CopperCube is a full-featured 3D game engine. No programming needed! Create 3D games and apps quickly. Includes terrain editor, low poly modelling tools, 3D models, precreated game AI, effects and more.
Recent Reviews:
Mixed - 63% of the 11 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (54) - 77% of the 54 user reviews for this software are positive.
Release Date:
Jul 13, 2018

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Use CopperCube 6 Game Engine


Recent updates View all (3)

September 7

CopperCube Game Engine 6.0.2 released

CopperCube Game Engine 6.0.2 is available now.

This update mainly improves the Android platform target:
  • Google Play Store compatibility
    The used Android version SDK is now 26 instead of previously 8.
    This means apps can now again be uploaded to the google play store, which wasn't possible since a few days after Google set 26 as mandatory limit now. The minVersion is still set to version 8, meaning your app will still run on old Android devices.

  • Moved to Android Studio
    The android source is now an Android Studio project and no longer Eclipse based. It is encouraged to update to Android Studio if you are still using Eclipse. If you still want to continue using Eclipse, you'll still are able to use the .java source code which can be found in the folder app\src\main\java

  • Other, smaller changes
    - Fixed problem displaying "Invalid APK" when creating Android Apps with some unusual app names
    - Progress dialog when calculating lightmapping or adding textures is now much nicer in Windows 10
    - Fixed problem causing long lines of error messages sometimes to be cut off after publishing an app
    - Fixed a bug where the editor won't correctly store the android version code in the publishing settings

Have fun creating your games!
4 comments Read more

August 14

CopperCube Game Engine 6.0.1 released!

CopperCube Game Engine 6.0.1 is now available.

This update includes some improvements and fixes for some minor bugs of the 6.0 release:

  • Better selection indication
    Selection highlighting in the scene graph explorer has been improved: When selecting a 3d object in the view, the object is also now scrolled too in the scene graph explorer. Also, when selecting multiple objects, the selection is much better reflected between explorer and 3d view now.

  • Larger Debug console
    For the Windows and macOS target, the debug console is now a bit bigger and is able to show longer lines of text. It also now re-adjusts itself when the window is resized.

  • Improved restart scene action
    Previsouly, the 'Restart scene' action would not reset altered fog and postprocessing settings. It now does, and also fixes a problem where restarting a scene would set the background of a scene to gray by default.

  • CopperCube now warns if PostProcessing is enabled together with the Anti-Alias feature on D3D9, since they can't be used together at the same time. It will disable anti-aliassing now for this by default.

  • Various minor improvements and tweaks here and there.

A bigger update with more new features is already planned as well.
3 comments Read more

About This Software

CopperCube is a full-featured 3D game engine. No programming needed! Create 3D games and apps quickly. Includes terrain editor, low poly modelling tools, 3D models, precreated game AI, effects and more. There are also plenty of features for advanced users, like JavaScript scripting and shader support.

Create your own 3D worlds and 3D models, set camera controllers, materials, behaviors, click 'publish' and your game or app is ready. As Windows or Mac OS X apps, WebGL websites, or Android apps. You can do all this without programming. The engine is free but there is also a professional edition (DLC): It adds post effects like bloom and the option to customize the splash screen logo. By buying it, you also support the further development of the engine.

High performance 3D engine

CopperCube includes manually optimized 3D engines for all supported targets, running with OpenGL, Direct3D, and WebGL.

Simple-Click game system

No programming needed: Wether you want to create a simple 3D game, a complex, epic adventure, or a first person shooter: Select from lots of created behaviors and adjust them accordingly.

Terrain Editor

Create your own 3D worlds directly in the editor, textures can be painted quickly with automatic texture blending into the terrain. There are also tools for placing grass and bushes, and creating trees.

Physics Engine

Next to the the built-in blazingly fast collision and repsonse system, there is also a full physics engine integrated when publishing as Windows .exe and Mac OS X .app.

Character Animation

You can model and animate characters using any 3D software, export it into one of the supported file formats and then import them into Coppercube. Also, it is possible to download existing 3D models from the web and use them in the editor.

Low poly editing tools

You can edit your own 3D models directly in CopperCube: It includes a simple 3D modelling tool for creating levels, models and items.

Cross Platform Script system

For advanced users, there is a Javascript API working on all publishing targets. For WebGL, there is even a second big JavaScript library with direct access available, which is even open source.

High quality Light Mapper

The editor includes a high quality light mapping tool. Place your lights, click on 'calculate' and your 3D levels will look great. You can mix it with the realtime lighting and shadows system as well.

Native WebGL support

Unlike in other 3D engines, CopperCube's WebGL code is handwritten and highly optimized: Your 3D game will download quickly and run fast, even if run directly on a website. CopperCube's WebGL client is just about incredible 200 KB in size!

Many publishing targets

Create 3D games for these targets, with one single click:
  • Windows (.exe) apps
  • Mac OS X (.app) apps
  • WebGL websites (.html)
  • Android (.apk) apps

System Requirements

    • OS: Windows Vista, 7, 8, 8.1, 10 or later
    • Processor: Intel Celeron, Athlon Sempron or better
    • Memory: 1 GB RAM
    • Graphics: Direct 3D 9 compatible or better
    • DirectX: Version 9.0c
    • Storage: 120 MB available space
    • OS: Windows 7 or better
    • Processor: Intel Core 2, Athlon 2 X2 or better
    • Memory: 1 GB RAM
    • Graphics: Direct 3D 9 compatible or better
    • DirectX: Version 9.0c
    • Storage: 120 MB available space

What Curators Say

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