Volcanoids is a first-person, base building survival game set in the steampunk era where humans and technology meet. Explore a volcanic island, operating giant drills and enduring eruptions triggered by mechanical beings.
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Jan 2019
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We are a small indie studio formed from professional game developers that decided to get together and make a game we believe players will enjoy. The game is designed to solve issues that current survival games have and were not addressed until this day. To ensure we can deliver the original idea of the game, we run with a private budget to make sure only player community has an impact on the direction of development. The game was available for free, 6 months in pre-alpha state where we did our best to prepare the game for a good start of Early Access. We hope all the work and improvements on the game done till this point will prove we are serious about Volcanoids game and want to finish it till the Full version.”

Approximately how long will this game be in Early Access?

“2 years, we have a roadmap that is available to the public and we follow it ever since the project development started.”

How is the full version planned to differ from the Early Access version?

“The current Early Access version is single player only, with basic NPCs and short storyline. The full version will include Cooperative and PVP multiplayer. The storyline and NPC behavior will be improved to be more about discovering what happened on the island and gradually progressing through the story.”

What is the current state of the Early Access version?

“The game has singleplayer with a story and questline that player follows to achieve the final goal, silencing the volcano. In order to do that, the player has to upgrade the drillship, fight enemies and progress through the map until reaching the Volcano's core.”

Will the game be priced differently during and after Early Access?

“Current price is for single player. We plan to gradually raise the price as cooperative and PVP multiplayer will be added.”

How are you planning on involving the Community in your development process?

“The community has been involved in the development from the first release of free Pre-Alpha. Based on players suggestions and feedback, we adjusted Drillship systems and GUI. After that, tutorial quests were implemented to ensure anybody can easily play the game without watching videos. The main communication is Volcanoids Discord server, where everyone can share their opinion, suggestion or ask anything about the game. The community also gets constant updates about the development in the form of videos, pictures and new releases. Everything is available on Volcanoids social media as well.”
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Available: January 2019

 

Recent updates View all (10)

January 10

Alpha Update 1.13



Hey everyone! One of the final updates for the closed Alpha is here! Lots of new exciting features have been added and for the first time, there's Linux support as well!

LASER STRUCTURES

No more "press E and run". Now it's the real deal as you'll have to destroy all the modules located on the pillars to bring the whole thing down. Won't be easy as COGs are protecting it and some might have turrets on them as well.



GRENADES

Will come in handy, especially when trying to bring down one of the laser devices. Also great for taking out large groups of COGs or their drillships with turrets (as you can see in the screenshot below).






NEW FEATURES

  • Laser Structures - player now has to destroy laser structures in each cave in order to win the game
  • Grenade that player can use against COGs and their drillships
  • COGs now have random loot, a large variety of items can drop
  • Linux support!
  • Real-time player map - players can now see where they are and where the drillship is located (to open map press M)
  • 2 new types of shotgun ammunition, switch by pressing the middle mouse button
  • Drillship safety features, player can no longer lose ship by sending it underground, press G to call it back to surface, also you can call drillship to your current location by pressing G as well (drillship will land on the closest landing site to you)
  • Drillship Emergency Handles - If players get to a situation where they are stuck, and can not move the drillship (devices lost, no material etc.), they can pull the emergency handles that will send the drillship to the landing site closest to submarine, player, can this way repair their drillship and continue further
  • Warning: Online cargo is full (works same as Energy or Landing site occupied)
  • Closed modules now have armor, applies only to modules that can be closed and opened
  • New visual of lava and smoke particle effects in lava pools, volcano, lava sources

CHANGES
  • Repair kit has only one stack, to balance it lasts longer
  • Video tutorial screen in the main menu has been disabled
  • COG NPC navigation, COG now do better patrols and should less get blocked by an obstacle
  • Increased number of COG units on the map
  • Drillships now bring more COG units in one turn (before they had to go 3x times to bring all up)
  • Quests - updated to reflect the Cave Laser drillships, Turret quest, Preparation to fight quest
  • Quests - adjusted to warn player eruption is coming, but not blocking players progress until only 40 sec left to eruption (was 2 min before)
  • Overall Cave visuals
  • Modules now have detailed info about their stats in the production menu
  • Shotgun reload and shooting is faster
  • A different sound of the eruption
  • Sulfur powder now stacks 10 and is faster to produce

BUG FIXES
  • Lava not killing the player
  • Random death screams no longer happen
  • COG bodies were not removed by eruption blast

Special thanks goes out to our closed testing group for helping us polish the update!

Hope you'll enjoy the new features as much as we do! If you have any questions feel free to drop them on any of these platforms:

Discord: https://discord.gg/volcanoids
Facebook: https://www.facebook.com/Volcanoids/
Twitter: https://twitter.com/volcanoids

If you haven't signed up for the Volcanoids Alpha yet, feel free to do so here: https://mailchi.mp/volcanoids.com/alpha-signup
5 comments Read more

January 3

Developer Update 5



What's up, everyone! Here's another Developer Update covering improvements on combat, NPC navigation, and cave structures. We also show a couple new features such as explosives, module armor and more.

COMBAT

In the upcoming update, there are going be many new features improving combat and the overall need to fight more than ever before.

The biggest change is that you will actually have to destroy the cave structures. No more pressing E and running before the COGs notice you.



Together with this, you will get access to some simple explosives (veeery raw and OP prototype on GIF below), that can be thrown on drillship modules or COGs. This should make the destruction of COG drillships, annoying turrets, and the cave structures.



Next to that, the shotgun will get two new ammo types that will allow the player to upgrade firepower while moving through the areas.

MODULE ARMOR

A lot of people will also enjoy the new armor feature, that adds armor to all modules that are closed. This means that you can better prepare for incoming attacks by closing all production modules, increasing their chances of survival.



NPC NAVIGATION

Another big improvement was done on COG character navigation. The new system is very well optimized which allows us to add more COG units to the map.

Also their ability to get to places, and chase you increased a lot as well. They should not get stuck around obstacles as easily as before.



Red and green shapes represent COGs and purple shapes represent enemy drillships.



OTHER SMALLER FEATURES

Other smaller features that were added include: emergency levers (in case you get stuck in a cave or something), warning when online cargo gets full, random loot dropping from COGs and more.





Thanks for reading! For more sneak peeks and updates consider following us on these platforms:

Discord: https://discord.gg/volcanoids
Facebook: https://www.facebook.com/Volcanoids/
Twitter: https://twitter.com/volcanoids

If you haven't signed up for the Volcanoids Alpha yet, you can do so here: https://mailchi.mp/volcanoids.com/alpha-signup
4 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards

Volcanoids Alpha



If you'd like to hop in one of the drillships early, you can sign up for the Alpha with email here: mailchi.mp/volcanoids.com/alpha-signup

We're also doing key giveaways and contests on our Discord so consider joining us there as well: https://discord.gg/volcanoids

About This Game

Set in the steampunk era, you take on an expedition to a forsaken island that you once called home. But sudden eruptions triggered by mechanical beings turned the wondrous place into an apocalyptic wasteland. In order to survive the island’s natural elements, you have to outsmart these creatures and capture one of their drillships. Use their own technology against them as you upgrade the machinery and reclaim your homeland.

MOBILE BASE


Take the vantage point, stay safe underground or choose a material-rich location and explore. The drillship is one of a kind base capable of joining you on every journey.

DEADLY ENVIRONMENT


Experience the tension and thrill of surviving volcanic eruptions. Time between each eruption is your most valuable resource. Use it to roam the island gathering materials, finding new technology and utilizing production.

MECHANICAL MENACE


Deal with a hostile race of robots that use the volcano as a source of energy. Their units are scattered all around the island’s surface as well as below it.

BASE MANAGEMENT


Customize your drillship from the inside out with colors, symbols, gadgets and more. Automate production, research technologies, set up defenses and turn the drillship into an unbreachable powerhouse.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 64bit (Service Pack 1)
    • Processor: Intel Core i5-2500K / AMD FX-6300
    • Memory: 4 GB RAM
    • Graphics: Nvidia GTX 470 / AMD RadeonHD 5850
    • DirectX: Version 11
    • Storage: 3 GB available space
    • Sound Card: DirectX® Compatible
    • Additional Notes: Future releases may require more hard drive space.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64bit
    • Processor: Intel Core i7-7700 / AMD Ryzen 5 1600
    • Memory: 8 GB RAM
    • Graphics: Nvidia GTX 1070 / AMD Radeon RX 580
    • DirectX: Version 11
    • Storage: 3 GB available space
    • Sound Card: DirectX® Compatible
    • Additional Notes: Future releases may require more hard drive space.
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Ubuntu 18.04 or equivalent distribution
    • Processor: Intel Core i5-2500K / AMD FX-6300
    • Memory: 4 GB RAM
    • Graphics: Nvidia GTX 470 / AMD RadeonHD 5850, OpenGL 4.5 driver
    • Storage: 3 GB available space
    • Additional Notes: Optional Vulkan support
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Ubuntu 18.04 or higher
    • Processor: Intel Core i7-7700 / AMD Ryzen 5 1600
    • Memory: 8 GB RAM
    • Graphics: Nvidia GTX 1070 / AMD Radeon RX 580, OpenGL 4.5 driver
    • Storage: 3 GB available space
    • Additional Notes: Optional Vulkan support
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