Winkeltje是一款在旧时代建造、装饰及经营游戏。您将作为店主,处理日常业务。 同时解锁有助于您运营利润丰厚企业的新事物。
最近评测:
特别好评 (36) - 过去 30 天内的 36 篇用户评测中有 83% 为好评。
全部评测:
特别好评 (197) - 197 篇用户的游戏评测中有 92% 为好评。
发行日期:
2019年2月19日
开发商:
发行商:

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抢先体验游戏

立刻获取体验权限然后开始游戏,并随着游戏的发展参与其中。

注意:该抢先体验的游戏内容尚不完整且也许会发生变化。如果您目前不是特别想玩这款游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“提前体验可以让玩家不断为我们提供反馈并改变游戏的发展,直至我们发布最终完整
版。我们已经为Winkeltje打下了坚实的基础,这是一个有趣的游戏,但我们意识到它

需要更多的爱和关注才能使它成为一个独特且真正脱颖而出的商店游戏。考虑到这一
点,我们设置了开发渠道,以便在我们处理更多内容和功能时定期发布更新和修复。”

这款游戏的抢先体验状态大约持续多久?

“只要开发资源允许我们,我们的目标是提前试用Winkeltje一年左右或更长时间。”

计划中的完整版本和抢先体验版本到底有多少不同?

“完整版将具有更多内容和功能。我们打算增加更多的目标,家具,物品,装饰品,墙
壁,地板,活动等等。”

抢先体验版本的现状如何?

“Winkeltje已经完全可以使用数十种家具,物品,结构资产,客户,活动,季节变换,
支持四种语言(英语,法语,荷兰语和俄语)。部分封闭alpha的玩家表示,他们已经
享受了超过10个小时的游戏。”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“这款游戏在提前体验过程中的定价和以后的定价是否会有所不同?
随着游戏内容、功能和娱乐性的增加,我们可能会提高游戏的价格。”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“人们可以在这里提供反馈和建议。我们有三个分支来开发游戏(默认,测试,不稳定
),在这里玩家可以尝试即将推出的功能或帮助社区翻译。”
了解更多

购买 Winkeltje: The Little Shop

 

最新更新 查看所有(13)

5月17日

Update 3603 - Door Locking, Item Info & More! (+ Hotfix 3610)

Hey Shopkeepers,



It is great to see how much fun everyone is having when playing Winkeltje! We are humbled by your responses, but we are also hearing the issues raised. Be assured that we are working on them.

This update is the first half of a push to add some more items to your specialized shops to help that experience feel more complete. Expect to see more items next update.

Next to this, there have been requests for new storage options, ways to keep customers out of certain rooms or a way to easily see the value of an item. These have now all been added to the game!



Of course, that is not everything. Bug fixes, new events, objectives and improved controller support are also in today's notes. Check them out in their entirety below!

Let us know what you think in the comments or join the Discord (https://discord.gg/ZSMEenk) where you can talk to us or the rest of the community and see every change that is being made to the game live.

Hotfix 3610
There were a couple of issues that slipped through our tests for Update 3603:
  • Items that were obtained but were not available anymore after a patch will now still be buyable through the order menu.
  • Blueberry Withered state was not assigned correctly
  • Grain was being translated incorrectly
  • Fix for customers trying to access the navmesh when they were not on it anymore.

Content
  • Community Request: Item Info. This window appears when selecting or hovering an item and gives useful information about the values of the item.



  • Community Request: New pallets. The Long Pallet is for fitting into tight spaces and the Huge Pallet for efficient endgame storing of goods.
  • 2 new farming plants: Wheat (for grain) and Blueberry Plants (for Blueberries.)
  • Community Request: 5 new cooking items (Jam, Porridge, Quiche, Roast and Blueberry Pie.)
  • Community Request: Door locking. You can now prevent customers from using a door by clicking the door at night to lock it for customers. You can still use it but customers will not be able to walk through.



  • New farming and cooking objectives to unlock the new items.
  • Additional particle and sound effects to all pallet types.
  • 5 new annual events, and 2 new random ones, have been added to the game! Prepare for the Chef Cook-off by cooking meals for the hungry fans, save up for the dreaded Plague, make a pile of cash by selling swords during the Tournament, and more!
Balance
  • Community Request: Lowered the cost of shop upgrades.
  • Increased the amount of appeal needed per level, especially for the later levels.
  • Removed the lowered capacity from storage on Hard mode, and replaced it with higher furniture pricing.
Changes
  • Added a pop-up to inform the player when an event starts.
  • Item modifiers are now always based on the base value instead of its context sensitive values.
  • Community Request: You can now choose to pay your debt when opening the shop instead of at the end of the day.
Bug Fixes
  • Fixed an issue where over a dozen objectives would not start correctly, these should start on game load.
  • Shop Builder cost indicator would sometimes show the previously paid cost when changing walls/floors.
  • Buying tiles in creative mode would still cost money, they're free once again.
  • Price calculations should be more precise now since it doesn't round up/down anymore during the calculations.
  • Values were rounded incorrectly after being affected by events.
  • Upgrade max appeal reminder should no longer show when at maximum appeal.
  • Fixed an issue where the event pop-up would not spawn for annual events.
  • Planter soil should no longer highlight or stay highlighted after interacting with it.
  • Fixed an error when Overview > Events is empty.
  • Fixed issues with the Bandits, War, Autumn, Recession, Spring, Summer and Economic Boom events where they would not always affect the intended resource categories.
  • Fixed an issue where an event would incorrectly set the value modifiers.
  • Door would not open when the debt objective was not found in some cases.
  • Player move direction and speed were not reset after handling furniture.
  • Planters (all slots) have had their sizes tweaked so they would stop bullying the snapping system.
  • Using dpad to select furniture should no longer work with a crafting menu open.
  • You can now not close the shop while a delivery is in progress or while Lucas is still inside your shop.
  • Fixed an issue where the in-game UI would occasionally show in the main menu.
  • Fixed an issue where crafting costs would not scale properly on Hard mode.
  • Customers should no longer slow down when walking around objects.
  • Customers should no longer slowly rotate when walking around objects.
  • Camera zooming should now only work if the cursor is within the game view.
4 条留言 了解更多

4月26日

Spring & King’s Day Update: Version 3457!

Hey Shopkeepers,

King’s Day is here and with it comes the famed Market. With today’s update you’ll be able to unlock the new Market furniture and structure set, allowing you to turn your little shop into a marketplace to be proud of!



This update also brings the first iteration of annual events to Winkeltje. Annual events are, as you might already expect, events that come by once a year. Many of these are still in the works, but today you can check out the King’s Day event which will see customers visit your shop wearing orange, and a slight shift in what they’ll be looking to purchase.

Of course, this update also includes the usual assortment of bug fixes and improvements reported and requested by the awesome community here on the steam forums and on the discord.

Finally, shopkeeps would like see Steam Achievements come to Winkeltje in the future. We really like the idea, and would like to give you the chance to submit your ideas for any achievements! If you want your achievement in Winkeltje simply click the link , explain your idea, and it just might make it in!

Check out the full patch notes below:

Highlights
  • Annual Events: Though there is only one for now, we have added a system to support annual events! King’s Day comes by every spring so make sure to look out for it and gather the profits.
  • The Market Place: A new counter, market stands and carts, new decorations and floor and wall types to go with them. Everything you need to turn your little shop into a marketplace.
  • The Appeal Level Cap has been increased to 30.

Content
  • 1 new counter
  • 4 new displays
  • 10 new decorations
  • 3 new wall types
  • 1 new floor type

Art
  • Customers should now have more variety in the clothing they wear.
  • Customers will wear appropriate clothing for King’s Day.

Improvements
  • Picking up unique furniture should no longer show you the prompt on cloning as it's not possible.
  • Community Request: Camera rotation should now be stored when saving the shop.
  • Added extra highlighting for furniture to make it clearer what you can interact with.

Bug Fixes
  • Fixed an issue where shop objects could be placed outside of the shop area.
  • You should no longer be able to push yourself out of the shop by returning furniture to its previous position.
  • Edit Walls prompt now shows up correctly when using a controller.
  • Fixed an issue where ‘debtamount’ was not shown correctly in the Polish game version.
  • Events now start when opening the shop and end when closing the shop.
  • Annual events now start when intended.
  • Fixed an issue where the crafting radial would not close if you clicked outside of it.
  • Tutorial labels did not update when changing language during the tutorial.
  • Opening the menu while the tutorial label was blinking would sometimes make the label invisible.
  • Planters with multiple slots will no longer show how many days until harvest as this often showed incorrect values.
  • Fixed an issue where the controller would not allow for removing an item with a quick button press if your inventory was empty.
  • When loading, structures will now try to find a fallback if the saved one wasn't found.
  • Fixed an edge case where water and harvesting particle systems could be active at the same time.
  • The shopbuilder wall thumbnail label would show 0s when clicking any wall.
6 条留言 了解更多
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在讨论版中为这款游戏汇报 BUG,并留下反馈

评测

“Nov 2018 - The current Alpha build of Winkeltje features around two hours of gameplay and really impresses with its intuitive UI and fast paced shop management gameplay.”
Alpha Beta Gamer

关于这款游戏


Winkeltje是一款在旧时代建造、装饰及经营游戏。您将作为店主,处理日常业务。
同时解锁有助于您运营利润丰厚企业的新事物。


作为您自己商店的店主,您负责购买,销售及盈利。物品可以从路过的商人那里购买
,也可以付费送货物品可以展示出来,以便将它们出售给顾客。
准备就绪后,您的店铺可以开张,让顾客进入。如果顾客正在浏览的商品符合他们的
要求,他们便会购买。如果你没有及时提供顾客想要的东西,他们会很伤心地离开。
一天的店面管理可能会有压力,但是也有回报!


你可以发挥你的创造力来自由摆放和旋转所有家具,如果精确度问题使你发狂,可以
使用Snapping功能。
家具有多种类别。展示功能可让您陈列在商店中出售的商品。装饰将使您的商店更具
吸引力,并增加到店的客户数量。
您可以通过放置储物类型的家具来增加物料库存容量。使用手工制作的家具,您可以
在您的商店自己动手制作家具并销售。


当你积累了足够的钱,你可以决定扩大你的商店。

商店的建造是区块式的,你可以自由选择建造楼层和墙壁。墙壁位置也可以选择安装
窗户、拱门或门。扩店也将使您的商店对客户更具吸引力,因为每件商品都会让您的
商店更具吸引力。每种墙壁类型都有一个匹配的入口来真正地把他们连接在一起。


你可以动手制作物品,然后在你的商店出售。制作需要资源,但可以让你获得经验,
这样你就可以创造出比你从商人那里得到的更高质量的物品。目前,你可以在锻造车
间制作工具和武器,在裁缝站制作服装。随着游戏的开发,将会有更多的选项。


在Winkeltje,您可以向商人购买种子,在种植园播种、浇水、收获粮食。粮食可以在商
店出售。如果你不照顾好你的农作物,它们会枯萎然后死去。


随着时间的推移,你会遇到事件发生和季节变换。事件和季节会影响某些商品的供求
关系。囤积某些商品是有利可图的,这样你就可以在适当的时候卖掉它们,获得更多
的利润。

系统需求

    最低配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: Windows 7 (64 bit)
    • 处理器: i5 6300U
    • 内存: 6 GB RAM
    • 图形: Intel HD 520
    • DirectX 版本: 11
    • 存储空间: 需要 256 MB 可用空间
    推荐配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: Windows 10 (64 bit)
    • 处理器: i5
    • 内存: 8 GB RAM
    • 图形: GeForce GTX 770
    • DirectX 版本: 11
    • 存储空间: 需要 512 MB 可用空间

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