War Dust VR is 32v32 online multiplayer battles on large battlefields. Arcade-style epic combat, satisfying gun handling, beautiful and immersive maps. Drive and fly in thrilling vehicles. Capture control points and kill enemies. Community-guided development on Discord (link in main description).
Recent Reviews:
Very Positive (41) - 90% of the 41 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (1,282) - 78% of the 1,282 user reviews for this game are positive.
Release Date:
May 6, 2020

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Notice: Requires a virtual reality headset. See the VR Support section for more info.
VR Only


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About This Game

Discord: https://discord.gg/scfMqXUYt9

Welcome to War Dust

War Dust VR is a large-scale multiplayer action-arcade shooter with an official rotation of 20 maps and a workshop of player-modded maps. Single-player mode is also under development for those who want to fight with all bots. War Dust hosts the largest multiplayer VR battles with 32v32 soldiers on bio-diverse battlefields filled with vehicles. It is a community-led game, with experienced players recently added to the DEV team, and a very active and vocal player base guiding ongoing development.

Large-Scale Tactical Warfare in Virtual Reality

War Dust VR Official Rotation has conquest-style game play, where the goal is to capture control points and kill enemies. An XP system unlocks weapons, accessories, skins, and ammunition types. The game has 5 types of vehicles, 15 types of guns, 3 support spawnables, 2 types of grenades, many types of ammunition and accessories, and 80+ weapon skins. There are four classes to choose from, Assault, Engineer, Support and Scout. Official rotation has 14 day and night maps and 6 alpha variant maps.

War Dust Modding has both Conquest and Team Deathmatch maps, ability to host either public or password-protected servers, and uses Unity engine (same as the base game). There is a modding template in the game file folder that includes the ability to mod maps, weapons, vehicles, and player avatars.

The War Dust player community is international with 3 official servers: US EAST (default server), EU, and Asia. US EAST server is in Washington D.C., EU is in Amsterdam and ASIA is in Tokyo.

For more information and to communicate with players and DEVs please post on Steam discussion forum or join our the Official Raptor Lab Discord:



1. How is the player base, are there many real players?

There is a very active core player base and a good overall base of real players, but on off-peak hours the real-player numbers will be smaller. Anytime is a great time to play War Dust to practice and earn XP. These peak-player hours are when the most real players are on the battlefield.

This is 8 PM-5 AM CET time zone.

Sat & Sun
12 PM-12 AM EST
That is 6 PM-6 AM CET time Zone.

Weekend Events have the highest real player counts of the week:
Every Saturday and Sunday
3-4 PM EST
9-10 PM CET
8-9 PM BST

2. Is the game updated regularly or is it abandoned?

Starting with the player-developed major update on May 20, 2022 the game has been continually updated with small and regular updates. There is continuous work being done on the game files to add new features, new maps, fix bugs, optimization, and polishing. This is an ongoing player-led effort.

3. How is War Dust different from other VR shooters? What sets it apart?

The size and scope of the huge 32v32 battles is unique. Movement options like paragliding, flying and driving vehicles and squad-based spawning allow players to maneuver quickly across these large areas to hunt enemies and capture control points. War Dust is not a milsim game, it is arcade style. The primary goal is balanced and fast gameplay, not realism. Although, many players who prefer realism have embraced the fun of War Dust for the gameplay and fast action combat.

4. Are there bots in the game?

Yes, every match on Official Rotation will have 64 soldiers (real players or bots), bots will fill in the spaces that real players do not fill. Modded servers can be set with whatever number of bots is desired per side. The server network is set to cap at 46 real players per server room, with 18 bots, for a total of 64 soldiers. After Room1 is filled with 46 real players, a second server room is created, and so on. Every real player adds a heavy load to the network, so it has taken much network optimization to combine 46 real players with 18 bots and have surprisingly smooth performance.

5. What is locomotion like? What options for moving and turning?

There are 3 locomotion options: thumbstick, pro-loco and fitrun. Thumbstick is basic non-dominant hand free locomotion. Pro-loco is like throwing yourself around the world using the top controller buttons. Fitrun is like jogging or bobbing in place to run in the game. Locomotion can be controller or headset directed as set in game options. There is smooth or snap turning. You can play standing up or sitting down.

6. Does War Dust work on Quest2?

Yes, using virtual desktop. The experience will vary based on individual setups, but many Quest2 owners play War Dust currently.

7. How buggy is the game? Is it Janky?

War Dust has come a long way over its lifetime and many bugs have been fixed. Also, the worst jankiness has been polished, but some players have continued to point out issues that they notice. Some of these are actually features of War Dust and won't likely change, but some of them are issues that we want to improve or fix. The list is long and with that effort there will sometimes be new bugs, or some things might not work as expected. Let us know on the discord so we can add them to the list. We are listening.

8. What is War Dust Playtest?

If you request access, you will be added as an owner of our Steam Playtest App. When we're ready for testers to playtest, we will open the War Dust Playtest game to be installed and tested by the testing community (to install click the “play now” button on the playtest section of the War Dust store page).. This may be the newest build of War Dust or may be an experimental build. Testers may play in the same server or a different server from the main game, depending on our testing needs. It is an opportunity for owners of War Dust or non-owners to participate in testing to make the game better.

9. What about gunplay? How does it work?

War Dust is an arcade game, so the guns are not developed to be completely realistic. There is some recoil and spread on all guns, but not as much as there would be in real life. The way guns are loaded and spent mags removed, etc. uses the grab button to physically remove and load, not by use of buttons to press and have the action performed by the game. Weapons are held around the waist in a virtual belt area that can be customized with each spawn and returns to default after death.

Mature Content Description

The developers describe the content like this:

This game features scenes of war and violent combats between military forces.

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Intel Core i7-4770 or equivalent
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 1070 or equivalent
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 12 GB available space
    • Additional Notes: Disc space required may increase with content updates.
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Intel Core i5 7th or equivalent
    • Memory: 16 GB RAM
    • Graphics: GeForce RTX 2070 or equivalent
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 20 GB available space
    • Additional Notes: Disc space required may increase with content updates.

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