6:25am
PICO PARK:Classic Edition - TECOPARK Dev
Regarding LEVEL 11, a hint will be displayed after a certain amount of time has passed.
Age of Water - pryanick

Dear players! Technical maintenance is currently being carried out on the Age of Water servers. As a result, access to the game will be temporarily unavailable for the next 30 minutes.

Thank you for your understanding and patience!

Atomic Age - AtomicAge

Hello Everyone,

now its time to let us present our new Game Atomic Age, a comedic, retro futuristic point & click adventure in the shape of the 50th and 60th years. This is the second title after Robbers and Cops from an Indie Development studio Rambit Games based in south Bavaria.

What is the game about:

The game is about a criminal case happening in a cabaret stage Atomic Age. A comedic, retro futuristic 2D point & click adventure in the shape of the 50th and 60th years


We have planed to release PC end of 2026 and probably we port it to Nintendo Switch and supporting tablets.

Features:
  • Interact with objects, characters, and locations by clicking on them

  • Collect and manage items that can be used to solve puzzles

  • Optional hint system to give the player a next possible suggestion

  • A compelling narrative gameplay, filled with twists and mysteries

  • Inventory, Logic and Environment based puzzle types

  • Hand-drawn style with detailed backgrounds and character sprites

  • Voice acting to enhance character development and immersion

  • Jazz inspired atmospheric soundtrack

  • Extended language support German and English

How can i found out more:

Check out our website for the latest information of Loco Motive development. We will also appreciate it if you could wishlist Atomic Age it really helps us!

Until next time :)

Matthew & Team

Islets Defense - Matheus Cunegato

Hello Slime Destroyers!

Remember when we said controller support would be out in early August? Yeah, about that. Turns out adapting an entire game to work properly with a gamepad was no small feat. 😅

But the wait is over, we’re thrilled to announce full controller support! We’ve been playing with controllers ourselves, and honestly, we love it. We think you will too.

This update also brings Steam Trading Cards! Along with them, you’ll find profile backgrounds, emotes, and other cool collectibles.

And finally, here are some extra tweaks and fixes not specifically related to controller support:

⚖️ BALANCE

  • Hardcore 4-2: Slightly easier now. After replaying as if we were new players, this stage was a bit harder than intended. We toned down enemy HP a little.

🎮 QUALITY OF LIFE

  • Snow event now explains its effects the first time it appears.

  • Thermometer tooltip improved for clarity.

  • Added “Hardcore” prefix on leaderboard for easier recognition on screenshots (that's for you folks on Discord!).

🛠️ FIXES

  • Various text tweaks across multiple languages.

  • Fixed vegetarian mode still showing meat in a few places (unacceptable!!!!).

  • Localized the lava shop “Back” button (previously English only).

  • Dropdown menus in settings now have a visual cue.

20% OFF for a limited time, grab it while it lasts!

Reave Playtest - FireDragon04
REAVE | Playtest 10: Iron Shadows is LIVE 🎉
Join the Discord to get access -> Reave Discord



The playtest runs from September 18th to September 30th.

Please update your game to the latest version before playing!

What’s New in This Playtest:

• 🏅 Claim your legend – unlock 30+ titles with the new Names & Title System
• 🥷 Strike from the shadows – equip the all-new Rogue Armor Set, the first Light Armor for agile fighters
• 🏰 Explore new territory – discover the atmospheric Iron Keep, the final of the four new spawn areas
• ⚔️ Command the Hall – venture into the re-imagined Command Hall, an upgraded take on the old Guard’s Lair
• 🎥 Capture the action – record your raids and antics with the new LIV Camera, with flexible FOVs, resolutions and aspect ratios
• ⚖️ Balance & loot updates – rarity-based stamina scaling, merchant pricing tweaks and rebalanced weapon & armor stats

🏆 Community Bounty
Summon and defeat a boss while recording your run—use any software or the new LIV Camera—and your clip could be featured in the next YouTube Devlog!

📰 Full patch notes will be posted on the official wiki: https://reave.wiki.gg/wiki/September_2025_Changelist
Reave Wiki

Join the Discord to playtest, chat with the devs, and help shape the future of REAVE!
Reave Discord

▶️ Watch the Latest Devlog on YouTube

Reave - FireDragon04
REAVE | Playtest 10: Iron Shadows is LIVE 🎉
Join the Discord to get access -> Reave Discord



The playtest runs from September 18th to September 30th.

Please update your game to the latest version before playing!

What’s New in This Playtest:

• 🏅 Claim your legend – unlock 30+ titles with the new Names & Title System
• 🥷 Strike from the shadows – equip the all-new Rogue Armor Set, the first Light Armor for agile fighters
• 🏰 Explore new territory – discover the atmospheric Iron Keep, the final of the four new spawn areas
• ⚔️ Command the Hall – venture into the re-imagined Command Hall, an upgraded take on the old Guard’s Lair
• 🎥 Capture the action – record your raids and antics with the new LIV Camera, with flexible FOVs, resolutions and aspect ratios
• ⚖️ Balance & loot updates – rarity-based stamina scaling, merchant pricing tweaks and rebalanced weapon & armor stats

🏆 Community Bounty
Summon and defeat a boss while recording your run—use any software or the new LIV Camera—and your clip could be featured in the next YouTube Devlog!

📰 Full patch notes will be posted on the official wiki: https://reave.wiki.gg/wiki/September_2025_Changelist
Reave Wiki

Join the Discord to playtest, chat with the devs, and help shape the future of REAVE!
Reave Discord

▶️ Watch the Latest Devlog on YouTube

Cairns Playtest - dont eat pagpag

Dungeon
  • added rusted knight boss, a very tanky and slow summoner who can also buff its summons with cinder (explode on death) and rally (+damage)

  • mob aggro ai now factors continuity (current target), proximity, and damage received. this type of aggro is used in most melee mobs, including bosses and player summons

Items & Player Progression
  • fire mastery: ember, all fire spells, and all fire damage causes fire dot, respectively by skill level

  • cold mastery: ice bullet, all cold spells, and all cold damage causes slow, respectively by skill level

  • added skiller prefixes (+skill levels), comes in fixed-skill and all-random versions (very rng)

  • added rusted knight monster card:

    • mage ghost → now rusted knight, card, has raise, cinder, and rally

    • knight ghost → now valiant knight, job, 2h sword themed with spin attack plus more

  • summoned mobs no longer drop exp, gold, or items

  • improved drop scaling: item drop rates now increase with dungeon level

  • bosses now roll 10x on drops and get an extra drop table mostly for their monster card

UI Fixes
  • fixed player-summoned mobs not using green hp bars

  • fixed boss hp and status bar inconsistencies

  • skill tree ui: skill level display now has a darkened background to make it more readable

Planned for Next Patch
  • dungeon proper ending (level next dungeon ticket drops)

  • dungeon mob drop table, numbers, and scaling rebalance

Broken Arrow - Alberto

Dear players,

We are always striving to make your gaming experience as comfortable and stable as possible. Recently, we identified issues with one of our hosting providers whose servers were located in the United Kingdom, France, and Germany, serving players from nearby regions. Since we understand how important a stable connection is for you, we made the decision to move our European servers to a new hosting provider.

Along with this change, the server geography has been slightly adjusted to ensure even more reliable coverage:

 • Western Europe – now hosted in the Netherlands,

 • Northern Europe – Finland,

 • Eastern Europe – Hungary,

 • Central Europe – Germany (unchanged).

This step was taken to provide you with the best possible comfort, reduce the risk of connection issues, and improve overall stability for all players on the Global game region. We know how crucial connection quality is, and we are doing everything we can to make sure every match runs smoothly and without interruptions.

We will continue monitoring server performance and would be glad to hear your feedback: let us know how the game feels after the server migration and whether your connection has become more stable. Your feedback helps us improve the quality of gameplay and react more quickly to any potential issues.

Thank you for your trust, your patience, and for staying with us. We will keep working to ensure your gaming experience gets better and better, and that every match is both stable and enjoyable.

1.0.10 “Everyone Fights!” Update coming soon

We’re excited to announce that Update 1.0.10 — “Everyone Fights” is coming in the near future! Why this title, you might ask?

Well, it contains the implementation of penalties for players who leave during online matches.

Players can still quit during a multiplayer match but the proper way to do it will be through a team Surrender vote, another feature contained in the “Everyone Fights!” update.

It’s not all: the update will contain a plethora of balance improvements, improved order functionalities, dynamic battle music as well as improved models for certain units, on top of a massive number of fixes.

We look forward to seeing you in the game and can’t wait for you to experience both the smoother server performance and the upcoming gameplay changes. Thank you for your trust, your patience, and for staying with us — we will keep working to ensure your gaming experience gets better and better, and that every match is both stable and enjoyable.

Beat Hazard 3 - Starg
Hi all,

Just getting a few things ready for the music update next week. Plus a small ad for the PS version.

Cheers,
Steve.
挂机三国-无限升级 - YAN SHAN TENG
Add skip battle feature
Add the option to skip animations when crafting equipment
Optimize and fix known issues
...

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