An absurd roguelike survival game about a piecework handyman who gets diarrhea on the job. Raid cupboards, drink, craft by trial and error and finish your jobs, because the toilet is always too far. New: Scenarios. The first is a court sentence and an entire county dump to clean up.

Sign in to add this item to your wishlist, follow it, or mark it as ignored

Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Toiletocalypse is a game about a body that does whatever it wants, and these things are best tested on players. Every update changes the balance, adds new stuff, and improves what you report. I want you to start playing now and tell me what works and what smells worse than it should.”

Approximately how long will this game be in Early Access?

“The game is playable from start to finish: the shift work has a complete gameplay loop, and The Dump can be completed and replayed at a higher level.

However, it's hard to give an exact date. The estimated timeframe is around 12 months. I don't plan any DLCs, and the game will continue to receive updates even after leaving Early Access.”

How is the full version planned to differ from the Early Access version?

“I'm planning more scenarios alongside The Dump, new jobs and apartments in piecework shifts, more items, recipes and random events, as well as further balance tweaks.

These are plans, not promises. The order and scope may change depending on your feedback.”

What is the current state of the Early Access version?

“Piecework shifts with three different types of jobs, unlockables across two modes, difficulty levels and Casual mode, a tutorial, Mr Shitty, and a phone with a shop and upgrades.

On top of that, the first scenario, The Dump: several hours of gameplay on your first run, with a crew, machinery, day and night cycles, inspections and your own save file. Once completed, Recidivism unlocks at higher difficulty levels.

Full controller support.”

Will the game be priced differently during and after Early Access?

“Yes. The Early Access price is lower. It will increase when the game leaves Early Access to reflect the additional content and improvements. Players who purchase the game during Early Access will receive the full version at no additional cost.”

How are you planning on involving the Community in your development process?

“I'll be reading Steam discussions and every bug report. You can find the version number in the menu, so just include it when reporting a bug.

The most commonly reported issues will be addressed in the next update, and every update will have its own changelog.”
Read more

Buy Toiletocalypse

 

Report bugs and leave feedback for this game on the discussion boards

See all discussions

Reviews

“Your paycheck depends on finishing the work. Your dignity depends on finding the toilet.”
The Refund Police

“An incredibly absurd and hilarious survival roguelike set in an office. On one hand, you have to keep up with your work, while on the other, you constantly need to keep an eye on your gut. You drink water, work, look for a bathroom, and repeat the whole thing over and over. Time management and survival pressure are pushed to the limit. Every run randomly generates scenes and items, giving the game plenty of replay value. The dark humor behind the concept makes it increasingly addictive the longer you play. The simple and pleasant pixel art also makes the game easy to pick up. It is still in Early Access, but the core gameplay is already complete, the pacing is tight, and every run is packed with tense and hilarious surprises. If you enjoy unusual roguelikes, this one is definitely worth checking out.”
Recommended – Yuwan Games

“A good pick for anyone looking for a roguelike with an unusually mundane setting and a deliberately absurd premise.”
Recommended – What’s the Score?

About This Game

This isn't just a game about running to the TOILET.

It's an absurd roguelike survival game where you try to survive a shift in someone else's flat before your bowels finish you off. One shift may turn out fairly calm. The next will be chaos you can't get under control. Everything runs on RNG. Anything can happen!

The client left the keys, a task list and vanished. It's piecework. Finish a task, get paid. Don't, get nothing. Your bowels clocked in for the shift with you, and they're your main antagonist. You start on a random map with different tasks to do, like putting up partition walls.

NEW: Scenarios. First up: The Dump

You clogged the toilet, flooded the flat and went home. The court went easy on you, until you took a shit on the judge's gavel block. New sentence: clean up the entire county dump. Down to the last kilogram.

One big job, its own save, and you play until it's done. You start bare-handed with zero in the bank.

  • Dig into the trash pile handful by handful, later with a shovel. Haul it in a bag, a wheelbarrow and a shopping cart.

  • Burn garbage in the furnace or sort paper, plastic, glass, metal, and aluminium. Expand your sorting operation, buy machines and pallets, and earn more money.

  • Hire a crew: your brother-in-law, Stan, Kev from the estate and a security guard for the night-time scrap thieves. Each has his own needs and leaves his own mess.

  • Day and night, stink, hangovers, trash fires and county inspections that count everything, you included.

  • Something really heavy waits at the end. After the sentence, come back as a Repeat Offender.

Four bars. One disaster.

Water drops. Urge rises. Sanity holds it all together until something goes wrong, and it will. Stamina decides whether you make it to the toilet at all. Neglect one and the others pay for it.

You search the cupboards like a burglar. You start with random loot. You find tea, pills without a label and an expired cola. You drink and hope it goes well this time.

There's no inventory. You have two hands. Hold the button to pick things up, throw whatever's at hand, and craft by trial and error. Sometimes you get tea.

Water has quality and temperature. The kettle gets dirty. The pot on the stove can burn. Appliances can go up in flames. A bulb goes out, and the ladder you need to replace it is sometimes there, sometimes not.

Sometimes a job leads to another job. To put up a wall you have to bring the materials, build it and clean up after yourself. To mop the floor you need a mop, a bucket and clean water. Dirty water won't clean anything.

The phone works both ways. You order tools and upgrades for this one shift. Sometimes the building management calls. Sometimes a telemarketer you have to get rid of.

Coffee + a cigarette half a minute apart ends exactly the way you think. Every consumable has its own effect: it either gives you a boost or takes something away.

Every survived shift is another step forward. Completed jobs earn you points that make up your score. New items and effects come as rewards after each shift. In Roguelike, you choose reward cards. In TOILETOCALYPSE mode, luck decides what you get. Even a failed shift can earn you something if you managed to get enough work done. Winning raises the difficulty level. If things get too rough, you can lower it or switch to Casual mode. Next time will be different. Not necessarily better.

Mr Shitty watches all of it from the corner of the screen. He comments on every accident, your third coffee in a row and every puke next to the bucket. Sometimes he even gives useful advice.

At the end, you get a full breakdown: how many times you shit yourself, how many times you clogged the toilet, what kind of mess you left behind, and whether you walked out with clean hands. And if you fail, the game tells you exactly what killed you.

Every shift you survive is another step forward. You earn points for the work you complete, building up your score. New items and effects are earned as rewards after each shift. In Roguelike mode, you choose your reward cards, while in TOILETOCALYPSE mode, luck decides what you get. Even losing can earn you something if you managed to get enough work done. Every victory increases the difficulty. If things get too crazy, you can lower it or switch to Casual mode.Next time will be different. Not necessarily better.

What's under the hood:

  • 4 need bars (water, urge, sanity, stamina)

  • No inventory, just two hands. Two pockets as an upgrade

  • Throwing items: the longer you hold, the further it flies

  • Crafting by trial and error, no recipe list

  • Events, buffs and debuffs

  • Phone: shop, deliveries, upgrades for a single shift

  • Random loot in the cupboards at the start. Different item types: tools, containers, consumables, ingredients and trash

  • Water with quality and temperature + a boiling system

  • A kettle and a pot that can break down and burn

  • Appliances that can go up in flames in a power surge

  • Jobs need tools or materials. Some tools speed them up

  • Randomized and mixed jobs. Furniture assembly, cleaning, and wall construction, with the risk of botching a job and losing part of your pay

  • Optional QTE (4 types), a win finishes the job right away. Not pressing costs nothing, but a miss sets the job back and raises your urge. Mash the button or hold it

  • Speed up work at the cost of stamina

  • Clogging the toilet, toilet paper and its substitutes

  • Hygiene, dirty hands, gloves, shower

  • Day and night shifts

  • Post-shift rewards: random unlocks in TOILETOCALYPSE and card selection in Roguelike

  • Difficulty that rises after wins + manual adjustment

  • Casual mode for those who'd rather take it easy

  • Mr Shitty: live comments and tips on what just happened

  • A tutorial with a goal on screen and a task after every board

  • Encyclopedia with items, buffs/debuffs, events, crafting, water types and a collection from the dump

  • End-of-shift stats and a fail screen with the cause

  • Runs from 10 minutes to 4 hours

  • Scenarios: The Dump with its own save, a crew, machines, day and night and Repeat Offender

  • Full controller support and rebindable keyboard, mouse and gamepad

  • Profanity filter option

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel® Core™ i7 6700HQ
    • Memory: 4 GB RAM
    • Graphics: Nvidia GTX 960M
    • Storage: 1 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system