Discolored is a first-person puzzle adventure game where all the colors have gone missing. It's up to you to bring them back.
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Spring 2019
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Available: Spring 2019

 

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January 10

Demo coming this month - here's how to get access



Happy new year everyone! Thanks to those who have followed and wishlisted Discolored so far, your support is really appreciated!

Towards the end of January I will be sending out a demo for Discolored and I'd like to share it with you. I'd love to show you how the game is coming along and also get any feedback you might have about the experience.

The demo will be about 30% of the full game and this demo will only be available to people who sign up through the Discolored website.

Those who sign up will receive a key towards the end of January. And as a 'thank you' for being a tester, users will also have the option to have their name in the game's credits as a tester when filling out the feedback form. I'll also be sending out occasional updates on the development of the game, but I promise not to get spammy. :)

Thanks again!
Jason
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November 7, 2018

Introducing Discolored



Hi everyone, I'm excited to announce Discolored - an upcoming puzzle-adventure game I've been working on for the past year. Some of you may know I made another game called The Search .

As listed on the Steam page I plan to release Discolored sometime in the 2nd quarter of 2019. If you're wondering if Discolored is a sequel to The Search, it is not, but there are some similarities. Discolored will still feature beautiful atmospheric scenery and a similar "feel" that The Search had. The style for Discolored is very minimal, which is inspired by the painters John Register and Edward Hopper.

Discolored's gameplay will be using FPS controls with real-time 3D graphics, similar to modern adventure games like The Witness and Obduction, not a point-and-click with pre-rendered graphics as The Search was. The puzzles actually have more variety in Discolored compared with The Search! The total gameplay time will probably clock in at around an hour or so.

I will post as much as possible here on how the game's progressing. Alternatively, you can head on over to the game's website to sign up for the newsletter to stay up to date and get exclusive insights.

If you have any questions please drop me a line in the comments section below or anywhere else you can find me on the web.

Like with The Search, Discolored is being developed on my own and in my spare time. I love making these games and I thank you for your support!
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About This Game

From Jason Godbey, the creator of The Search, comes a new first-person puzzle-adventure.

You arrive at the end of a desert road where a small abandoned cafe sits and a strange tower looms overhead. As you look around you notice everything has lost its color. All objects that once held vibrant lush tones of color are now a pale grey. What is causing the colors to disappear? How can they be brought back? As you explore, solve inventive puzzles, and uncover clues that restore the world back to its true colors, you’ll discover that this strange place at the end of an abandoned highway has deeper secrets to be revealed.

Discolored is a surreal, beautiful, and unique experience coming to Steam in 2019!

Features:
  • A peaceful, atmospheric experience
  • Unique and surreal puzzles
  • Gorgeous minimalist 3D artwork
  • A short experience that can be completed in one sitting

System Requirements

Windows
Mac OS X
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7+ 64-bit
    • Processor: Intel Core i3-370M @ 2.40GHz
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics
    • DirectX: Version 11
    • Storage: 4 GB available space
    • Additional Notes: Requires a 64-bit processor and operating system
    Recommended:
    • Requires a 64-bit processor and operating system
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Sierra 10.12.4
    • Processor: Intel CPU capable of 4 or more threads
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 4000, Iris 5000 & 6000 (Most Macs from 2012 and higher)
    • Storage: 4 GB available space
    • Additional Notes: Requires a 64-bit processor and operating system
    Recommended:
    • Requires a 64-bit processor and operating system

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