insufficient.

But, all the negatives aside, there is also a lot of good to be found: The locations are very well crafted and modelled very realistically after late medieval Germany, character models are colorful and overall very nice to look at, and the soundtrack goes perfectly with the scenery.

So, whom do I recommend this game to?
- You're looking for a "quaint" RPG where you do not wade in blood, a game that takes a rather light-hearted approach, not offering a lot of world-shattering choices, and overall a more relaxed experience
- You appreciate hommage and genre conventions and don't expect innovation
- You're not bothered by having to do a bit of research in order to fully get behind the game rules if you are not already fully familiar with them

Not recommended if:
- you're looking for a fast-paced game with action combat or even the tactical depth of the older infinity engine games; this game is hardly challenging if you know the rules well enough.
- you want a more epic or serious experience, as the plot and presentation try not much to impress with edginess or cinematics
- you're sick of "traditional fantasy rpgs". This is as traditional as it gets, up to the point where some would call it "clicheed", "dull" and "beaten to death"

PS: Even if you like a "slower" game, do yourself a favor and look up a little thing called "Ergo's Fixpack" up online, as it modifies the walking speed of your party to a more covenient pace - but be aware that is also contains some other small modifications to the game and thus does not allow for the "100% vanilla experience".
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