A hypnotic puzzle game about music, geometry and flow.
All Reviews:
Very Positive (58) - 96% of the 58 user reviews for this game are positive.
Release Date:
May 28, 2019
Developer:
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Recent updates View all (2)

July 26

Patch 1.0.2 is here - introducing new option for Free Tempo Mode!

What's up?

We just released another update for Vectronom which fixes some known issues and even introduces new way to play. Have a look at the changelog below and definitely try out the Free Tempo Mode with the newly added Fixed Player Speed option.

Also don't forget to join our Discord server for more information on future updates: http://discord.gg/ludopium

Love,
Ludopium

Vectronom 1.0.2 Changelog Features: - Added the "Fixed Player Speed" mode. If enabled this mode decouples the player movement speed from the game's BPM. - Added the name of the previous level to the level finish stats screen. - Added Russian language support - Added the option to remap the movement when using any external controller. Fixes: - Fixed an issue where the BPM did not change properly in Free Tempo Mode - Fixed an issue where it was not possible to manually set the tempo back to 100%. - Fixed an issue where level and music would desync when using the "restart level" function or loading a level via the level select menu. - Fixed an issue that displayed the wrong text when asked to override your savedata when starting a new game. - Fixed an issue with the on-beat color blinking in multiplayer - Fixed multiplayer player-to-ground color contrast ratio - Increased Audio EQ ranges - Several minor UI adjustments Quality of Life: - Added an option to go "Back to Level Select" (instead of "Back to Main Menu") when that level was loaded through level select - Added warning messages to the "Click Mode" and "Player Input Margin" Options - Added the option to "Continue" from the Level Select by selecting the latest level

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June 6

Vectronom 1.0.1 Update

Hey everyone,

Vectronom has just been updated to version 1.0.1 and this marks the first update since our launch last week. It includes a couple of QoL improvements among other things. You can check out what has changed in the changelog below.

Cheers,
Ludopium

Vectronom 1.0.1 Changelog Features: - Added the "-noaxes" launch option which skips all axis inputs on any controllers. Useful for dancepads or alternate controllers that might send axis signals - Added a minimal speedrunning Overlay that shows Move Leeway and BPM Scale Fixes: - Fixed an issue where the Free Tempo Mode info would not display properly in the instruction manual - Fixed the darkness effect in level "Witchcraft" when using accessibility colors. Quality of Life: - Players now automatically get removed after being idle for 3 minutes if there are more than one - The continue button is now selected by default (before it was New Game) - Cancel is now selected by default when starting a new game to avoid accidentally resetting your save data - The "Exit Level" option has been removed from the pause menu because it could lead players to accidentally lose progress within a hub section. - Re-implemented the option to restart a level - Made the blinking on Beat-Perfect moves less subtle UI: - Rephrased some text in the controller assignment prompt - Changed “disable background” to “static background” - Made Free Tempo Mode Toggle more visible
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About This Game



Feel like solving three-dimensional riddles to a frenetic electronic soundtrack? Let Vectronom inject its colorful madness into your life! It’s easy to get into the groove but can you stick to the beat?

A CAPTIVATING ATMOSPHERE

Welcome to the psychedelic world of Vectronom: experience waves of color and a pulsing geometric path that changes with the beat... All set to a hypnotic electronic soundtrack. There’s only one thing to do: turn up the volume and go with the flow.

SOLVE PUZZLES AT THE SPEED OF SOUND

Find your path through an ever-changing world, keeping the rhythm with every move you make. Think it sounds easy? The highly intuitive and addictive gameplay will keep you moving through daunting challenges... But how long will you last when the challenges get trickier and trickier? Better play to find out!

PLAY ON YOUR OWN OR WITH FRIENDS

Set off on a solo campaign with just your headphones for company, or invite a few friends to join the party! ♪ UNTZ! UNTZ! UNTZ! ♪

FEATURES

  • A challenging solo campaign that will completely entrance you
  • A drop-in, drop-out multiplayer mode that will hypnotize your friends
  • Colorful and atmospheric levels with a powerful electronic soundtrack
  • BONUS: the game is compatible with digital dance mats and MIDI instruments, so it won’t just be your fingertips showing off their best moves!


Co-produced and published by ARTE, Vectronom is the first video game from independent studio Ludopium. The prototype was developed in the Franco-German accelerator program Spielfabrique. The game has already won several awards, including “Best Game” at the Indie Arena Booth at Gamescom 2018 and GDC’s “Best in Play” 2019.

System Requirements

Windows
Mac OS X
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 SP1+
    • Processor: SSE2 instruction set support
    • Memory: 4 GB RAM
    • Graphics: DX10 (shader model 4.0)
    • DirectX: Version 10
    • Storage: 800 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: macOS 10.12+
    • Processor: SSE2 instruction set support
    • Memory: 4 GB RAM
    • Graphics: DX10 (shader model 4.0)
    • Storage: 800 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system

What Curators Say

15 Curators have reviewed this product. Click here to see them.

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