The Master Chief’s iconic journey covers six Halo games, collected here in a single integrated experience that will be delivered over time and built for PC. Whether you’re a long-time fan or are meeting the Master Chief for the first time, The Master Chief Collection is the definitive Halo gaming experience.
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1. juli

June 2019 Dev Blog

June has come and nearly gone and with it many developments here at 343 with lots of news, excitement, and sharing of what we’ve been working on. Specifically, it’s time for another MCC Development Update. These blogs focus on key updates and activities related to the 343 Publishing Team’s development work. Right now, the team is heads down on Halo: Reach for PC and Xbox – the first stop on the journey to bring the entire Halo: The Master Chief Collection to PC. Since our original announcement of these projects, we’ve had a couple large dev update blogs in April and May in case you missed them. (Note: If you did, bring snacks and proper hydration to get through them, there’s a LOT to dig into).

To kick things off we are going to talk a little bit about how we are going to be bringing the maps you created from the original Halo 3, Halo: Reach, and Halo 4 into MCC! After that, we are going to discuss why Forge and Theater for Halo: Reach will be available for Xbox at launch but will come a bit later for PC.

Following up on last month’s update, we are also going to dive a bit deeper into questions we have seen come up around Halo: Reach’s new progression system that is coming to MCC. We have heard a lot of feedback and questions on this topic and want to dive deeper and remind people that you will be able to play with it and provide feedback when it is flighted in the future. This month I was also able to sit down with MCC for PC’s lead producer, Michael Fahrny, and ask him all sorts of questions sourced from players online. This will have a bunch of random Q&A, so be prepared for topic whiplash. Then, to close this one out, Ske7ch, who was at E3, will be on deck recapping E3 and all the team did down in L.A. this year and a reminder of other ways you can experience the same content as those at the show.

Read the full blog here: https://www.halowaypoint.com/en-us/news/mcc-development-update-june-2019

Here's a playthrough of Tip of the Spear in 4K!

https://www.youtube.com/watch?v=tdGJQ7qY2mU
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30. maj

MCC Development Update - May 2019

Welcome friends to the MCC Development Update – May 2019! To kick things off, we are going to briefly recap the journey we are on together and, if you are joining us for the first time, show you where you can catch up on all the info.

Last month’s MCC Development Update shared a look behind the curtain at what 343 Industries’ Publishing Team and one of our partner studios, Splash Damage, have been up to since our announcement to bring Reach to MCC and MCC to PC. This month’s update aims to continue this journey and answer more than a baker’s dozen of prominent community questions. Additional questions were also answered during ske7ch’s AMA on /r/gaming back in March if you want to get all those details too.

Read the full article here: https://www.halowaypoint.com/en-us/news/mcc-development-update-may-2019
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Om dette spil

For the first time ever, the series that changed console gaming forever comes to PC with six blockbuster games in one epic experience, delivered over time and available for individual purchase. Featuring Halo: Reach along with Halo: Combat Evolved Anniversary, Halo 2: Anniversary, Halo 3, the Halo 3: ODST Campaign and Halo 4. Now optimized for PC with mouse and keyboard support, native PC features and up to 4K UHD and HDR, this is the collection Halo fans have been waiting for.

Honoring the iconic hero and his epic story, The Master Chief Collection offers players their own exciting journey through the Halo saga. Starting with the incredible bravery of Noble Six in Halo: Reach and ending with the rise of a new enemy in Halo 4, the games will release in order of the fictional story. When complete, the Master Chief’s saga will total 68 campaign missions from all six games.

Each game released into the collection also adds new multiplayer maps, modes and game types, building a unified multiplayer suite that expands over time. When finished, The Master Chief Collection will have the most diverse and expansive Halo multiplayer experience to date, with more than 140 multiplayer maps (including the original Halo Combat Evolved maps) and Spartan Ops maps. Not to mention, countless ways to play with community created Forge content.

For the latest intel on The Master Chief Collection and all things Halo, visit http://halowaypoint.com

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It is a 1st person shooter with blood.

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