Darkstar One oferece uma fantástica liberdade de escolha. As missões baseadas na história levar-te-ão até ao fundo da galáxia, onde conhecerás novas raças, novas tecnologias e adversários cada vez mais fortes.
Análises de utilizadores: Muito positivas (183 análises) - 81% das 183 análises de utilizadores sobre este jogo são positivas.
Data de lançamento: 14 Ago, 2006

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Darkstar One oferece uma fantástica liberdade de escolha. As missões baseadas na história levar-te-ão até ao fundo da galáxia, onde conhecerás novas raças, novas tecnologias e adversários cada vez mais fortes. Explora uma grande variedade de sistemas solares à procura dos artefactos escondidos das antigas raças, importantes objectos utilizados para melhorar a tua nave, a Darkstar One.
Além dos artefactos, terás de conseguir dinheiro para comprar melhores equipamentos, como armas e escudos. Podes ganhar dinheiro de infinitas formas: fazendo missões, caçando recompensas, na pirataria, no contrabando, no comércio, fazendo escoltas, transportando, com prémios e muito mais.
  • Um vasto universo simulado com muitas raças únicas, naves espaciais e tácticas de combate.
  • Desenrolar da história, relatada por mais de cinquenta minutos de sequências de vídeo.
  • Configura e melhora a tua nave, a Darkstar One, da forma como queiras, construindo uma nave de ataque rápido com muitas armas ligeiras ou um cruzador quase invencível com armamento pesado.
  • Mais de duzentas armas, escudos e equipamentos.
  • Foguetes, torpedos e minas especiais para o uso táctico: as minas podem ser disparadas contra os inimigos ou usadas para desviar mísseis que se aproximem.
  • O "Spell Weapon" (Arma Feitiço): uma arma especial, com um poderoso efeito, semelhante ao de certas magias dos RPG. Esta arma vai ficando cada vez mais versátil durante o jogo, aumentando as opções tácticas.
  • Consegue armas de outras raças: monta armas das várias raças na "Darkstar One", cada uma com funções únicas que requerem diferentes tácticas de combate.
  • Embarca em missões especiais: explora desfiladeiros ou até mesmo subterrâneos de mundos desconhecidos.
  • Liberdade de escolha: ganha dinheiro de várias formas: lutando, na pirataria, nas missões, no contrabando, no comércio, fazendo escoltas, transportando, com prémios e muito mais.
  • Joga como o "herói" ou o "mau da fita" e tira proveito das disputas políticas.

Requisitos do Sistema

    Minimum:
    • Supported OS: Windows XP (32 bit)
    • Processor: 1.6 GHz Intel or AMD processor
    • Memory: 512 MB RAM
    • Sound: DirectX compatible Sound Card
    • Graphics: DirectX 9 compatible 128 MB graphics card with support for pixel/vertex shader 1.1 (GeForce 3 and above)
    • Hard Drive: 6 GB HD Space
    Recommended:
    • Supported OS: Windows XP with SP2
    • Processor: 3.0 GHz Intel or AMD processor
    • Memory: 1024 MB RAM
    • Sound: DirectX compatible Sound Card
    • Graphics: DirectX 9 compatible 256 MB graphics card with support for pixel/vertex shader 3.0 (GeForce 6/Radeon x1x00 and above)
    • Hard Drive: 7 GB HD Space
Análises úteis de clientes
20 de 22 pessoas (91%) acharam esta análise útil
8.3 hrs em registo
Publicada: 15 de Agosto de 2015
I wish there was an option for 'Meh' for recommendations.

As far as Space Sim shooters go, this is definitely a good catch on the market. The learning curve is hardly a curve at all (if you are able to get on good terms with relativity of direction), and it will keep you going for a while.

However, at the time of writting this, 7 hours in, it's becoming more and more apparent just how repetitive this game becomes, and offers you no replay value. The missions are all pretty much the same ("Go there, kill things") and it turns into an incredible grind fest if you're a completionist like me. Eliminating all the gangs, liberating the systems, flying through asteroids for upgrades and a silly sidequest now and then that is even more repetitive if that's even possible.

The game would also like to suggest that there are multiple ways of making money and choosing different paths and sure, there are indeed multiple branches that you can gain reputation in, to become a Merchant or a Smuggler, a Mercenary or a Pirate, a Killer or a Bounty Hunter...

Well, except that Merchant and Smuggler are the same thing with a slight risk and much larger reward for Smuggler, Mercenary and Bounty Hunter are just you shooting the bad guys, Pirate is you shooting the good guys and stealing their stuff to sell for Mercenary or Smuggler, and Killer is the same thing except you shoot to kill. So really, not much of difference at all.

And even though there are indeed dozens and dozens of systems to explore, there really isn't a reason to. It's all the same anyway, slight differences here and there (image of a planet in the background, number of objects, possible sidemission/collectible (that you can see and check news stand about locations of beforehand)), but other than that, you're probably not going to visit a lot of systems for more than a few seconds while your jump drive recharges.


Anyway, to wrap it all up, I would only suggest this game if you want to play a space shooter. If you're looking for a trader game, I would suggest you look at other Kalypso titles, as the trading system isn't really all that great here. If you're looking for something you can pick up and play casually whenever you feel like blowing some space ships up, this is the game for you.
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6 de 7 pessoas (86%) acharam esta análise útil
22.8 hrs em registo
Publicada: 26 de Setembro de 2015
Although there are a lot of negatives, generally if I finish a game, it's good enough for me to give it a thumbs-up. It's slow, very repetitive, and very linear for an "open world space sim". On the other hand, the ship controls feel very nice, and the game always has something for you to do. If you don't want to pursue the main quest at the moment, you could just go kill some baddies for fun and profit. Of course, you won't be able to "level up", unless you follow the main quest, which is a bit of a bummer.

Leveling up also is a bit awkward, since you don't really get anything for it, other than the ability to buy some upgrades from the local trade station. Those upgrades can cost a LOT of money, though. The game levels up the enemies along with you, so you'll never feel much more powerful than when you started the game, aside from there being more flashy bits when you hit the fire button. There's a mission toward the end that is next to impossible if you've been conscientiously upgrading your ship, though, so you might want to skip some of the upgrades until you've finished it (Flak 2).

I'd say the modeler did pretty good work on this game, even though it shows its age. There's a fair variety of ships that you'll see flying around. Would have been nice to be able to pilot some of them. :) The textures are pretty bad, and sound was just ok, but voice acting was a bit cheesy.

If you like space sims, give it a shot. If you're not a fan, pass this one by.

Space sim fans: 8/10
Others: 5/10
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3 de 3 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
28.7 hrs em registo
Publicada: 1 de Dezembro de 2015
The core of the game is extremely monotonous. Go here, shoot bad guys, rinse wash repeat. I lost desire to play the game after 5 hours, but kept telling myself 'it will get better.' and 'I must finish what I started.' I ended up beating the game, the main story line probably could have been beaten in a quarter of the amount of time, I spent a ton of time flying to asteroids to collect upgrade items (artifacts) and pointlessly killing worthless pirates thinking that the money was important.

Overall, functionally, the game is great, only crashed 3 or 4 times, ran well, no technical issues. But the game itself feels basically over after a very short amount of time.
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6 de 10 pessoas (60%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
18.4 hrs em registo
Publicada: 13 de Setembro de 2015
Works on Windows 8 64bit
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1 de 1 pessoas (100%) acharam esta análise útil
1.6 hrs em registo
Publicada: 13 Janeiro
The cutscene CG is terrible by today's standards and the voice acting isn't so great (to be honest though -- it's truly NOT the worst I've heard in this genre), but beyond those two quibbles, there's actually a really decent game here. The ship combat is satisfying, the trade part of the game is charming in its retro simplicity and the space graphics are quite pretty. I like it, it's nice. Get it!
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