Gather your warlords. Take the realm. A Three Kingdoms battle of wits for Auto Chess and auto battler fans. Pick Bases to find Warlords, recruit to meet Stratagem conditions, and storm enemy castles with Placement and March Orders. Combat is automatic. 1v1, about 10 minutes.

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Since the announcement of this project, SANGOKUSHI BOND has been developed around the theme of "co-creation" with you, the players.

Through our Playtests and Demos, we have received a tremendous amount of feedback. Realizing that there are still many areas we want to improve, and driven by our desire to make the game even better based on your input, we have decided to launch the game in Early Access.

Regarding the highly requested "Online PvP," since we were unable to include it in the Demo for early hands-on experience, we want you to actually play it during Early Access so we can refine it together.

To prevent any unfairness in rankings caused by potential bugs, Ranked Matches will not be available during the initial Early Access period. We plan to implement this feature later, after resolving any issues discovered during this phase.

Furthermore, we chose the Early Access route so we could continuously improve aspects like the exhilaration of battles, based directly on the feedback from those who play the game.

We want to embrace this concept of "co-creation" more than ever, gathering your feedback to make an incredibly fun game. We kindly ask for your continued support and cooperation!”

Approximately how long will this game be in Early Access?

“We are planning to officially release the game in approximately 6 months to a year.
However, our top priority is delivering a game that truly satisfies our players. Depending on the feedback we receive from the community and any requests for new features, there is a possibility that this period may be extended.”

How is the full version planned to differ from the Early Access version?

“During Early Access, online PvP will be limited to playing against people you know via code matching (Rival Match).
For the full release, we plan to implement an online PvP mode where you can match with all players (Mandate Battle), along with additional content such as Ranked Matches.

■ Early Access Version
・Board Performance (Solo play quest mode)
・Gunshi Chronicle (Solo play tactician rank mode)
・Rival Match (Online PvP room match feature with friends via code entry)

■ Full Version (Planned)
・Mandate Battle (Online PvP ranked mode matching with all players)
”

What is the current state of the Early Access version?

“In the Early Access version, you can play the following modes:

"Board Performance" (BOARD PERFORMANCE)
An intense tactical drill mode where the clear rates for all stages are revealed to the world.

"Gunshi Chronicle" (GUNSHI CHRONICLE)
An asynchronous battle mode where you devour the "past data" of other players to climb the ranks.

"Rival Match" (RIVAL MATCH)
A friend match feature that allows you to play against your friends online. Enter a code to enjoy real-time battles together.

Furthermore, you can also enjoy collecting warlords, earning titles by completing missions, and much more.

For more details, please refer to the "About This Game" section.”

Will the game be priced differently during and after Early Access?

“During the Early Access period, the game will be available at a slightly lower price. There will be no major changes to the base price after Early Access ends.”

How are you planning on involving the Community in your development process?

“We are always welcome to any feedback or concerns you may have during Early Access on our Steam Discussion threads and Discord server.
We will be making daily improvements based on your feedback to make the game even more enjoyable.”
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About This Game

THREE KINGDOMS: BOND is a 1v1 auto battler army combat game. Gather Warlords to form your army, trigger Stratagems, and attack the opponent's castle through Placement and March Orders.

Battles unfold over 3 phases: Opening, Middle, and Final Phases. The player who reduces the opponent's Castle Gauge the most across these 3 phases wins.

There are no controls during combat. Who will you recruit, which Stratagem will be your core, and where will you attack? Your carefully crafted strategy directly translates to victory. One match takes about 10 minutes.

THREE KINGDOMS: BOND features the following:

  • Bring your own initial formation!

  • 1v1 deep mind games that dictate the tide of battle!

  • Quick matches! Enjoy crisp and fast-paced gameplay!

  • Top-down exhilarating army battles where Warlords clash on the battlefield!

Each Warlord possesses one Stratagem. The activation conditions depend on combinations of factions and unit types, such as "3 Warlord units from the Qun faction." Once the conditions are met, the Stratagem will exert various effects—such as buffs, debuffs, healing, or damage—every phase from that point on.

With over 100 Warlords and various Stratagem combinations, discover the optimal solution in a unique setup every match.

Bases on the map display hints about the Warlords you can encounter there.

  • Faction (Wei, Shu, Wu, Qun)

  • Unit Type (Cavalry, Spearman, Archer, Infantry, Siege)

  • Cost

  • ? (No hint)

Choose your advancing Base to search for the Warlords missing from your desired Stratagem. The Warlords you encounter will also change depending on the Strategist you choose.

3 Cost is added in each phase, and any unused Cost can be carried over to the next phase.

Will you prioritize triggering Stratagems with low-cost Warlords in the Opening Phase and save up for a high-cost trump card in the Final Phase? Or will you acquire high-cost Warlords early on to boost your immediate combat power? Every single decision determines victory or defeat.

"Placement" (determining the initial positions of your recruited Warlords) and "March Orders" (directing their movement) are crucial elements to mastering this game.

Decide how to move them based on the characteristics of each unit and the details of their Stratagems.

  • A rock-paper-scissors relationship: Cavalry > Archers, Archers > Spearmen, Spearmen > Cavalry.

  • Infantry is unaffected by this triangle.

  • Siege units aim for the castle without engaging in melee.

The tide of battle changes drastically depending on your Placement and March Orders—like gathering enemy Archers with your Cavalry (which counters them) while sending other troops around the back, or intercepting charging Cavalry with Spearmen.

Match victory is determined by the amount of damage dealt to the castle. Charges, interceptions, ambushes, and Stratagems intermingle; the troops that reach the castle will launch a siege. Attacking the Castle Gate deals even greater damage.

The player who shaves off more of the Castle Gauge across the 3 battles (Opening, Middle, Final) wins. Reducing the Castle Gauge to 0 first results in a Siege Victory.

  • Board Exercises: A solo mode where you clear stages of varying difficulties.

  • Strategist Chronicles: Fight against the army data of other players to raise your Strategist rank.

  • Phantom Cup: A leaderboard mode where you compete for the number of wins against other players' data.

  • Friend Match: Enter a code to battle friends in real-time.

  • Mandate Battle: A real-time PvP ranking match where you compete for points (held during specific periods).

You can enjoy almost all features in the Free Version!

  • You can play Board Exercises up to the 10th stage, "The Prestigious Jiangdong."

  • You can play up to the real-time matchmaking PvP mode "Mandate Battle."

The Free Version has the following restrictions:

  • The only playable Strategist is Zhuge Liang.

  • The Warlords that can be organized in the initial formation are limited.

  • Warlords acquired during gameplay are locked and cannot be used in the initial formation (unlocked by purchasing the Full Version).

  • Player detail customization features are locked (unlocked by purchasing the Full Version).

All Warlords can be acquired in-game. Warlords found through Recruitment can be acquired via a lottery after the battle. Various DLC Time-Saver Packs expedite the acquisition of Warlords and Strategists.

Ascend through the Three Kingdoms era by mastering Placement and March Orders, backed by optimal Warlord formations and the insight to outsmart your opponents.

System Requirements

Windows
macOS
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: 64-bit processor and operating system required
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: 64-bit processor and operating system required
    Minimum:
    • OS: 64-bit processor and operating system required
    Recommended:
    • OS: 64-bit processor and operating system required