Battlerite - (Matt Cox)

Last week Stunlock Studios announced that the upcoming Battlerite Royale, formerly a battle royale spin off mode in Battlerite, is actually going to be a standalone game. This week, they’ve shown off what the “Team Arena Brawler” looks like in its new form via the reveal trailer below. It looks almost exactly how I thought it would, except the flying wolf-wyrm that drops you off at the start is unexpectedly fabulous and there’s an item that hides you in a barrel.

They’ve also kicked off the closed-beta signups, so keep reading if you want a chance to ride the marvellous creature above.


Stardew Valley - (Brendan Caldwell)

Stardew Valley s mutliplayer launched a couple of weeks ago, letting farm owners roll around in the dirt with up to three pals. But the landowning host player must be present if friends are to plant tomatoes, and that head player also has the final say over decisions such as when you all go to bed. Landlords, eh?

But what s this? It s a handy mod that lets farmhand underlings get on with their daily routine without the host. Well, sort of. There are some big drawbacks. The host still has to leave the game running on their PC, for instance. But as a stopgap for those wanting a more traditional server-ish muckabout, it could be useful. (more…)

Counter-Strike: Global Offensive - (Dominic Tarason)

While other esports games continually rework and re-imagine themselves, Counter-Strike: Global Offensive moves slow and steady. New weapons and systems are tentatively introduced once in a blue moon, so it’s not surprising that its latest addition feels conservative. Absent since Counter-Strike: Source passed the torch to CS:GO, the now-silenced MP5 submachine gun is now available for use in offline, official casual and deathmatch modes, though Valve reckon it’s not quite ready for the competitive circuit yet.


Jagged Alliance: Rage! - (Alec Meer)

Y’know what? I don’t hate it. Which, after 19 years of hurt (the remarkable JA2 mod scene aside), is happy progress for once-beloved turn-based mercenary combat series Jagged Alliance.

There’s a whole mess of things wrong with newly-announced latest comeback-apparent Jagged Alliance: Rage, but a few hours with early code has me thinking there’s a lot right with its core. (more…)

7 Billion Humans - (Dominic Tarason)

First World of Goo, then Little Inferno, then Tomorrow Corporation even made programming a bit sinister in Human Resource Machine. Next week, they’re rolling out 7 Billion Humans, sequel to Human Resource Machine. Robots have taken over the world, and in order to give our now-redundant species something to do, they’ve bundled us all into a towering office building. It’s up to you to program them to make work happen, because that’s what humans do. The darkly comical (and surprisingly educational) game will be out next Thursday, August 23rd.


Rock, Paper, Shotgun - (Dominic Tarason)

There are few sentences that have me sitting up and paying attention faster than ‘inspired by Vampire: Bloodlines‘, so interactive fiction/RPG blend Nighthawks already had me. That shot comes with a chaser, too; it’s a collaboration between Wadjet Eye (of the excellent Unavowed) and prolific word-spewer and RPS regular Richard Cobbett (Sunless Sea). Suddenly, I want to know absolutely everything about it. It’s early days for the game yet, but you can check out the first trailer below while you wait for its Kickstarter debut on September 5th.


Rock, Paper, Shotgun - (Dominic Tarason)

It’s a scene we’ve all seen a hundred times. The tech-savvy cop hunches over an all-too-bright monitor in a darkened room. There’s a reflection in a mirror in a blurry photo, and it’s the last clue to cracking this case. Only gritty and realistic use of modern technology can get to the bottom of this crime.

“Zoom. Move right. Enhance!”. And the image comes into perfect focus, revealing the final four digits on someone’s bank statement in another room entirely. Complete bobbins every time, but it looks fun. Enter ENHANCE.COMPUTER from Nicole He. You’ll need a microphone for this one, because for MAX IMMERSION, you’re going to be doing this hands-off. Give it a spin, it’s free.


Boyfriend Dungeon - (Dominic Tarason)

Boyfriend Dungeon is a strange title – it manages to sound both more kinky and less weird than the game it’s attached to. Announced back in October by Shrouded Isle and Moon Hunters studio Kitfox, it’s about smoochin’ on swords. Part hack and slash action-RPG, part dating sim, it features a variety of weapons that transform into an equally diverse suite of suitors. There’s men and women of all stripes, folk who don’t fit the gender binary and apparently a kitty to pet, too. It hit Kickstarter today and is well on the way to its initial funding goal. Check out the new trailer below.


Bad North - (Matthew Castle)

I m not sure if Bad North is a strategy game for the inept or the lazy. It does a lot that speaks to both: the islands you re defending are small, you ve only a few units to guide and those instructions don t extend beyond go there or hide in that . When they do get there they auto-attack any marauders in reach and pursue the stragglers. It even slurps into slow motion when you select units, giving you extra thinking time, or time to watch diddy soldiers deliver vicious beatings. For someone so bad at multitasking I can t even walk and drink from a can at the same time, this is an RTS game I can finally play. See the video for proof…


Graveyard Keeper - (Dominic Tarason)

Stardew Valley is all well and good, but y’know what the farming life-sim genre really needs? Witch-burnings, inquisitions and a general sense of dread. At least, that’s what I’m assuming was going through the heads of Punch Club developers Lazy Bear, as they set to work on their latest game, Graveyard Keeper. Set in a dark fantasy world, you get to stomp around in the well-worn boots of a graveyard keeper, trying to make ends meet in an ethically messy world, selling human organs to local butchers and palling around with talking skulls. It’s out today.



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