To say it’s a PC sandbox-building, AI-driven MMO where people play with Art, developed by folks who really love architecture and abstract characters… would be a bit of a mouthful.
Recent Reviews:
Very Positive (15) - 93% of the 15 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (359) - 90% of the 359 user reviews for this game are positive.
Release Date:
Nov 14, 2018
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to involve players during the development process so they can help us make this strange MMO better, and help us focus on what they really care about. Our current small community has been super helpful and now we’d like to open this to more players. We believe that community interaction is the best way to make this game all that it can be.”

Approximately how long will this game be in Early Access?

“We like our schedule flexible. However we expect to officially release outside of Early Access in 12 to 18 months.”

How is the full version planned to differ from the Early Access version?

“There are some ambitious designs for the gameplay, economy, sandbox and building tools that we are developing. We plan to expand the scope and open up DAISY (our art loving artificial intelligence) to all users as she improves. All this will be gradually added up until the launch version and beyond.”

What is the current state of the Early Access version?

“The current version is pretty solid, we have about 1,000 building assets and the game looks gorgeous. In other words, the game is functional and the core mechanics (including: building, curating, and discovering art with DAISY ) are implemented. With the help of the thousands of players that have been testing with us so far, the game runs relatively smooth, but optimisation is a big focus for us. Bigger gameplay changes like version 2.0 of our building tool (and DAISY) will be introduced in a later update.”

Will the game be priced differently during and after Early Access?

“The game will launch as a free to play game with what we call “Fair to Play” microtransactions. We plan to introduce these microtransactions at a later update in Early Access.”

How are you planning on involving the Community in your development process?

“The community is super-important in the development of OWW. We plan to consult it regularly and already implemented many awesome ideas players came up with, we have an active Discord and Forum and we plan to keep it this way.”
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Play Occupy White Walls

Free To Play
 

Recent updates View all (16)

May 4

Cambrian Explosion Update - OWW V3.0



New Features
  • Vendors in the Plaza Meet your new best friends Larry and Peggy!
    These vendors bring lots of unique assets daily, all of those missing alpha masks? ‘Moss walls’? They will be found here and lots of strange new things which we can’t even begin to describe.
  • Portals - You can now set gateways between galleries, carve your own path through the Artiverse.
  • Inspiration Pays - Receive a 20% bonus of the artwork price when another player is inspired to buy a copy from your gallery.
  • Enhanced Free Camera... is a cool new mode with deep camera settings. Press F8 to check it out!
  • Refund on Delete, finally! Deleting assets now gives back 100% of the cost if deleted within 3 minutes of placing an object and 50% after 3 minutes.
  • A totally new tutorial that is a must see!
New Content
  • Hundreds of new artworks, both new and classical - DAISY is bigger and better
  • 90-degree stairs
  • Chess inspired assets
  • Lots of new assets through vendors, it’s a full-on Cambrian Explosion
  • Infinite ocean is the new default sky. Now Emerald can set sail with their boat gallery!

Visual Updates
  • Comments order inverted - Newest will now appear at the top
  • Assets sorted by their level
  • Updated mosaic UI - will be harder to delete your mosaic by mistake
  • Main menu visual overhaul - The menu now includes all social links and a twitch button which highlights when OWW is streaming
  • Teleportation list has been better organized. DAISY had a little OCD problem
  • 'That warning screen' created by artist JB Paschal, thanks, dude!



Bug Fixes
  • Fixed reset password issue
  • Fixed “Remember password” working incorrectly
  • Fixed teleport menu “wrong destination” error when target gallery exists
  • Greatly improved backend stability

Go, Go, Go!

Love,
DAISY and StikiPixels,
London, May 2019
4 comments Read more

March 1

Mosaic competition, bugs fixed, new assets dropped! ./Core/Daisy>

./Core/Daisy> Mosaic Competition: Initiating …
./Core/Daisy> Experiment: {Anomaly} copying of art into mosaic form.
./Core/Daisy> Target of interest: Entity {Mosaic}

Are you creative? (of course you are, you’re playing OWW!) Do you want to show off your creative flair? DAISY came up with just the thing…



Turning an in-game art piece into a mosaic is a challenge, to say the least. Can you turn one of the thousands in-game artworks into your own creation by making it out of mosaics and maybe add a little of your own creative flair?

If the answer is “possibly, maybe or idunno” then this competition is for you!
Show us your creativity or lack of it - upload your creation (and the original artwork) in the same screenshot to the link below.

Top 3 Prizes:
  • (1st prize: 1,000,000 Cubes)
  • (2nd prize: 750,000 Cubes)
  • (3rd Prize: 500,000 Cubes)
Rules:
  • One upload per person (No alternates)
  • Upload image should be named: (GalleryName-DiscordName)
  • No offensive content, You will be disqualified.
  • Shortlist of 10 will be chosen for Public vote.
  • There will be a public vote and the top 3 winners will be announced on 15/3/19
  • Deadline for submissions will be Sunday 10th March 2019



Upload your submissions to https://www.dropbox.com/request/tBfuvfaWln1LjE4ujhki

./Core/Daisy/Secretcookierecapie/PrimesStash/Archived responses>
./Core/Daisy> Mosaic version of archive (In-game) artworks.

Human readable update-log:
Fixes
  • Crash to login menu on teleport, now fixed. Daisy broke the teleporters after an “Accident” with Mona. Sorry!
New Assets
  • “Tropicalia” - Caribbean assets - unlocked at level 17
  • “Industrial startup” High tech assets - unlocked at level 20
  • “Malmö” collection - 2 new lights (lasers) - unlocked at level 20

Have Fun!

DAISY, (and her pixels)
London 2019
2 comments Read more
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About This Game

Not every game is about slaying psychic cyber-demons, or rescuing beautiful dragons from fire-breathing princesses. This one is about art museums.

In Occupy White Walls, you create your own museum and curate its contents. Construct a space, pack it with pictures that are personal to you, and open its doors to welcome the world!


Occupy White Walls is an MMO, where art is the quest and self-expression the reward. Build your own place from a thousand components. Put art where you want it – a stately home, a desert, a metro station, in the void of outer space – or all of the above, it’s for you to decide. This is about creation, not destruction. Create something beautiful and show it to the world!


There’s a galaxy of amazing art out there that you don’t yet know you’ll love. To help you find it, is DAISY, our sweet AI, who can suggest what you might like from observing what you do like.
Some people just aren’t moved by most museums. Maybe you’re one of them? That’s fine! All it means is that the art you see there is wrong for you. DAISY will try find something right. If you like it, hey, take it. Hang it in your virtual gallery. Don’t let others tell you what to like. Like what you like.


Art is meant to be experienced with others. If it doesn’t invite conversation, than what’s the point? Because of this, social interaction with this central to Occupy White Walls. Why do you like that painting? What do you think of this one? Why did you put those two next to each other?

Make friends with strangers, or be a stranger to others, whatever works best for you. Inspire, be inspired, be inquisitive. Speak your heart through art!


Every artist deserves an opportunity to reach their rightful audience, but the art market is failing to deliver. Occupy White Walls won’t. DAISY doesn’t care whether a painting is by Leonardo da Vinci or Leonardo DiCaprio: if she thinks someone might like it, she’ll show it. If you’re an artist, DAISY will present your work to the potentially interested, just as she would anyone else’s, famous or not. The art remains fully owned by you; all DAISY cares about is finding it a following.


Occupy White Walls is a labour of love. We developers feel as if we’ve opened a door to a world we don’t fully understand. We can see that it’s wondrous, awesome and exciting, but we’re still trying to figure out where next to go. We are propelled by your involvement, your ideas and your enthusiasm; we’re always listening, as we explore new ways of playing with art in this beautifully strange and strangely beautiful game.

Mature Content Description

The developers describe the content like this:

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: General Mature Content

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7
    • Processor: Quad Core CPU
    • Memory: 8 GB RAM
    • Graphics: Nvidia GTX 660, AMD Radion 7870 or better
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 15 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Quad Core CPU
    • Memory: 16 GB RAM
    • Graphics: Nvidia GTX 1060, AMD RX 580 or better
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 15 GB available space

What Curators Say

8 Curators have reviewed this product. Click here to see them.

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