Build your maritime career and grow your fleet in a next‑generation ship simulator set in an expansive open world of Norway’s Lofoten region. Command service, cargo, and fishing vessels in singleplayer or online co‑op, mastering realistic ship handling, dynamic weather, and professional jobs at sea!

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Ships At Sea is an ambitious and evolving ship simulator experience featuring single and online co-op gameplay, advanced vessel systems, fishing operations, cargo transport, exploration, and more. As development continues, we plan to further expand the game with new mechanics, ships, industries, and simulation features.

From the beginning, community feedback has played an important role in shaping the game's direction. Early Access allows us to work closely with our players while continuously improving and expanding the experience.

With an active community, we can refine gameplay systems, improve multiplayer functionality and overall stability, balance progression, and prioritize the features players care about most. Our goal is to create one of the most immersive maritime simulation experiences possible, and Early Access gives us the opportunity to build that experience together with the community throughout development.”

Approximately how long will this game be in Early Access?

“We currently expect Ships At Sea to remain in Early Access for at least another 1–2 years as we continue expanding and polishing the experience.

The upcoming updates planned for 2026 will complete the planned Class 4 progression, including wind turbine supply operations with deployable daughter crafts, ferry gameplay, and crab and lobster fishing. After that, development will continue toward the final planned Class 5 ships and their related gameplay systems.”

How is the full version planned to differ from the Early Access version?

“The full version of Ships At Sea is planned to significantly expand upon the current Early Access experience with additional ships, industries, gameplay systems, and overall content.

Future updates will introduce the planned Class 4 progression, including wind turbine supply operations, ferry gameplay, and expanded fishing mechanics such as crab and lobster fishing. Development will then continue toward the final planned Class 5 ships, including trawling vessels, mid-size container ships, and offshore service ships alongside their related gameplay systems.

We also plan to continue improving multiplayer gameplay with dedicated server support, progression and skill tree systems, animations, sound design, vessel mechanics, stability, optimization, and overall immersion throughout development.

While the Early Access version already offers a substantial co-op maritime simulation experience, the full version is intended to represent a more polished, feature-complete, and content-rich vision of the game.”

What is the current state of the Early Access version?

“The Early Access version of Ships At Sea currently offers a playable maritime simulation experience with both single-player and online co-op multiplayer. Players can explore the game world, visit ports and harbours, purchase equipment, take on different activities, manage vessels, sell catches, transport cargo, and progress through multiple ship classes.

The game currently includes 13 playable boats and ships across Classes 1, 2, and 3, with the planned Class 4 ships now being introduced in upcoming updates. Existing gameplay systems include fishing, cargo transport, fish farming support, vessel rigging, upgrades, repairs, maintenance, wheelhouse instrument interaction, sonar, radar, autopilot, radio support with external radio channels, twin and triple engine throttle support, map, logbook, character customization, and several core UI systems.

We are also actively improving the overall experience with new animations, updated sound effects, dedicated server support, dynamic and manual weather options, weather forecasts, character customization improvements, and a fully accessible shipyard and dry dock system for larger vessels.

As an Early Access title, Ships At Sea is still in active development. Some systems are still being expanded, balanced, optimized, and polished, and players may encounter bugs or incomplete features as we continue improving the game together with community feedback.”

Will the game be priced differently during and after Early Access?

“There will be no price increase during the Early Access version. However, the price will be adjusted once the full version is completed.”

How are you planning on involving the Community in your development process?

“Community feedback plays an important role in the ongoing development of Ships At Sea. Our primary communication channels are our Discord server and the Steam forums, where players can share feedback, report issues, discuss gameplay systems, and suggest new features or improvements.

We actively monitor community discussions and use player feedback to help prioritize improvements, balance gameplay systems, and shape future updates throughout the Early Access development process.”
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About This Game

Ships At Sea is a next-generation maritime and ship simulator set in the Norwegian Sea, featuring single-player, online co-op multiplayer, and dedicated server support. Build your maritime career through commercial fishing, cargo transport, service vessel operations, and a wide range of authentic maritime activities while progressing through multiple vessel classes.

Developed by Misc Games, creators of the popular Fishing: North Atlantic and Fishing: Barents Sea franchises, Ships At Sea allows players to explore a highly detailed open-world recreation of the Lofoten region of Norway. Visit ports and harbours, manage your fleet through fully accessible shipyard and dry dock facilities, upgrade and maintain vessels, purchase equipment, and work your way toward larger and more advanced ships.

Start your journey with smaller boats and gradually unlock increasingly capable vessels as you transport cargo, operate fishing equipment, support fish farming operations, and take on maritime service activities. Play alone or with friends, create a company together, share resources, work on the same vessel, or operate independently within a shared multiplayer world.

The game currently features 13 playable boats and ships across multiple vessel classes, including the first Class 4 offshore wind farm support vessel. Upcoming updates will expand Class 4 gameplay with ferry operations, crab and lobster fishing, while future development will introduce Class 5 vessels, additional maritime industries, and new activities across the Norwegian Sea.

Operate fully functional wheelhouse instruments and vessel systems designed around authentic maritime workflows. Whether navigating through dense fog, rough seas, or challenging weather conditions, every voyage requires planning, skill, and coordination.

Ships At Sea combines Nvidia WaveWorks ocean simulation technology with our own physically based buoyancy system to deliver realistic vessel handling and an immersive maritime environment. Dynamic weather systems, weather forecasts, storms, fog, rain, and changing sea states ensure that no two journeys feel the same.

Building on the realism of our previous titles, Ships At Sea features licensed vessels, equipment, and navigation systems from real-world maritime, offshore, and fishing industry partners. Combined with stunning visuals, realistic environments, and authentic maritime operations, the game aims to deliver one of the most comprehensive maritime simulation experiences available.

Embark on your maritime career, build your company, command an expanding fleet of vessels, and carve your path across the seas of Northern Norway in a living open-world maritime and ship simulator.

Features

Single-player, Online Co-op & Dedicated Servers

Play solo, host an online session with up to 8 players in P2P multiplayer, or join dedicated servers supporting up to 16 players in a shared maritime world.

Developed with Unreal Engine 5

Built using the latest Unreal Engine 5 technology to deliver detailed environments, advanced rendering, and immersive maritime visuals.

NVIDIA WaveWorks Ocean Simulation

Experience realistic ocean conditions powered by NVIDIA WaveWorks alongside a physically based buoyancy system developed specifically for Ships At Sea.

Company System

Create or join a company, share resources, work together on the same vessel or across multiple vessels, and build a successful maritime business alongside other players.

13 Playable Boats & Ships

Progress through multiple vessel classes in an evolving maritime and ship simulator experience, with additional Class 4 and Class 5 vessels planned for future updates.

Commercial Fishing (Jigging, Longline & Net Fishing)

Catch, process, and sell fish using multiple commercial fishing methods while building your career in the fishing industry and responding to dynamic fish market prices.

Cargo Transport & Maritime Operations

Transport cargo, operate cranes, support fish farming operations, perform maintenance and repair work on lighthouses, sea markers, and maritime infrastructure, tow vessels, respond to fires aboard vessels and coastal properties, assist distressed vessels, and take on a variety of maritime jobs throughout the region.

Offshore Wind Farm Operations & Deployable Daughter Crafts

Operate specialized Class 4 service vessels to support offshore wind farms, perform maintenance tasks, and deploy daughter crafts for offshore operations.

Fully Explorable & Interactive Ships

Walk freely around your vessels and interact with onboard equipment, workspaces, and operational areas. Operate functional wheelhouse instruments, including twin/triple engine throttle, azimuth thrusters, sonar, radar, autopilot, radio systems, navigation and vessel-specific controls.

Shipyards & Dry Docks

Purchase, upgrade, customize, maintain, repair, and manage your vessels through fully accessible shipyard and dry dock facilities.

Dynamic Weather, Weather Forecasts & Manual Weather Controls

Navigate through dynamic weather conditions including storms, fog, rain, changing sea states, weather forecasts, auroras, and rainbows, or manually adjust weather settings to create your own maritime experience.

Character & Vessel Progression

Unlock new vessel classes, expand your career opportunities, and continue progressing through the maritime industry.

46 km × 46 km Open World Based on Lofoten, Norway

Explore a large-scale recreation of the Lofoten region featuring ports, harbors, islands, and maritime infrastructure, all fully accessible on foot and by vessel.

Licensed Vessels, Equipment & Navigation Systems

Operate licensed vessels, equipment, and navigation systems from real-world maritime, offshore, and fishing industries.

Animations & Immersive Sound Effects

Experience an evolving maritime world enhanced by animations, environmental audio, and vessel sound systems.

NVIDIA DLSS Frame Generation, AMD FSR 3.1, AMD FSR 4 & Intel XeSS Support

Take advantage of modern upscaling and frame generation technologies to improve performance and image quality across a wide range of hardware.

 

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: AMD Ryzen 3 1300X / Intel Core i5 9400
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 1070 / Radeon RX 5500 XT 6GB VRAM
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 25 GB available space
    • Additional Notes: These system requirements can´t cover all possible system configurations so issues could occur that influence the functionality in some cases.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 64-bit
    • Processor: AMD Ryzen 5 2600 / Intel Core i7 10700
    • Memory: 16 GB RAM
    • Graphics: GeForce GTX 2060 / Radeon RX 5700 XT 8GB VRAM
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 25 GB available space
    • Additional Notes: These system requirements can´t cover all possible system configurations so issues could occur that influence the functionality in some cases.

Customer reviews for Ships At Sea See language breakdown About user reviews Your preferences

English Reviews:
Mixed (1,468 reviews)
Total reviews in all languages: 2,377 Mixed
Recent Reviews in all languages: 30 Mostly Positive




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