The Fallen Enchantress seeks to destroy the civilizations that have risen from the ashes of the Cataclysm.
Nutzerreviews: Sehr positiv (692 Reviews)
Veröffentlichung: 22. Mai 2013

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Fallen Enchantress: Legendary Heroes kaufen

Pakete, die dieses Spiel enthalten

Stardock Pack 2014 kaufen

Enthält 6 Artikel: Galactic Civilizations® II: Ultimate Edition, Demigod, Sins of a Solar Empire®: Rebellion, The Political Machine 2012, Galactic Civilizations® I: Ultimate Edition, Fallen Enchantress: Legendary Heroes


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""Stand-alone expansion" to Fallen Enchantress. It's really the same game with added content. Buy this one and not the base game! Really good civ game."

Kürzliche Updates Alle anzeigen (18)

4. September

Legendary Heroes 1.7b Now Available

We’ve pushed a minor bugfix patch for Fallen Enchantress: Legendary Heroes. As always, your Steam client should automatically update your game to the latest version.

Patch notes:
+ Fixed most frequent crash bugs

5 Kommentare Weiterlesen

24. Juli

Legendary Heroes 1.7 Now Available

Arguably the biggest patch since Fallen Enchantress: Legendary Heroes’ release more than a year ago, version 1.7 improves CPU-controlled factions’ strategic acumen as well as introducing class-specific items for all five unique hero types, like Commander-only banners that boost the entire army’s capabilities.

Download the patch free simply by signing into your Steam client.

Among other things, patch 1.7 includes:

  • Class-specific items - Commanders lead better than ever with unique banners, mages command the elements with new staves, and more
  • Significant AI improvements - AI rivals now develop their empires more effectively, for example through upgrading their outposts
  • Balancing across the board - Unrest modifiers have been tweaked to make sprawling empires less overwhelmingly powerful, and many unit and item stats have changed
  • Revamped army-strength logic - The method used for calculating army strength has been completely reworked, making evaluating threats easier for human and AI players alike
  • Much more – see full patch notes here:

Happy conquering!

14 Kommentare Weiterlesen


“This standalone expansion is a wonderful fantasy strategy game in its own right...”
4 out of 5 – The Escapist

“Fallen Enchantress: Legendary Heroes is a terrific 4X strategy game that builds upon the good work done in its immediate predecessor last year.”
8.0 – GameSpot

“You don't have to be any kind of strategy savant to appreciate what this exceptional release has to offer.”
8.5 – Game Informer

Über dieses Spiel

The Fallen Enchantress seeks to destroy the civilizations that have risen from the ashes of the Cataclysm. Fortunately, your fame has spread and great heroes have been drawn to your banner. With your new champions, you will confront new horrors like liches, brood hunters, banshees, and the dreaded hergon.

Fallen Enchantress: Legendary Heroes is the new standalone expansion to Stardock’s turn-based, fantasy strategy game. Players will forge a new empire in a world sundered by powerful magic, fight against terrible creatures, complete quests and rediscover lost secrets in their bid to rule the world of Elemental.

Fallen Enchantress: Legendary Heroes is a standalone expansion. No prior games are required to play.

Key Features

  • Gain Champions Through Fame: Champions are no longer simply found, instead, they seek you out based on the amount of Fame your kingdom has generated. And not all of these legendary heroes were Men or Fallen…
  • New Leveling System: Your sovereign and champions now evolve through a skill tree that visually allows you to plan what kind of hero you want him or her to be. Make your mage into a powerful Necromancer, or train your Assassin in special attacks that bleed the life from your enemies.
  • Updated Tactical Battles: Battles are now more intense with additional special skills, combat mechanics, spells and new maps.
  • New Monsters: The legendary heroes didn’t reach our lands alone. The events of the Fallen Enchantress have raised the dead and caused forgotten creatures to return to the surface of the world.
  • More Magic: New spells like ‘Lightning Form’ and ‘Raise Skeletal Horde’ add new options and dangers to battle.
  • Larger Maps: A new gigantic sized map delivers truly epic games.
  • Updated Graphics Engine: An improved graphics engine delivers stunning new visuals while improving performance on older machines.
  • And much, much more!


    • OS: Windows 8 / 7 SP1 / Vista SP2 / XP SP3
    • Processor: 2.2 GHz Dual Core Processor
    • Memory: 2 GB RAM
    • Graphics: 512 MB DirectX 9.0c Compliant Video Card w/Pixel Shader 2.0 (Radeon x1600 / GeForce 6800)
    • DirectX®: 9.0c
    • Hard Drive: 5 GB HD space
    • Sound: DirectX 9.0c Compatible Sound Card
    • Additional: To activate this game you must create a Stardock account while launching the game on Steam.
Hilfreiche Kundenreviews
1 von 1 Personen (100%) fanden dieses Review hilfreich
236.5 Std. insgesamt
Verfasst: 16. Oktober
Wie immer erst mal Contra, dann Pro und zu guter letzt das Fazit:

Die Grafik ist etwas aus der Mode.

Gelegentliche Abstürze kommen vor, wobei ich mir nicht 100% sicher bin, ob mein System Schuld ist, oder das Spiel.

Gegen Ende eines Spiels braucht die KI halbe Ewigkeiten, um Ihre Züge zu berechnen und auch Rechner, welche die Mindestanforderungen nur knapp erfüllen gehen ziemlich in die Knie, und laggen ein wenig vor sich hin - bei einem Rundenbasierten Spiel ist das aber ja zum Glück nicht alzu tragisch.

Ich bin grundsätzlich kein Fan von FB und empfinde es als etwas störend, dass ich alles Mögliche euf meiner FB - Seite, die ich nicht habe, veröffentlichen könnte - es stellt sich die Frage, welche Daten da im Hintergrund versendet werden könnten.

Das Diplomatiesystem ist etwas sehr einfach gehalten und taugt nur wenig.

Fallen Enchantress bietet ein Rundenbasiertes Strategieerlebnis á la Civilisation allerdings erweitert um Drachen, Feuerbälle und diverse (spielbare) Rassen. Für Freunde des Fall from Heaven Mods (CIV IV) ein absolutes MUST HAVE.

Es gibt viele Möglichkeiten, seine Einheiten zu individualisieren - sowohl optisch, als auch in Ihrer Wirkung

insgesamt ist Fallen Enchantress: Legendary Heroes ein nettes Spiel, zu dem man immer mal wieder zurück kehren kann. Wunder und Gameplay - Erleuchtungen bietet es allerdings nicht.
War dieses Review hilfreich? Ja Nein
4 von 4 Personen (100%) fanden dieses Review hilfreich
114.3 Std. insgesamt
Verfasst: 20. Oktober
Stardock was aiming to best Master of Magic with this title and I personally credit it with bringing "cloth" style strategic maps into vogue.

Probably the 4x on the market with the most variety of customization options.
Faction and World Customization are well done.
Quests are nicely done, provide a mix of history and contemporary stories.

Biggest Con:
No Multi-player.

The Middling:
Graphics are good, but not great - everything meshes stylistically, but the game lacks Endless Legend or Age of Wonders level of detail.
Hero/Troop Poses are either sad or hilarious depending on your perspective.
The AI Empires are less of a threat (usually) than the wandering monsters. (this may be due to my settings choices)

Still, if I want to build an empire by pushing back the wilderness, slaying elemental lords, dragons, and bears in the process, this is a great way to spend doing it. The epic monster zones, hero levels, and the questing system on top of the huge research trees, and the city building/wonder game places Fallen Enchantress above Civ V in terms of replayability.
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4 von 6 Personen (67%) fanden dieses Review hilfreich
55.1 Std. insgesamt
Verfasst: 3. Oktober
This game is rich with great story, characters, spells, monsters and a ton of other great stuff. It's great fun exploring the world and finding quests and items and the tactical battles are great. I'll be playing this game for a long time to come.
War dieses Review hilfreich? Ja Nein
1 von 1 Personen (100%) fanden dieses Review hilfreich
67.5 Std. insgesamt
Verfasst: 2. Oktober
This game was a lot of fun. At first it was a little hard and I didn't know what to do. I quickly lost my first scenario as I was overrun by both wild creatures and enemy forces, but I felt like I learned from that first atempt. I used my new knowldege to fire up the same scenario again. This time I got much further but eventually I lost again. With each defeat I learned more and used that knowledge to improve my game. I learned that when I make custom units if I want to be able to upgrade them to plate mail later I need to give them the plate mail ability even if my current armour is only leather.I also learned that once a unit is trained as a foot soldier of some type it can not be given a mount latter on (I don't like that rule but knowing it helps out).

there are small differance between the factions but I don't really see that much of a differeance between how the factions play. The biggest differeance is the Sovierng you start with.

I wish there was some form of multiplayer even if it was hot seat. I also wish there was naval units/war fare. Whenever you run into a body of water there is no way to hop on a boat and travel. Still I've had lots of fun playing this game. Especially when fighting dragons and other big optional bosses on each map.
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1 von 2 Personen (50%) fanden dieses Review hilfreich
271.3 Std. insgesamt
Verfasst: 2. Oktober
Well done 4X game. Must have if you are into that style game. The DLC is worth it. Solid.
War dieses Review hilfreich? Ja Nein
1 von 2 Personen (50%) fanden dieses Review hilfreich
59.8 Std. insgesamt
Verfasst: 17. Oktober
Great little game, Just wish it had multiplayer is all. I'd reccomend it of course.
War dieses Review hilfreich? Ja Nein
1 von 2 Personen (50%) fanden dieses Review hilfreich
55.2 Std. insgesamt
Verfasst: 17. Oktober
Love the game but miss having heirs.
War dieses Review hilfreich? Ja Nein
1 von 2 Personen (50%) fanden dieses Review hilfreich
113.2 Std. insgesamt
Verfasst: 3. Oktober
A great game with hundreds of hours of replyability despite some bugs they are little in the long run
War dieses Review hilfreich? Ja Nein
1 von 2 Personen (50%) fanden dieses Review hilfreich
678.7 Std. insgesamt
Verfasst: 7. Oktober
One of my favorite games
War dieses Review hilfreich? Ja Nein
1 von 2 Personen (50%) fanden dieses Review hilfreich
20.8 Std. insgesamt
Verfasst: 9. Oktober
War dieses Review hilfreich? Ja Nein
1 von 2 Personen (50%) fanden dieses Review hilfreich
100.3 Std. insgesamt
Verfasst: 14. Oktober
Very good game, keeps me entertained for ages.
War dieses Review hilfreich? Ja Nein
1 von 2 Personen (50%) fanden dieses Review hilfreich
63.5 Std. insgesamt
Verfasst: 20. Oktober
Recruited purple assasin tiger; killed bold hero trying to vanquish evil necromancer (me).
Buy this game if you want some micromanaging turn based fun. I loled
War dieses Review hilfreich? Ja Nein
0 von 3 Personen (0%) fanden dieses Review hilfreich
21.2 Std. insgesamt
Verfasst: 11. Oktober
Fun real time strategy
War dieses Review hilfreich? Ja Nein
1 von 8 Personen (13%) fanden dieses Review hilfreich
17.6 Std. insgesamt
Verfasst: 18. Oktober
I really wanted to like this game...but it sucks..I thought it would play like HOMM, but it doesn't..muddled controls, ridiculously difficult most of the time..even on easy, and boring....avoid.
War dieses Review hilfreich? Ja Nein
5.3 Std. insgesamt
Verfasst: 12. Oktober
Ich weiss nicht weshalb diese Strategiespiele immer dieselben Fehler machen -.-
Alle Fantasiestrategiespiele heutzutage beutzen dieselbe Formel, die immer dasselbe schlechte Resultat liefert. In dieser Formel gibt es 2 Punkte, die alle Spiele verbinden und die alle Spiele absolut unspielbar machen, ausser man hält sich perfekt an Guides und darf überhaupt nicht mehr spielen, da es ansonsten unmöglich ist zu gerwinnen, selbst auf einfachen Schwierigkeitsgraden. Diese 2 Punkte sind:
1. Helden: Das Heldensystem ist absoluter Mist, man muss Helden kaufen wie Söldner, sie sind extrem teuer, also hat man immer zu wenige, aber sie sind die einzigen Einheiten die überhaupt in etwa gleich stark sind wie die Einheiten die überall auf der Map herumfliegen oder gehen.
2. "Neutrale"-Monster: Die Spieleentwickler kriegen keine gescheite Balance hin was die Gegner betrifft, deshalb werfen sie absolut bescheuert starke "Neutrale"-Monster in den Topf, die dich sogar auf dem einfachen Schwierigkeitsgrad in die Pfanne hauen, erstens weil sie viel stärker sind als alles was du selber ausbilden kannst mit Ausnahme der Helden und zweitens weil es davon viel mehr gibt als du Helden überhaupt ausbilden kannst.
War dieses Review hilfreich? Ja Nein
25.8 Std. insgesamt
Verfasst: 11. Oktober
Großartiges spiel!!! Wie dieses spiel stategie und rollenspiel verbindet finde ich super Einfach kaufen :D
War dieses Review hilfreich? Ja Nein
227.0 Std. insgesamt
Verfasst: 3. Oktober
This is a fun game. I would not say challenging much of the time, but fun. There is plenty to do within the context of exploring the world and doing quests, then tip over another mage as needed. The strategic combat is fairly weak, the tactical can be challenging. From a city building perspective the AI does fine but does little to defend itself sometimes. Again, this does almost everything Master of Magic did save races and creating magic items. That tweak would be a blast, but also having more heroes as followers or the ability to create them would be a huge plus.
War dieses Review hilfreich? Ja Nein
30.2 Std. insgesamt
Verfasst: 4. Oktober
while I do recommend this game I have a few things to note about. It has a few fairly noticable bugs. like I had to avoid the tutorials because they made my screen black out entirely. And the user interface I felt was terrible and horribly scattered. I also wish that building custom stuff was simpler but eh. get past that and the character customization was decent and the abilities on leveling were okay. It wasn't that fast paced and the research tree was a little gawdy. But the fantasy appeal of Dragons, epic weapons, epic creatures and crushing cities to dust kept me hanging on. overall I would say 5/10. I would play one whole game. But it's hard to get past critical design flaws and ugly UI.
War dieses Review hilfreich? Ja Nein
1.5 Std. insgesamt
Verfasst: 8. Oktober
Interesting game, and I like a lot of the ideas. The overall concept is solid, and it implements some brilliant improvements over similar games in places. I really want to like this game a lot more than I do.

But... (and we all knew THAT was coming)
The graphics are tolerable until you get to the hero units. Human models are Not Good. The clothing options feel like they must be at several inches thick in places.
Depending on your chosen 'race', you will have resource shortfalls for a good long while. Also, heroes cost a fairly high amount of upkeep in gold... and when one is available to purchase, the game tends to not give you the option of NOT purchasing.
The entire backstory and current story of the game setting feels a bit bland and unrefined.
and the tech and skill trees are... how to put this... short. on. options.

Overall, while the game is not strictly BAD, it is not nearly as good as the somewhat unfinished, glitchy Civilization 4 TCMod that came before it.
I'm still likely to play this once in a while, but it's just going to send me scuttling back to Fall from Heaven 2. I'm recomending it though, since honestly, it's better than a lot of the alternatives OTHER than FfH2, which can be twitchy.
War dieses Review hilfreich? Ja Nein
297.8 Std. insgesamt
Verfasst: 26. Oktober
A good turn based game. It has no mutiplayer support or it would be great.
War dieses Review hilfreich? Ja Nein