Gigachess - Drixxel
Just in time for New Year's, we've put together an update to overhaul the menu system and make a handful of other tweaks. v0.84 is live now, here's what to look out for!

GIGACHESS V0.84 CHANGELOG
  • OS-style toolbar for game options replaced by a much more cohesive in-game GUI (access the menu via the icon at the top left of the screen)
  • 'Return to Main Menu' button added to the exit game prompt ('N' still acts as a keyboard shortcut for returning to main menu)
  • 'Undo' button added to the bottom right of the playfield ('X' still acts as a keyboard shortcut for undoing a turn / stage)
  • Windowed resolution presets expanded to include a 1920x1080 option ('R' still acts as a keyboard shortcut for switching window size)
  • When in fullscreen mode on non-16:9 displays, black borders now fill the area outside the game screen in the event that the aspect ratio can't stretch
  • Special characters fixed up for the font used on the leaderboards
Cheers to everyone for discovering and playing Gigachess this December! Happy New Year from my partners & I at Gigatross Games <3

Your bug reports on the community forums continue to be a huge help. If you discover any weirdness, be sure to report it here: http://steamcommunity.com/app/415910/discussions/0/494632338494579407/
Gigachess - Drixxel
Just in time for New Year's, we've put together an update to overhaul the menu system and make a handful of other tweaks. v0.84 is live now, here's what to look out for!

GIGACHESS V0.84 CHANGELOG
  • OS-style toolbar for game options replaced by a much more cohesive in-game GUI (access the menu via the icon at the top left of the screen)
  • 'Return to Main Menu' button added to the exit game prompt ('N' still acts as a keyboard shortcut for returning to main menu)
  • 'Undo' button added to the bottom right of the playfield ('X' still acts as a keyboard shortcut for undoing a turn / stage)
  • Windowed resolution presets expanded to include a 1920x1080 option ('R' still acts as a keyboard shortcut for switching window size)
  • When in fullscreen mode on non-16:9 displays, black borders now fill the area outside the game screen in the event that the aspect ratio can't stretch
  • Special characters fixed up for the font used on the leaderboards
Cheers to everyone for discovering and playing Gigachess this December! Happy New Year from my partners & I at Gigatross Games <3

Your bug reports on the community forums continue to be a huge help. If you discover any weirdness, be sure to report it here: http://steamcommunity.com/app/415910/discussions/0/494632338494579407/
Dec 31, 2015
Infinitrap Classic: Ohio Jack and The Cup Of Eternity - mrgibson
Happy new year to everyone.

I wish you will have a good year in 2016, I also wish InfiniTrap will grow too during this period.

Stay tuned, a big update is coming for the 4th of January which includes fixes for:

BUGS FIXED:

- Jumping on ice bug
- Tiles are less slippery now
- Jumping close to walls to bypass lava, hole or acid
- AI not following their path correctly
- Custom levels crashing the game

NEW STUFF:

- Resorted levels to balance the difficulty
- Added reminders about mapping and keys
- Increased movement speed by 20%
- Added moving platforms
- Added teleports / portals
- New levels
- Basic leaderboard support
- Checkpoints for easy/normal difficulty


Dec 31, 2015
Infinitrap Classic: Ohio Jack and The Cup Of Eternity - mrgibson
Happy new year to everyone.

I wish you will have a good year in 2016, I also wish InfiniTrap will grow too during this period.

Stay tuned, a big update is coming for the 4th of January which includes fixes for:

BUGS FIXED:

- Jumping on ice bug
- Tiles are less slippery now
- Jumping close to walls to bypass lava, hole or acid
- AI not following their path correctly
- Custom levels crashing the game

NEW STUFF:

- Resorted levels to balance the difficulty
- Added reminders about mapping and keys
- Increased movement speed by 20%
- Added moving platforms
- Added teleports / portals
- New levels
- Basic leaderboard support
- Checkpoints for easy/normal difficulty


GOCCO OF WAR - cheru
The_Cpt_FROGGY CLUB is giving away some copies of Gocco of War!

Join the group

Then go to
Steam Companion
Steam Gifts
for a chance to win!

GOCCO OF WAR - cheru
The_Cpt_FROGGY CLUB is giving away some copies of Gocco of War!

Join the group

Then go to
Steam Companion
Steam Gifts
for a chance to win!

Pixel Survivors - sachonski
Well guys this is the first update of the year. A lot of small fixes and corrections on the AI. Overall this patch should give a more fluent flow to the towns as a whole.
We would like to ask for your guys feedback on what should be implemented in the future patches. If you think you could have an awesome idea for the game leave your suggestion on the comment section.
UPDATE 0.63:
  • Bug fixed: Typos in the tooltip where fixed.
  • Bug fixed: Fixed some more depths glitches.
  • Bug fixed: Some trees where spawning in ocupied squaremeters.
  • Bug fixed: Mana will be able to get to 100 % again.
  • Bug Fixed: Graphical glitch on male villagers.
  • Bug Fixed: Graves and cottonfields phantom structures stacking.
  • Smoothed out the arrow key movement.
  • Replaced the christmas outfits with the normal ones.
  • Chickens will be carried to the chicken pens if the coops have enough capacity instead of being butchered in the wild.
  • Female villagers will only be able to give birth to a child once a day.
  • Small changes to the AI were implemented.
UPDATE 0.63.2:
  • Bug fixed: Cottonfields not being harvested.
  • Bug fixed: The reproduction cycle has been fixed.
Hope you guys enjoy it.
And if you find any bugs, leave them in the "Bug Report" Section in the Community Hub!
To read the update history, go to:
http://steamcommunity.com/app/342970/discussions/4/

The Patagoniart Team
Pixel Survivors - Sachonski
Well guys this is the first update of the year. A lot of small fixes and corrections on the AI. Overall this patch should give a more fluent flow to the towns as a whole.
We would like to ask for your guys feedback on what should be implemented in the future patches. If you think you could have an awesome idea for the game leave your suggestion on the comment section.
UPDATE 0.63:
  • Bug fixed: Typos in the tooltip where fixed.
  • Bug fixed: Fixed some more depths glitches.
  • Bug fixed: Some trees where spawning in ocupied squaremeters.
  • Bug fixed: Mana will be able to get to 100 % again.
  • Bug Fixed: Graphical glitch on male villagers.
  • Bug Fixed: Graves and cottonfields phantom structures stacking.
  • Smoothed out the arrow key movement.
  • Replaced the christmas outfits with the normal ones.
  • Chickens will be carried to the chicken pens if the coops have enough capacity instead of being butchered in the wild.
  • Female villagers will only be able to give birth to a child once a day.
  • Small changes to the AI were implemented.
UPDATE 0.63.2:
  • Bug fixed: Cottonfields not being harvested.
  • Bug fixed: The reproduction cycle has been fixed.
Hope you guys enjoy it.
And if you find any bugs, leave them in the "Bug Report" Section in the Community Hub!
To read the update history, go to:
http://steamcommunity.com/app/342970/discussions/4/

The Patagoniart Team
Tick Tock Isle - Squiddershins
Now you can enjoy the sweet songs of Tick Tock Isle while you play other games. We've also included some unreleased tracks!
Tick Tock Isle - Squiddershins
Now you can enjoy the sweet songs of Tick Tock Isle while you play other games. We've also included some unreleased tracks!
...

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