Area 86 is a smooth physics-based puzzle and exploration game set in space. Control your robot in an interactive environment. Find, combine, activate, pick up and throw different objects to solve puzzles.
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Available: 2018


Recent updates View all (5)

July 13

Devblog #4

Another month has passed - let's see what happened!
And it's my lucky day - Friday the 13th

First of all - spent some time optimizing and fixing physics glitches.
Who would thought that working on physics is so much "fun"
Like this totally normal sign swinging with no air force:

But don't worry - I got it working!

Level design continued as usual and finally, it got a shape + texturing is in progress.
Also included a special side course for people who like an extra challenge or simply want to find out whats on the other side!

But wait - we need a surprise element!
So I had this idea of saving other robots while proceeding through the levels.
Sounds reasonable - right?
But there is a catch. I had never created my own Bot/AI.
And of course, I need interaction with the environment, basic pathfinding etc.
Took a while, but it's in the game now.
To make it even more interesting, I made a "Trust Feature" between robots.
It means, that you will need to gain others robots trust before he will accept your commands :)

I get lazier in the summer period, but together we can do it!
If anybody is interested in the closed beta, just ping me!

The Developer!
2 comments Read more

June 3

Devblog #3

Welcome to June!

Had some progress but nothing big that would be visible to you!
Only some little visual updates!
Like the new main menu screen - it's now much more self-explainable:

[ probably will change someday again :D ]

Most stuff did happen in the code part by adding features required for next levels and fixing/improving already implemented stuff.

Level 3 was almost completed functionally
[ all the tasks and secrets implemented ]
But suddenly had a feeling that it needs something more!
So I started to add some extra feature chunk to it and I wonder how many people will try to reach that special goal :)
[ extra info at the end screen about how many people did do X and Y? Hmm ]

This month planning to do some modeling for Level 3
[ finally some visual feedback for it ]
If your still here, let me show you quickly how it looks now:

[ little bit messy + huge debug stuff :D ]

Think that this is it for now.
If you have any questions or suggestions - you're always welcome!

Thanks for reading!

Game Tip
There are always more ways to reach your goal:
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About This Game

Welcome to Area 86!

A secret place in space filled with robots.
Get access to one of the robots and master your way through different rooms.
Use laws of physics to push, throw or smash surrounding objects.
Find secret items, save other robots, defeat corrupt systems and take control over Area 86.
Achieve your goals no matter what comes your way.
But remember - All actions have consequences.


  • Destructible environment
  • Robot parkour possibilities
  • Secret places and hidden objects
  • Smooth physics-based gameplay
  • Pleasant puzzles/tasks

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows 7
    • Processor: Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3.0
    • DirectX: Version 9.0
    • OS: Mac OS X 10.9
    • Processor: Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3.0
    • OS: Ubuntu 12.04
    • Processor: Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3.0

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