Command the seas, control the land, forge a new nation, and conquer the globe.
Recenzje użytkowników:
Najnowsze:
Bardzo pozytywne (278) - 88% z 278 recenzji użytkowników z ostatnich 30 dni było pozytywnych.
Ogółem:
Bardzo pozytywne (10,757) - 92% z 10,757 recenzji użytkowników dla tej gry jest pozytywnych.
Data wydania: 3 Mar, 2009

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Recenzje

"This is one of the most playable, important and accomplished games ever created." 94% PC GAMER
"...deserves to be mentioned in the same breath as the greatest names in gaming history." 9.5/10 IGN

Właśnie zaktualizowano

Mac version available now!

O tej grze

Zdominuj 18 wiek na lądzie i morzu. Dowodź na morzu, kontroluj ląd, wykuwaj nowy naród i podbij świat. Empire: Total War przenosi franszyzę Total War do osiemnastowiecznej Epoki Oświecenia - czasu wrzenia politycznego, postępów militarnych i myśli radykalnej, uchwyconych z oszałamiającą szczegółowością w Empire: Total War.
Empire: Total War przedstawia mnóstwo rewolucyjnie nowych funkcji, włącznie z bitwą morską w prawdziwym 3D. Po raz pierwszy w serii Total War będziesz mógł intuicyjnie dowodzić pojedynczymi statkami lub wielkimi flotami w morskich sceneriach bogatych w niezwykłe efekty wody i pogody, co odgrywa ogromną rolę w Twym końcowym chwalebnym sukcesie lub sromotnej klęsce. Po obłożeniu wroga ogniem dział, zbliż się, by dokonać abordażu ich okrętu i przejmij sterowanie swymi ludźmi, kiedy walczą wręcz na pokładach tych drewnianych molochów.
Dodatkowo w Empire: Total War ujrzysz dalsze ulepszenia będących sygnaturą serii Total War bitew 3D i turowej mapy kampanii. Bitwy w czasie rzeczywistym, dzięki dodatkowi dział i muszkietów, będą stawiać graczom nowe wyzwania do opanowania nowych formacji i taktyk, jako wyniku rosnącej roli prochu w wojnie. A Mapa Kampanii - dla wielu serce Total War - wprowadza różnorodne nowe i ulepszone elementy, włącznie z nowymi systemami Handlu, Dyplomacji i Szpiegostwa z agentami; wyrafinowany i nowoczesny interfejs użytkownika; poprawieni Doradcy; oraz ogromnie rozszerzony zakres, obejmujący bogactwa Indii, wrzenie w Europie i, po raz pierwszy, niewykorzystany potencjał Stanów Zjednoczonych Ameryki.
  • Obejmij dowodzenie na pełnym morzu. Nowa wojna morska 3D w czasie rzeczywistym przenosi niezrównane akcje bojowe Total War na pełne morze, z graczami dowodzącymi pojedynczymi statkami lub wielkimi flotami.
  • Zostań Ojcem Założycielem. Zaczyna się w roku 1700 - Epoce wojny na oceanach, rewolucji i powstania Stanów Zjednoczonych.
  • Całkiem nowy engine grafiki przedstawia oszałamiające krajobrazy morskie w czasie rzeczywistym, nowe zaawansowane systemy krajobrazu i flory oraz dynamiczną pogodę.

Wymagania systemowe

Windows
Mac OS X
SteamOS + Linux
    • Supported OS: Windows® XP Service Pack 2 or Windows Vista™
    • Processor: 2.4 GHz Intel® Pentium® or greater or AMD® Athlon® equivalent CPU
    • Memory: 1 GB RAM (XP,) 2 GB RAM (Vista™)
    • Graphics: 100% DirectX 9.0c compatible hardware accelerated video card with shader version 2.0 support, 256 MB video memory
    • Display: Minimum screen resolution of 1280 x 1024 pixels
    • Sound: Directx9.0c compatible sound card
    • Hard Drive: 15 GB free hard disk space formatted as NTFS
    • Peripherals: Windows compatible mouse and keyboard
    Minimum:
    • OS: 10.8.5
    • Processor:2.0 GHz
    • Memory:4GB Memory
    • Graphics:256MB*
    • Hard Drive:20GB HD space
    • Other Requirements: The following graphics cards are not supported: ATI X1xxx series, Intel GMA series and NVIDIA 7xxx series.
    Recommended:
    • OS: 10.9.3
    • Processor:2.4 GHz
    • Memory:4GB Memory
    • Graphics:512GB*
    • Hard Drive:20GB HD space
    • Other Requirements: The following graphics cards are not supported: ATI X1xxx series, Intel GMA series and NVIDIA 7xxx series.
    Minimalne Wymagania Systemowe:
    • OS: Ubuntu 14.04 (64 bit)
    • Procesor: 2 GHz
    • RAM: 4GB Memory
    • Karta Graficzna: 512 MB*
    • Twardy Dysk: 16 GB HD space
    • Nvidia 600 series+, AMD 6000 series+, Intel Iris Pro
    Zalecane Wymagania Systemowe:
    • OS: Ubuntu 14.04 (64 bit)
    • Procesor: 3 GHz
    • RAM: 8GB Memory
    • Karta Graficzna: 1GB*
    • Twardy Dysk: 16 GB HD space
    • Nvidia 700 series+, AMD 6000 series+
Recenzje klientów
System recenzji użytkowników został zaktualizowany! Dowiedz się więcej
Najnowsze:
Bardzo pozytywne (278)
Ogółem:
Bardzo pozytywne (10,757)
Niedawno opublikowane
PongkillerChan
( 0.9 godz. łącznie )
Zamieszczono: 28 czerwca
Produkt otrzymany bezpłatnie
It's ok
Przydatne? Tak Nie Zabawna
ProMero
( 65.4 godz. łącznie )
Zamieszczono: 27 czerwca
Very fun if you enjoy civilization 5. It does freeze sometimes but not enough for me to stop playing.
Przydatne? Tak Nie Zabawna
Bane328
( 1.9 godz. łącznie )
Zamieszczono: 27 czerwca
This is not a good TW game at all. It is buggy and straight up unfun.
Przydatne? Tak Nie Zabawna
riseofspartan
( 295.5 godz. łącznie )
Zamieszczono: 27 czerwca
It's quite enjoyable.
Przydatne? Tak Nie Zabawna
clogan723
( 83.1 godz. łącznie )
Zamieszczono: 27 czerwca
love this game but it needs more units in game maybe just dlc but its cool MURICA!!!!
Przydatne? Tak Nie Zabawna
feets^pingu
( 4.5 godz. łącznie )
Zamieszczono: 27 czerwca
Produkt otrzymany bezpłatnie
Good game, fun to rek Ben in a 1v1
Przydatne? Tak Nie Zabawna
Danne
( 208.9 godz. łącznie )
Zamieszczono: 27 czerwca
Awesome game!
Przydatne? Tak Nie Zabawna
OMG_ITZ_JOHN
( 142.6 godz. łącznie )
Zamieszczono: 27 czerwca
Step 1: Buy the game
Step 2: Play before experiencing Darthmod
Step 3: Install Darthmod for Empire
Step 4: Realize how awful Vanilla version is
Step 5: Love Darthmod for Empire
Step 6: Recommend game for the sole purpose of Darthmod
Przydatne? Tak Nie Zabawna
Wo0d Glue
( 256.7 godz. łącznie )
Zamieszczono: 27 czerwca
like medieval 2 but with guns
Przydatne? Tak Nie Zabawna
Fallen Angel
( 21.9 godz. łącznie )
Zamieszczono: 27 czerwca
Najlepsza gra o tej epoce lepszej strategii nie znajdziesz !
Przydatne? Tak Nie Zabawna
Najbardziej przydatne recenzje  W ciągu ostatnich 30 dni
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
Polecane
18.3 godz. łącznie
Zamieszczono: 23 czerwca
I can build a brothel in a province. Best game eveh 10/10.
Czy ta recenzja była pomocna? Tak Nie Zabawna
43 z 46 osób (93%) uważa, że ta recenzja jest pomocna
Według 39 osób ta recenzja jest zabawna
Polecane
5.4 godz. łącznie
Zamieszczono: 22 czerwca
> Pick Russia
> First mission: Capture Crimea
9/10
Too realistic
Czy ta recenzja była pomocna? Tak Nie Zabawna
7 z 7 osób (100%) uważa, że ta recenzja jest pomocna
Polecane
636.6 godz. łącznie
Zamieszczono: 11 czerwca
Empire Total War (ETW) is by far one of the greatest turn-based strategy games I've ever played. In my opinion, ETW takes place in one of the most fascinating centuries in history. I love learning about certain eras of history, and the 18th century is one of them. Anyone that is new to the Total War series, ETW is a definite must have game.
This is no game for the faint of heart or some chump looking to pacify his or her ADD for a measly thirty minutes. Empire is all about micromanaging every aspect of your country. For those who don't have the balls to handle everything that's thrown at you, there is hope. You can opt to have the computer manage the economy and construction for you. However, in doing so you will only cheat yourself by reducing the game to a cheap simulated version of Risk. At the very least, I'd recommend a sold hour of gaming time, so plan accordingly.
I'm a pretty hard-core gamer, which means I love playing games on the hardest settings. For better or for worst, my satisfaction can only be quenched by conquering a game while the odds are stacked against me. If you have a top-shelf gaming machine with all the bells and whistles, I recommend maxing out all the graphic options. In doing so, you'll truly appreciate all the fine visual details this game has to offer.
Lets get down to what really matters. Here's the good, the bad, and the ugly:

The Good:
* ​​One of the most immersive strategy games available in the gaming market. In-fact, any stand alone game in the Total War series is worth its weight in gold.

* ​The replay value of this game is off the charts. Each playable country offers slightly different types of challenges. Although the overall objectives are still the same: Manage resources. Build-up your military. Go kick the sh*t out of people. You'll quickly realize the road to success is not identical for each country.

*​ This game is cheap as hell! Seriously, $9.99 + tax! That's nothing less than highway robbery!

*​ Spending your Friday night playing this game with a full rack of your favorite beer and snacks is going to = one hell of a good time. You'll be bewildered at the countless hours that just fly bye.

​The Bad:
* ​The load times can seem very tedious.
* ​You not owning this game is bad. It's more than bad, it's an f'ing tragedy! What are you waiting for?! Go buy this game!

​The Ugly:
* ​There is no ugly, there's only you still reading this instead of playing this epic game!
Czy ta recenzja była pomocna? Tak Nie Zabawna
7 z 8 osób (88%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
Polecane
205.4 godz. łącznie
Zamieszczono: 2 czerwca
It's been a while since my first review of this game, so I felt it would be time to give out a more proper one. It's a good game, but not without several problems.

Empire: Total War, set in the 18th century, is a game I reccomend to the player who likes the idea of massive, 18th century-style land and naval battles. The game also has a very large campaign map, including India, Europe, North Africa, the Middle East, and the Americas. There's also a lot of colonialism involved as well, so if you like all of these things I mentioned, you'll probably like this game.

However, don't expect multiplayer to be a fun experience. It's still active, but there aren't many people playing. There's a good number of players here that will mistakenly or purposefully break the rules set by players hosting their games. Even hosts will break their own rules.

You also need to consider the fact that there are many players on here that have adopted the use of specific units that are simply OP, which therefore ruins the historical atmosphere of this game. Historically, most 18th century infantry were armed with highly innacurate guns, so they gathered in very large formations and fired at each other. They were called line infantry. This type of warfare was in no way meant to prolong the life of an individual soldier at all. The entire point of this type of fighting between infantry units was to use overwhelming force and numbers of troops and firepower to overcome the other side, which meant that line infantry would have to have some serious discipline and toughness. You'd rarely ever take cover, and if you were in the front lines, your slim chances of surviving the battle depended on how fast you could reload your gun and if you could make your shot count before the other side did the same thing you were meant to do.

Now, you'd think line infantry would be the staple unit on this game, and therefore they'd be pretty effective in this game. However, their historical use as the essential staple unit for 18th century armies can easily be rendered useless on this game with just three types of units: Riflemen, skirmishers, and light dragoons.

The sad fact is that on multiplayer, the only three types of effective ground units that have any form of effectiveness on this game are the three units I stated above, aside from artillery. You see, the problem here is that skirmishers and riflemen have guns that can shoot farther than the muskets used by your line infantry, and they are unfairly accurate, meaning that your line infantry will be dropping like flies just trying to close the distance to take on the skirmishers and riflemen. They also reload their weapons incredibly fast. This is in no way historically accurate, because the guns used by lighter infantry forces at the time, no matter how far they shot, were still incredibly accurate and would have taken a long time to reload. Not only that, but we're talking about guns that weren't easy to aim with.

I could understand how lightly armed riflemen and skirmishers could give line infantry some serious trouble in, say, a bunch of forests, but they are so overpowered on this game that they can easily take out line infantry on an open battlefield.

Then there are light dragoons...

Light dragoons are soldiers riding on horseback, equipped with modified muskets that have shorter barrels. Therefore, they'd be less accurate, right? In real life, yes, but in this game? Wrong. Would it be easy reloading these guns on horseback? No, because muskets need to have the projectiles loaded with ram rods, primed, blah blah blah, shoot, repeat. It's difficult enough to do all of this while standing on your own two feet, but on horseback? That's bound to take longer.

Light dragoons can be incredibly dangerous to line infantry due to their superior speed, and because this game has overpowered them, every single soldier in a unit of light dragoons fires his gun, even the ones in the back. None of the troops in the front ranks of the dragoons die, and for some strange reason, a good number of the shots fired hit their mark. Sometimes, This means that you'll be having large numbers of line infantry dying all at once, which can cause a morale shock.

So unless you make rules against the use of light dragoons and skirmishers on the games you host in multiplayer, you'll be seeing these units being used on a constant basis, throwing all of the great historical accuracies of 18th century warfare out the window.

Now that's been explained, I should tell you about a few problems with other aspects of this game:

1) Despite the fact that Empire has a very large campaign map, you will be disappointed to find that almost every single battle map looks the same. Same texture, same everything. Yes, some buildings will look different depending on what part of the world you're in on the campaign, but you will quickly realise how bland the atmosphere of the maps are when you fight battles. Building detail in towns is also severly lacking.

2) The AI is incredibly dumb at times, so dumb that the developers decided to buff up the stats of the AI's units to compensate for their stupidity in the higher difficulty levels.

3) Individual troops in your army lack spatial awareness when they enter buildings or defend/attack fort walls in a siege battle. It's a horrid sight to see at times. Troops just move through each other in a frantic motion. Path finding on walls is also terrible.

4) Some sound effects for this game are awful, especially for muskets. For example, when a unit of line infantry fire a volley at the enemy, you only hear a 'poof' sound. These are primitive gunpowder weapons. They should be noisy and make a loud 'bang' when fired. Instead, the muskets used by your line infantry sound like fake guns used for movies in Hollywood.

5) You won't hear any general's speech before battle like you used to in Rome I and Medieval II.

6) There isn't much voice acting. You won't get to hear any voice acting at all when you initiate diplomacy, and the few bits of voice acting that you do here on this game tends to be subpar.

7) Melee combat between infantry units looks decent, but not amazing. The combat animations are too drawn out and look more rehearsed than realistic. Some of the combat animations are so terrible drawn out that everything looks unrealistic.

8) Because of the way the death animations work on this game, cavalry takes forever to take out a routing unit. Many times, an unnecessarily long combat animation has to be so terrible drawn out that it takes longer than needed for the cavalry to take out the routers. It'd be more convenient if the cavalry just swing their swords at boom, the routing units die faster.

9) Artillery units can be glitchy, even in multiplayer. Sometimes, they won't fire their guns no matter how many times you order them to.

10) On the campaign map, the AI controlling Britain, the United Provinces, and France tend to ignore India for some reason, so almost every single time you play this campaign, the Marathas end up becoming an OP faction.

11) There are no marching tunes with fifes and drums on the battlefield for any of the factions. This feature should have been implemented by the developers. I can understand that some players might find them distracting, but an option could be made to just turn off those marching tunes in the game.

12) Naval battles can sometimes be a little glitchy. Ships will sometimes move unnecessarily slow even when you order them to move faster.

This game can still be enjoyed despite all of these problems I mentioned. However, the it will never be as great as it could have been. There are, however, a few mods for this game that you can use to make this game more enjoyable. Keep in mind that the mods are, unfortunately, not supported for Steam as there is no workshop.
Czy ta recenzja była pomocna? Tak Nie Zabawna
4 z 4 osób (100%) uważa, że ta recenzja jest pomocna
Według 6 osób ta recenzja jest zabawna
Polecane
132.5 godz. łącznie
Zamieszczono: 4 czerwca
The base game is good, but darthmod makes you duck at your desk as shots flys by your head. I even hit my head on the back of my chair.


10/10
Czy ta recenzja była pomocna? Tak Nie Zabawna
7 z 10 osób (70%) uważa, że ta recenzja jest pomocna
Według 7 osób ta recenzja jest zabawna
Polecane
7.1 godz. łącznie
Zamieszczono: 2 czerwca
It's just like a little, handicapped puppy - it's not perfect, but it's trying so hard to satisfy your expectations.
Czy ta recenzja była pomocna? Tak Nie Zabawna
3 z 3 osób (100%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
Polecane
28.5 godz. łącznie
Zamieszczono: 16 czerwca
Multiplayer is amazing. Nothing better than multiple armies firing muskets at each other, while cannon shots whizz overhead, and mortar and rockets blast the ground around them to shreds. 11/10
Czy ta recenzja była pomocna? Tak Nie Zabawna
3 z 3 osób (100%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
Polecane
11.9 godz. łącznie
Zamieszczono: 20 czerwca
Great game, classic. Better if you add Darthmod.
Czy ta recenzja była pomocna? Tak Nie Zabawna
3 z 3 osób (100%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
Polecane
126.4 godz. łącznie
Zamieszczono: 4 czerwca
Extemely good. Total War with guns.
Czy ta recenzja była pomocna? Tak Nie Zabawna
2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
Polecane
795.5 godz. łącznie
Zamieszczono: 15 czerwca
Great game.
Lovely ship battles
Czy ta recenzja była pomocna? Tak Nie Zabawna