Steam News - Alden

Today we've launched a refreshed set of charts for highlighting the most popular games (based on revenue) released on Steam each month. Check out the latest chart: April 2025 top releases

With today's update, the charts now include 50 of the most popular releases of each month and also makes it possible to flip through past months... all the way back to the release of Half-Life 2 in November 2004.

Discover the top releases of every month

Missed some of the big launches from last month, last year, or even the last decade? Now it's even easier to see what big hits landed on Steam last month and every month before.

Browse by trailer

The layout of these updated monthly reports starts with a trailer section, letting you explore that month's top releases one trailer at a time.

Browse by tier

On each chart with at least 50 releases, you'll find three tiers so you can tell the biggest releases of the month from the other notable releases, split out into gold, silver, and bronze tiers.

DLC for you

If newly released DLC is popular enough, it can also appear as ranked among the top 50 games released in that month. And, we also display a section to highlight DLC released in the month for games you play. This "DLC For You" section can draw from the top 50 DLC released in the month to show you the most relevant new content for you.

Filter the full top 50 list

If you're looking for something specific, you can also scroll to the bottom of the page and filter the top 50 releases down by genre, theme, style, supported features, or tags. Find your jam!

How the charts are compiled

These Top Monthly Releases charts look at the first two weeks of revenue for each of the games released during the month. The top games are then split up into tiers, starting with the top 12 games as gold tier, the next 12 games as silver tier, and the remaining games as bronze tier.

Monthly charts: Now Automated (they'll really be every month now!)

Originally started in April 2019, monthly charts are another way for players to discover a variety of new games finding popularity on Steam. Unfortunately, we've been re-building them each month by hand, leading to a less-than-consistent publishing cadence as we waited to complete all of the necessary work each time.

Until now!

Automating the process means we can now release these charts exactly 14 days after the end of each month, meaning we can surface the most popular releases of the month sooner. It also freed up our ability to get in our time machine and go alllll the way back to 2004, running calculations for all games ever released on Steam; which means you can now do some monthly browsing from the olden days too.

Frequently Asked Questions

Q. Why do some months have fewer than 12 items in the gold or silver tiers?

A. Some products may not be available in your region, and thus we cannot show them in the charts

Q. Are Early Access games included?

A. Yes, games making use of Steam Early Access may appear on the chart for the month they launch into Early Access as well as the month they transition to a full 1.0 release.

Q. Are DLC included in these charts?

A. Yes, DLC can qualify on it's own if the sales of a particular item of DLC is significant enough to reach the top 50 list. Plus, there is a dedicated "DLC For You" section that will display the top 50 DLC released in the month, filtered down to just those for games in your library.

Steam News - kaci

You may have seen reports of leaks of older text messages that had previously been sent to Steam customers. We have examined the leak sample and have determined this was NOT a breach of Steam systems.

We’re still digging into the source of the leak, which is compounded by the fact that any SMS messages are unencrypted in transit, and routed through multiple providers on the way to your phone.

The leak consisted of older text messages that included one-time codes that were only valid for 15-minute time frames and the phone numbers they were sent to. The leaked data did not associate the phone numbers with a Steam account, password information, payment information or other personal data. Old text messages cannot be used to breach the security of your Steam account, and whenever a code is used to change your Steam email or password using SMS, you will receive a confirmation via email and/or Steam secure messages.

 

You do not need to change your passwords or phone numbers as a result of this event. It is a good reminder to treat any account security messages that you have not explicitly requested as suspicious. We recommend regularly checking your Steam account security at any time at 

https://store.steampowered.com/account/authorizeddevices

We also recommend setting up the Steam Mobile Authenticator if you haven’t already, as it gives us the best way to send secure messages about your account and your account’s safety. 

Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed some players not being able to start Friends Only servers
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Re-enabled all players to be able to use voice commands and party chat
  • Added more detailed options for server visibility and privacy when creating a server
    • The "Use Steam Networking" checkbox has been replaced with a dropdown, allowing the creation of Local, Friends Only, Unlisted and Listed servers -- defaulting to Unlisted
    • Using map command by default will no longer create a join-able game
  • Fixed a crash on exit under Linux
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed HUD scope animation exploit (GitHub fix from mastercoms)
  • Fixed case where the door model for Match Status HUD wasn't initialized before setting the submodel (GitHub fix from rabscootle)
  • Fixed money not automatically being collected in Mann vs. Machine respawn rooms (GitHub fix from mastercoms)
  • Fixed stuck Mann vs. Machine bots sometimes causing spawn softlocks (GitHub fix from Mentrillum)
  • Fixed Mann vs. Machine ammo canteens not affecting energy weapons (GitHub fix from Mentrillum)
  • Fixed 'Shell Extension' achiemevent not working for energy weapons (GitHub fix from Mentrillum)
  • Fixed not being able to deploy parachute after landing and becoming airborne without jump button (GitHub fix from FlaminSarge)
  • Fixed some heap allocated KeyValues leaks (GitHub fix from Dmitry Tsarevich)
  • Relaxed in-game chat restrictions for certain accounts
Steam News - kaci

Monsters and fantastical creatures await you in Steam's Creature Collector Fest, on now through May 19th at 10am Pacific.

You'll find discounts on all sorts of games that let you collect and tame all kinds of fantastical monsters. This fest is here to remind you not ALL monsters are meant to be fought. Why not lull them onto your side?

Steam's Creature Collector Fest, on now through May 19th at 10am Pacific.
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added missing string for the PNG filter when using the Decal Tool
  • Added missing newline to the 'Unable to initialize sound capture' console message
  • Added IsNextBot() method (GitHub fix from Bitl)
  • Added support for custom mission briefings in vsh and zi game modes (GitHub fix from Gamer_X)
  • Added convar to control max Mann vs. Machine robots (GitHub fix from ficool2)
  • Added prediction for Thermal Thruster + self-stun (GitHub fix from wgetJane)
  • Fixed crash with game_round_win in KOTH (GitHub fix from doclic)
  • Fixed Mann vs. Machine status HUD not using the mini boss background for enemies in the Support group
  • Fixed Medieval Mode Auto-RP not matching lowercase input unless it begins with an 'a'
  • Fixed backpack page buttons putting the 'New' label behind the button
  • Fixed character info panel not being positioned correctly
  • Fixed The Front Runner using the wrong team color for the headset on the Stylin' style
  • Fixed Announcer VO with static at the end of the sound (community fix from Lindon)
  • Fixed missing lightwarp setting for the Conniver's Kunai and The Half-Zatoichi (community fix from Lindon)
  • Fixed The Bazaar Bargain's scope being painted when using the Elfin Enamel war paint
  • Fixed commentary text not displaying
  • Fixed TFBot VScript methods SetBehaviorFlag, ClearBehaviorFlag, IsBehaviorFlagSet, SetMission, SetPrevMission, GetMission, GetPrevMission, and HasMission using 'unsigned int' by mistake
  • Fixed overlapping internal font names causing one font to overwrite the other for Linux clients (GitHub fix from RoseyLemonz)
  • Fixed Casual late-joiners seeing Competitive logo on Match Status HUD doors (GitHub fix from rabscootle)
  • Fixed Spy bots using human voice lines in Mann vs. Machine (GitHub fix from John Kvalevog)
  • Fixed crash on VGUI menu bar button cursor entrance (GitHub fix from RGBACatlord)
  • Fixed Mann vs. Machine bomb carrier voice line playing during normal CTF with bots (GitHub fix from mastercoms)
  • Fixed organ props spawning from non-Vita-Saw damage (GitHub fix from Thomas Kain)
  • Fixed uninitialized field use in CParticleEffectBinding (GitHub fix from Thomas Kain)
  • Fixed type cast warning caused by pointer size mismatch (GitHub fix from SanyaSho)
  • Fixed typo in Mann vs. Machine score calculation (GitHub fix from HalfMatt)
  • Fixed missed break in logging character field save data causing incorrect logging (GitHub fix from Dmitry Tsarevich)
  • Fixed Engineer bots soft locking on CTF maps (GitHub fix from AwfulRanger)
  • Fixed middle mouse kicking you in PASS Time (GitHub fix from ficool2)
  • Fixed radial fog not being enabled in 3D sky on official maps (GitHub fix from ficool2)
  • Fixed PLAYER_FLAG_BITS truncating m_fFlags sent to clients (GitHub fix from copperpixel)
  • Fixed prediction for jumping when The Huntsman is charged/released (GitHub fix from wgetJane)
  • Fixed prediction for Force-A-Nature jumps (GitHub fix from wgetJane)
  • Increased PLAYER_FLAG_BITS to 32
  • Removed temporary player jingle files if tf_delete_temp_files (GitHub fix from AndrewBetson)
  • Removed MFC dependency in the launcher exe (GitHub fix from Slartibarty)
  • Updated the ConTracker 'Back' button to accommodate longer localization strings
  • Updated plr_hacksaw_event
    • Fixed erroneous and asymmetric clipping across the map
    • Fixed pumpkin bomb quota being too low
Steam News - kaci

Steam's Wargames Fest is a full week of discounts and demos on games that have you leading a team into battle. What kind of battle, you ask?

Think everything from historical world wars (WW1 and WW2? Check. Civil War? Check. Wars during the Napoleonic Era (which the author of this post absolutely did not look up because she hadn't realized Napoleon had his own era (SHE KNEW OF HIS BATTLES, SHE'S JUST NOT USED TO NAMING IT WITHIN AN ERA, OK?)) ahem. Check.)

But also... you can find games that have you battling in space, or even amongst Steampunk airships. Join us, won't you? Steam's Wargames Fest is all week long, from now through May 5th at 10am Pacific on Steam.
Steam News - kaci

So you think you're good at solving puzzles, do ya? If your answer is "yes!" (or even "Um, no, I just really enjoy them"), this fest is for you.

Steam's Box-Pushing Fest is on now, and it's packed with discounts and demos on puzzle games that require pushing things around in limited spaces until you find a solution. (Watch our trailer above for examples!)

Join us for Steam's Box-Pushing Fest, now through April 28th on Steam!
Steam News - kaci

The Steam City Builder & Colony Sim Fest is on now, highlighting community-building games of all kinds with an entire week of discounts.

You'll find deals on all kinds of games that are centered around building thriving communities; from vibrant cities to tense villages and everything in-between.

Steam's City Builder & Colony Sim Fest, on now through March 31st at 10am Pacific on Steam.
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