Drakensang is a third-person party-based RPG based on the pen & paper role-play rules of The Dark Eye. Drakensang is the first PC game for over 10 years to be based on Germany's most successful and popular role-play system. Drakensang builds on the pen & paper rules as applied in version 4.0.
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Ημερομηνία κυκλοφορίας: 27 Φεβ, 2009
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Αγορά Drakensang

 

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"Many years after the release of the Realms of Arkania games finally a new Dark Eye game was created for the fans: Drakensang!"
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Drakensang is a third-person party-based RPG based on the pen & paper role-play rules of The Dark Eye. Drakensang is the first PC game for over 10 years to be based on Germany's most successful and popular role-play system.
Drakensang builds on the pen & paper rules as applied in version 4.0. The developers have optimized the rulebook specially for the PC realization in order to make the game more accessible. But the essential qualities and the depth of the original rules have not been compromised.
Intensive tactical combat and intriguing quests, embedded in a wonderfully detailed 3D graphic presentation — these are the cornerstones of the fantasy epic.
  • Experience an exciting story within a huge campaign involving numerous main and side quests
  • Adventure groups with up to four adventurers
  • Expert character-creation mode for experienced DSA fans
  • More than 40 spells, with over 30 talents and almost 40 special abilities allow a large range of possibilities for character creation
  • Numerous and varied enemies and monsters from the DSA universe, such as linnorms, ogres, undead mules, giant amoeba and many more
  • Story by original DSA authors
  • Rule-compliant implementation of the DSA licence in the tradition of the Nordland Trilogy
  • Tactical combat system with pause function
  • Varied and flexible magic system
  • Talent-based dialogue system

Απαιτήσεις συστήματος

    Minimum:
    • OS: Windows XP / Vista
    • Processor: Pentium® IV 2.4 GHz or better processor
    • Memory: 1536 MB RAM
    • Graphics: NVIDIA GeForce 6600 GT with 256 MB RAM or similar video card
    • Hard Drive: 6 GB Hard Drive Space
    • Sound: DirectX® 9c compatible sound card
    Recommended:
    • OS: Windows XP / Vista
    • Processor: Intel® Core™ 2 Duo E8200 2.6 GHz or better processor
    • Memory: 2 GB RAM for Windows® XP, 3 GB RAM for Windows® Vista
    • Graphics: NVIDIA GeForce 8800 or similar video card
    • Hard Drive: 10 GB Hard Drive Space
    • Sound: DirectX® 9c compatible Sound Card
Χρήσιμες κριτικές χρηστών
2 από 2 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
33.9 ώρες στο μητρώο
Αναρτήθηκε: 10 Νοεμβρίου
Drakensang (originally released here in Germany in 2008) is a turn-based party RPG using "Germany's D&D" rules, "The Dark Eye", and follows in the footsteps of games like Black Isle/Bioware's Baldur's Gate and Neverwinter Nights 2 - more or less.

Does it hold up? - yes and no. Some may call it boring, others call it slow-paced, either way, nothing about this game could be described as "high octane". If this rather intrigues you, then by all means, here's the full review:

Coming out a year before Dragon Age: Origins hit the shelves and probably resparked interest as well as expectations for the genre, this title is a neat little throwback that ALMOST succeeds in recreating the feel of the aforementioned beloved classic, but comes with a series of shortcomings, a lot of which can probably be traced back to a lack in production power for such an ambitious title.

Some of these shortcomings include: The ability to not fully customize the looks of your characters, not having fully voiced NPC dialogues, the gameplay being "functional" rather than "elegant", and being fairly limited in terms of story-choices and dialogue options (most of which only truly seem fitting if you're playing a default human 'nice guy' type of hero, and end up seeming odd or out-of-character for any elf, dwarf, or less-than-nice type of hero you might want to play).

If you have played Baldur's Gate, Neverwinter Nights or any similar title, you will probably pick up the controls pretty quickly - point and click or WASD to move, hold mouse button to turn camera, click on character, assign command, hit spacebar to pause at any time. If you have played any of the D&D-based CRPGs and had no background and prior knowledge in AD&D, you will probably also relive the same frustration of "what do all these things mean" and "why is my character unable to hit stuff", leading to a rather frustrating experience until you finally figure out the simulated Pen-and-Paper-RPG rules this game's system is built on. Expect to look up a guide online to get up to speed, since the explainations the game itself provides may prove insufficient.

But, all the negatives aside, there is also a lot of good to be found: The locations are very well crafted and modelled very realistically after late medieval Germany, character models are colorful and overall very nice to look at, and the soundtrack goes perfectly with the scenery.

So, whom do I recommend this game to?
- You're looking for a "quaint" RPG where you do not wade in blood, a game that takes a rather light-hearted approach, not offering a lot of world-shattering choices, and overall a more relaxed experience
- You appreciate hommage and genre conventions and don't expect innovation
- You're not bothered by having to do a bit of research in order to fully get behind the game rules if you are not already fully familiar with them

Not recommended if:
- you're looking for a fast-paced game with action combat or even the tactical depth of the older infinity engine games; this game is hardly challenging if you know the rules well enough.
- you want a more epic or serious experience, as the plot and presentation try not much to impress with edginess or cinematics
- you're sick of "traditional fantasy rpgs". This is as traditional as it gets, up to the point where some would call it "clicheed", "dull" and "beaten to death"

PS: Even if you like a "slower" game, do yourself a favor and look up a little thing called "Ergo's Fixpack" up online, as it modifies the walking speed of your party to a more covenient pace - but be aware that is also contains some other small modifications to the game and thus does not allow for the "100% vanilla experience".
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0 από 1 άτομα (0%) βρήκαν αυτή την κριτική χρήσιμη
0.7 ώρες στο μητρώο
Αναρτήθηκε: 19 Νοεμβρίου
the game sucks beyond belief, it can't get any more cheezy than this, I couldn't play more than 20 minutes before I had to quit.

I tried playing it again recently but same thing, after about 10 to 15 minutes of game time, I had to quit it was so bad..
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47.0 ώρες στο μητρώο
Αναρτήθηκε: 16 Νοεμβρίου
It's an okay game, but I've played a lot better games of this type. It's so so if you're desperate for a RPG to play.
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12 από 15 άτομα (80%) βρήκαν αυτή την κριτική χρήσιμη
79.1 ώρες στο μητρώο
Αναρτήθηκε: 11 Αυγούστου
This was really a pretty good game, I enjoyed it for what it is - a very playable turn-based single player rpg. I'd say it ranks up there with Baldur's Gate and Icewind Dale, both of which were very decent games for their time, and I'd give it a couple of points higher than Dragon Age, if only because the difficulty is a bit higher. In fact it plays pretty much just like Dragon's Age, so if you liked that game you will probably like this one. The graphics are comparable (a couple years old, still looks nice on a new PC). Combat is fun, which is important for this kind of game. I consider it slightly more difficult than Dragon Age because some of fights can be quite difficult and actually require some planning.

It was just what I was looking for at the time... a break from online mmo's filled with snot-nosed brats and their temper tantrums. If you're sick of the annoyances of online games and looking to spend some time playing a little old school single player rpg, this is a good choice. Length was just about right, I'd say 40-50 hours playing in no big hurry.

By the way, I ran into not a single bug in the whole game. So another thumbs up for that!
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4 από 4 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
30.9 ώρες στο μητρώο
Αναρτήθηκε: 1 Οκτωβρίου
Drakensang is very well made crpg with strong feeling and themes of more classical or old school rpg with some elements of more modern ones. The rules can be a bit hard and confusing due begin a port of tabletop rpg, but it well made transition. The only issue is sudden spikes in difficult, often you can simple waltz a dungeon and after find yourself struggling in the next quest or monster, some quest could be very tedious and very hard (in a bad way), but thanks the worst offender is optional quest.
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3 από 3 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
126.5 ώρες στο μητρώο
Αναρτήθηκε: 28 Σεπτεμβρίου
I really loved this game. BUT: I'm german, this game was written in german, and it implements the german Dark Eye RPG system. So while the basic idea is still that of a CRPG, the game can have a lot of peculiar aspects if you are coming from the AD&D culture. The game system never developed the kind of depth that can be found in the AD&D system, especially at high levels. And obviously, this game's storyline can't even be compared to the depths and complexity we've seen in the true gems like Mask of the Betrayer or Planescape Torment. Nonetheless, the writers were pretty well-versed within the Dark Eye universe, and the whole thing is a full and convincing implementation of the game's pen&paper base. But if you can't play it in german, most of the writing's qualities are probably lost in translation. The game really lives by athmosphere, by capturing the "feel" of the Dark Eye universe, which is largely conveyed by the language.

Other than that, the Dark Eye game system is also ridiculously complex when compared to AD&D. Where AD&D is optimized for playability and high-level scaling, the Dark Eye is optimized for realism and plausibility. So you end up with a combat system that is complex and difficult to master, yet feels very basic. However that's just what the Dark Eye world is like. Think of it as an "earlier", simpler world than AD&D. It's not as mythical, magic doesn't have as much power, people and their stories are simpler. I used to play some Dark Eye pen & paper, so I knew roughly what to expect, and that's why I loved it.

So, bottom line: If you know & love the Dark Eye, and if you're fluent in german, this is definitely an awesome game. If not, you might still get the hang of the world, its lore and the way it works, but maybe you don't.
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3 από 3 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
104.6 ώρες στο μητρώο
Αναρτήθηκε: 20 Ιουλίου
One of my favoirte CRPGs. The system takes some trial and error and has a lot of stuff that might not make sense at first. Once you get it, it's real good.
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2 από 2 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
37.4 ώρες στο μητρώο
Αναρτήθηκε: 1 Ιουλίου
Drakensang is a really good rpg, if you like the genre you will love this one and the second opus "drakensang, river of time" who is a prequel to the first one.
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2 από 2 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
62.7 ώρες στο μητρώο
Αναρτήθηκε: 2 Ιουλίου
It was a game I approached many times and never got around to play all the way until few years later. I did not like the customization of characters at first as there were many unexplained features. I played as a mage and at the end I still had to make my mage a fighter teaching her all defensive skills. Game was long, sometimes tedious, but at the end it was quite ok. I would recommend it to RPG fan but there are far better games out there to play.
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1 από 1 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
47.8 ώρες στο μητρώο
Αναρτήθηκε: 19 Αυγούστου
Bought this one years ago. I don't remember alot about it, but I do remember it wasn't bad. I don't think I ever finished it.
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1 από 1 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
5.0 ώρες στο μητρώο
Αναρτήθηκε: 29 Σεπτεμβρίου
Classic Greatness all you want in a old school RPG
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5 από 18 άτομα (28%) βρήκαν αυτή την κριτική χρήσιμη
0.4 ώρες στο μητρώο
Αναρτήθηκε: 4 Ιουλίου
Doesn't work in Windows 8 - "Tips" on the forum that are supposed to fix the problem doesn't work either. Why sell something that's literally unplayable on modern computers?
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4 από 16 άτομα (25%) βρήκαν αυτή την κριτική χρήσιμη
9.8 ώρες στο μητρώο
Αναρτήθηκε: 16 Σεπτεμβρίου
This game is dull. From the incessant fights against uninteresing enemies (wolves, rats, and bandits, mostly) to the boring and unimpressive spells, and the underwhelming combat moves, the game is dull.
The game's storytelling is also dull. The characters are fairly boring themselves. If you decide to play it, whatever you do, don't decide to ask a character's backstory. What you'll get is a tedious dialogue that reveals nothing about the game world and nothing interesting about the character.
If you're like me, and you're looking for a CRPG to pass the time, then I suppose this game will do. But the pace is slow and nothing about it has yet to enrapture me.
I'd reinstall Neverwinter Nights 2, but that would take me forever and NWN2 has its own issues (bugs, mostly). But at least NWN2 has some interesting abilities for your character. Not so here. I've looked online out of sheer frustration, and it seems the most interesting spell the game can give you is some kind of fireball.
Woo. A fireball. The game has nothing with more pizazz than that, I'm afraid.
Otherwise, the game will keep you busy. There's plenty of uninteresting sidequests, and the main quest seems pretty long. Unfortunately, busy doesn't mean entertained.
I really wish somebody would make some more CRPGs of the caliber of the first Neverwinter Nights (not the multiplayer one) and Dragon Age: Origins. But I guess making fun videogames is hard, so it's unlikely we'll see much of that.
Anyways, back to Drakensang:
The combat is turnbased and rather clunky. Casting spells seems to take several rounds, which is quite frustating considering that the duration of debuffs is about as long. So by the time you've cast your weeny cold ray on an enemy (assuming you haven't been interrupted, since the cold ray spell has an exceedingly short range in addition to a long casting time), the distracting shock spell you've cast upon your opponent will have run out. Your party members then have fifteen secodns to take advantage of your enemy's momentary weakness.
Expect lots of waiting around for your character to get his turn to strike.
There doesn't appear to be any significant player choice in the game, beyond turning down quests. So if you weren't allowed to wander aimlessly, this would effectively be a linear game.
So: don't buy. It's a waste of time and money. Unless you're like me and you're unemployed and you need something to kill the time that can run on your dated computer, fun be damned.
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7 από 23 άτομα (30%) βρήκαν αυτή την κριτική χρήσιμη
17.5 ώρες στο μητρώο
Αναρτήθηκε: 28 Ιουλίου
Although this game has been appraised by many, I felt the game was lackng in several aspects. Keep in mind I have just recently began playing this and my opion may change. So far however, I haven't been able to pass the first quest.

First of all, there is not enough explanation on the talents, spells, and so on in the sense that it does not explain what it does or even how to use it (cast on friendly or foe?). You are supposed to learn as you go, or trial and error... whichever works for you.

Oh and this goes for character development as well. Sure, there is a short tutorial when you first open the character screen, but the details of what each stat means and how it affects the game is not explained fully. I believe you are expected to have some knowledge of RPG's prior to playing this game.

Secondly, your character starts of very weak and although the levels of the enemies match that of your own, the levels of the quest related enemy NPC's are at a level to cause difficulty for any player.

Thirdly, the squad/party system is a little difficult to master. It is not intuitive and you have to either select the entire party to move everyone together or select a specifc member to place him/her in a particular position. Oh and then if you try to cast a spell, you will find yourself charging the enemy automatically post casting the spell...

Fourthly, the camera... I found it odd, unnatural. Also the controls kinda reminded me of the original Gothics (1 and 2). Not a negative, just my thought on the matter.

Fifthly, Frequency of saves... the game autosaves but do not rely on it... you really have to save often because once you (or if you have a party, your party members are all dying), the game is over. Now, if you could quickly cast a heal spell that would have been awesome but to cast a healing spell (perhaps just in the beginning) you do all these weird dancing moves (which get interrupted by an attack) that takes ages and ages (you gotta move those curves, yo!) and before you know it, your entire party is dead. Oh, la la! Thn you see a screen with two options, load save game or end game... Load save game. of cuorse... what the?! This is when I entered the area for the first time.... like an hour ago! SAVE! Very Very Very important in this unforgiving game.

For those of you that like to use the console commands to quicken the game, enhance their gameplay, run a one man show, or whatever you call it; you will be disappointed because there is no such thing in this game... so, you are gonna have to sweat it if you want to finish the game... and by the looks of it, you'd better get a towel ready because there is going to be a lot of sweating to be had!

Update 31st of July, 2014

Ok so here are some other things I learned: right clicking on items provides an explanation of the item along with properties (if any), such as armor it provides (and where), damage and so on.

You only get a limited number of saves and only 1 quick save slot... Use them wisely!
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44 από 46 άτομα (96%) βρήκαν αυτή την κριτική χρήσιμη
57.2 ώρες στο μητρώο
Αναρτήθηκε: 5 Ιανουαρίου
After playing Drakesang for 57 hours i can pretty much say that it reminded me of old-school RPG legends such a Baldur's Gate.
You play the game with a party of four characters and the Real Time with Pause system is the one used during battles. This system allows for more strategic battles and lets you organize your team and the skills to use.
The storyline is quite interesting but i felt that it could be presented in a better way. But what the main story may fail to deliver all the other things of the Drakesang universe you can find out make up for. The world has a history and it's really interesting to discover bits and pieces of it all over. Also there's really not any character progression regarding their personalities. At the end of your adventure you and your companions will be exactly the same persons as you were at the beginning.
The game is hard but that makes the battles really interesting and fun. You have to use diferrent skills, spells and items if you want to make it. What i really liked is the leveling system because it allows you to use your experience points in order to improve your skills whenever you want to. So if you feel like it you can wait until later to use them when you will be more certain about what type of characters you want to build.
Keeping in mind that the game was released in 2009 the graphics are pretty good. As for the soundtrack i can't say i really noticed it.
I strongly recommend Drakesang to all the old-school party based RPG lovers. I'm sure you will have a good time playing it.
85%
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46 από 51 άτομα (90%) βρήκαν αυτή την κριτική χρήσιμη
124.9 ώρες στο μητρώο
Αναρτήθηκε: 13 Σεπτεμβρίου, 2013
Somewhat overshadowed in the public perception by its more popular competitors like Dragon Age, Drakensang does not need to shy from comparisons with bigger titles. A rich and polished experience you don't want to miss if you're a fan of classic RPGs.
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33 από 37 άτομα (89%) βρήκαν αυτή την κριτική χρήσιμη
9.2 ώρες στο μητρώο
Αναρτήθηκε: 27 Νοεμβρίου, 2013
old school RPG, interesting rule-set and quite different from the usual D&D for a change, beautifull graphics for an older game that reminds art-direction can make up for the lack of super-next-gen engines etc, slow paced, needs it's time to build it's storyline, recommended for baldurs gate fans and gamers who have ample time to spend.
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28 από 29 άτομα (97%) βρήκαν αυτή την κριτική χρήσιμη
45.0 ώρες στο μητρώο
Αναρτήθηκε: 1 Ιανουαρίου
Phew! I've just completed the game and may I say it's beautiful. Also, the game is VERY hard. You can't choose a difficulty level, so you'll have to play at the game's "default" and only difficulty level. Common enemies are usually only hard when they're in packs, but bosses... Let's say bosses are TOUGH. There are a few boss opponents that will require you to think of some unusual tactics, because there's simply no chance you'll handle them going head-on. And yeah, bring A LOT of healing potions to final battle. I've just finished it without a single potion, and it's been a REAL STRUGGLE. Two hours or so...
Game's core RPG mechanics is so much like Neverwinter Nights that sometimes you almost feel like you're playing NWN. I liked the mechanics. It's a pity you only get to buy good spells after the middle of the game, I'd like to see more spells and get them faster. By the way, you can increase character's skills (spend your experience points) at any time. This makes levelling up pretty much useless. And having to buy all the spells and active skills makes levelling up even more useless... I didn't like that. In Neverwinter Nights, you receive spells and skills as you gain your level. Here, in Drakensang, you receive experience points and increase your skills, and levelling up is just... Levelling up. That's pretty much it. "Player has reached level x", and that's all, nothing more happens.
I enjoyed the main storyline. There's plenty of side quests, and they are ok, and the main quest is great, and soooo long! Completing the game took me 45 damn hours... But it was worth it. Some of the plot twists were somewhat unexpected. However, the main storyline is solid, but it's not a masterpiece.
I liked the world, graphics are awesome (considering the game is 4-5 years old). Characters are great, I liked my companions and it was somewhat sad to finish the game, because I realized my adventure with these characters is over.
By the way, there's no fast travel system in this game, so you'll have to walk through the huge Drakensang maps on foot. Well, it didn't bother me.
And the dialogues. I've read a bunch of reviews before buying the game, and almost every single one of them said the game has awfully written dialogues. Well, I have to admit that sometimes you hear or read something funny, and dwarves speak with significant accent. However, those facts create unique atmosphere. Nothing feels uncomfortable, nothing feels out of place. So if you're afraid of possible flaws in dialogues, don't be, they're OK.
Overall, if you like old-school RPGs (pretty much like Baldur's Gate, Neverwinter Nights or Dragon Age), I think you'll really enjoy this game. Buy the game on sale, and it will be totally worth every cent spent on it.
7.5 out of 10.
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25 από 27 άτομα (93%) βρήκαν αυτή την κριτική χρήσιμη
36.7 ώρες στο μητρώο
Αναρτήθηκε: 16 Ιανουαρίου
Drakensang is a good, solid, European, party-based RPG and is in my opinion an underrated gem. If you enjoy games like Baldur's Gate, Gothic/Risen and Dragon Age you should defintely give this a try!
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25 από 29 άτομα (86%) βρήκαν αυτή την κριτική χρήσιμη
1.0 ώρες στο μητρώο
Αναρτήθηκε: 16 Μαΐου
A great game showing off Germany's very inaccessible version of D&D (in german for all those international non-german speaking fans!) in a completely smooth game that obviously recieved a lot of love from the devs. This game plays so much better than Neverwinter Nights 2, so if you liked NWN2 you'll love this, a lot more, even though it doesn't have AS much character customization (in terms of appearence, there are still a lot of classes and beautiful character models to choose from) it makes up for it with a smooth crpg experience.
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