Darkstar One offre una fantastica quantità di scelte possibili. Le missioni vi guideranno gradualmente nella profondità della galassia verso nuove razze, innovative tecnologie e avversari sempre più temibili.
Valutazione degli utenti:
Complessivamente:
Perlopiù positiva (198 recensioni) - 198 recensioni degli utenti (79%) per questo gioco sono positive.
Data di rilascio: 14 ago 2006

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Acquista Darkstar One

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Acquista Patricians and Merchants

Include 3 articoli: Darkstar One, Patrician III, The Great Art Race

 

Informazioni sul gioco

Darkstar One offre una fantastica quantità di scelte possibili. Le missioni vi guideranno gradualmente nella profondità della galassia verso nuove razze, innovative tecnologie e avversari sempre più temibili. Esplora un vasto assortimento di sistemi solari alla ricerca di artefatti nascosti da antiche forme di vita o di potenziamenti essenziali per la tua astronave...La "Darkstar One".
In aggiunta agli artefatti, puoi ottenere Crediti per comprare equipaggiamenti migliori, come armi o scudi. Puoi guadagnare Crediti in una miriade di modi diversi: accettando contratti di protezione o trasporto di merci, cacciando criminali e ricevendo ricompense, ma anche con atti di pirateria e contrabbando.
  • Un universo vasto, con molte razze uniche, astronavi e tattiche militari.
  • Una storia elaborata, completata da più di cinquanta minuti di sequenze video.
  • Configura e migliora la tua nave, la "Darkstar One", come meglio preferisci--costruisci una nave d'assalto, veloce e pungente, o una fortezza indistruttibile completata dalle armi più devastanti.
  • Più di duecento armi differenti, scudi e equipaggiamenti.
  • Razzi, siluri e mine completano il tuo arsenale permettendo tattiche speciali: usa le mine per distrarre il tuo avversario dai missili in arrivo o lanciale direttamente all'attacco.
  • Le "Armi Arcane": armi speciali con un potente effetto simile ad alcuni incantesimi tipici dei giochi di ruolo. Queste armi diventano man mano più versatili incrementando le opzioni tattiche e le strategie disponibili.
  • Acquisisci armi dalle altre razze - Installa armi di tecnologie aliene sulla "Darkstar One," ognuna dona possibilità uniche e influiscono sui risultati della battaglia.
  • Imbarcati in una missione speciale - esplora canyon o gli abissi di modi sconosciuti.
  • Libertà di gioco - guadagna Crediti nei modi più disparati: combattendo, assaltando, contrabbandando, commerciando, proteggendo, cercando tesori...cosa aspetti?
  • Giocare come il "Buono" o il "Cattivo" farà cambiare alleanze e vantaggi politici.

Requisiti di sistema

    Minimum:
    • Supported OS: Windows XP (32 bit)
    • Processor: 1.6 GHz Intel or AMD processor
    • Memory: 512 MB RAM
    • Sound: DirectX compatible Sound Card
    • Graphics: DirectX 9 compatible 128 MB graphics card with support for pixel/vertex shader 1.1 (GeForce 3 and above)
    • Hard Drive: 6 GB HD Space
    Recommended:
    • Supported OS: Windows XP with SP2
    • Processor: 3.0 GHz Intel or AMD processor
    • Memory: 1024 MB RAM
    • Sound: DirectX compatible Sound Card
    • Graphics: DirectX 9 compatible 256 MB graphics card with support for pixel/vertex shader 3.0 (GeForce 6/Radeon x1x00 and above)
    • Hard Drive: 7 GB HD Space
Recensioni dei giocatori
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Complessivamente:
Perlopiù positiva (198 recensioni)
Pubblicate di recente
gartheastwood
( 74.2 ore in totale )
Pubblicata: 12 maggio
Darkstar One is like a mashup of sandbox space trading games and more quest / storyline driven games like "I-War 1" or "Freespace". It's a good job it does combine the two ideas together. Otherwise this game would not be quite so good.

The trading part of it is almost a complete rip of the original "X-Tension" - except MUCH lighter - you only have one ship to pilot (though that ship does evolve as the game progresses), there's hardly any weapons / equipment to spend your credits on, very few, and very repetitive, sandbox mode missions. In fact if this was the only aspect to the game, Darkstar One would be one of the most pathetic turkeys in history. Luckily this "X-Tension" part to the game plays only a support role to the main "quest" part of the game, enough to keep your ship equipped up to the challenge of the next sector's worth of quest missions. Which IS worth playing through. Again though, the spectre of "repetition" will haunt you throughout the entire game. Presentation wise the scenery is very nice for the time of it's release - but eye candy alone won't make a game a classic. This is not a classic. It's good, but not THAT good.

Your character Kayron Jarviss may as well be Guybrush Threepwood's wimpier brother. The taunts he uses against enemies are just laughable..... "I'm behind you (duckie)", "Oooh, nearly got you (schnookielumps)" etc..... seriously amusing!

My copy running under Windows 8.1 constantly crashes randomly. Which brings up a really detailed error reporting system to report the problem to Ascaron. This error reporting system then ALSO CRASHES every time. Jesus. H. Christ!
Still, thanks to the continuous autosaves done at every available opportunity, you'll never find yourself loosing more than five minutes worth of effort!

It's 1000% worth the £1.19 that's it's currently on offer for the next few days, along two other titles! (After May 18th 2016 - you'll pay £6 for it by itself - not quite as good a deal)
Morgana
( 12.3 ore in totale )
Pubblicata: 4 maggio
The game actually has a plot. You are a merchant that moves from one solar system to another solving the mystery to the death of your father. You have a spaceship that you can upgrade to using credits you receive from sale of goods. This game is not worth it if its above $5. Most of the graphics (stars, planets, asteroids) are just copy / pasted over and over again.
Cracktus Jack
( 34.3 ore in totale )
Pubblicata: 16 aprile
Darkstar One is a 3D space craft action simulator. After learning information on a man responsible for your father's death, you inherit a ship called Darkstar One and set on a chase across the galaxy to uncover a plot against the Galactic Union.

Pros: The game offers very intuitive controls that can easily be mastered by even the most novice to the genre, although difficulty might be light for a veteran. The galaxy is a large place with a huge amount of systems you gain access to as the story unfolds. Rather than changing ships, you upgrade the Darkstar One by uncovering mysterious alien artifacts hidden in asteroids or held by criminal gangs, allowing you to tailor your ship to your play style, be it hull strength & turrets, agility & firepower, or cargo & speed, but you still customize your weapons layout and special equipment to your needs.

Cons: The story is the worst kind of unimaginative cliché that has its place in a kid's cartoon. The game is extremely repetitive, every system feels identical except for the color scheme, as you always jump in with a single trade station always located at the same distance from the jump gate, while enemy hideouts aren't even hidden by distance or debris fields and are often blatantly identified as "bandit hideout". But you're stuck tediously landing in each of them one by one, not by interest or desire to explore, but by necessity to find the very occasional side mission that unlocks some of the systems holding artifacts, as those aren't hidden at all and you'll know exactly where to find each of them. Graphics are awful by today's standard, textures are so low resolution that space backgrounds appear to be an overstretched 80x80 bitmap. The world itself is so bland you have no interest in doing trading or contracts as you quickly make more money then you can spend.

Verdict: ★★☆☆☆ - Forget it

This game is a poor attempt at replicating an open-world space game. I spent every minute of my playthrough wishing I was playing Freelancer or any other superior games in the genre. Once the game is over, the boring galaxy offers little to nothing worth visiting again, so you should probably skip this one.

—————————————————————————
This was just my opinion.

If you found this review helpful, please consider giving it a thumbs up, and feel free to check out more of my (purely opinionated) reviews.
Wedge
( 0.8 ore in totale )
Pubblicata: 1 aprile
Game didn’t really clicked on me, will have to try again later when I find it interesting.
Jadiwan
( 13.9 ore in totale )
Pubblicata: 7 marzo
Just bought the game and have issues within the first hour or so. There is a problem with loading when going to another star system. You get a white screen just after you initiate the jump and the new star system does not load. Have reloaded the all my save files up to that point and when I reach the point of needing to jump, I get the same white screen. Have looked through the community hub and found two posts about the same problem and no fixes.

As of now I can not recommend this game until I see it has been updated with a patch to fix the issues I have seen in the community hub.
scisnowboarder829
( 6.6 ore in totale )
Pubblicata: 3 marzo
Right off the bat. The graphis are nice. The music good. Controls are good. I used a mouse and keyboard and didn't miss the joystick for this one. Story is interesting.. or was, what I got up to. At one point, shortly after I reached Earth, I suffered what I now know as the infamous "White Hyperspace Bug". It is where your hyperspace load screen goes white and freezes.. Rather, you hear the engine, music.. everything appears to be working.. except it's white and frozen. After some research in the forums and google, this is due to a corrupt save. Simple fix right? Go back a few save points. *WRONG*. Most people had to reinstall the game and lost their efforts/progress. This is an issue that the developers never fixed and will never fix from what I'm seeing. I requested a refund to my steam wallet for the $1.99 (a pittance I know, but it's the principle.. a *broken* game should not be sold.), but since I didn't encounter the bug until 7 hours into my gaming, I was denied: Twice. Thank you for nothing, @Steam, ABSOLUTELY *SH!TY* customer service and a rip off. My only solace is that I grabbed this on sale and am only out the $2. Some people were lucky and never had this problem. If you're feeling lucky, well.. good luck. Save often. Pray. It would have been an enjoyable game otherwise.
angegardien ITA
( 0.7 ore in totale )
Pubblicata: 20 febbraio
Darkstar One si presenta come una simulatore spaziale dove nei panni del giovane pilota Kayron Jarvis dovrete scoprire i segreti che si celano dietro gli attacchi dei Thul e allo stesso tempo vendicare la morte del padre scoprendo i misteri che si nascondono dietro ad essa.

Per far questo all’inizio del gioco vi verra’ affidata un astronave di ultima generazione chiamata appunto Darkstar One, che vi accompagnera’ per tutto il resto della vostra avventura.

La nave all’inizio vi apparira’ lenta e piuttosto debole paragonata ai nemici che vi si schiereranno contro ma andando avanti con il gioco vi capitera’ di entrare in contatto con speciali manufatti che permetteranno alla vostra astronave di “trasformarsi” e modificare il propio aspetto a seconda delle vostre preferenze (scafo, ali, motori).

Questi avvanzamenti uniti anche all’equipaggiamento che potrete comprare in base al livello tecnologico del sistema che starete visitando vi permettera’ di raggiungere lo status di “nave stellare piu potente della galassia” cosi’ da non dover piu temere singoli nemici ma ben piu pericolosi incrociatori spaziali e perche no’ intere basi stellari.

Il gioco venduto a presso di budget vanta un motore grafico che se da un lato non fa’ urlare al miracolo dall’altro fa’ bene il suo lavoro con esplosioni di buona fattura e giochi di luce abbastanza piacevoli anche se alla lunga ripetitivi.

Pultroppo il vero problema di Darkstar One e’ appunto la ripetivita’.

I modelli delle astronavi non sono poi molti e se anche all’inizio troverete una buona quantita di sottomissioni alla lunga capirete che queste non sono sufficenti a garantire una sufficente varieta’ che legata alla trama principale non fara’ altro che riproporvi la stessa meccanica di gioco per tutta la durata della vostra avventura; “raggiungi il punto x dal punto y” e’ un classico esempio.

Al completamento di queste sottomissioni riceverete inoltre dei soldi che potrete investire per migliorare la vostra astronave.

Un altro mezzo per racimolare denaro e’ quello di commerciare con alcuni pianeti comprando e vendendo merci piu o meno illegali.

Per far questo avrete anche bisogno di chiavi d’accesso per i sistemi che vorrete visitare ma non abbiate paura, queste chiavi sono facilmente rintracciabili visitando sistemi vicini attraverso balzi spaziali o completando speciali missioni evento, generalmente una per settore.

Darkstar One puo’ quindi considerarsi il nuovo metro di paragone per questo genere? la risposta pultroppo e’ no.

Non bastano 6 razze e oltre 300 pianeti per renedere un gioco indimenticabile se a tutto questo non viene aggiunto anche uno schema non lineare e magari una maggiore caratterizzazione dei pianeti che non si limiti a popolazione e forma di governo attuale.

Come nota a margine segnalo gli sforzi fatti per farsi distinguere dalla concorrenza come la possibilita di scendere su alcuni pianeti a bordo della propia astronave per svolgere missioni particolari legate comunque alla trama principale.
regalbeagle45
( 23.4 ore in totale )
Pubblicata: 16 febbraio
This is a fun space sim. Gorgeous art work, nice ships, good gameplay design...the missions are a little samey, but that is a fault with a lot of space sims. It has it's challenges, but as you mod/upgrade the ship, everything gets doable. Good for a casual player too, cos you can leave it and come back to it without really losing the thread of things.
Balrog Son of Nelgar
( 4.8 ore in totale )
Pubblicata: 27 gennaio
Darkstar One is basically a downgraded, linear version of the original Freelancer game. While, in it's own respect, it's a pretty decent game, don't expect any innovations. In Darkstar One, you play as a young, emerging escort pilot named Kayron, who's father has been recently deceased (probably been a few months to a year, doesn't say exactly). Eventually, Kayron learns the true nature of his father's demise and learns that a man named Jack Forrester was involved. Most of the game's story is gallavanting across the galaxy looking for this dude. In order to earn money to buy better stuff, you can perform contracts as a mercenary, become a bounty hunter and claim the rewards on pirates, become a pirate yourself and raid cargo ships for their goods, ship trade goods across sectors, or smuggle illegal contraband in a similar manner. Overall, it's an alright game. If you want a decent space sim style game to put some time into, pick this up on sale. If you're looking for a Star Citizen or X-series experience, look elsewhere.
GRATUR
( 19.7 ore in totale )
Pubblicata: 16 gennaio
Quite a fun game. Not much to do but still fun and great dogfights.

It´s ok if you wanna spend 1-2hrs per sess
FlatDevice
( 1.6 ore in totale )
Pubblicata: 13 gennaio
The cutscene CG is terrible by today's standards and the voice acting isn't so great (to be honest though -- it's truly NOT the worst I've heard in this genre), but beyond those two quibbles, there's actually a really decent game here. The ship combat is satisfying, the trade part of the game is charming in its retro simplicity and the space graphics are quite pretty. I like it, it's nice. Get it!
clocutron
( 5.8 ore in totale )
Pubblicata: 21 dicembre 2015
This is a great game if you're like me - looking for a fairly simple sci-fi space sim. It's very easy to jump right in as the tutorials do a good job of teaching the mechanics of the game. It has a little bit of depth in terms of customizing your ship and whatnot but it is not overly complex.

This is not the game for people who are experienced players of the genre. Anyone who has played many of this type of game will likely find this overly simplistic. However, for the more casual player, it's a great deal of fun and is likely a good starting point for anyone wanting to get into the genre. In terms of gameplay, it reminds me a bit of Freelancer (Digital Anvil/Microsoft - 2000).

The graphics and sound effects are quite good for 2006 (I don't know how the 2010 Xbox 360 version compares). The flight mechanics, including fighting, exploration, docking, etc. are very smooth and easy to get used to. I have read some reviews stating that it is repetitive and boring but again, that's probably from gamers who are looking for more complexity and depth that can be found in other games of the genre.

To sum up: DarkStar One is a great, entry-level space sim that is designed for simplicity and accessibility. It is a lot of fun and very easy to pick up, even for someone unfamiliar with the genre. It is not designed for seasoned veterans of the space sim genre and does not offer the depth of a game like Elite: Dangerous. For anyone who wants a good stepping stone to get into the genre, this game is $10 well spent.
PhileDealer
( 18.1 ore in totale )
Pubblicata: 19 dicembre 2015
This game is pretty fun. 3D space combat was disorientating for the first little bit. The game is pretty buggy though. Multiple crash to desktop, crash on exiting, crash on launching etc. I had to reload quicksaves 7 or 8 times as scripts wouldn't run after completing an objective. I've gotten to the part in the main story where"Continue the search for Jack" at an ambush, but can go no farther. Reloadig saves cannot get me past this point. I've given up. There is no Steamsave, and this being a pretty old game I don't have hope of it getting patched or playing another 17ish hours to get to where I was.

It may run fine for you, but I'm dissapointed and will just google how the stoy ends.

PS - The game supports ultrawide resolutions which was suprising.
Jono
( 19.3 ore in totale )
Pubblicata: 14 dicembre 2015
Darkstar one has given me that nostalgic space fighter kick Iv been craving for the last few weeks and the price was also not too bad - I would recommend this to anyone that doesnt mind liner based star fighter games - graphics still relevant after all these years - though I presume there are better space fighter games out there - the classics that brought us there are always good to play.
na
( 28.7 ore in totale )
Pubblicata: 1 dicembre 2015
The core of the game is extremely monotonous. Go here, shoot bad guys, rinse wash repeat. I lost desire to play the game after 5 hours, but kept telling myself 'it will get better.' and 'I must finish what I started.' I ended up beating the game, the main story line probably could have been beaten in a quarter of the amount of time, I spent a ton of time flying to asteroids to collect upgrade items (artifacts) and pointlessly killing worthless pirates thinking that the money was important.

Overall, functionally, the game is great, only crashed 3 or 4 times, ran well, no technical issues. But the game itself feels basically over after a very short amount of time.
-=VD=- Markquis
( 45.9 ore in totale )
Pubblicata: 30 novembre 2015
Im going to rewrite this, because I have finished the campagin and Im quite disappointed with this game, it is not nearly as awesome as I remember.

I owned it on CD years ago, when I was big into space sims/traders (Freespace 2, Freelancer, X3) I was excited to see it on steam.

If you like freelancer, you will like this though not nearly as much.

AWESOME THINGS:

-The game looks good
-The alien races (yes many are copied from other famous science fiction) are pretty cool
-The universe and backstory are cool
-Your ship (Darkstar One) looks cool
-You upgrade your ship like freelancer better shields ect BUT you also upgrade your engines, wings and hull like an RPG game.

Not So awesome things:
-Universe is repetitive, every system no matter what race owns it, has the same setup
-Despite the number of aliens the variety of ships is limited (light fighter, heavy fighter, freighter, small cruiser, big cruiser, science station, trade station, asteroid)
-Where you can land and what you can do is limited, this game does not have the exploring that freelancer had
-Diologue sucks, yes obviously poorly translated but very poory written.
-You cannot upgrade everything on your ship to max.
-Low replayability value (you could go for a different build but meh)
-NOTHING TO DO POST GAME - there was lots to explore and do in freelancer, hell you didnt get access to the good ships and weapons. By the post game here your fighter is probaby as good as it is going to get unless you didnt do the side missions or collect upgrades.
-No multiplayer
-Annoying ♥♥♥♥♥ copilot always talking

REALLY awesome things
-Joystick can be used
-Simple, fun combat
-You feel OP
-You can destroy just about everything in the game (with the exeception of some spatial anomolies and already destroyed wrecks)

In conclusion: Im glad I bought and played this game again brought back some memories of past gaming, and while repitive and limiting I still enjoyed it but I have a feeling that I will not be playing it again.
Stazor™
( 0.2 ore in totale )
Pubblicata: 28 novembre 2015
8/8 m8 would become Most Wanted Terrorist in 8 minutes again.
clawman2200
( 18.1 ore in totale )
Pubblicata: 19 novembre 2015
A great little gem. It doesn't have quite the exploration as freelancer but it still has some really good action and a very fun space sim. The system requirements are low too, so if you have an older system you should still not have too much trouble with this one. This game works really well with a mouse and keyboard or an x-box controller. I was really suprised how well it played with the mouse and keyboard. If you have a space-sim itch that you need to scratch but don't want a game that is super heavy in details this one should satisfy.
Avionix #HappyBirthdayToMe
( 1.4 ore in totale )
Pubblicata: 18 novembre 2015
First game I ever completed the story line of without cheats, 10/10
Recensioni più utili  Negli scorsi 30 giorni
2 persone su 3 (67%) hanno trovato questa recensione utile
Consigliato
74.2 ore in totale
Pubblicata: 12 maggio
Darkstar One is like a mashup of sandbox space trading games and more quest / storyline driven games like "I-War 1" or "Freespace". It's a good job it does combine the two ideas together. Otherwise this game would not be quite so good.

The trading part of it is almost a complete rip of the original "X-Tension" - except MUCH lighter - you only have one ship to pilot (though that ship does evolve as the game progresses), there's hardly any weapons / equipment to spend your credits on, very few, and very repetitive, sandbox mode missions. In fact if this was the only aspect to the game, Darkstar One would be one of the most pathetic turkeys in history. Luckily this "X-Tension" part to the game plays only a support role to the main "quest" part of the game, enough to keep your ship equipped up to the challenge of the next sector's worth of quest missions. Which IS worth playing through. Again though, the spectre of "repetition" will haunt you throughout the entire game. Presentation wise the scenery is very nice for the time of it's release - but eye candy alone won't make a game a classic. This is not a classic. It's good, but not THAT good.

Your character Kayron Jarviss may as well be Guybrush Threepwood's wimpier brother. The taunts he uses against enemies are just laughable..... "I'm behind you (duckie)", "Oooh, nearly got you (schnookielumps)" etc..... seriously amusing!

My copy running under Windows 8.1 constantly crashes randomly. Which brings up a really detailed error reporting system to report the problem to Ascaron. This error reporting system then ALSO CRASHES every time. Jesus. H. Christ!
Still, thanks to the continuous autosaves done at every available opportunity, you'll never find yourself loosing more than five minutes worth of effort!

It's 1000% worth the £1.19 that's it's currently on offer for the next few days, along two other titles! (After May 18th 2016 - you'll pay £6 for it by itself - not quite as good a deal)
Questa recensione ti è stata utile? No Divertente
Recensioni più utili  Negli scorsi 90 giorni
18 persone su 32 (56%) hanno trovato questa recensione utile
Sconsigliato
34.3 ore in totale
Pubblicata: 16 aprile
Darkstar One is a 3D space craft action simulator. After learning information on a man responsible for your father's death, you inherit a ship called Darkstar One and set on a chase across the galaxy to uncover a plot against the Galactic Union.

Pros: The game offers very intuitive controls that can easily be mastered by even the most novice to the genre, although difficulty might be light for a veteran. The galaxy is a large place with a huge amount of systems you gain access to as the story unfolds. Rather than changing ships, you upgrade the Darkstar One by uncovering mysterious alien artifacts hidden in asteroids or held by criminal gangs, allowing you to tailor your ship to your play style, be it hull strength & turrets, agility & firepower, or cargo & speed, but you still customize your weapons layout and special equipment to your needs.

Cons: The story is the worst kind of unimaginative cliché that has its place in a kid's cartoon. The game is extremely repetitive, every system feels identical except for the color scheme, as you always jump in with a single trade station always located at the same distance from the jump gate, while enemy hideouts aren't even hidden by distance or debris fields and are often blatantly identified as "bandit hideout". But you're stuck tediously landing in each of them one by one, not by interest or desire to explore, but by necessity to find the very occasional side mission that unlocks some of the systems holding artifacts, as those aren't hidden at all and you'll know exactly where to find each of them. Graphics are awful by today's standard, textures are so low resolution that space backgrounds appear to be an overstretched 80x80 bitmap. The world itself is so bland you have no interest in doing trading or contracts as you quickly make more money then you can spend.

Verdict: ★★☆☆☆ - Forget it

This game is a poor attempt at replicating an open-world space game. I spent every minute of my playthrough wishing I was playing Freelancer or any other superior games in the genre. Once the game is over, the boring galaxy offers little to nothing worth visiting again, so you should probably skip this one.

—————————————————————————
This was just my opinion.

If you found this review helpful, please consider giving it a thumbs up, and feel free to check out more of my (purely opinionated) reviews.
Questa recensione ti è stata utile? No Divertente
Recensioni più utili  Negli scorsi 180 giorni
2 persone su 2 (100%) hanno trovato questa recensione utile
Consigliato
0.7 ore in totale
Pubblicata: 20 febbraio
Darkstar One si presenta come una simulatore spaziale dove nei panni del giovane pilota Kayron Jarvis dovrete scoprire i segreti che si celano dietro gli attacchi dei Thul e allo stesso tempo vendicare la morte del padre scoprendo i misteri che si nascondono dietro ad essa.

Per far questo all’inizio del gioco vi verra’ affidata un astronave di ultima generazione chiamata appunto Darkstar One, che vi accompagnera’ per tutto il resto della vostra avventura.

La nave all’inizio vi apparira’ lenta e piuttosto debole paragonata ai nemici che vi si schiereranno contro ma andando avanti con il gioco vi capitera’ di entrare in contatto con speciali manufatti che permetteranno alla vostra astronave di “trasformarsi” e modificare il propio aspetto a seconda delle vostre preferenze (scafo, ali, motori).

Questi avvanzamenti uniti anche all’equipaggiamento che potrete comprare in base al livello tecnologico del sistema che starete visitando vi permettera’ di raggiungere lo status di “nave stellare piu potente della galassia” cosi’ da non dover piu temere singoli nemici ma ben piu pericolosi incrociatori spaziali e perche no’ intere basi stellari.

Il gioco venduto a presso di budget vanta un motore grafico che se da un lato non fa’ urlare al miracolo dall’altro fa’ bene il suo lavoro con esplosioni di buona fattura e giochi di luce abbastanza piacevoli anche se alla lunga ripetitivi.

Pultroppo il vero problema di Darkstar One e’ appunto la ripetivita’.

I modelli delle astronavi non sono poi molti e se anche all’inizio troverete una buona quantita di sottomissioni alla lunga capirete che queste non sono sufficenti a garantire una sufficente varieta’ che legata alla trama principale non fara’ altro che riproporvi la stessa meccanica di gioco per tutta la durata della vostra avventura; “raggiungi il punto x dal punto y” e’ un classico esempio.

Al completamento di queste sottomissioni riceverete inoltre dei soldi che potrete investire per migliorare la vostra astronave.

Un altro mezzo per racimolare denaro e’ quello di commerciare con alcuni pianeti comprando e vendendo merci piu o meno illegali.

Per far questo avrete anche bisogno di chiavi d’accesso per i sistemi che vorrete visitare ma non abbiate paura, queste chiavi sono facilmente rintracciabili visitando sistemi vicini attraverso balzi spaziali o completando speciali missioni evento, generalmente una per settore.

Darkstar One puo’ quindi considerarsi il nuovo metro di paragone per questo genere? la risposta pultroppo e’ no.

Non bastano 6 razze e oltre 300 pianeti per renedere un gioco indimenticabile se a tutto questo non viene aggiunto anche uno schema non lineare e magari una maggiore caratterizzazione dei pianeti che non si limiti a popolazione e forma di governo attuale.

Come nota a margine segnalo gli sforzi fatti per farsi distinguere dalla concorrenza come la possibilita di scendere su alcuni pianeti a bordo della propia astronave per svolgere missioni particolari legate comunque alla trama principale.
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12 persone su 14 (86%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
Consigliato
1.6 ore in totale
Pubblicata: 13 gennaio
The cutscene CG is terrible by today's standards and the voice acting isn't so great (to be honest though -- it's truly NOT the worst I've heard in this genre), but beyond those two quibbles, there's actually a really decent game here. The ship combat is satisfying, the trade part of the game is charming in its retro simplicity and the space graphics are quite pretty. I like it, it's nice. Get it!
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5 persone su 6 (83%) hanno trovato questa recensione utile
Consigliato
23.4 ore in totale
Pubblicata: 16 febbraio
This is a fun space sim. Gorgeous art work, nice ships, good gameplay design...the missions are a little samey, but that is a fault with a lot of space sims. It has it's challenges, but as you mod/upgrade the ship, everything gets doable. Good for a casual player too, cos you can leave it and come back to it without really losing the thread of things.
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3 persone su 4 (75%) hanno trovato questa recensione utile
Consigliato
5.8 ore in totale
Pubblicata: 21 dicembre 2015
This is a great game if you're like me - looking for a fairly simple sci-fi space sim. It's very easy to jump right in as the tutorials do a good job of teaching the mechanics of the game. It has a little bit of depth in terms of customizing your ship and whatnot but it is not overly complex.

This is not the game for people who are experienced players of the genre. Anyone who has played many of this type of game will likely find this overly simplistic. However, for the more casual player, it's a great deal of fun and is likely a good starting point for anyone wanting to get into the genre. In terms of gameplay, it reminds me a bit of Freelancer (Digital Anvil/Microsoft - 2000).

The graphics and sound effects are quite good for 2006 (I don't know how the 2010 Xbox 360 version compares). The flight mechanics, including fighting, exploration, docking, etc. are very smooth and easy to get used to. I have read some reviews stating that it is repetitive and boring but again, that's probably from gamers who are looking for more complexity and depth that can be found in other games of the genre.

To sum up: DarkStar One is a great, entry-level space sim that is designed for simplicity and accessibility. It is a lot of fun and very easy to pick up, even for someone unfamiliar with the genre. It is not designed for seasoned veterans of the space sim genre and does not offer the depth of a game like Elite: Dangerous. For anyone who wants a good stepping stone to get into the genre, this game is $10 well spent.
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2 persone su 3 (67%) hanno trovato questa recensione utile
Consigliato
45.9 ore in totale
Pubblicata: 30 novembre 2015
Im going to rewrite this, because I have finished the campagin and Im quite disappointed with this game, it is not nearly as awesome as I remember.

I owned it on CD years ago, when I was big into space sims/traders (Freespace 2, Freelancer, X3) I was excited to see it on steam.

If you like freelancer, you will like this though not nearly as much.

AWESOME THINGS:

-The game looks good
-The alien races (yes many are copied from other famous science fiction) are pretty cool
-The universe and backstory are cool
-Your ship (Darkstar One) looks cool
-You upgrade your ship like freelancer better shields ect BUT you also upgrade your engines, wings and hull like an RPG game.

Not So awesome things:
-Universe is repetitive, every system no matter what race owns it, has the same setup
-Despite the number of aliens the variety of ships is limited (light fighter, heavy fighter, freighter, small cruiser, big cruiser, science station, trade station, asteroid)
-Where you can land and what you can do is limited, this game does not have the exploring that freelancer had
-Diologue sucks, yes obviously poorly translated but very poory written.
-You cannot upgrade everything on your ship to max.
-Low replayability value (you could go for a different build but meh)
-NOTHING TO DO POST GAME - there was lots to explore and do in freelancer, hell you didnt get access to the good ships and weapons. By the post game here your fighter is probaby as good as it is going to get unless you didnt do the side missions or collect upgrades.
-No multiplayer
-Annoying ♥♥♥♥♥ copilot always talking

REALLY awesome things
-Joystick can be used
-Simple, fun combat
-You feel OP
-You can destroy just about everything in the game (with the exeception of some spatial anomolies and already destroyed wrecks)

In conclusion: Im glad I bought and played this game again brought back some memories of past gaming, and while repitive and limiting I still enjoyed it but I have a feeling that I will not be playing it again.
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2 persone su 3 (67%) hanno trovato questa recensione utile
Consigliato
19.7 ore in totale
Pubblicata: 16 gennaio
Quite a fun game. Not much to do but still fun and great dogfights.

It´s ok if you wanna spend 1-2hrs per sess
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7 persone su 14 (50%) hanno trovato questa recensione utile
2 persone hanno trovato questa recensione divertente
Sconsigliato
28.7 ore in totale
Pubblicata: 1 dicembre 2015
The core of the game is extremely monotonous. Go here, shoot bad guys, rinse wash repeat. I lost desire to play the game after 5 hours, but kept telling myself 'it will get better.' and 'I must finish what I started.' I ended up beating the game, the main story line probably could have been beaten in a quarter of the amount of time, I spent a ton of time flying to asteroids to collect upgrade items (artifacts) and pointlessly killing worthless pirates thinking that the money was important.

Overall, functionally, the game is great, only crashed 3 or 4 times, ran well, no technical issues. But the game itself feels basically over after a very short amount of time.
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1 persone su 2 (50%) hanno trovato questa recensione utile
Consigliato
19.3 ore in totale
Pubblicata: 14 dicembre 2015
Darkstar one has given me that nostalgic space fighter kick Iv been craving for the last few weeks and the price was also not too bad - I would recommend this to anyone that doesnt mind liner based star fighter games - graphics still relevant after all these years - though I presume there are better space fighter games out there - the classics that brought us there are always good to play.
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1 persone su 2 (50%) hanno trovato questa recensione utile
Consigliato
4.8 ore in totale
Pubblicata: 27 gennaio
Darkstar One is basically a downgraded, linear version of the original Freelancer game. While, in it's own respect, it's a pretty decent game, don't expect any innovations. In Darkstar One, you play as a young, emerging escort pilot named Kayron, who's father has been recently deceased (probably been a few months to a year, doesn't say exactly). Eventually, Kayron learns the true nature of his father's demise and learns that a man named Jack Forrester was involved. Most of the game's story is gallavanting across the galaxy looking for this dude. In order to earn money to buy better stuff, you can perform contracts as a mercenary, become a bounty hunter and claim the rewards on pirates, become a pirate yourself and raid cargo ships for their goods, ship trade goods across sectors, or smuggle illegal contraband in a similar manner. Overall, it's an alright game. If you want a decent space sim style game to put some time into, pick this up on sale. If you're looking for a Star Citizen or X-series experience, look elsewhere.
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Recensioni più utili  Complessivamente
50 persone su 52 (96%) hanno trovato questa recensione utile
Consigliato
224.1 ore in totale
Pubblicata: 14 maggio 2014
This isn't the next coming of Freespace or X, but it doesn't pretend to be either. It's a nifty space shooter with a side of RPG elements, and for what it is, it's actually a great wee game. Given the disappointments in the genre that are available today, going back to titles like this is actually kinda refreshing.
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49 persone su 54 (91%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
Consigliato
48.9 ore in totale
Pubblicata: 25 dicembre 2014
About 90% as good as "Freelancer," this game's flight and combat mechanics are easy to pick up and consistently rewarding. The just slightly campy (and lovably so) story is told well, too.

While some games in this genre focus on getting the next ship, "Darkstar One" is all about making one ship work for you. It's a slightly different take on the formula, and it's a good one. Also, the game is pretty forgiving, which is nice when similar titles can be "brickwall difficult" experiences.

I was actually quite surprised with how engaging "Darkstar One" turned out to be. Going in, I was prepared to be disappointed. Instead, I was enthralled.
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31 persone su 34 (91%) hanno trovato questa recensione utile
2 persone hanno trovato questa recensione divertente
Consigliato
21.8 ore in totale
Recensione di una copia anticipata
Pubblicata: 26 novembre 2013
Nice space sim. Sadly enough, that's about it. The character animations and voice acting are a bit stiff, the story is kinda boring and predictable.

BUT the fighting is fun, the upgrade system is great, the game looks nice and the alien races are distinct. And in a genre that is as starved as this, that's enough sometimes.

Well, at least until Star Citizen is released next year.
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21 persone su 22 (95%) hanno trovato questa recensione utile
Consigliato
53.0 ore in totale
Pubblicata: 1 dicembre 2013
This is one of those games that, while you play it, it is enough to keep you playing and, once you finish it, you forget about it. Not bad, but not amazing.

I think those who would appreciate it most are those that haven't played games like Freelancer or X before. The rest will see it as an alright game that doesn't do anything new, but was amusing nonetheless.
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20 persone su 21 (95%) hanno trovato questa recensione utile
Consigliato
31.5 ore in totale
Pubblicata: 20 marzo 2014
Customizing your ship with weapons and special abilities is the best part about this game. While space battles are well done, fun, and with good physics, it does get boring somewhat quickly. The main missions and side quests can be interesting as it progresses through the storyline, but it does not give you a feeling of great accomplishment as you go through them. The trading aspect of the game can and might as well be ignored completely. It provides you with minimal profits in comparison to the other means to acquire credits. Speaking of credits, I completed the game with 8.5 million credits in my possession. After a while, the amount of credits you accumulate will become obsolete, as you will have more than enough to get whatever you want. The game suffers from extreme repetitiveness, which also creates tedium and dullness when you do the same two or three activities over, and over, and over, and over. Simply put, the game is about 20 hours too long. The developers should have been more concise and implemented more diverse aspects in more ways than just this. The end game is surprisingly bland and unexciting. Also, throughout the game, you are given a false sense of freewill. Your progress is almost completely linear.

Darkstar One is good.
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21 persone su 24 (88%) hanno trovato questa recensione utile
Consigliato
8.3 ore in totale
Pubblicata: 15 agosto 2015
I wish there was an option for 'Meh' for recommendations.

As far as Space Sim shooters go, this is definitely a good catch on the market. The learning curve is hardly a curve at all (if you are able to get on good terms with relativity of direction), and it will keep you going for a while.

However, at the time of writting this, 7 hours in, it's becoming more and more apparent just how repetitive this game becomes, and offers you no replay value. The missions are all pretty much the same ("Go there, kill things") and it turns into an incredible grind fest if you're a completionist like me. Eliminating all the gangs, liberating the systems, flying through asteroids for upgrades and a silly sidequest now and then that is even more repetitive if that's even possible.

The game would also like to suggest that there are multiple ways of making money and choosing different paths and sure, there are indeed multiple branches that you can gain reputation in, to become a Merchant or a Smuggler, a Mercenary or a Pirate, a Killer or a Bounty Hunter...

Well, except that Merchant and Smuggler are the same thing with a slight risk and much larger reward for Smuggler, Mercenary and Bounty Hunter are just you shooting the bad guys, Pirate is you shooting the good guys and stealing their stuff to sell for Mercenary or Smuggler, and Killer is the same thing except you shoot to kill. So really, not much of difference at all.

And even though there are indeed dozens and dozens of systems to explore, there really isn't a reason to. It's all the same anyway, slight differences here and there (image of a planet in the background, number of objects, possible sidemission/collectible (that you can see and check news stand about locations of beforehand)), but other than that, you're probably not going to visit a lot of systems for more than a few seconds while your jump drive recharges.


Anyway, to wrap it all up, I would only suggest this game if you want to play a space shooter. If you're looking for a trader game, I would suggest you look at other Kalypso titles, as the trading system isn't really all that great here. If you're looking for something you can pick up and play casually whenever you feel like blowing some space ships up, this is the game for you.
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18 persone su 19 (95%) hanno trovato questa recensione utile
5 persone hanno trovato questa recensione divertente
Consigliato
43.6 ore in totale
Pubblicata: 18 maggio 2014
Good fun. Kept me playing for 9 hours (so far). That's not bad for £6 (I actually got it in the sale for less, but I would have been happy even if I'd paid the full price). Fly around space, shoot space pirates (or become one), be a mercenary or a trader transporting resources between systems to make money, do odd jobs for people etc... Think if X2/X3 had a ♥♥♥♥♥♥♥ child with an arcade machine...

Graphically it's not bad, actually looks quite nice considering it was released 8 years ago. Some of the backdrops are brilliant, an effect only slightly let down by the special effects and textures (which to be fair aren't bad, but nothing special today either).

The bad? The voice acting is terrible (so just like most other games in this genre), the story is painful, and the cut scenes look like they belong on a PS1/N64. Also it doesn't capture your mouse, so if you use more than one monitor you will occasionally find yourself clicking on the wrong screen and making the game drop to desktop (disabling the screen in your graphics card control panel fixes it, there may be another fix I haven't bothered looking). Game's crashed twice on me in 9 hours, pretty sure it was to do with the multi screen problem as it hasn't happened since.

If you can look past the voice acting (as any fan of this genre has to be able to do), and ignore the low res cutscenes (of which there aren't many anyway), then this is fun.



Update: 16 hours... It's more fun than sim, and Turrets are totally OP: my first turret is a lvl 3 railgun turret - every time I get in a fight I hear constant fire from the turret, keep dodging, kill everything!



Update 2: 33 hours. I am fury. I am pain. I am Death. I have blasted, burned and obliterated my way through dozens of star systems. Hundreds, maybe thousands of souls floating through the void are my responsibility. A silent testament to my rage. Pirates are afraid to even think of my name. Now my sights are set on Broniss corporation.

Flying through a Broniss subturanean complex, and the lead character comes out with the single best comment in a video game of all time "These Bronies are gonna get it." So I guess that's that. Bronies beware...

One, Two, Funky's coming for you.
Three, Four, missiles to your door.
Five, Six, wait till you see my tricks.
Seven, Eight, plasma burning bright.
Nine, Ten, you'll never breath again.

Hmmmm... Maybe I should take a break from this game.
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17 persone su 18 (94%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
Consigliato
43.9 ore in totale
Pubblicata: 29 dicembre 2013
Entertaining, although not very versatile. The idea of mixing RPG elements by creating an evolving ship is nice, but merely replaces the opportunity to switch spacecrafts and try out new combinations. Missions might become repetitive (and far less challenging) once you understand the basic components which they are constructed with.

If you are looking for an in-depth 4X game along the lines of X: Beyond the Frontier and its sequels, this might be too shallow for you. If you are looking for a more space combat focused game, give it a try. Do not expect the intensity of a Freelancer or Freespace, but at least it might still the hunger until a next Indepence War sequel arrives.
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16 persone su 17 (94%) hanno trovato questa recensione utile
Consigliato
27.0 ore in totale
Pubblicata: 16 febbraio 2014
A really good addition to the space sim genre, really simple and easy to pick up and play, story is somewhat broken up at times but its more about the journey in the ship and its evolution rather than the over arching story line in my opinion. All said and done its a fun Space shooter game and would deffinately give it a try if your into the spacesim genre.
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