This game is dull. From the incessant fights against uninteresing enemies (wolves, rats, and bandits, mostly) to the boring and unimpressive spells, and the underwhelming combat moves, the game is dull.
The game's storytelling is also dull. The characters are fairly boring themselves. If you decide to play it, whatever you do, don't decide to ask a character's backstory. What you'll get is a tedious dialogue that reveals nothing about the game world and nothing interesting about the character.
If you're like me, and you're looking for a CRPG to pass the time, then I suppose this game will do. But the pace is slow and nothing about it has yet to enrapture me.
I'd reinstall Neverwinter Nights 2, but that would take me forever and NWN2 has its own issues (bugs, mostly). But at least NWN2 has some interesting abilities for your character. Not so here. I've looked online out of sheer frustration, and it seems the most interesting spell the game can give you is some kind of fireball.
Woo. A fireball. The game has nothing with more pizazz than that, I'm afraid.
Otherwise, the game will keep you busy. There's plenty of uninteresting sidequests, and the main quest seems pretty long. Unfortunately, busy doesn't mean entertained.
I really wish somebody would make some more CRPGs of the caliber of the first Neverwinter Nights (not the multiplayer one) and Dragon Age: Origins. But I guess making fun videogames is hard, so it's unlikely we'll see much of that.
Anyways, back to Drakensang:
The combat is turnbased and rather clunky. Casting spells seems to take several rounds, which is quite frustating considering that the duration of debuffs is about as long. So by the time you've cast your weeny cold ray on an enemy (assuming you haven't been interrupted, since the cold ray spell has an exceedingly short range in addition to a long casting time), the distracting shock spell you've cast upon your opponent will have run out. Your party members then have fifteen secodns to take advantage of your enemy's momentary weakness.
Expect lots of waiting around for your character to get his turn to strike.
There doesn't appear to be any significant player choice in the game, beyond turning down quests. So if you weren't allowed to wander aimlessly, this would effectively be a linear game.
So: don't buy. It's a waste of time and money. Unless you're like me and you're unemployed and you need something to kill the time that can run on your dated computer, fun be damned.