Strategic Mind: The Pacific is a turn-based strategy set in the WW2 period depicting the war between the USA and the Empire of Japan waged in the Pacific Ocean with mindblowing historical accuracy and attention to detail. Two Sides. Two Commanders. Two Destinies.
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Release Date:
Apr 30, 2019

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Strategic Mind: The Pacific is being developed with full transparency to players. We have made a lot of fixes based directly on their comments. Early Access will give us the possibility to get more feedback from players and will guide us in the creation of new content and gameplay tuning.”

Approximately how long will this game be in Early Access?

“We don't expect Early Access to last longer than six months.”

How is the full version planned to differ from the Early Access version?

  • Two full-scale campaigns will be in the full version of the game;
  • Some UI elements are replaced by placeholders during the Early Access;
  • Some unit quotes and models are missing in the Early Access version of the game.

What is the current state of the Early Access version?

“The game is stable and 100% playable. We've implemented a lot of content already and made a lot of fixes based on the community's feedback. Here is what we get at moment:
  • No cutscenes and voice acting (in missions);
  • Only 3 US campaign missions available;
  • Some HQ and Level-up skills might be unavailable (it will not affect gameplay because of a limited number of missions);
  • Only units necessary and available during first 3 missions will be added;
  • No steam achievements;
  • Only English localisation;
  • Some skill or equipment icons might be missing;
  • No heroes available;
  • Some sound and visual effects might be missing.

Will the game be priced differently during and after Early Access?

“We expect the full version to cost higher.”

How are you planning on involving the Community in your development process?

“Constant communication with the community is crucial for independent teams. The players have already helped us to make various fixes. We will also keep posting developers’ diaries and updates and asking for feedback on our official pages on Steam and Facebook. We always welcome our community to discuss play mechanics, new features and the overall experience to ensure the players get a high quality project.”
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Available: April 30

This game will unlock in approximately 2 months


Recent updates View all (17)

February 21

How is the full version planned to differ from the Early Access version?

We want to keep you informed about how our work progresses. So, here is the table representing the comparison of our expectations for the Early access version (at launch, April 30) and the Full release version of the game.

Early access (April 30)
Full release
Core content
First 3 operations of the USA campaign
2 full campaigns: the USA and the Empire of Japan
Estimated playtime
10 hours
60+ hours
None (work in progress)
Before and after each operation
Voice acting
None (only text)
Full (for 3 operations)
Full (for 3 operations)
Units progression
Full (for 3 operations)
Units skills
90% ready
100% ready
HQ skills
50% ready
100% ready
50% ready
100% ready
50% ready
100% ready
Core mechanics
100% ready (some rework and polishing might be needed)
100% ready and polished
Day/night and rain
100% ready
100% ready
None (at launch)

Let us go over the main points and provide you with more detail.

As many of you could have guessed, cutscenes require lots of effort. We have already done the script and other preliminary work, however, there are still much to do in this regard. So we do not expect them to be ready before the full release.

The similar situation exists regarding the voice acting. We have to finalise all the lines before making and implementing voice acting.

All units and rewards for Early access are already in the game. As well as most of the skills.

HQ skills, equipment and icons are work in progress.

Core mechanics are ready, but require additional testing and polishing both before and after the beginning of Early access stage.
Day/night and rain features are now being tested.

We plan to add heroes after the beginning of Early access as the work progresses and we deal with more crucial elements of the game.

We hope that this portion of content will help you understand what to expect from the Full version of the game (apart from cutscenes). And, on the other hand, your feedback would help us make the Full version even better.

We want our development process to be as transparent as possible without spoiling too much of the actual game. We want you to be informed about our work, but at the same time keep some surprises in store for the time when you will finally be able to launch the game.
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February 20

Strategic Mind: The Pacific early access moved to April 30

The reason for the delay is that we decided to present you with a more polished and ready-to-play version of the game, and we need a little bit more time to test everything out and fix all arising problems.

We want the early access version to be a good representation of what awaits you in the full version of the game (apart from cut scenes, which we cannot add at this point, unfortunately). Thus, we put lots of effort to start Early access with decent quality and then plan to gradually improve on it until the full release.

We are sorry to move the start of the Early access date and hope for your understanding. Our aim is to make the game more enjoyable for all of you in the first place. It is in our best interest to release early access as soon as possible, but the quality of the game (even in the early access phase) is our top priority, so we work hard to make it happen and expect 30 April to be the final date.

We will continue to post regular updates on the different aspects of the game and its mechanics to keep you up to date. In the next update, we will tell you about the difference between Early access and Full release in more detail.
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About This Game

Strategic Mind: The Pacific is a turn-based strategy set in the WW2 period depicting the war between the USA and the Empire of Japan waged in the Pacific Ocean with mindblowing historical accuracy and attention to detail.

It offers an immersive experience of commanding both sides of the conflict, allowing you to gain a unique understanding of the situation through the eyes of both sides top commanders, resulting in enjoyable and insightful gameplay.

Build up, train and equip your troops with the newest weaponry available to maximize their efficiency and set sail for victory. The core element of the game is large scale naval battles with numerous carrier ships bringing so much more aircraft into the battle for seizing the control over the ocean. Upon overtaking the sea you will have to set foot on hostile land through a series of costly landing operations.

You will have to make your naval, aerial and amphibious forces act as one flawless mechanism - a task only a truly strategic mind can achieve.

Key features:
  • Play both sides of the conflict to gain unique insight into the epochal events of the War in the Pacific: the United States of America defending both its global power and its ideals; and the Empire of Japan fighting for the right to take the future of our world into its hands.
  • You can decide which ships, submarines and aircraft will constitute the bulk of your force. Manage your fleet between missions with all models becoming available at the historically accurate moments.
  • Unique system of attachments allows customizing your units with additional equipment to increase their efficiency and weave them perfectly into the strategy of your own division.
  • Oversee your units becoming more experienced combatants throughout the campaign and choose which skills they should focus on to better suit your strategy.
  • Detailed system of naval battles allows you to damage various ship systems, such as all sorts of armament, hull, engine, flight deck etc. For instance, damaging enemy ship`s engine will reduce its speed and thus all of its defenses making it easy prey for the rest of your flotilla.
  • Choose which of the commander skills will better suit your strategy and employ them at the right moments to turn the tide of battle.
  • Modern graphics combined with historically accurate models of all units make the playing experience much more immersive than ever before.
  • Employ the heroes forged by the furnace of war for the most difficult tasks to ensure the success of the operation.
  • Witness the events unfold through the plot driven cutscenes.
  • Intricate combat mechanics allow you to show the full extent of your tactical and strategic superiority.
  • No “premade DLC nonsense” and long-term support. You gain access to the two full campaigns when you buy the game with all the features. We are likely to make some additional content in the future, but we offer you the full game you can play without worrying about the need to buy any crucial DLCs. The game will be supported long-term in any case.

System Requirements

    • OS: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)
    • Processor: Dual-core Intel or AMD, 2.0 GHz or faster
    • Memory: 4 GB RAM
    • Graphics: Nvidia GTX 750 Ti or better or AMD HD 7870 or better
    • DirectX: Version 11
    • Storage: 14 GB available space
    • Sound Card: Onboard
    • OS: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)
    • Processor: Dual-core Intel or AMD, 2.5 GHz or faster
    • Memory: 8 GB RAM
    • Graphics: AMD RX 470 or Nvidia GTX 1050 or better
    • DirectX: Version 11
    • Storage: 14 GB available space
    • Sound Card: Onboard
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