Jupiter Hell is a classic turn-based roguelike set in a 90's flavored sci-fi universe. Rip and tear zombies, demons and unmentionable monstrosities, using shotguns, chainguns and the trusty chainsaw, to the shine of CRT monitors and the tune of heavy metal!
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May 31, 2019
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Available: May 2019

 

Recent updates View all (8)

November 30

Jupiter Hell - Beta 0.4.0 RELEASED!

This release is a wrap-up of the 0.3.x branch - additionally we added the promised configuration options, bugfixes, and did a bit of temporary optimization for OpenGL (true performance pass will happen after first Vulkan release).

Check out below for the full changelog!

We still await for your feedback on the 3.3 additions!

Beta 0.4.0 - November 23, 2018 NEW #278 - resolution and fullscreen now in-game configurable NEW #279 - keybindings now configurable (simple mode) NEW #285 - active and passive light count configurable CHANGE #284 - minor optimization pass FIX #286 - fixed shader quality option not fully working FIX #287 - no more crash on picking Running trait FIX #288 - fixed SoB damage values

Restart Steam to force the update!

Next update (0.4.1) will be out in around two weeks, and it might be the first Vulkan based update!
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November 23

Jupiter Hell Beta 0.3.3!

The first thing you'll notice is the appearance of player classes! We're starting off with DRL classics - Marine, Scout and Tech. We're early in devloping their differences (expect a lot more separate trait lists), but already you should notice their separate trait lists, and unique passive bonuses. Along with that we've introduced critical hit mechanics. By default the critical chance of any weapon is 0%, but there are several ways to raise that.

Second noteworthy thing is the Beyond special levels. Limbo is akin the ones already present, Arena on the other hand, if cleared, allows you to skip some levels of Beyond.

Finally, you'll notice in-game settings menu. It's still missing the most important (and most difficult to implement properly) options - screen resolution and fullscreen, but the other options should work now.

A note about performance - we're mid-transition to Vulkan, to make this easier for us we had to take some shortcuts that reduced performance especially on lower-tier systems. You will notice a performance drop, we'll take care of that once we finish the transition to Vulkan.

Check out below for the full changelog!

We await for your feedback (especially on the new additions)!

Beta 0.3.3 - November 23, 2018 NEW #268 - three player classes - Marine, Scout and Technician! NEW #281 - each class has a different intrinsic passive! NEW #270 - each class has it's own trait list, including new traits! NEW #253 - critical chance and critical hit mechanics NEW #263 - Beyond special level - Limbo NEW #262 - Beyond special level - Arena (possible shortcut to boss!) NEW #266 - hit sounds and delayed pain sounds NEW #011 - in-game configuration (in progress!) CHANGE #259 - better FX for baron and imp missiles

Restart Steam to force the update!

Next update (0.4) will be out next week, hopefully with the missing options, balance tweaks and bugfixes so that we can wrap up the 0.3.x development list :).
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About This Game

Jupiter Hell is a classic, turn-based roguelike set in a 90's flavored sci-fi universe. Set on the moons of Jupiter, the game pits a lone space marine against overwhelming demonic forces. Rip and tear zombies, demons and unmentionable monstrosities, using classic weaponry such as shotguns, chainguns, railguns and the trusty chainsaw. All to the shine of CRT monitors and the tune of heavy metal!

Dive deep into a true form of the 30 year old roguelike game genre that has resurged in popularity. Experience tactical permadeath challenges in glorious 3D visuals. Jupiter Hell is the spiritual successor to DoomRL, the parody roguelike that years ago streamlined the traditional format and popularised a new wave of accessible roguelikes. Distilled, hardcore gameplay, fast-paced challenge and limitless death all await.

True Roguelike!


The classic tactical mix of permadeath with turn-based, procedural gameplay, but now updated with modern graphics and accessibility. A traditional roguelike designed for all players.

Fluid Gameplay


Dynamic turn-based action with unique adaptive animation system lets you play at your own pace. Supported by intuitive interface and streamlined gameplay for action-focused entertainment.

Smart Procedural Generation


Built upon decades of expertise in producing truly engaging procedural content. Layered procedural structures, adaptive challenges and intermeshing random systems ensure engaging variety.

Limitless Challenge


A game full of tense tactical combat, tight resources and legendary boss battles. Advanced difficulty modes and special challenges cater for the most masochistic players.

Mature Content Description

The developers describe the content like this:

This game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, Strong Language and General Mature Content.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows® 7, 64-bit
    • Memory: 4 GB RAM
    • Graphics: OpenGL 4.3+ compatible
    • Storage: 2 GB available space
    • Sound Card: DirectX compatible sound card
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows® 7, 64-bit
    • Memory: 8 GB RAM
    • Storage: 2 GB available space
    • Sound Card: DirectX compatible sound card
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: 64-bit
    • Memory: 4 GB RAM
    • Graphics: OpenGL 4.3+ compatible
    • Storage: 2 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Ubuntu 16.04 64-bit
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 960 or better
    • Storage: 2 GB available space
    • Sound Card: DirectX compatible sound card
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