Το Darkstar One προσφέρει ένα φανταστικό ποσό ελευθερίας και επιλογών. Αυτές οι αποστολές που είναι βασισμένες στην ιστορία του παιχνιδιού, σας οδηγούνε σταδιακά, βαθύτερα μέσα στον γαλαξία, σε νέες φιλές, νέες τεχνολογίες και ακόμα ποιο ισχυρούς αντιπάλους.
Κριτικές:
ΣΥΝΟΛΙΚΑ:
Πολύ θετικές (195 κριτικές) - Το 80% από τις 195 κριτικές των χρηστών για αυτό το παιχνίδι είναι θετικές.
Ημερομηνία κυκλοφορίας: 14 Αυγ 2006

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Αγορά Darkstar One

Πακέτα που περιέχουν αυτό το παιχνίδι

Αγορά Patricians and Merchants

Συμπεριλαμβάνει 3 αντικείμενα: Darkstar One, Patrician III, The Great Art Race

 

Σχετικά με αυτό το παιχνίδι

Το Darkstar One προσφέρει ένα φανταστικό ποσό ελευθερίας και επιλογών. Αυτές οι αποστολές που είναι βασισμένες στην ιστορία του παιχνιδιού, σας οδηγούνε σταδιακά, βαθύτερα μέσα στον γαλαξία, σε νέες φιλές, νέες τεχνολογίες και ακόμα ποιο ισχυρούς αντιπάλους. Εξερευνήστε ένα ευρύ φάσμα από γαλαξιακά συστήματα, στην προσπάθειά σας να ανακαλύψετε κρυφά αντικείμενα αρχαίων φιλών, χρήσιμα αντικείμενα για να αναβαθμίσετε το πλοίο σας, το Dark Star One.
Συλλέγοντας αντικείμενα, θα αποκτήσετε και πόντους τους οποίους μπορείτε να εξαργυρώσετε για καλύτερο εξοπλισμό, όπως όπλα και ασπίδες. Μπορείτε να αποκτήσετε πόνους με μια πλειάδα τρόπων: αναλαμβάνοντας αποστολές, κυνήγι επικηρυγμένων, πειρατεία, λαθρεμπόριο, εμπόριο, συνοδεία , μεταφορές, βραβεία κ.α.
  • Ένα μεγάλο, προσημειωμένο σύμπαν με πολλές μοναδικές φιλές, διαστημικά ποία και τακτικές μάχης.
  • Μια περίτεχνη ιστορία, που συμπεριλαμβάνει πάνω από πενήντα λεπτά βίντεο.
  • Διαμορφώστε και αναβαθμίστε το πλοίο σας, το Dark Star One, με οποιονδήποτε τρόπο επιθυμείτε. Μπορείτε να κατασκευάσετε ένα γρήγορα πλοίο επίθεσης, με πολλά αδύνατα όπλα ή ένα σχεδόν ανίκητο καταδρομικό με βαρύ οπλισμό.
  • Με πάνω από διακόσια διαφορετικά όπλα, ασπίδες και αντικείμενα.
  • Πύραυλοι, τορπίλες και νάρκες με ειδικές τακτικές χρήσης: οι νάρκες μπορούν να πυροβολήσουν τον αντίπαλο ή να αποσπάσουν εισερχόμενους πυραύλους.
  • Το "Spell Weapon" : ένα ειδικό όπλο με ισχυρή επίδραση, παρόμοια με ορισμένα ξόρκια σε παιχνίδια ρόλων. Αυτό το όπλο γίνεται όλο και περισσότερο ευέλικτο καθ’ όλη την διάρκεια του παιχνιδιού αυξάνει σημαντικά τις τακτικές που μπορείτε να το χρησιμοποιήσετε.
  • Αποκτήστε όπλα από άλλες φιλές - Τοποθετήστε όπλα από άλλες φιλές πάνω στο "Dark Star One", από τα οποία το καθένα χαρακτηρίζεται από μοναδικές λειτουργίες που απαιτούν διαφορετικές τακτικές μάχης..
  • Πάρτε μέρος σε ειδικές αποστολές - Εξερευνήστε φαράγγια ή ακόμα και το υπέδαφος άγνωστων κόσμων.
  • Ελευθερία επιλογής - Κερδίστε πόντους με πολλούς τρόπους: πολεμώντας, κάνοντας πειρατεία, αναλαμβάνοντας αποστολές, λαθρεμπόριο, εμπόριο, συνοδεία , μεταφορές, βραβεία κ.α.
  • Παίξτε ως ο "καλός" ή ο ως ο "κακός" τύπος και πάρτε πλεονεκτήματα από πολιτικές διαφωνίες.

Απαιτήσεις συστήματος

    Minimum:
    • Supported OS: Windows XP (32 bit)
    • Processor: 1.6 GHz Intel or AMD processor
    • Memory: 512 MB RAM
    • Sound: DirectX compatible Sound Card
    • Graphics: DirectX 9 compatible 128 MB graphics card with support for pixel/vertex shader 1.1 (GeForce 3 and above)
    • Hard Drive: 6 GB HD Space
    Recommended:
    • Supported OS: Windows XP with SP2
    • Processor: 3.0 GHz Intel or AMD processor
    • Memory: 1024 MB RAM
    • Sound: DirectX compatible Sound Card
    • Graphics: DirectX 9 compatible 256 MB graphics card with support for pixel/vertex shader 3.0 (GeForce 6/Radeon x1x00 and above)
    • Hard Drive: 7 GB HD Space
Κριτικές πελατών
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ΣΥΝΟΛΙΚΑ:
Πολύ θετικές (195 κριτικές)
Πρόσφατα αναρτημένες
Cracktus Jack
( 34.3 ώρες στο μητρώο )
Αναρτήθηκε: 16 Απριλίου
Darkstar One is a 3D space craft action simulator. After learning information on a man responsible for your father's death, you inherit a ship called Darkstar One and set on a chase across the galaxy to uncover a plot against the Galactic Union.

Pros: The game offers very intuitive controls that can easily be mastered by even the most novice to the genre, although difficulty might be light for a veteran. The galaxy is a large place with a huge amount of systems you gain access to as the story unfolds. Rather than changing ships, you upgrade the Darkstar One by uncovering mysterious alien artifacts hidden in asteroids or held by criminal gangs, allowing you to tailor your ship to your play style, be it hull strength & turrets, agility & firepower, or cargo & speed, but you still customize your weapons layout and special equipment to your needs.

Cons: The story is the worst kind of unimaginative cliché that has its place in a kid's cartoon. The game is extremely repetitive, every system feels identical except for the color scheme, as you always jump in with a single trade station always located at the same distance from the jump gate, while enemy hideouts aren't even hidden by distance or debris fields and are often blatantly identified as "bandit hideout". But you're stuck tediously landing in each of them one by one, not by interest or desire to explore, but by necessity to find the very occasional side mission that unlocks some of the systems holding artifacts, as those aren't hidden at all and you'll know exactly where to find each of them. Graphics are awful by today's standard, textures are so low resolution that space backgrounds appear to be an overstretched 80x80 bitmap. The world itself is so bland you have no interest in doing trading or contracts as you quickly make more money then you can spend.

Verdict: ★★☆☆☆ - Forget it

This game is a poor attempt at replicating an open-world space game. I spent every minute of my playthrough wishing I was playing Freelancer or any other superior games in the genre. Once the game is over, the boring galaxy offers little to nothing making it worth visiting again, so you should probably skip this one.

—————————————————————————
This was just my opinion.

If you found this review helpful, please consider giving it a thumbs up, and feel free to check out more of my (purely opinionated) reviews.
Wedge
( 0.8 ώρες στο μητρώο )
Αναρτήθηκε: 1 Απριλίου
Game didn’t really clicked on me, will have to try again later when I find it interesting.
Jadiwan
( 13.9 ώρες στο μητρώο )
Αναρτήθηκε: 7 Μαρτίου
Just bought the game and have issues within the first hour or so. There is a problem with loading when going to another star system. You get a white screen just after you initiate the jump and the new star system does not load. Have reloaded the all my save files up to that point and when I reach the point of needing to jump, I get the same white screen. Have looked through the community hub and found two posts about the same problem and no fixes.

As of now I can not recommend this game until I see it has been updated with a patch to fix the issues I have seen in the community hub.
scisnowboarder829
( 6.6 ώρες στο μητρώο )
Αναρτήθηκε: 3 Μαρτίου
Right off the bat. The graphis are nice. The music good. Controls are good. I used a mouse and keyboard and didn't miss the joystick for this one. Story is interesting.. or was, what I got up to. At one point, shortly after I reached Earth, I suffered what I now know as the infamous "White Hyperspace Bug". It is where your hyperspace load screen goes white and freezes.. Rather, you hear the engine, music.. everything appears to be working.. except it's white and frozen. After some research in the forums and google, this is due to a corrupt save. Simple fix right? Go back a few save points. *WRONG*. Most people had to reinstall the game and lost their efforts/progress. This is an issue that the developers never fixed and will never fix from what I'm seeing. I requested a refund to my steam wallet for the $1.99 (a pittance I know, but it's the principle.. a *broken* game should not be sold.), but since I didn't encounter the bug until 7 hours into my gaming, I was denied: Twice. Thank you for nothing, @Steam, ABSOLUTELY *SH!TY* customer service and a rip off. My only solace is that I grabbed this on sale and am only out the $2. Some people were lucky and never had this problem. If you're feeling lucky, well.. good luck. Save often. Pray. It would have been an enjoyable game otherwise.
regalbeagle45
( 23.4 ώρες στο μητρώο )
Αναρτήθηκε: 16 Φεβρουαρίου
This is a fun space sim. Gorgeous art work, nice ships, good gameplay design...the missions are a little samey, but that is a fault with a lot of space sims. It has it's challenges, but as you mod/upgrade the ship, everything gets doable. Good for a casual player too, cos you can leave it and come back to it without really losing the thread of things.
Balrog Son of Nelgar
( 4.8 ώρες στο μητρώο )
Αναρτήθηκε: 27 Ιανουαρίου
Darkstar One is basically a downgraded, linear version of the original Freelancer game. While, in it's own respect, it's a pretty decent game, don't expect any innovations. In Darkstar One, you play as a young, emerging escort pilot named Kayron, who's father has been recently deceased (probably been a few months to a year, doesn't say exactly). Eventually, Kayron learns the true nature of his father's demise and learns that a man named Jack Forrester was involved. Most of the game's story is gallavanting across the galaxy looking for this dude. In order to earn money to buy better stuff, you can perform contracts as a mercenary, become a bounty hunter and claim the rewards on pirates, become a pirate yourself and raid cargo ships for their goods, ship trade goods across sectors, or smuggle illegal contraband in a similar manner. Overall, it's an alright game. If you want a decent space sim style game to put some time into, pick this up on sale. If you're looking for a Star Citizen or X-series experience, look elsewhere.
GRATUR
( 19.7 ώρες στο μητρώο )
Αναρτήθηκε: 16 Ιανουαρίου
Quite a fun game. Not much to do but still fun and great dogfights.

It´s ok if you wanna spend 1-2hrs per sess
FlatDevice
( 1.6 ώρες στο μητρώο )
Αναρτήθηκε: 13 Ιανουαρίου
The cutscene CG is terrible by today's standards and the voice acting isn't so great (to be honest though -- it's truly NOT the worst I've heard in this genre), but beyond those two quibbles, there's actually a really decent game here. The ship combat is satisfying, the trade part of the game is charming in its retro simplicity and the space graphics are quite pretty. I like it, it's nice. Get it!
clocutron
( 5.8 ώρες στο μητρώο )
Αναρτήθηκε: 21 Δεκεμβρίου 2015
This is a great game if you're like me - looking for a fairly simple sci-fi space sim. It's very easy to jump right in as the tutorials do a good job of teaching the mechanics of the game. It has a little bit of depth in terms of customizing your ship and whatnot but it is not overly complex.

This is not the game for people who are experienced players of the genre. Anyone who has played many of this type of game will likely find this overly simplistic. However, for the more casual player, it's a great deal of fun and is likely a good starting point for anyone wanting to get into the genre. In terms of gameplay, it reminds me a bit of Freelancer (Digital Anvil/Microsoft - 2000).

The graphics and sound effects are quite good for 2006 (I don't know how the 2010 Xbox 360 version compares). The flight mechanics, including fighting, exploration, docking, etc. are very smooth and easy to get used to. I have read some reviews stating that it is repetitive and boring but again, that's probably from gamers who are looking for more complexity and depth that can be found in other games of the genre.

To sum up: DarkStar One is a great, entry-level space sim that is designed for simplicity and accessibility. It is a lot of fun and very easy to pick up, even for someone unfamiliar with the genre. It is not designed for seasoned veterans of the space sim genre and does not offer the depth of a game like Elite: Dangerous. For anyone who wants a good stepping stone to get into the genre, this game is $10 well spent.
PhileDealer
( 18.1 ώρες στο μητρώο )
Αναρτήθηκε: 19 Δεκεμβρίου 2015
This game is pretty fun. 3D space combat was disorientating for the first little bit. The game is pretty buggy though. Multiple crash to desktop, crash on exiting, crash on launching etc. I had to reload quicksaves 7 or 8 times as scripts wouldn't run after completing an objective. I've gotten to the part in the main story where"Continue the search for Jack" at an ambush, but can go no farther. Reloadig saves cannot get me past this point. I've given up. There is no Steamsave, and this being a pretty old game I don't have hope of it getting patched or playing another 17ish hours to get to where I was.

It may run fine for you, but I'm dissapointed and will just google how the stoy ends.

PS - The game supports ultrawide resolutions which was suprising.
Jono
( 19.3 ώρες στο μητρώο )
Αναρτήθηκε: 14 Δεκεμβρίου 2015
Darkstar one has given me that nostalgic space fighter kick Iv been craving for the last few weeks and the price was also not too bad - I would recommend this to anyone that doesnt mind liner based star fighter games - graphics still relevant after all these years - though I presume there are better space fighter games out there - the classics that brought us there are always good to play.
na
( 28.7 ώρες στο μητρώο )
Αναρτήθηκε: 1 Δεκεμβρίου 2015
The core of the game is extremely monotonous. Go here, shoot bad guys, rinse wash repeat. I lost desire to play the game after 5 hours, but kept telling myself 'it will get better.' and 'I must finish what I started.' I ended up beating the game, the main story line probably could have been beaten in a quarter of the amount of time, I spent a ton of time flying to asteroids to collect upgrade items (artifacts) and pointlessly killing worthless pirates thinking that the money was important.

Overall, functionally, the game is great, only crashed 3 or 4 times, ran well, no technical issues. But the game itself feels basically over after a very short amount of time.
-=VD=- Markquis geLoad
( 45.9 ώρες στο μητρώο )
Αναρτήθηκε: 30 Νοεμβρίου 2015
Im going to rewrite this, because I have finished the campagin and Im quite disappointed with this game, it is not nearly as awesome as I remember.

I owned it on CD years ago, when I was big into space sims/traders (Freespace 2, Freelancer, X3) I was excited to see it on steam.

If you like freelancer, you will like this though not nearly as much.

AWESOME THINGS:

-The game looks good
-The alien races (yes many are copied from other famous science fiction) are pretty cool
-The universe and backstory are cool
-Your ship (Darkstar One) looks cool
-You upgrade your ship like freelancer better shields ect BUT you also upgrade your engines, wings and hull like an RPG game.

Not So awesome things:
-Universe is repetitive, every system no matter what race owns it, has the same setup
-Despite the number of aliens the variety of ships is limited (light fighter, heavy fighter, freighter, small cruiser, big cruiser, science station, trade station, asteroid)
-Where you can land and what you can do is limited, this game does not have the exploring that freelancer had
-Diologue sucks, yes obviously poorly translated but very poory written.
-You cannot upgrade everything on your ship to max.
-Low replayability value (you could go for a different build but meh)
-NOTHING TO DO POST GAME - there was lots to explore and do in freelancer, hell you didnt get access to the good ships and weapons. By the post game here your fighter is probaby as good as it is going to get unless you didnt do the side missions or collect upgrades.
-No multiplayer
-Annoying ♥♥♥♥♥ copilot always talking

REALLY awesome things
-Joystick can be used
-Simple, fun combat
-You feel OP
-You can destroy just about everything in the game (with the exeception of some spatial anomolies and already destroyed wrecks)

In conclusion: Im glad I bought and played this game again brought back some memories of past gaming, and while repitive and limiting I still enjoyed it but I have a feeling that I will not be playing it again.
Stazor™
( 0.2 ώρες στο μητρώο )
Αναρτήθηκε: 28 Νοεμβρίου 2015
8/8 m8 would become Most Wanted Terrorist in 8 minutes again.
clawman2200
( 18.1 ώρες στο μητρώο )
Αναρτήθηκε: 19 Νοεμβρίου 2015
A great little gem. It doesn't have quite the exploration as freelancer but it still has some really good action and a very fun space sim. The system requirements are low too, so if you have an older system you should still not have too much trouble with this one. This game works really well with a mouse and keyboard or an x-box controller. I was really suprised how well it played with the mouse and keyboard. If you have a space-sim itch that you need to scratch but don't want a game that is super heavy in details this one should satisfy.
I R O N I C S U I C I D E
( 1.4 ώρες στο μητρώο )
Αναρτήθηκε: 18 Νοεμβρίου 2015
First game I ever completed the story line of without cheats, 10/10
Milarky
( 22.8 ώρες στο μητρώο )
Αναρτήθηκε: 26 Σεπτεμβρίου 2015
Although there are a lot of negatives, generally if I finish a game, it's good enough for me to give it a thumbs-up. It's slow, very repetitive, and very linear for an "open world space sim". On the other hand, the ship controls feel very nice, and the game always has something for you to do. If you don't want to pursue the main quest at the moment, you could just go kill some baddies for fun and profit. Of course, you won't be able to "level up", unless you follow the main quest, which is a bit of a bummer.

Leveling up also is a bit awkward, since you don't really get anything for it, other than the ability to buy some upgrades from the local trade station. Those upgrades can cost a LOT of money, though. The game levels up the enemies along with you, so you'll never feel much more powerful than when you started the game, aside from there being more flashy bits when you hit the fire button. There's a mission toward the end that is next to impossible if you've been conscientiously upgrading your ship, though, so you might want to skip some of the upgrades until you've finished it (Flak 2).

I'd say the modeler did pretty good work on this game, even though it shows its age. There's a fair variety of ships that you'll see flying around. Would have been nice to be able to pilot some of them. :) The textures are pretty bad, and sound was just ok, but voice acting was a bit cheesy.

If you like space sims, give it a shot. If you're not a fan, pass this one by.

Space sim fans: 8/10
Others: 5/10
Set-115689
( 9.7 ώρες στο μητρώο )
Αναρτήθηκε: 19 Σεπτεμβρίου 2015
Game is ok. Interesting and fairly long.
jaronpwidom
( 18.4 ώρες στο μητρώο )
Αναρτήθηκε: 13 Σεπτεμβρίου 2015
Works on Windows 8 64bit
Πιο χρήσιμες κριτικές  Στις 30 προηγούμενες ημέρες
7 από 11 άτομα (64%) βρήκαν αυτή την κριτική χρήσιμη
Δεν προτείνεται
34.3 ώρες στο μητρώο
Αναρτήθηκε: 16 Απριλίου
Darkstar One is a 3D space craft action simulator. After learning information on a man responsible for your father's death, you inherit a ship called Darkstar One and set on a chase across the galaxy to uncover a plot against the Galactic Union.

Pros: The game offers very intuitive controls that can easily be mastered by even the most novice to the genre, although difficulty might be light for a veteran. The galaxy is a large place with a huge amount of systems you gain access to as the story unfolds. Rather than changing ships, you upgrade the Darkstar One by uncovering mysterious alien artifacts hidden in asteroids or held by criminal gangs, allowing you to tailor your ship to your play style, be it hull strength & turrets, agility & firepower, or cargo & speed, but you still customize your weapons layout and special equipment to your needs.

Cons: The story is the worst kind of unimaginative cliché that has its place in a kid's cartoon. The game is extremely repetitive, every system feels identical except for the color scheme, as you always jump in with a single trade station always located at the same distance from the jump gate, while enemy hideouts aren't even hidden by distance or debris fields and are often blatantly identified as "bandit hideout". But you're stuck tediously landing in each of them one by one, not by interest or desire to explore, but by necessity to find the very occasional side mission that unlocks some of the systems holding artifacts, as those aren't hidden at all and you'll know exactly where to find each of them. Graphics are awful by today's standard, textures are so low resolution that space backgrounds appear to be an overstretched 80x80 bitmap. The world itself is so bland you have no interest in doing trading or contracts as you quickly make more money then you can spend.

Verdict: ★★☆☆☆ - Forget it

This game is a poor attempt at replicating an open-world space game. I spent every minute of my playthrough wishing I was playing Freelancer or any other superior games in the genre. Once the game is over, the boring galaxy offers little to nothing making it worth visiting again, so you should probably skip this one.

—————————————————————————
This was just my opinion.

If you found this review helpful, please consider giving it a thumbs up, and feel free to check out more of my (purely opinionated) reviews.
Ήταν αυτή η κριτική χρήσιμη; Ναι Όχι Αστεία
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1.6 ώρες στο μητρώο
Αναρτήθηκε: 13 Ιανουαρίου
The cutscene CG is terrible by today's standards and the voice acting isn't so great (to be honest though -- it's truly NOT the worst I've heard in this genre), but beyond those two quibbles, there's actually a really decent game here. The ship combat is satisfying, the trade part of the game is charming in its retro simplicity and the space graphics are quite pretty. I like it, it's nice. Get it!
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6 από 12 άτομα (50%) βρήκαν αυτή την κριτική χρήσιμη
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Δεν προτείνεται
28.7 ώρες στο μητρώο
Αναρτήθηκε: 1 Δεκεμβρίου 2015
The core of the game is extremely monotonous. Go here, shoot bad guys, rinse wash repeat. I lost desire to play the game after 5 hours, but kept telling myself 'it will get better.' and 'I must finish what I started.' I ended up beating the game, the main story line probably could have been beaten in a quarter of the amount of time, I spent a ton of time flying to asteroids to collect upgrade items (artifacts) and pointlessly killing worthless pirates thinking that the money was important.

Overall, functionally, the game is great, only crashed 3 or 4 times, ran well, no technical issues. But the game itself feels basically over after a very short amount of time.
Ήταν αυτή η κριτική χρήσιμη; Ναι Όχι Αστεία
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224.1 ώρες στο μητρώο
Αναρτήθηκε: 14 Μαΐου 2014
This isn't the next coming of Freespace or X, but it doesn't pretend to be either. It's a nifty space shooter with a side of RPG elements, and for what it is, it's actually a great wee game. Given the disappointments in the genre that are available today, going back to titles like this is actually kinda refreshing.
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47 από 52 άτομα (90%) βρήκαν αυτή την κριτική χρήσιμη
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48.9 ώρες στο μητρώο
Αναρτήθηκε: 25 Δεκεμβρίου 2014
About 90% as good as "Freelancer," this game's flight and combat mechanics are easy to pick up and consistently rewarding. The just slightly campy (and lovably so) story is told well, too.

While some games in this genre focus on getting the next ship, "Darkstar One" is all about making one ship work for you. It's a slightly different take on the formula, and it's a good one. Also, the game is pretty forgiving, which is nice when similar titles can be "brickwall difficult" experiences.

I was actually quite surprised with how engaging "Darkstar One" turned out to be. Going in, I was prepared to be disappointed. Instead, I was enthralled.
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21.8 ώρες στο μητρώο
Κριτική προ-κυκλοφορίας
Αναρτήθηκε: 26 Νοεμβρίου 2013
Nice space sim. Sadly enough, that's about it. The character animations and voice acting are a bit stiff, the story is kinda boring and predictable.

BUT the fighting is fun, the upgrade system is great, the game looks nice and the alien races are distinct. And in a genre that is as starved as this, that's enough sometimes.

Well, at least until Star Citizen is released next year.
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31.5 ώρες στο μητρώο
Αναρτήθηκε: 20 Μαρτίου 2014
Customizing your ship with weapons and special abilities is the best part about this game. While space battles are well done, fun, and with good physics, it does get boring somewhat quickly. The main missions and side quests can be interesting as it progresses through the storyline, but it does not give you a feeling of great accomplishment as you go through them. The trading aspect of the game can and might as well be ignored completely. It provides you with minimal profits in comparison to the other means to acquire credits. Speaking of credits, I completed the game with 8.5 million credits in my possession. After a while, the amount of credits you accumulate will become obsolete, as you will have more than enough to get whatever you want. The game suffers from extreme repetitiveness, which also creates tedium and dullness when you do the same two or three activities over, and over, and over, and over. Simply put, the game is about 20 hours too long. The developers should have been more concise and implemented more diverse aspects in more ways than just this. The end game is surprisingly bland and unexciting. Also, throughout the game, you are given a false sense of freewill. Your progress is almost completely linear.

Darkstar One is good.
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53.0 ώρες στο μητρώο
Αναρτήθηκε: 1 Δεκεμβρίου 2013
This is one of those games that, while you play it, it is enough to keep you playing and, once you finish it, you forget about it. Not bad, but not amazing.

I think those who would appreciate it most are those that haven't played games like Freelancer or X before. The rest will see it as an alright game that doesn't do anything new, but was amusing nonetheless.
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8.3 ώρες στο μητρώο
Αναρτήθηκε: 15 Αυγούστου 2015
I wish there was an option for 'Meh' for recommendations.

As far as Space Sim shooters go, this is definitely a good catch on the market. The learning curve is hardly a curve at all (if you are able to get on good terms with relativity of direction), and it will keep you going for a while.

However, at the time of writting this, 7 hours in, it's becoming more and more apparent just how repetitive this game becomes, and offers you no replay value. The missions are all pretty much the same ("Go there, kill things") and it turns into an incredible grind fest if you're a completionist like me. Eliminating all the gangs, liberating the systems, flying through asteroids for upgrades and a silly sidequest now and then that is even more repetitive if that's even possible.

The game would also like to suggest that there are multiple ways of making money and choosing different paths and sure, there are indeed multiple branches that you can gain reputation in, to become a Merchant or a Smuggler, a Mercenary or a Pirate, a Killer or a Bounty Hunter...

Well, except that Merchant and Smuggler are the same thing with a slight risk and much larger reward for Smuggler, Mercenary and Bounty Hunter are just you shooting the bad guys, Pirate is you shooting the good guys and stealing their stuff to sell for Mercenary or Smuggler, and Killer is the same thing except you shoot to kill. So really, not much of difference at all.

And even though there are indeed dozens and dozens of systems to explore, there really isn't a reason to. It's all the same anyway, slight differences here and there (image of a planet in the background, number of objects, possible sidemission/collectible (that you can see and check news stand about locations of beforehand)), but other than that, you're probably not going to visit a lot of systems for more than a few seconds while your jump drive recharges.


Anyway, to wrap it all up, I would only suggest this game if you want to play a space shooter. If you're looking for a trader game, I would suggest you look at other Kalypso titles, as the trading system isn't really all that great here. If you're looking for something you can pick up and play casually whenever you feel like blowing some space ships up, this is the game for you.
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43.6 ώρες στο μητρώο
Αναρτήθηκε: 18 Μαΐου 2014
Good fun. Kept me playing for 9 hours (so far). That's not bad for £6 (I actually got it in the sale for less, but I would have been happy even if I'd paid the full price). Fly around space, shoot space pirates (or become one), be a mercenary or a trader transporting resources between systems to make money, do odd jobs for people etc... Think if X2/X3 had a ♥♥♥♥♥♥♥ child with an arcade machine...

Graphically it's not bad, actually looks quite nice considering it was released 8 years ago. Some of the backdrops are brilliant, an effect only slightly let down by the special effects and textures (which to be fair aren't bad, but nothing special today either).

The bad? The voice acting is terrible (so just like most other games in this genre), the story is painful, and the cut scenes look like they belong on a PS1/N64. Also it doesn't capture your mouse, so if you use more than one monitor you will occasionally find yourself clicking on the wrong screen and making the game drop to desktop (disabling the screen in your graphics card control panel fixes it, there may be another fix I haven't bothered looking). Game's crashed twice on me in 9 hours, pretty sure it was to do with the multi screen problem as it hasn't happened since.

If you can look past the voice acting (as any fan of this genre has to be able to do), and ignore the low res cutscenes (of which there aren't many anyway), then this is fun.



Update: 16 hours... It's more fun than sim, and Turrets are totally OP: my first turret is a lvl 3 railgun turret - every time I get in a fight I hear constant fire from the turret, keep dodging, kill everything!



Update 2: 33 hours. I am fury. I am pain. I am Death. I have blasted, burned and obliterated my way through dozens of star systems. Hundreds, maybe thousands of souls floating through the void are my responsibility. A silent testament to my rage. Pirates are afraid to even think of my name. Now my sights are set on Broniss corporation.

Flying through a Broniss subturanean complex, and the lead character comes out with the single best comment in a video game of all time "These Bronies are gonna get it." So I guess that's that. Bronies beware...

One, Two, Funky's coming for you.
Three, Four, missiles to your door.
Five, Six, wait till you see my tricks.
Seven, Eight, plasma burning bright.
Nine, Ten, you'll never breath again.

Hmmmm... Maybe I should take a break from this game.
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43.9 ώρες στο μητρώο
Αναρτήθηκε: 29 Δεκεμβρίου 2013
Entertaining, although not very versatile. The idea of mixing RPG elements by creating an evolving ship is nice, but merely replaces the opportunity to switch spacecrafts and try out new combinations. Missions might become repetitive (and far less challenging) once you understand the basic components which they are constructed with.

If you are looking for an in-depth 4X game along the lines of X: Beyond the Frontier and its sequels, this might be too shallow for you. If you are looking for a more space combat focused game, give it a try. Do not expect the intensity of a Freelancer or Freespace, but at least it might still the hunger until a next Indepence War sequel arrives.
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27.0 ώρες στο μητρώο
Αναρτήθηκε: 16 Φεβρουαρίου 2014
A really good addition to the space sim genre, really simple and easy to pick up and play, story is somewhat broken up at times but its more about the journey in the ship and its evolution rather than the over arching story line in my opinion. All said and done its a fun Space shooter game and would deffinately give it a try if your into the spacesim genre.
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35.7 ώρες στο μητρώο
Αναρτήθηκε: 9 Αυγούστου 2013
A fun, inexpensive space combat and trading game with some customization options and a servicable story. Can be quite addictive and is easy to get into, unlike some other games in the genre. Becomes a bit repetitive after a while, but you could probably push through and finish the main story a lot quicker than I did. If you're looking for something in the genre and don't want something too insanely deep or hard to get into, it's worth a shot. May not sound like the most resounding endorsement, but this game ended up being quite high on my hours played list and I certainly enjoyed it the entire time I did so.
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4.4 ώρες στο μητρώο
Αναρτήθηκε: 5 Φεβρουαρίου 2015
So I've decided to take the time to review this as space sims are a fave of mine - maybe they're yours too and you're on the fence about buying this or not.

I picked this up for a fiver and can honestly say it was money well spent. There were a few teething issues (Which I'll discuss below) but overall, so far (about 5 hours in) its a solid, enjoyable space combat/trading/missions game that will not disappoint fans of Elite/Freelancer etc.

I had initially intended to run this on a Windows 8.1 laptop system, using my PS3 pad through the built in Xbox drivers - if you want to do this too, don't bother - it just simply doesn't work very well. I only got sporadic response from the pad before I gave in.

Secondly, the game will crash if you select certain resolutions - this can be fixed using a custom resolution (just Google Darkstar One custom resolution) but it was a bind having to mess about on both my laptop AND my desktop,

Since getting the game working, it's all been good. You start with a fairly basic ship and collect artifacts to upgrade it. You can pick up a variety of missions for cash, or just trade between systems if you like. Other reviewers have criticized the terrible voice acting and this is something I have to agree with - it is terrible for the most part, but the environmental speech from other pilots and space stations still adds to the atmosphere. I'm at the stage now where I've upgraded my ship three times and kitted it out with some reasonably decent gear. Blasting space pirates out of the sky is incredibly satisfying.

Pros at a glance:

Looks nice.
Lots to do.
Easy to pick up and easy to follow control system.
Interesting ship upgrading system and different upgrades.
A steal for the money being asked.


Cons at a glance:

Some technical niggles.
Voice acting is laughable.
No tracking of prices between space stations - back to pad and pen!
Some missions aren't clear enough about what you are expected to do - example: I picked up an escort mission and met my wingman outside the station - I hyperspaced to the target system and failed the mission because I hadn't got close enough to the wingman for him to jump first... a bit tiresome!

If you're still reading this, you're clearly in the right place - get it bought.

DG
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64.6 ώρες στο μητρώο
Αναρτήθηκε: 14 Μαΐου 2014
Ok, so here is my review of Darkstar One. I was kind of hesitant to get this game, but at $2.49, what the hell, right? I had read other reviews, seeing positive's and negative's about the game. I decided to give it a go. So far, I like the game. Good graphics, decent story line, some pretty good space-combat. All in all, not a bad game and is definately worth the price. I like all kinds of genre in games, from Dungeon-crawlers to space sims, to racing and first-person shooters. I grew up on Atari, Nintendo, Panasonic 3DO, Playstation, etc. So, I know gaming. Darkstar One is a good game. It has it's moments, lag, glitches, etc, but so far, I'm having fun playing it. My opinion, if you enjoy space combat, open-"universe" games, you might really enjoy this one.
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51.9 ώρες στο μητρώο
Αναρτήθηκε: 22 Αυγούστου 2014
Overall a decent game with what I found to be rather fun combat. While the cutscenes are alright they aren't the best out there, some of the dialogue I found a bit clunky. The customisation is quite good and the game does offer many ways of earning money required to purchase these upgrades. There is also a special ability tree that allows you to play to your strengths and I found it to be quite well thought out. Truthfully I have yet to complete the game but from what I played it has been fun, however I cannot comment on replayability. I hope this helps.
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7.3 ώρες στο μητρώο
Αναρτήθηκε: 2 Ιανουαρίου 2015
Amazing game. Working with Full HD resolution and stunning visulas. Makes you eager to visit and see all star systems, space stations or ships. Main scenarion guides you through different sectors of space and helps you to meet the required level of your ship and equipment before going to too dangerous parts of galaxies.

World is open for you to go anywhere you want, and do what you like, even if this is related to short-term mood change only. Beeing mercenary, then pirate, smuggler or psychotic killer, whom everyone attacks on site - choice is yours. You will meet different races throughout your adventure and your ship and crew will be evolving with your knowledge about the sectors you visited.

I played before X3, Freespace and similar games, but this one is really coming above them - in terms of open play, graphics and sound, AI of your enemies or volume of side quests and jobs at each trade station. The only con - poor cinematic animations and cutscene dialogues quality.

Must have! And it's cheap!
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10.5 ώρες στο μητρώο
Αναρτήθηκε: 5 Μαρτίου 2013
This game is fun at first but as you progress it really doesn't add anything and it gets old fast. It has a pretty awful presentation and some of the worst voice acting I've ever seen.

At its core the gameplay mechanics aren't really bad ♥♥♥♥♥ but the space sim genre is about doing whatever you want whenever you want... exploring, trading, fighting, boldly going where no man has gone before. Too bad in this game you're forced to go from cluster to cluster until you pass the arbitrary gate of getting a better jumpdrive and doing the plot (which sucks, by the way).

tl;dr it's entertaining for the first few hours until you realize you're doing the exact same thing over and over and they never really add anything new. It's also easy to pick up which is a rarity for the genre (and not necessarily a good thing imo).
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29.6 ώρες στο μητρώο
Αναρτήθηκε: 23 Φεβρουαρίου 2014
Good game. It has a nice pace to the combat and the story is acceptable. There are some ship upgrades and RPG elements. Not a great deal of depth, but the space combat is where this game is fun. If you like space combat and some open ended game play you should definitely pick this one up.

You might like this game if:
You find the X series a bit too time intensive and want a more stripped down space sim.
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14.2 ώρες στο μητρώο
Αναρτήθηκε: 18 Μαρτίου 2012
Freelancer's better. Having said that, this basically is Freelancer, with an upgradeable ship and horrible (I mean just atrocious) voice-acting. Seriously, I hate to let something like that ruin a game for me, but it really does. The main character sounds like Bear Grillis on Red Bull. It's really bad. It's like first season of Babylon 5 bad. Worse even.

The game itself is good, but I can only play it for a couple hours at a time or the terrible (srsly; just hideous) voice-acting starts to make me want to kill someone.

[UPDATE]
I really feel bad that I let that one thing ruin what would otherwise be a very enjoyable game, but it really is THAT BAD. I almost don't want to say it again, but I just tried to play this game again, and couldn't keep at it for more than twenty minutes. The voice acting really is that awful. I wish somebody would make a mod that replaces all the voices with professionals. Or even just people who don't think they're William Shatner or Clark Gable.

[UPDATE 2]
Okay. I FINALLY was able to get past the voice-acting. So I've played about 4 hours into the game, and... meh. I almost wish I hadn't. I was happier believing this was a pretty okay game that was just ruined by ♥♥♥♥♥♥ voice-acting. Alas, that's not the case. Imagine Freelancer, but you're locked in the cockpit view. And the economy is pointless. And the plot isn't great. And the combat is just ♥♥♥♥♥♥♥♥ easy.

DarkStar One is a great idea done poorly. It would kill as a mod for Freelancer (there's got to be something newer that I should be using as a reference, but X is far more complex than FL), but on it's own it's just kinda flat. You bounce around the galaxy, collecting pieces to put on your ship and shooting things. Not much here to get excited about.

I can't believe I'm still writing about this game years later, but it's only recently that I feel I've given it a fair shake. So I give DS1 a "don't bother." It's not horrible, but it's really not worth taking the time to download. I like a good space sim, but the locked-in-the-cockpit view in what's essentially a Freelancer clone is just sillydicks.
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